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bonobi

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A nice catch - Vector - 5/22/06

Nice pics Tseng. It's good that you're at every event for the great screenshots! btw, how do you get the fog effect? is that the smokebomb from the spy tree?

Live Events · 05/25/2006 00:27:58

The subways - Recursion - 5/24/06

ooo, and this too... "Flood The Chateau, 24th of April" He wrote that the month before the ticket stub...hehe

Live Events · 05/24/2006 22:34:48

Update 44 Discussion Thread

nice work devs! A lot of work was put into bug fixes it looks like. Can't wait for the new storyline changes and new cinematic format!

Update Discussion · 05/22/2006 10:48:18

Feedback Request: Diagnostic Tool

another thing that would help keep it out of pvp was (like you said) a range you had to be from the target. But how about if the target moves then it stops which would make it really hard cause in pvp they're people are always moving.

Development Roundtable · 05/05/2006 12:05:21

Operation update: Morrell helipad, phase 1 - Syntax - 5/2/06

Agent Taylor, or any machine of the system... why do you turn your backs on something you created so quickly? Noone wants to be deleted, same as you...which will eventually come when the matrix won't be necessarry anymore. You will fight i...

Live Events · 05/04/2006 21:50:42

DN1 Home Page

well i just think that this is just the initial layout that came directly from whoever was making it cause Walrus was hounding them so hard to get it done. One he got it he probably posted it asap without adding any new content so that he...

World Discussion - Vector · 04/19/2006 14:31:22

TIP: Faster Screenshots

dont forget to do a defrag after each time you move out screenshots. Also, look up on /resource to find the useropts.cfg trick to where you can have all your screenshots save into a folder and also name your screenshots. I clean out my scr...

General Discussion · 04/13/2006 19:08:37

Code Infection Overpowered.

Dare wrote: bonopi wrote: man, krytical... thanks for your dedication to making Hacker the uber-1337 character that it should be! ... man, bonopi... thanks for actually contributing something useful to the thread! DUDE!!! lol

Ability Feedback · 04/07/2006 12:16:29

Code Infection Overpowered.

man, krytical... thanks for your dedication to making Hacker the uber-1337 character that it should be!

Ability Feedback · 04/06/2006 22:55:46

Anniversary post-event parties - 4/2/06 through 4/3/06

Rarebit wrote: 5 orgs x 3 servers = 15 parties However briefly and however belatedly, org leaders did manage to show up for post-event parties. I had neither the time nor the manual dexterity remaining to grab adequate screenshots, so I'm...

Live Events · 04/03/2006 05:08:43

Thank You to the Community!

thanks for reinstating QA! Also, the amount of envolvement on the forums that the devs have shown is amazing and well done. Keep it up please . Also, thanks HCFrog and Dracomet for making it so interesting on QA with the spawns...that was...

External Playtest Discussion · 03/31/2006 14:25:11

Evade Sheilds are way to strong!

also, which tactic are you using? If you are using speed or power tactic (blue or red) then it will take longer to break the sheilds because their Force Combat Bonuses are in the negative. Instead when you are trying to break the evade she...

External Playtest Discussion · 03/25/2006 21:49:13

Zero Sum, in-IL Reuse Timers,Hacks, Kung Fu, and Special Moves Spam

" an hacker can use a logic barrage 4.0 -> logic blast 3.0 loop almost forever with very little IS loss, and his foe can only try to break that once every 2 turns " I've messed around with this a lot and I agree that something needs to be...

External Playtest Discussion · 03/20/2006 07:15:09

Team Patcher Early Impressions

I agree HCFrog, the harmful code is nice to have for a patcher...the lower level ones shouldn't put out too much damage as a level 50 though because they should have to load up physician in order to get a high level attack like 3.0. This i...

