[8.3.1] Revert his state of mind - Syntax - 10/9/07
40 posts · 2007-10-10 21:36:45 to 2007-10-20 15:27:48
#3630033595210/10/2007 21:36:45[8.3.1] Revert his state of mind - Syntax - 10/9/07
Operatives,
Purtroppo, the simulacrum we had constructed to break the neural encryption on the data captured from Zion's mainframe proved insufficiently similar to Morpheus, despite the most thorough attempts by operatives to expose it to situations and experiences that would have been familiar to the terrorist.
Although this failure was disappointing, we are already working diligently on other means of accessing the data. Those who rebel against the System will not escape.
Efficientemente,
Agent Pace System Liaison
#3630033595810/10/2007 21:47:00Re:[8.3.1] Revert his state of mind - Syntax - 10/9/07
I wish I could have been apart of this, It looked kick *CENSORED*
#3630033596010/10/2007 21:49:34Re:[8.3.1] Revert his state of mind - Syntax - 10/9/07
That sim is so flawed, I feel sorry for it. What were the Machines *THINKING* when they crafted it??
((Utterly *GREAT* use of RSI masks for this event!))
#3630033596210/10/2007 21:51:11Re:[8.3.1] Revert his state of mind - Syntax - 10/9/07
I can't believe you managed to capture Trinity in this position...
*mind explodes*
#3630033596510/10/2007 21:52:35Re:[8.3.1] Revert his state of mind - Syntax - 10/9/07
position
#3630033596810/10/2007 21:53:17Re:[8.3.1] Revert his state of mind - Syntax - 10/9/07
omg you quoted my typo!
-_-
Edit: I remember Trinity kicking the guy into the wall, it matches that picture. But does Seraph do a flip in the scene? I forget.
Nother edit: Wait, he runs on the ceiling doesn't he? h4x!
#3630033596910/10/2007 21:54:17Re:[8.3.1] Revert his state of mind - Syntax - 10/9/07
Rarebit wrote:
HostileIntention wrote:
I can't believe you managed to capture Trinity in this posession...
*mind explodes*
I think I got Seraph a little better:
Hawt Stuff right there!
#3630033597410/10/2007 21:58:55Re:[8.3.1] Revert his state of mind - Syntax - 10/9/07
didnt notice the trinty but the seraph was most epic
#3630033597510/10/2007 21:59:50Re:[8.3.1] Revert his state of mind - Syntax - 10/9/07
Thankyou to everyone who participated in this operation.
Your continued efforts are vital to the progression of the Machine organization.
#3630033597710/10/2007 22:01:48Re:[8.3.1] Revert his state of mind - Syntax - 10/9/07
*sighs* It should have been given more time. Work and effort gone to waste simply because the simulacrum wouldn't access the system at that one moment and Pace was too eager. Oh well, there are other ways and sometimes failure is required on the pathway to achieving a goal. There is little we can do now but continue forward.
(( While the end was a disappointment, this event was great fun to plan for and play through. Excellent work, everyone! You all did marvellously!. ))
#3630033600510/11/2007 00:06:42Re:[8.3.1] Revert his state of mind - Syntax - 10/9/07
You win some, you lose some. Move on and try something else despite the set back. Good work everyone otherwise.
(Some of the Morpheus' Sim's one liners were just made me lol so hard. "Would that include this red pill?" And despite being suppostively drugged and tied down - "Need an exit." "There is a scaffold outside." Very good event and a lot of fun.)
#3630033601010/11/2007 01:44:02Re:[8.3.1] Revert his state of mind - Syntax - 10/9/07
Although our primary goal wasn't realized it would be incorrect to consider this operation a failure. Instead, perhaps, a learning experience.
Good show Machinists.
(Yes Travi it was a bit of a shock for Morpheus to break out 'Would that include this redpill?' instead of the intended 'Would that include a bullet from this gun?' Couldn't help but ask...[Team Chat] Lucadello: Is he...broken? Should have expected something like that, considering Vogt said he was giving odd responses XD)
#3630033603810/11/2007 03:59:12Re:[8.3.1] Revert his state of mind - Syntax - 10/9/07
Wowza those screens are SWEET !!! the event was pretty good.. Although 4 AM for the lose.. >_<
#3630033603910/11/2007 04:00:44Re:[8.3.1] Revert his state of mind - Syntax - 10/9/07
Wow... This event was enjoyable the entire time through to read -- I can only imagine it was even better to have been there. And the Trinity mid-air pose is just amazing. Really great idea for an event.. Great work to all those who came up with the idea!
