Fansite Operator

Fractor

398 archived posts

Fractor
Fansite Operator
Joined: Aug 16, 2005
Messages: 1611
Location: Vector Instance Operative Level: 50 Discipline: Karate/Duelist Organisation: Zion Reputation: 119
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Free Topic "Source Material" debate

This is more about one scene than a whole topic/theme but I thought this would be a good place to post it as I don't think it should have it's own thread. In Reloaded where Neo fought the exiles in the Chateau why didn't he simply send the...

Matrix Universe · 03/01/2008 09:08:02

Luggables?

You may find this useful. The World luggables are the ones you randomly find and the codeable ones are only encountered when data mining. World Luggables LED Black Box: - Melee Damage +5pts - Ballistic Damage +5pts - Throw Damage +5pts - V...

Redpill Rescue · 02/26/2008 11:35:26

[9.3.1] Zion mission feedback thread: "Mistrust"

Nice mission, I liked the phase with the Intruder/Halborn with the ring of dead accelerated exiles and Terminator emitting some viral wave. The newcomer does complicate the story (but I think we come to expect the unexpected now), makes yo...

Missions and Storyline · 02/26/2008 10:46:47

The MxO Tutorial Program

Character Development http://www.youtube.com/watch?v=f9sER3tjLHg Download: http://files.filefront.com/Tutorial...;/fileinfo.html Based on the old training videos from the old combat system but covering more topics in the up-to-date combat...

Residual Self-Image · 02/10/2008 08:47

[9.2.5] Zion mission feedback thread: "Building 27"

A nice combat mission but doesn't advance the story much. It was fun to fight all the Wright guards with the two Zion NPCs, also make it easier to move around when they put a speed upgrade on you. The warehouse where the fight was set was...

Missions and Storyline · 02/07/2008 08:40:50

[9.2.4] Zion mission feedback thread: "Muzzle"

A mixed bag sort of a mission. I don't see how that brief talk with the Intruder could have calmed him down in the end. Interesting to hear more details from when Lock was found. It is mysterious what happened to Mauser's body, I don't see...

Missions and Storyline · 01/31/2008 14:14:42

[9.2.3] Zion mission feedback thread: "Trigger"

Another interesting mission revealing more about the Intruder. It looks like the Intruder is the mystery man who was watching events on a TV in previous cinematics. The mystery man watched Neo meet Deus Ex Machina and the Intruder said he...

Missions and Storyline · 01/24/2008 12:01:34

[9.2.2] Zion mission feedback thread: "1313"

I enjoyed this mission. In most criticals you are not given information that continues the story much or is story related. But this mission had 2 sets of information, one where Neo was extracted (possibly a lie but why would the intruder d...

Missions and Storyline · 01/17/2008 14:02:55

Sobra Shores and Violet's Dojo

I've always wondered why mission contacts are not placed in appropriate places to suit their character instead of randomly placed outside or in a club. Violet is the martial artist of the spectrum family so it would make sense for her to b...

Districts, Neighborhoods, and Constructs · 01/15/2008 02:50:50

[9.2.1] Zion mission feedback thread: "Snoop"

An interesting mission learning a little bit more about the Intruder. The fact that he's trying to search for something in Zion's mainframe supports the idea he is looking for Neo but we will see. Strange that he was anxious and impatient...

Missions and Storyline · 01/10/2008 11:10:20

Update 57 Discussion

There's still the cinematic and critical missions to look forward to so lets hope they're good. Prompts from the operator no longer occur at random times during the fourth phase of Machine mission 7.1.4. This has started to happen in more...

Update Discussion · 01/09/2008 13:30:08

Glitch - Mission Alarms

That is strange. I see them often and they are always where they should be which is visible on a desk. Maybe it's the mission areas or a new bug

Missions and Storyline · 01/09/2008 13:14:55

The Classroom

I want to make some tutorial videos for MxO and I thought it would be a good idea to have a scene in the classroom of the zion construct. But I can't find it and I've searched all the rooms on the map. Is there a secret door somewhere like...

Redpill Rescue · 01/01/2008 08:30

Easy login.