Ability Feedback · 03/15/2006 14:54:21

##-Incoming-Transmission-Maskques Hit List

man, this is great.... not only have you shown that the enemy is not caring about anything but assassinating people we can actually get some work done in peace without people caring. Man, I'm really sorry to hear that all your org.'s conce...

Next Renaissance - Vector · 03/10/2006 17:47:23

Hacker vs. Creston Area NPCS

probably, cause those only do around 500pts damage for me.

Player Versus Environment Feedback · 03/08/2006 05:24:10

The Zero One Taskmaster

ok I did some testing of Taskmaster with my Destroyer/Arbalest loadout. It was me and an Karate Grandmaster (I think) and no I didn't use the bugged guns because I recycled them. Overall Taskmaster was pretty balanced. It took us a while b...

Player Versus Environment Feedback · 03/07/2006 09:08:02

"You can not use this ability with this tactic" bug

hmm, maybe they can have a sort of "preferred tactic" that you can set that makes you default always to that tactic. Because tactics are different for every class it'd be nice to know that it will go back to the tactic that you need.

External Playtest Discussion · 03/07/2006 08:54:11

PvP in Mara C ( Dev's please read )

yea, don't forget to add Untouchable to that list of people exploiting the bugged guns in pvp. I tried to tell them about it and they just yell at me telling me I'm trying to ruin their fun. Fun should be had, if you call testing fun that...

Player Versus Player Feedback · 03/06/2006 12:33:46

Something's not quite right.

Hacker tree is their #1 priority I think for balancing right now so every bit of feedback is good feedback. Physician's Harmful Code 3 is also need of toning down since I can kill and Creston NPC in 2 hits cause it does 1300+ dmg. It's the...

Player Versus Player Feedback · 03/05/2006 09:35:26

The Other Side of the Looking Glass - Friday, March 3, 2006

please don't make the beta clothes tradable. I like that we're all gonna get baseball caps but to take away the exclusivity of being an actual MxO beta tester from before the game went live is a slap in the face to all those people still a...

Broadcast Depth · 03/03/2006 22:47:10

Clothing in CU

this is exactly what needed to be done...good to hear!

Items and Clothing Feedback · 03/03/2006 15:43:15

Cerberus needs reporters!

we're still needing full time reporters. I need help badly to make this a bi-weekly/monthly reality.

Next Renaissance - Vector · 03/03/2006 05:03:21

Unique items conversion

HCFrog wrote: The Assassin's Mask is still very nice, but it ain't as nice as it used to be... movement speed +10% ballistic accuracy bonus +5% max buffer +40 pts max health +400 pts max inner strength +35 pts health regen rate +20% IS reg...

Items and Clothing Feedback · 03/01/2006 11:29:41

my new character experience with CU2.0

sorry for the triple reply...grr I wanted to share my experience with the Uriah Dungeon. I ran down solo with my level 5 character and was suprised by the layout because it was strange. sublevel 2 had level 1 con-yellow (i think) which I w...

Player Versus Environment Feedback · 02/28/2006 11:55:38

my new character experience with CU2.0

which I never did get the clothes at uriah...didn't want to take the time to get them. Plus I didn't need them because the npc's were too easy.

Player Versus Environment Feedback · 02/28/2006 11:45:47

my new character experience with CU2.0

thats it...its way to easy to level to 5. the xp for the npcs were easy to level to 3 then i started doing the missions which on hard i ran through 4+ of them quickly enough to level 2 times.

Player Versus Environment Feedback · 02/28/2006 11:44:46

my new character experience with CU2.0

The other night I decided to finally do some testing with CU2.0 on a new level 1 character and see how it plays out. Much to my liking I was really impressed with how much of a difference it makes but have some suggestions and comments tha...

Player Versus Environment Feedback · 02/27/2006 09:35:20

Entropi's letter - 2/18/2006

hmm disintigrate? Maybe we wanted you and Entropi to think that...so that this could happen so easily and without resistance. It's fitting that this is in a church...because it signals the funeral for Entropi. Get used to that view Entropi...