#3630033604710/11/2007 04:41:01Re:[8.3.1] Revert his state of mind - Syntax - 10/9/07
supersdcurge wrote:
Wowza those screens are SWEET !!! the event was pretty good.. Although 4 AM for the lose.. >_<
((Yeah, I finally got to bed at 5 and up for work at 7. I knew it was gonna be a long event, but I suffered the day after!))
#3630033605010/11/2007 05:05:44Re:[8.3.1] Revert his state of mind - Syntax - 10/9/07
you were right Insertion - definitely an exception!
#3630033605310/11/2007 05:10:54Re:[8.3.1] Revert his state of mind - Syntax - 10/9/07
Wow! Great event! Good work to all involved, you guys did a hell of a job!
#3630033605810/11/2007 05:34:33Re:[8.3.1] Revert his state of mind - Syntax - 10/9/07
((That has to be one of the coolest events ever!! With the exception of the fact that Trinity actually wore a Black Arasiki Vinyl Dress, it was spot on. However, I know that there's no existing model designed as such so the EPNer was closest.
Job well done guys.))
It should have been expected given this was merely a copy made with limited resources. It's a shame to say but the General outdid himself with his copy. Perhaps it can be of use?
#3630033606110/11/2007 05:37:37Re:[8.3.1] Revert his state of mind - Syntax - 10/9/07
Garu wrote:
It should have been expected given this was merely a copy made with limited resources. It's a shame to say but the General outdid himself with his copy. Perhaps it can be of use?
That is what many of us were saying...
#3630033610210/11/2007 08:38:37Re:[8.3.1] Revert his state of mind - Syntax - 10/9/07
I wonder how much resources this took to create. What a waste frankly.
((Great work by everyone )
TH
#3630033610910/11/2007 08:58:21Re:[8.3.1] Revert his state of mind - Syntax - 10/9/07
That was amazing. Very fun and interesting to read through.
#3630033611410/11/2007 09:10:25Re:[8.3.1] Revert his state of mind - Syntax - 10/9/07
What fun. Sexiness
#3630033611710/11/2007 09:17:10Re:[8.3.1] Revert his state of mind - Syntax - 10/9/07
HostileIntention wrote:
I can't believe you managed to capture Trinity in this position...
*mind explodes*
(( Awesome event. Well done everyone. Unfortunatly i had to leave after my scene (ok it's procurator's scene, but his internet died at that very moment ).
And this screenshot is my absolute favorite. IMO the best mxo screenshot ever!!! ))
#3630033613010/11/2007 09:42:53Re:[8.3.1] Revert his state of mind - Syntax - 10/9/07
That was awesome...
#3630033613710/11/2007 10:06:51Re:[8.3.1] Revert his state of mind - Syntax - 10/9/07
Whoa...
Looked awesome. Wish I could've been there. Plus, that Seraph flip photo kicked some serious *CENSORED*.
You just never know if you're RP wife is a psychologically insane IC axe murderer. :/
#3630033614110/11/2007 10:15:25Re:[8.3.1] Revert his state of mind - Syntax - 10/9/07
(( Yeah, as for the costumes, you could have either chosen one or created your own with clothing/RSI pills/etc. If you asked for Trinity or Neo costumes, you were given generic EPN mob masks which are perfectly acceptable, though not always true to what Neo and Trinity where wearing at that moment. In our scene, the deja va stairwell and then Morpheus getting captured, we needed Apoc, Switch and Cypher. Apoc was dressed using just a generic Mero guard mask. Cypher and Switch were actually a custom combination of clothing and RSI pills. Great fun indeed. " width="15" height="15" />
Here's a cast shot we took after our scene: (Miyakoi as the glitch kitty was not shown in the recap, as she was actually off scene due to not receiving a mask)
))
#3630033617210/11/2007 11:33:48Re:[8.3.1] Revert his state of mind - Syntax - 10/9/07
I must say, Yasamuu did an excellent job of playing Persephone, even off screen later that night.
