I just saw this email in my inbox and had to log in possibly for the last time to say farewell. This was my first MMO and still is the only one I've ever played. It is a shame to see it go but it couldn't go on like this without change. I...
I have just started the 12.1 collector missions and I'm at the point where I need 10 function fragments to get the 12.1.3 mission ticket. I personally think this is too much and it's a huge leap in difficulty from collecting just 1 Overrid...
Great mission, yes it has become quite common for these missions to end without completing what you set out to do but it's usually a cliff hanger for you to discover later. Still quite alot of progress, interesting to see where the Morpheu...
Shame about the crits (even if it can be a pain keeping info on them up-to-date on my site) but I'm glad cinematics are coming back and thank you for org meetings that will be announced, gives me more of a chance to take part in them.
Yea I got that too, haven't seen that type of problem in a while. A good mission, got to see the wireframed Danielle Wright and I like missions involving systems in the Real as it brings back memories of the films and makes you feel more a...
A good mission with a decent amount of new information and a few mysteries, like what's Seraph up to and what happened to the bluepill couple in the final phase?
I have uploaded another tutorial video, this one is on combat. I hope the information on attributes is correct, I looked through some old posts and articles on CR2 but had to interpret some information. Here it is on Youtube: http://www.yo...
An interesting shift in the storyline and as the operator says: where does Mauser fit into this? Would have liked more information from EPN in the Machine no-fly zone. Lets see where these progress in the next subchapter.
Would have liked more on EPN and Carlyne than just a mention, seems more interesting than Wright at the moment. This subchapter has been good but it would have been nice to meet the culprit (most likely Mauser) at the end to give it a sens...
I remember the first subchapter to not have a cinematic (the one where Halborn killed the Oracle) Rarebit did write a summary of what happened on DN1 like the storyline summaries he already does. It was essential for knowing what was going...
Yea there's lots going on in the storyline at the moment that it would be nice to move onto something new, and not much more was revealed here anyway. Lets hope that whatever Niobe was going to say about Merovingian operations isn't going...
A fairly interesting mission with a lot of combat which can sometimes be a rarity in critical missions these days, made it worth using one of those IS boosters you're rewarded. I think the slave will most likely be Mauser as it was suggest...
An interesting mission in terms of finding out a new data storage method in what the operator calls wetware (didn't know that was a real term at first) but not a lot happened. The trace pill phase was different in planting something on a d...
An interesting mission. It's been a while since we have gone into bluepill matters, makes for an interesting change in the storyline. Nice to have some questions concerning Mauser more or less answered like using code written by Wright for...
A fun and interesting mission. Nice to have it structured like a quest where you work out riddles to find clues just like the movies. Makes a change from just tracking computer signals etc. Oh and Rarebit will you do a general story summar...
I agree we shouldn't keep adding new constructs, at least not too frequently otherwise they will lose their appeal. I'm looking forward to exploring Sati's Playground and gaining the clothes but it would be nice if something different was...
A very interesting mission with EPN's data salvage, hope that will shed some more light on the situation in the no-fly zone as the hovercraft was heading in that direction. The strange riddle in phase 3 of the mission was likely left by Ma...
An interesting mission with lots of combat and mystery (even if that mystery can get frustrating). Good to see a Nightmare again as it's usually a vampire at level 50 and the Dire Lupines which we haven't seen in a while, makes me think th...
A fair mission. More questions have arisen with the Decelerator program, hope they're answered before the end of the chapter. It was a little annoying to try to escape Machine programs while you're decelerated but maybe that was just part...
Bit of a repetitive mission. Every mission phase for me was the same area type in the Moriah buildings but it was cool to meet Mauser in the end and it was nice to bring the old hardline network from the movies back in the story. I too ran...
Good to get back to the war between Zion and the Machines. This was an intriguing mission, a logical conclusion would be the Machines have given Mauser Jacks and are using him to get at Zion but we will see.
Maybe it is a Vista thing because yes it should just work as long as you change the shortcut, now it cuts out when it tries to patch. I don't know what's going on with my C drive, it randomly acquires GBs for no reason, can't clear space t...
The C drive on my laptop is full so I moved some stuff including MxO to another hard drive (still on my laptop). The problem is the launcher keeps closing when it tries to get to the character select screen. I thought that just changing th...
A good conclusion for chapter 10.1 but no doubt we will be seeing them again (if not in the matrix then the Real) and then hopefully we will learn more about them. For now it's good to concentrate on the war again, maybe Commander Lock wil...
A great critical mission, love the ones where you take part in operations in the Real even if it is from the Matrix. Hope Halborn is tracked down in the next crit then the story is really moving along.
I would like some of the commando gear you get in the white hallways quest, mainly the shirt and pants and maybe the goggles too. I would get them myself but nearly every quest requires a team and I'm online during the quiet hours of the g...
An interesting mission. Yes I would have liked the mission to have handed out a blueprint too, that part of criticals is really underused. And if the next sub-chapter involves the intruders ships then we've missed a chance to see them in a...
Yea a list of their missions to choose from once you have worked through them all would be nice. I don't see why they can't be like archive missions where you collect tokens from completing them and give them to a collector for a reward (t...
Dripping-Cheese wrote: Psudo. wrote: Fractor wrote: I'm in the process of updating my blog and want to add the datamine luggables to my table of luggables. I went to datamine and found the ordinary datamine tap and made a note of it but co...
I'm in the process of updating my blog and want to add the datamine luggables to my table of luggables. I went to datamine and found the ordinary datamine tap and made a note of it but couldn't find the advanced one. I thought there was on...
Back in the old combat system days I chose Karate because I thought most people would be Kung Fu like Neo and I never heard of Aikido. I'm still using it now in the new combat system but even though melee damage is the best with Karate, co...
A very interesting mission. I almost forgot about Lock, seems a long time ago since we knew EPN were helping him recover in Old Zion. I guess after what he's been through he needs the time so good to hear he's coming to New Zion soon. Can'...
Yea for some reason you have to double click him to follow you again then he attacks. He probably would have attacked automatically if one of the accelerated exiles had attacked him (which would make sense as he's the one at the computer)...
Yea it's the first definition, the intruders causing havoc with the operator's equipment. This was a good mission, lots of action with accelerated exile fights and the intruders facing off but it would have been nice to see them fight (put...
A good mission, been a while since we have had a predominantly combat crit so nice to have another one for a change. There were some missing words in Tyndall's mission info: ...we think we may have caught Halborn's ( signal? ) there, brief...
Yes: Basic Spawns: These spawns have a chance of appearing regardless of which tool you use. Gang Members: Typically Blackwoods or Furies, you will encounter a wave of 3 one-chevron gang members equal to your level, then a wave of 2 two-ch...
An interesting mission but nothing surprising. It was already known Halborn might try to contact the Oracle, this mission just confirmed it. And it was predictable that the two Intruders would try to play off one another to get in favour w...