Never knew about this and I don't remember any other post about it. Thanks, now I don't have to keep typing in my long username and password anymore.

Guides and FAQ's · 12/19/2007 07:52:01

[9.1.5] Zion mission feedback thread: "Ignorance"

Zion's ignorant of the Intruder's intentions, ignorance isn't bliss. This was an interesting mission. We now know the Intruder is interested in the Morpheus sim and is searching for it, it will be interesting to see the questions he asks i...

Missions and Storyline · 12/14/2007 03:35:37

Winter Holiday Guide!

nubious81 wrote: are the snowman lugables in this year? Yes they are, which makes me wonder whether you can use the snowballs they generate to buy those items off the Holiday Helpers because if you can it's a bit of a cheat.

Guides and FAQ's · 12/14/2007 03:10:10

Aliens Vs. Predator - Requiem

http://uk.movies.yahoo.com/a/Aliens...ex-3687454.html There's a trailer and the first 5 minutes of the movie. Definately looking forward to this.

Off-Topic Discussion · 12/12/2007 05:22

[9.1.4] Zion mission feedback thread: "Questions"

Shame the Intruder doesn't want to say much, would have made a more interesting mission if he did. The level 100 Accelerator was quite cool but I can't help thinking that the story is using a formula it's used before with the Assassin and...

Missions and Storyline · 12/07/2007 01:29:01

When Smith Becomes Oracle

Scolirk wrote: When smith copied himself over the various programs, wouldn't that give him access to the program itself? Technically he would have seen the oracle's visions, and saw him defeating Neo. He mentions in the final scene, "This...

Matrix Universe · 12/07/2007 01:19:21

7 Versions of Matrix = 5 Chosen ones

According to Wikipedia we are still in Neo's iteration of the Matrix, which is the 5th iteration. An iteration of the Matrix is a repeat of the original Matrix so the original doesn't count as an iteration. The Heaven and Hell Matrices don...

Matrix Universe · 12/01/2007 07:07:49

[9.1.3] Zion mission feedback thread: "Phreak"

A good mission, don't see why it had to be in Richland though as there's no mention of a specific neighbourhood. I think there was a problem with the gender of the bluepills again, when I did the first phase there was meant to be a bluepil...

Missions and Storyline · 11/29/2007 12:57:43

Chapter 9 Your predictions

ArchDuke wrote: I took a nap this afternoon and got this idea from the dream within it: The Intruder is a One from another instance of the Matrix. Our Matrix is but one of dozens dotting the planet. He knows about them and is messing aroun...

Missions and Storyline · 11/28/2007 03:07:47

[9.1.2] Zion mission feedback thread: "Incompatibility"

An interesting mission but it didn't reveal much, just that the Intruder is not native to the Matrix, which is kind of obvious. Nice to have more involvement from the neighbourhood contacts and more variety in objectives (I don't think dea...

Missions and Storyline · 11/24/2007 11:42:18

MxO Statistics & Analyses

Updates: Stat explanations added to Stats Melee combat pills added to Archivists and Reputation Cin 8.3 added to Videos Cin 9.1 added to Videos Added chapter 8 to Mission archives Added War Sword and the 3 new organisational rewards to Mis...

Guides and FAQ's · 11/17/2007 09:19:57

[9.1.1] Zion mission feedback thread: "The Accelerated Man"

A good mission, nice to have Ghost and the others back after getting their RSI signatures reconfigured. I find it strange that the operator still thinks nothing is out of the ordinary in these investigations after everything he has witness...

Missions and Storyline · 11/17/2007 09:10:59

Chapter 9 Your predictions

Maybe we will finally get to see New Zion or a previously unexplored area of the Machine City.

Missions and Storyline · 11/13/2007 04:26:06

Water Supply

GamiSB wrote: A better question is where do Mervs get their water? Yea and the Machines. It isn't clear if they get their food and water in the same way as Zion. Do the Machines actually help Machinists in the real with food and water? Als...

Matrix Universe · 11/10/2007 09:47:05

Graphical Glitch

No, 'fraid not. But that was only on one of my alts who I don't play on very much. I figured if I want to play this character I'll have to use my home PC with XP because I now use a laptop with Vista for university.