>_>
#3630033618210/11/2007 11:50:50Re:[8.3.1] Revert his state of mind - Syntax - 10/9/07
HostileIntention wrote:
I must say, Yasamuu did an excellent job of playing Persephone, even off screen later that night.
>_>
Guh. You weren't supposed to talk about that.
It was a great event though, seriously. Fantastic. I love the screens too, nostalgia ftw.
#3630033620310/11/2007 12:17:23Re:[8.3.1] Revert his state of mind - Syntax - 10/9/07
I didn't see what being referenced by the Trinity comment at first, but it was soooo worth it when I found it. Perfect replication.
#3630033620410/11/2007 12:17:49Re:[8.3.1] Revert his state of mind - Syntax - 10/9/07
HostileIntention wrote:
I must say, Yasamuu did an excellent job of playing Persephone, even off screen later that night.
>_>
#3630033621010/11/2007 12:30:43Re:[8.3.1] Revert his state of mind - Syntax - 10/9/07
Gah.. its just... so cool!!
#3630033622010/11/2007 12:57:18Re:[8.3.1] Revert his state of mind - Syntax - 10/9/07
HostileIntention wrote:
I can't believe you managed to capture Trinity in this position...
((What ability / move / animation is she using there?))
#3630033622210/11/2007 13:03:15Re:[8.3.1] Revert his state of mind - Syntax - 10/9/07
(Please excuse the terrible screenshot, It was a print screen of my wallkick video on WMP)
#3630033622610/11/2007 13:08:31Re:[8.3.1] Revert his state of mind - Syntax - 10/9/07
Croesus wrote:
Possibly Shadow Wallkick?
Yea, we farmed some pills to use for the scenes.
#3630033628110/11/2007 15:35:48Re:[8.3.1] Revert his state of mind - Syntax - 10/9/07
((An event I am genuinely upset to have missed. That looked...just spectacular.
Tears, and scorn.
Scorn, and tears.))
#3630033628610/11/2007 15:39:46Re:[8.3.1] Revert his state of mind - Syntax - 10/9/07
HostileIntention wrote:
I can't believe you managed to capture Trinity in this position...
*mind explodes*
Best SS ever not to mention it has me in it.
#3630033633210/11/2007 18:48:02Re:[8.3.1] Revert his state of mind - Syntax - 10/9/07
Hell yea it was fun. I'm very glad I was apart of it. Sucked we had to wait till the end though. I was really sleepy lol.
#3630033705510/13/2007 15:37:19Re:[8.3.1] Revert his state of mind - Syntax - 10/9/07
That was.... *can't think of a word to explain it*
WOW !!! ... that pretty much sums it up!
#3630034039710/20/2007 15:09:20Re:[8.3.1] Revert his state of mind - Syntax - 10/9/07
Epic event and epic screenies I gotta say. By the looks it didn't fail due to poor materials or any such but because certain scenes were expected but not played out. If you look at Morpheus' dialog you can see he's actually speaking as if he were in situations which occured earlier in the movies. The clearest example is the 'Deja Vu' Scene where Morpheus says "The cubicle across from you is empty." indicating his mental state was ready for helping Neo escape the Agents at Metacortex.
#3630034041210/20/2007 15:27:48Re:[8.3.1] Revert his state of mind - Syntax - 10/9/07
GypsyJuggler wrote:
Epic event and epic screenies I gotta say. By the looks it didn't fail due to poor materials or any such but because certain scenes were expected but not played out. If you look at Morpheus' dialog you can see he's actually speaking as if he were in situations which occured earlier in the movies. The clearest example is the 'Deja Vu' Scene where Morpheus says "The cubicle across from you is empty." indicating his mental state was ready for helping Neo escape the Agents at Metacortex.
Possibly... but I believe the requirements, as Syntax Machinists understood them, included the fact that they had to be events in which he himself was present inside the simulation and taking part in. The Metacortex escape was proposed but I think was decided not to be used due to Morpheus not being present. The idea was to immerse Morpheus in a situation from his past....
((Personally I think Rare had some fun with the dialogue...