MC Photographer

Shinryu

658 archived posts

Shinryu
MC Photographer
Joined: Aug 15, 2005
Messages: 2233
Location: Syntax
Offline

Archived Signature

Box of Valuables

I don't have mine any longer, but I believe in the time I've played, I have had two of them in total. Both were, if I'm not mistaken, just loot from standard mission enemies.

Items and Clothing Feedback · 10/14/2007 16:21:25

[8.3.2] Mach mission feedback thread: "Of Two Minds"

Not a bad operation, and nice to get a decent escort again. *chuckles* As I've said elsewhere, some times these things take time even if we would prefer they end quickly.

Missions and Storyline · 10/11/2007 11:13:31

UI Funtionality whilst Hidden

Yeah... it's basically just something you have to get used to. Clicking or activating the thing you want, and then really quickly hiding the UI.

Development Roundtable · 10/11/2007 10:23:39

[8.3.1] Revert his state of mind - Syntax - 10/9/07

(( Yeah, as for the costumes, you could have either chosen one or created your own with clothing/RSI pills/etc. If you asked for Trinity or Neo costumes, you were given generic EPN mob masks which are perfectly acceptable, though not alway...

Live Events · 10/11/2007 10:15:25

Image Retrieval - October 10, 2007

Well, can't say I'll be interested in collecting those. Lots of others seem happy about it though lol

Broadcast Depth · 10/10/2007 22:06:48

[8.3.1] Revert his state of mind - Syntax - 10/9/07

*sighs* It should have been given more time. Work and effort gone to waste simply because the simulacrum wouldn't access the system at that one moment and Pace was too eager. Oh well, there are other ways and sometimes failure is required...

Live Events · 10/10/2007 22:01:48

UI Funtionality whilst Hidden

This is one of the reasons many people, myself included, would like to at least be able to bind the tactics to the keyboard (or have them perma bound, as they were in CR1). You're quite right, Vinia, and it's not just you that has this pro...

Development Roundtable · 10/10/2007 11:53:42

Is it time?

Yes, the Cyphs and EPN have their own purpose and their own agendas, which is quite a large part of the reason why they couldn't be simply folded into their "parent" orgs. I would also love to see them as their own organizations instead of...

Missions and Storyline · 09/29/2007 17:02:09

Add an option to NPCs you escort

While this would certainly help make those missions easier, I'd rather see an aggro level that was more catered to the person you're escorting. For example, in one of the noob missions you're escorting an NPC who keeps commenting on how he...

Development Roundtable · 09/29/2007 16:40:08

Is it time?

As far back as I remember, the original Cyph faction(s) was actually Mero.. which, outside of the whole being paid thing that is in some senses is fairly recent, makes a lot of sense especially with re-insertion not existing. So yeah, put...

Missions and Storyline · 09/28/2007 16:39:03

[8.2.5] This Exile must be deleted - Vector - 9/21/07

(( Well, even though I was a whole level 2 at the start of the event, I still made it to a couple of the event locations and even made it into a couple screenshots. It was a fun way to get my first taste of Vector life. ))

Live Events · 09/26/2007 11:25:06

Headless Gone Missing?

Barebones spawns the Headless, so no Barebones = no Headless. I guess it's possible he just left the area entirely, as I know I was in the right area and I was there twice today for a good 15 or 20 minutes each time waiting around for him/...

World Discussion - Recursion · 09/23/2007 18:49:30

Headless Gone Missing?

Greetings all. I'm new to your instance of the simulation and am having quite a bit of trouble finding Headless... I know where to find them, but they're no where in sight. Just wondering if this is an ongoing thing or if I was just unluck...

World Discussion - Recursion · 09/23/2007 16:18:29

NPCs going walk about!

Just to clarify, the NPCs go to 0,0,0 no matter what area you're in and no matter what server you're on. Of course, 0,0,0 in International is in a completely different place than 0,0,0 in the Richland/Westview area... and I'm not sure if a...

Player Versus Environment Feedback · 09/21/2007 13:55:24

[8.2.5] Mach mission feedback thread: "Execute"

(( I actually agree that the mission itself was pretty good. Nothing overly new content wise, but some surprises and the massive cliffhanger make it very memorable. ))

Missions and Storyline · 09/21/2007 13:52:34

[8.2.5] Mach mission feedback thread: "Execute"

(( I was thinking the same thing about Wright... then again, it won't be the first time we get a huge build up to something and then it fizzles in a supposed "ending" ) Wright has proven intelligent and illusive in the past... I would also...

Missions and Storyline · 09/20/2007 18:02:22

Pugilist Gloves

I don't use them anymore, but always used to and they worked rather often for me too. Guess I was just lucky lol

Items and Clothing Feedback · 09/13/2007 18:19:04

Away since 2005, majorly confused, help appreciated!

MKT is still very very good, but mixed loadouts are rather useless now in PvP in general.. oh, and there is no more "ranged" stat. Spy stuff uses Thrown Accuracy and Thrown Damage and Gunners use Ballistic Accuracy and Ballistic Damage. Yo...

Dojo - Operative Discussion · 09/03/2007 18:23:42

Making an ideal matrix-operative... Help?

I've been running as a Karate GM / SMG Specialist for a long time now... and what these guys have said pretty much hits the nail on the head. It does have definite advantages in certain situations but for the most part, especially in one o...

Dojo - Operative Discussion · 08/29/2007 10:03:22

Multifighting and sharpshooter

I think the description given for Sharpshooter is on the right track. Logically, there should be a penalty of some sort (presumably an accuracy penalty) for shooting at a target that's interlocked and Sharpshooter could be ysed to negate t...

