9 posts · 2007-09-21 12:07:20 to 2007-09-22 07:18:02
#3630032663709/21/2007 12:07:20NPCs going walk about!
K, this is really to be getting a pain. I've started to level a new character, I've been mostly doing Archive Missions. However, on most of them, if i take a step out from a Mission Zone (To regen HP from fighting NPCs) they seem to walk out of the Mission Zone. You can catch a few of 'em, but if you have a Mission: Where you've got to kill all the bad guys, you get like 8 of them walking out the bloody door and you can NEVER kill them all in time, when their out walking in the street that is. But, yeah. It's really getting to be a pain.
#3630032664909/21/2007 12:29:41Re:NPCs going walk about!
Go to 0,0,0 on your map, you'll find them there.
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#3630032665909/21/2007 12:52:02Re:NPCs going walk about!
I gotta get a screenie of this sometime. I've had multiple NCP's take a walk on me, but never knew to go look for them there...I usually just reset the mission. That'd be hilarious to see a hoard of NPC's from everyone's missions all walking in circles at 0,0,0.
#3630032666009/21/2007 12:53:21Re:NPCs going walk about!
Paige6 wrote:
I gotta get a screenie of this sometime. I've had multiple NCP's take a walk on me, but never knew to go look for them there...I usually just reset the mission. That'd be hilarious to see a hoard of NPC's from everyone's missions all walking in circles at 0,0,0.
Usually they just stand there not walk around in circles.
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#3630032667609/21/2007 13:28:14Re:NPCs going walk about!
(This only works in Richland) Go to the Mara West Hardline and head north by northeast toward the 0,0,0 coordinates. If you are closer to the Origin point than the Mara West Hardline, then you can use the /hardline command which, for some odd reason, marks the Richland/Westview Origin as a Hardline on two of the three servers. Your mission NPCs will be heading for here, too. If you just stand around long enough, you'll see some very strange things happen at this place. I've seen NPCs appear or disappear and I've even seen rifle gunfire appear out of "nowhere" at this place. It's "the haunted sidewalk" of MxO. Beyond!
#3630032668809/21/2007 13:55:24Re:NPCs going walk about!
Just to clarify, the NPCs go to 0,0,0 no matter what area you're in and no matter what server you're on. Of course, 0,0,0 in International is in a completely different place than 0,0,0 in the Richland/Westview area... and I'm not sure if any of the spooky stuff happens outside of the Mara 0,0,0 lol
#3630032672309/21/2007 15:12:47Re:NPCs going walk about!
lol They did this to me yesterday, but then they decided to walk back into the mission area.
#3630032686809/21/2007 23:33:34Re:NPCs going walk about!
Its a pain when it happenes in Vector since there's always a chance they're be guarded by some zerglings.
#3630032697709/22/2007 07:18:02Re:NPCs going walk about!
This happened to me once, in International, only I got lucky and managed to kill the last guy dead as he walked out of the building. Also happened once in Tabor Park. Most other times I had this happen, I had to restart the mission because the last guy got himself lost.