Luggables?

11 posts · 2008-02-25 01:05:26 to 2008-03-03 04:25:32

#36300413827 02/25/2008 01:05:26 Luggables?
I left some time before the luggables entered the game, and now I'm back.

But I still don't know what the luggables are, what they do, or how you obtain them.
Could someone please provide me with some information about them?

Thanks in advance.

-Siepher
#36300413864 02/25/2008 04:14:54 Re:Luggables?
I'm surprised someone hasnt put together a luggables guide before now.  Being honest I have never really used them up until now.  I might have a go at a guide unless someone else beats me to it *hint hint*
#36300413865 02/25/2008 04:16:03 Re:Luggables?
flecky wrote:
I'm surprised someone hasnt put together a luggables guide before now.  Being honest I have never really used them up until now.  I might have a go at a guide unless someone else beats me to it *hint hint*
That'd be really great!

I REALLY hope no one beats you to it. *hint hint*

SMILEY
#36300413866 02/25/2008 04:18:56 Re:Luggables?
That's because a guide would be a waste of time.

There's only three useful kinds of luggables:

Bomb Pet
(A code bomb shell)
Boosts viral stats
Code bomb affected animation


N30 Frag
(Neo's hand)
Increases all resistances by 20
Purple fire N30 AG3NT animation

LED Box
(big black box)
Increases all damage by 5 (and maybe something else)
Red eye animation


Use Data Miner and a Handheld locator to track luggables.
#36300413867 02/25/2008 04:19:55 Re:Luggables?
ZippyTheSquirrel wrote:
That's because a guide would be a waste of time.

There's only three useful kinds of luggables:

Bomb Pet
(A code bomb shell)
Boosts viral stats


N30 Frag
(Neo's hand)
Increases all resistances by 20
Purple fire N30 AG3NT animation

LED Box
(big black box)
Increases all damage by 5 (and maybe something else)


Use Data Miner and a Handheld locator to track luggables.
That.. kinda sounds simple? I'll check it out. Thanks.

-Siepher
#36300413895 02/25/2008 05:03:11 Re:Luggables?
Siepher wrote:
ZippyTheSquirrel wrote:
That's because a guide would be a waste of time.

There's only three useful kinds of luggables:

Bomb Pet
(A code bomb shell)
Boosts viral stats


N30 Frag
(Neo's hand)
Increases all resistances by 20
Purple fire N30 AG3NT animation

LED Box
(big black box)
Increases all damage by 5 (and maybe something else)


Use Data Miner and a Handheld locator to track luggables.
That.. kinda sounds simple? I'll check it out. Thanks.

-Siepher

It's a simple process in finding them  Be aware that you will also find Portable Satalites also.  Once you pick up the luggables, you may drop them some where else and the effects will remain with you untill they are picked up by another player.  If you die with them in your inventory they will be dropped back into the world where you died at.  Unless your in a mission area, then I don't know where they will drop. 
And last but not least.  We do have people who like to "horde" the effects of the lugs, and place them in difficult places to acquire.  Follow the Link and you'll see what I mean.
#36300413987 02/25/2008 06:37:28 Re:Luggables?
Ah yes, I saw that thread, that's what made me make this one. SMILEY
#36300414831 02/26/2008 11:35:26 Re:Luggables?

You may find this useful. The World luggables are the ones you randomly find and the codeable ones are only encountered when data mining.

World Luggables

LED Black Box:
- Melee Damage +5pts
- Ballistic Damage +5pts
- Throw Damage +5pts
- Viral Damage +5pts

N30 Frag:
- Melee Damage Resistance +20pts
- Ballistic Damage Resistance +20pts
- Throw Damage Resistance +20pts
- Viral Damage Resistance +20pts

Bomb Pet:
- Viral Accuracy +5pts
- Viral Damage +5pts
- Viral Defense +10pts
- Viral Resistance +15pts

Codeable Luggables

Portable Signal Booster:
Improves Code Writing but not as much as a stationary signal booster.

Quicksilver Compilation Module:
- Upgrade Crafting +1pts
- Tool Crafting +1pts
- Apparel Crafting +1pts
- Crafting Cost Discount 15%
- Compile Time Reduction 90%
- Weapon Crafting +1pts
- Ability Crafting +1pts

Decompiler Overdrive Module:
- Upgrade Crafting +1pts
- Tool Crafting +1pts
- Apparel Crafting +1pts
- Decompile Skill +5pts
- Decompile Timer Reduction 50%
- Weapon Crafting +1pts
- Ability Crafting +1pts

Code Optimizer:
- Max Inner Strength +25pts
- Inner Strength Cost Reduction 15%

Info Blog
#36300415146 02/26/2008 20:21:35 Re:Luggables?
Err.. I should mention, holding a luggable (or a luggable effect) will flag you for PvP. 
#36300415275 02/27/2008 00:06:14 Re:Luggables?
GypsyJuggler wrote:
Err.. I should mention, holding a luggable (or a luggable effect) will flag you for PvP. 
I noticed that, lol. SMILEY
#36300418524 03/03/2008 04:25:32 Re:Luggables?
GypsyJuggler wrote:
Err.. I should mention, holding a luggable (or a luggable effect) will flag you for PvP. 
Eek!  So if your a low level they shouldn't be picked up at all?  Will you attract more agent attention if you have a Luggable?