Ability Feedback · 08/29/2007 09:49:07

I have Canceled...

Didn't know you personally, but it's easy to tell you'll be missed. Be well.

Off-Topic Discussion · 08/28/2007 22:38:41

Faction MOTD.

Yep, faction control panel overhaul FTW. The current system is .. lacking, to say the least. The devs have said the controls are as minimalist as they are because of the belief that factions are sort of as they are in the movies... but tha...

Development Roundtable · 08/26/2007 14:50:42

Faction MOTD.

Yeah, it's been discussed before... but it's still a very good idea.

Development Roundtable · 08/26/2007 10:39:03

White Avero Cuffed Trench (pre/post Update 54)

Good call on the Misene Panel Trenches. I was wearing my crimson one a day or two ago and I was wondering why it looked so.. flat. That must be why; all the shininess must have been missing.

Items and Clothing Feedback · 08/26/2007 10:31:46

Image Retrieval - August 22, 2007

Nice to see more options in terms of hats, though I still wish not wearing them at all was a viable option in combat.. Heh

Broadcast Depth · 08/22/2007 22:15:02

Been Gone Since March 2005...

Well, best stick to Richland then hehe Still, I agree it is a little crappy. Makes sense storywise and all that, of course, but it's no fun to have to stay out of some of the nicest areas.

Dojo - Operative Discussion · 08/19/2007 12:57:48

Been Gone Since March 2005...

What org do you work for? Due to the current hostilties, Mero and Zion ops are targeted whether they have the nodes tagged or not.. or so I've heard anyway *flashes Machinist crest on his uniform*

Dojo - Operative Discussion · 08/19/2007 10:26:56

Been Gone Since March 2005...

Hehehe.. sorry.. hehe To put your stuff on the hotbar, you open your Actions list by either pressing K or using the menu on the left side of that compass thing in the middle/bottom of the screen. You can then just drag and drop into the ho...

Dojo - Operative Discussion · 08/19/2007 10:12:03

Been Gone Since March 2005...

The reason you may be missing some of the things needed to load Master Assassin is because they tweaked the Spy trees for the Combat Revision. Some of the skills from one branch got moved to ther other and vice versa. It's quite possible s...

Dojo - Operative Discussion · 08/19/2007 09:31:58

[8.1.5] The park is beautiful at this time of day - Syntax - 8/15/07

Well, the set-up was rather obvious... though Ookami certainly could drive me to distraction and make me forget about the completely unbelievable idea of a Peace and Understanding party sponsored by the Merovingian. It is funny, though, ho...

Live Events · 08/18/2007 09:39:37

[8.1.4] Mr. Manohar must be reconfigured - Recursion - 8/8/07

While I certainly don't agree with the killing of Mr. Manohar, I think Merchant brings an important issue to the table that must be considered. If Zion cut it's ties to The Matrix and stopped attempting to awaken bluepills, as they have be...

Live Events · 08/12/2007 10:32:33

[8.1.4] Mr. Manohar must be reconfigured - Recursion - 8/8/07

Tytanya_MxO wrote: ((The Mech org was the most convincing and defined organisation in MxO, while it did have a section of 'wannabe agents' valid rp'ers could evolve from the post Revolutions status pround and strong..... as far as I can te...

Live Events · 08/10/2007 10:29:48

Image Retrieval - August 8, 2007

Very very nice! I'm curious about the price.. that aspect certainly seems alarming to me since I'm almost always nearly broke hehehe But if he's in Uriah, it can't be that bad.. can it?

Broadcast Depth · 08/08/2007 16:42:06

What are Dojo's, and what are they for?

A dojo is basically a school for martial arts. Thus, the section of this message board devoted (partially, anyway) to discussing and learning about martial arts in MxO is called the dojo... which also has clear ties to the part in the firs...

Dojo - Operative Discussion · 08/03/2007 09:50:38

Server PvP Differences

While I'm not a PvPer by any means, I will still jump in here and comment on the level 2 thing. Generally most well behaved players I've been around won't attack a flagged level 2 unless they are specifically asking for it by being a.. jer...

Player Versus Player · 08/03/2007 09:45:58

[8.1.4] Mach mission feedback thread: "Potential"

Well.. another aggravating mission... Zion has been denied the ability to awaken more individuals, so it only makes sense that we should step in if they continue to attempt awakenings. At this point, more of those that Zion awakens are lik...

Missions and Storyline · 08/02/2007 11:42:28

[8.1.4] Mach mission feedback thread: "Potential"

(( Gah.. I hope you're not right about that Star. Though, one of the main uses of the word potential in the Matrix has also been in reference to The One... seems more likely it's about a potential awakening though ))

Missions and Storyline · 08/01/2007 19:49:24

[8.1] Machinist Critical Mission Dialogue and Screenshots

I was actually a little surprised to see Gray mention the programs in that little speech. It's certainly a good thing, a very good thing in fact, that he and 01 view them as important "things" to protect, but it was nice to see it so publi...

Missions and Storyline · 07/23/2007 20:16:42

Post Your Most Recent Screenshot(s)!

Bayamo... just wanted to know what that lady on the stage is doing in that picture... And here's three of my favorite recent screens (after undergoing slight croppage):

Residual Self-Image · 07/15/2007 21:40:22

Code Stream Tutorial.

Thanks. I'll have to give this a try.. and I recognize that scene hehehe

Residual Self-Image · 07/13/2007 20:47:04