General Technical Help and Questions · 11/04/2007 13:19:16

[8.3.5] Zion mission feedback thread: "Life and Death"

Similar to the last mission but I agree it's nice to rescue (or try to) verteran operatives who have been included in the story, makes you feel you're having more of an impact on it. Again it was fun fighting the Agents and security with t...

Missions and Storyline · 11/02/2007 03:43:41

[8.3.4] Zion mission feedback thread: "Evacuation"

The Machines were bound to have unlocked the signature archive otherwise it would have been a dead end to that part of the story. An enjoyable mission portraying the sense of desperation very well, I guess we will be relying on Colt for th...

Missions and Storyline · 10/25/2007 12:13:26

Humans as Power? Impossible!

The Machines are efficient so it is likely they won't waste any part of a human's biological systems if they can use it somehow. For example in terms of linking: The circulatory systems of every human in a tower could be linked as a way of...

Missions and Storyline · 10/24/2007 05:31:18

[8.3.3] Zion mission feedback thread: "Samples"

Othinn1 wrote: Fractor wrote: The Machines and the Elite commandos should have been fighting each other (it doesn't make sense for them to work together to kill you) but maybe 3 sided fighting isn't possible with the mission system. Odd. T...

Missions and Storyline · 10/20/2007 08:31:12

[8.3.3] Zion mission feedback thread: "Samples"

A good mission. So the Merovingian only helps one side if they are struggling in the war to prolong it and they all forget about him, first Beirn and now the Effectuator and General. The Machines and the Elite commandos should have been fi...

Missions and Storyline · 10/18/2007 12:28:58

[8.3.2] Zion mission feedback thread: "Old Ties"

A good mission but it doesn't really expand on what we already know from the live events. Nice to hear the Morpheus Sim will consider Zion's view and it was interesting to know how Niobe feels about this. But I think my favourite part of t...

Missions and Storyline · 10/11/2007 06:15:04

stuff that may be worked on for update 56

Update 56 looks like it is going to be a great update anyway. I'm looking forward to the halloween update and the new archive clothing rewards. I don't think anyone will mind there being no new quest especially when there's already been on...

Development Roundtable · 10/07/2007 02:12:54

[8.3.1] Zion mission feedback thread: "Contact Lost"

An interesting mission with the introduction of the new character Colt and learning more about what's happening in Zion. Nice to see the Dire Lupines again after a long absents, I wonder if this means the Effectuator is involved in this so...

Missions and Storyline · 10/06/2007 08:10:21

Newbie joined - where to begin?

There is this MxO story website: http://mxo.mxostory.com/index.htm Where you can read up on the events that have happened in MxO. There are also the cinematics and their mission sets. You can watch the cinematics in-game or on the thread c...

Missions and Storyline · 10/04/2007 06:13:37

Is it time?

GypsyJuggler wrote: I also want to point out that while there is no procedure for reinsertion, that doesn't mean there won't be one some time in the future. It would have to be at a time when the Machines have resources available to figure...

Missions and Storyline · 10/01/2007 01:55:16

Graphical Glitch

Thanks Phi. Maybe it is the clothing that character is wearing because I've been on 2 other characters and they only have minor graphical issues (the NPCs have texture problems) but I managed to solve the facial texture problem on my chara...

General Technical Help and Questions · 09/28/2007 03:27:25

Graphical Glitch

Ok so I've got a new laptop (Acer Aspire 9520) with Windows Vista Home Premium and it should be powerful enough to play MxO. At first it works fine with absolutely no lag (which I'm very happy about after suffering lag on my desktop for ov...

General Technical Help and Questions · 09/27/2007 07:30:59

Add an option to NPCs you escort

DeadCert wrote: Who in the right mind would go with an escort mission over another, I dont know Sometimes you have no choice because if you say repeatedly do assassination missions eventually it's going to ask you to do an escort at the be...