Live Events · 02/24/2006 00:09:51

Cypherite faction tags

AlicethePattern wrote: Rarebit wrote: No, it won't. Niobe *is* Zion at this point. Zion has no Live Event characters other than Niobe and her people (Ghost, Anome). She is irreplaceable. Really now... *Loads shotgun* ... Kidding! I swear!...

Broadcast Depth · 02/23/2006 19:41:03

You have been called

Cryptos, You are a fool, and a tool, and soooooo uncool...that is all.

Next Renaissance - Vector · 02/23/2006 17:30:38

You have been called

Rarebit wrote: *cough* need a cough drop? Cryptos, You are a fool...that is all.

Live Events · 02/23/2006 17:27:15

How are Bonuses applied?

lithium wrote: But NoRepro there is a bug with this also, I reported it but it didn't seem to get much attention. Say I load up HyperDeflect which grants viral defense. Now say I load some abilities up to resist viruses. This gives me some...

External Playtest Discussion · 02/23/2006 14:37:07

CR2.0 FROM THE EYES OF TOTALLY NEW PLAYERS

I completely agree. Especially with the learning curve for a new player figuring out how to load up all the bonuses and using the system. But I can see how in the long run it'll be much easier to learn. Something must be done to make it ea...

Player Versus Environment Feedback · 02/23/2006 11:58:43

Protector Program's message to the Architect - 2/17/2006

Oracle, Please let ProtectorProgram know that I will be willing to talk with her about Agent Gray. I have evidence of his...problem in my data bank. Also, there's some interesting things that she should know. -bonopi Message Edited by bono...

Live Events · 02/22/2006 12:02:31

Entropi's letter - 2/18/2006

Oh Flood, trying to pawn stuff off as your own again? It's amusing that you put out this letter as if it was complete. Trying to cover up the flames from a disaster in the form of intercepted emails? The Merovingian is slipping in his old...

Live Events · 02/21/2006 22:58:26

Ask the devs an MXO question

btw, whoever did that kind of music editing for the 4 seconds interlock mood changes is a master of music soundtracks for games. does it have anything to do with the 4 second interlock since technically the music can change moods in the mi...

Archive Construct · 02/18/2006 13:08:21

Speed up the weather

QforQ wrote: bonopi wrote: "This will, of course, get your weather out of sync with everyone else's. The weather will resync every time you rejoin the server." ahh, thats what I was wandering when I started reading this. Because I think it...

Residual Self-Image · 02/17/2006 19:21:29

Speed up the weather

in the autoexec.cfg I see these: CombatText_Enable = 1 *does this take off the damage and text on players? if so this would be nice... Client_RenderThrottle_Override = 1 *what does this do?

Residual Self-Image · 02/17/2006 18:51:11

Speed up the weather

"This will, of course, get your weather out of sync with everyone else's. The weather will resync every time you rejoin the server." ahh, thats what I was wandering when I started reading this. Because I think it would have been bad if eve...

Residual Self-Image · 02/17/2006 18:37:42

Advanced screenshot options (filename, quality, panning)

hey rarebit...can you check on something please! now that we can save the screenshots in a folder it fantastic! but, everytime we patch the game will it delete that folder since its not in the origional game files? I thought that the patch...

Residual Self-Image · 02/17/2006 15:15:10

Security alert - 2/16/2006

Agent_Gray wrote: //// Incoming transmission... //// Priority Alpha //// Signature verified. //// Decoding... Report all illegal activity involving these individuals to your supervisor. Efficiently, Agent Gray //// Transmission ends. Then...

Live Events · 02/16/2006 20:56:48

Wednesday night - Recursion - 2/15/2006

Your arrogance is getting on my nerves Anome. I take orders from you only because I have to and out of respect for Niobe. I can control my temper but your comments during operations are a bit too much at times. Our paths cross and I do my...

Live Events · 02/16/2006 20:41:31