This is a modification to your useropts.cfg game option file to achieve a wacky visual effect. For more about the useropts.cfg file, see here.
This option is unsupported. Use at your own risk.
The useropts line is
wr_envdaylength = 3600
At least I think that's the default. The number is the number of seconds a day lasts. If you lower it to, say, 20, you'll see the sun and moon racing through the sky, ambient light changing, your shadow racing circles around you, and so forth. Like what happened at the end of beta, if you were around for that.
Conversely, raising the number slows the weather's time down. So if, for instance, you logged in to the game and found it that nice blue day we get once a game-time week, you could log out, jack up the number (I usually just hold 9 for a while, ie 99999999999999999999999), and then go back in and enjoy the weather for as long as you wanted, until you jacked out again.
This will, of course, get your weather out of sync with everyone else's. The weather will resync every time you rejoin the server.
This option is unsupported. Use at your own risk.
The useropts line is
wr_envdaylength = 3600
At least I think that's the default. The number is the number of seconds a day lasts. If you lower it to, say, 20, you'll see the sun and moon racing through the sky, ambient light changing, your shadow racing circles around you, and so forth. Like what happened at the end of beta, if you were around for that.
Conversely, raising the number slows the weather's time down. So if, for instance, you logged in to the game and found it that nice blue day we get once a game-time week, you could log out, jack up the number (I usually just hold 9 for a while, ie 99999999999999999999999), and then go back in and enjoy the weather for as long as you wanted, until you jacked out again.
This will, of course, get your weather out of sync with everyone else's. The weather will resync every time you rejoin the server.




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