Development Roundtable · 09/26/2007 04:33:23

Halloween Event

Procurator wrote: I'm looking forward to it 'cos I'm finally going to be in-game for it. The university firewall can't block me now! Mwua-hahahahahahahahahah! University firewalls block MxO? Nooo I'm starting university in October. I just...

General Discussion · 09/24/2007 04:55:58

[8.2.5] Zion mission feedback thread: "Kamikaze"

An enjoyable mission that continues the story in the Real very well. Was this the first time Niobe's operator Sparks has been mentioned in-game? I don't think he has played a part in the story before.

Missions and Storyline · 09/21/2007 04:29:39

Passive Ability Caps

Are the passive abilities that have a cap beyond their maximum level going to be changed. I can pick lock a door with Open Locks at level 15 when running level 50 missions. I did wonder whether it needed to be leveled any higher and I'm gl...

Ability Feedback · 09/18/2007 06:10:47

Staggering Throw & MKT

After being a Karate Grandmaster and a Duelist for a long time I decided to try Knife Thrower again since level 30 so I coded the master knife thrower abilities and loaded them up. I tried it out in standard missions and I was quite surpri...

Ability Feedback · 09/16/2007 03:05:04

[8.2.4] Zion mission feedback thread: "Distribution"

A cool mission getting back to Zion's main goal in the matrix: recruiting. This reminded me of that starter mission where you're a recruiter with a red and blue pill but unlike that mission it seemed you had a choice of which pill to give...

Missions and Storyline · 09/13/2007 05:14:32

Redpill knowledge of past iterations

Yes, redpills will know of past versions of the matrix because of Constructs, Pandora's box and Live events. I'm talking about past iterations where the same version (version 3) is reset when the One fulfills his/her purpose. Neo could hav...

Matrix Universe · 09/11/2007 13:41:14

Redpill knowledge of past iterations

Does Zion and all the other redpills know about the previous iterations of the matrix where it was reset after the One (before Neo) rebuilt Zion? When Neo found out he didn't tell anyone so if they do know how did they find out? It could b...

Matrix Universe · 09/11/2007 04:22:11

[8.2.3] Zion mission feedback thread: "A Free Berth"

Glad to find out the new red pill is working and lets hope the Machines won't find a way to interfere with this one too. Ms. Wright is hard to figure out but she could be calling people by their names to distance herself from redpill life....

Missions and Storyline · 09/07/2007 05:59:16

[8.2.2] Zion mission feedback thread: "Prototype"

As you expect it's about a new red pill developed by Ms. Wright. It was an interesting mission learning about the relationship between Wright and Zion, just hope the Machine attack doesn't cause it to collapse. It was also interesting read...

Missions and Storyline · 08/30/2007 05:05:37

Growing Humans

Akeela wrote: Something I had given thought to as well. Or why not breed us to generate more heat, or to have higher neural activity. Essentially making us a more efficient "Battery" Maybe the bluepills are already efficient 'batteries' or...

Matrix Universe · 08/29/2007 04:01:40

Multifighting and sharpshooter

They should either use them for something else or completely remove them. They're confusing for new players and you shouldn't still be able to get them from vendors.

Ability Feedback · 08/29/2007 03:44:29

MxO Statistics & Analyses

Updates: Cin 8.2 added to Videos Updated the Architect's description of version 4 of the matrix on Construct Archives Added the new data taps on Equipment Added the new luggables on Misc Added Mobile Snowman and Smith Virus Virion on Event...

Guides and FAQ's · 08/29/2007 03:30:58

Update RSIs please

They are supposed to have their old looks in archive missions before chapter 8 but the introductory and graduation missions should have the updated RSIs. Players play them at different times and they are not part of the storyline chapters...

Missions and Storyline · 08/26/2007 03:42:32

[8.2.1] Zion mission feedback thread: "Danielle"

I like how this critical mission links back to the first matrix movie with the redpill trace program and to a landmark in the game that is being used in the storyline for the first time. Hopefully we will learn more about the trace program...

Missions and Storyline · 08/24/2007 07:53:18

Cinematic 8.2 (Spoilers)

I liked the bullet time clip of a bullet shattering the lens of the glasses.

Missions and Storyline · 08/24/2007 07:04:33