[8.3.4] Zion mission feedback thread: "Evacuation"

11 posts · 2007-10-24 14:12:57 to 2007-10-25 12:13:26

#36300342199 10/24/2007 14:12:57 [8.3.4] Zion mission feedback thread: "Evacuation"
Scheduled for tomorrow.
#36300342218 10/24/2007 14:33:28 Re:[8.3.4] Zion mission feedback thread: "[CLASSIFIED]"

oh, god, last time they classified names we were at War.

#36300342278 10/24/2007 16:04:42 Re:[8.3.4] Zion mission feedback thread: "[CLASSIFIED]"
When has Zion kept anything classified? SMILEY
#36300342314 10/24/2007 17:20:28 Re:[8.3.4] Zion mission feedback thread: "[CLASSIFIED]"
im guessing the morpheus sim has made his desicion.
#36300342373 10/24/2007 18:51:12 Re:[8.3.4] Zion mission feedback thread: "[CLASSIFIED]"
OMG OMG IM SO EXCITED.

TH
#36300342549 10/25/2007 02:12:29 Re:[8.3.4] Zion mission feedback thread: "[CLASSIFIED]"

Ugh. Good going, Rarebit. Now I have to go home and get caught up on my criticals that I've neglected for the past 3 weeks. Thanks a lot. SMILEY

#36300342569 10/25/2007 03:04:37 Re:[8.3.4] Zion mission feedback thread: "[CLASSIFIED]"

Uh oh...... [CLASSIFIED] This means trouble!!!!!!!!!!

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#36300342573 10/25/2007 03:25:22 Re:[8.3.4] Zion mission feedback thread: "[CLASSIFIED]"
yep just finished it up.  things don't look good for zion.
#36300342580 10/25/2007 03:52:37 Re:[8.3.4] Zion mission feedback thread: "[CLASSIFIED]"
vynn_drasan wrote:
yep just finished it up.  things don't look good for zion.
Since when have they ever looked good.

Edit: Oh oh....
#36300342635 10/25/2007 06:35:01 Re:[8.3.4] Zion mission feedback thread: "[CLASSIFIED]"
Oh snap.

TH
#36300342813 10/25/2007 12:13:26 Re:[8.3.4] Zion mission feedback thread: "[CLASSIFIED]"

The Machines were bound to have unlocked the signature archive otherwise it would have been a dead end to that part of the story. An enjoyable mission portraying the sense of desperation very well, I guess we will be relying on Colt for the last mission seeing as his RSI signal has already been reconfigured since the signature archive was created.

Nice to have a mission where the redpills you rescue jack out through a hardline (all standard rescue missions should be like this), I think the only other mission to do this was one of the seduction missions. It was also good fun fighting the Machine programs and Agents with the NPCs and not having to worry about them dying seeing as they had 3 chevrons.

The only small thing I noticed was a grammatical error in something Colt said: "they've already tracked this poor bastard's signal back to his ship." I only mention it because you don't see many and I know Rarebit likes to correct them because they're a quick fix.

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