Message Edited by Walrus on 03-10-2006 07:19 PM

55 posts · 2006-03-10 18:54:28 to 2006-04-28 15:55:37
Message Edited by Walrus on 03-10-2006 07:19 PM

Message Edited by Aquilae on 03-10-200610:46 PM

Message Edited by Musutangu on 03-10-200609:48 PM

I don't get it.
Can someone please explain this in idiot for me please? What that article supposed to be comforting? =)
/dumbhat on




EndlessVoid wrote:
I love that in the first image, there's actually a tab labeled "NPC Damage Nerfing".
You rock, Frog.
- Void
What he said ^
+ /Devhug always label cells
THIS IS NOT AN EQUAL SUPPLY FOR MISSING AN OSLG!!! But with so much going on, I quess it'll work 



Message Edited by Spooky31 on 03-10-200611:59 PM
Message Edited by Spooky31 on 03-11-200612:01 AM

Thats why I support Endonesia´s request to upload them.There has to be a law to post such a complex thing for a person like me to read at 9am.
j/k nice to see what really happens behind the scenes and it was an interesting read
ReguIus wrote:
I just don't understand this

)
ummmm /huh?
need something to reference to, ie what does the combat system on live look like (as suggested above)
it is pretty tho! lol
Sosuke1 wrote:
Why gets a lvl 1-8, or lvl 19-41 less damage from a lvl 14 NPC than from a lvl 13. Roughly the same for lvl 26 and 27 NPC´s.
Message Edited by digitize on 03-11-200607:29 PM
Nope, they dont scale correctly based on the player level, but thx for the answer anyway.
digitize wrote:
Sosuke1 wrote:
Why gets a lvl 1-8, or lvl 19-41 less damage from a lvl 14 NPC than from a lvl 13. Roughly the same for lvl 26 and 27 NPC´s.I don't think you were reading that correctly (granted, the numbers are hard to make out). All the damage numbers appear to scale correctly based on the player level vs. NPC level.
Yah.. the level 14 numbers are off... Is anybody else worried about how qickly the DPS scales in the "conning ranges"? Greys scale slowly and Purples scale slowly (and in the above case backwards) but from green to red there's a huge diff. I have a feeling the bottom line wasn't an actual DPS number but secs. per kill... That seems backwards to me. And "as intended" is going to be a grey term.
Now here's the thing. Level based mitigation *sigh*. Now I'm a johnnie come lately to this discussion but as I understand it this means that by 'dinging' you will magically be more resistant to an attack. This seems to be a constant theme through SOE games and one I'm still not entirely comfortable with. It seems to me that this is also a 180 degree from the original concept. Wasn't mitigation going to be based largely on attribute point allocation, which is obviously level dependent, and item bonuses with level bonuses being the smallish tweaks?
That's a big balancing act but one I kinda' liked. Obviously with one point allocation you were turning what, 8 or 10 knobs at once in big jumps and leaving the other 30 or so largely unchanged. When you get the knobs turned correctly in relation to one another then you could add additional balance with gated loot drops (e.g. construct loot) and the like. This way you would reward the savvy player who takes the time to study the pros and cons of attribute/clothing combos instead of a blanket-- 5 level dfferential get out of jail free card (obviously an exaggeration).
I like the idea of a mismanaged or poorly equipped character getting beat up by a grey con or a lowbie. Now it would have to be a perfect storm for that sort of thing to happen. If you guys work without a net then it should be only fair that you allow the players to also.
I'm pretty sure it has something to do with DPS being rounded to integers while other numbers in the calculation are rounded to floats. It probably is the order the calculations are performed in, and where the DPS integer part hits... It's a good question though
Sosuke1 wrote:
Hey,
I think the pics are quite impressing and an interesting sight. Its a pity they dont provide much Information.
I have a question about pic 3.
Why gets a lvl 1-8, or lvl 19-41 less damage from a lvl 14 NPC than from a lvl 13. Roughly the same for lvl 26 and 27 NPC´s.

lol OMG PANCAKE HAXX BUNNY!
PBlade wrote:
My response to that entire journal.
Archived image unavailable: agentpancakebunny4xw.html
Message Edited by Rexxhavukk on 03-14-200606:55 PM