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Megarittz

77 archived posts · 1 linked profile id(s)

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"Well, whatever it is you're not doing, go don't do it somewhere else."
-A police officer in "Manos" The Hands of Fate

No Music

phi wrote: The support Forums are now a condensed sub-section like the server discussion areas: Support Forums (4 Boards) They're in between the news and development boards at the top. I guess I AM going blind. In the Solutions FAQ for Per...

General Technical Help and Questions · 09/11/2008 20:06:22

No Music

Even since I got new headphones, I don't get music in the game. I'm not entirely certain there's a connection, but it happened at the same time, so I assume there is. I have no idea why this would happen, or what settings I could change to...

General Technical Help and Questions · 09/10/2008 20:22:44

The Point of Assassination Missions?

I have wondered about that for years. I always pretended that story-wise, a person would be too weak to jack in again for a couple of weeks after dying.

Missions and Storyline · 05/15/2008 11:46:16

Storyline rant

ZippyTheSquirrel wrote: Megarittz wrote: I have to agree with many things Zippy complained about... I'm not complaining, I'm offering my views and criticisms/praise over certain details in the story, and I would really appreciate it if you...

Missions and Storyline · 04/07/2008 20:25:41

Storyline rant

As much as I love this game, I have to agree with many things Zippy complained about. It has too many loose ends accumulating that the story just leaves behind. The Reinsertion twist seems uncalled for, and will continue to seem uncalled f...

Missions and Storyline · 04/06/2008 11:17:01

"Good morning Neo, we must Kung Fu!"

Here's the other fanfics by that guy. http://www.fanfiction.net/u/181593/ If you search YTMND, you can probably find "epic reading" voiceovers for most of them. And here's an MGS epic reading I liked. http://mgsfanfic.ytmnd.com/ Oh, and I...

General Discussion · 01/24/2007 14:26:38

Dismayed!

No offense, but I think it's ridiculous when people think that it's wrong to like to see the whole story. This is a game, not a real war, and we don't have to be restricted to only seeing it from one side.

General Discussion · 10/08/2006 15:08:03

Where did Tank go?

The actor wanted more money, or something, so Tank died offscreen between the first and second movies.

Matrix Universe · 04/12/2006 12:07:05

COULD Trinity have been pregnant?

Actually, the Assassin said specifically in his memoirs that Trinity was not recycled, and that a project was planned with her corpse.

Matrix Universe · 04/05/2006 09:17:13

The Witch

Personally, I consider some of it canon, and some of it not. I don't think the extended chase for the Keymaker was canon, but the training levels were. You know what the extended chase with the Keymaker reminded me of? That part in Dragonb...

Matrix Universe · 03/11/2006 20:42:18

The Witch

I wish MxO had giant ants, and exiles who broke stuff and threw them...

Matrix Universe · 03/10/2006 15:15:26

Muppet Matrix

ROFLMAO!

General Discussion · 03/10/2006 10:03:10

w00t update 8 is out

Sykin wrote: Now what we need is the XXXX uses an ability to go bye-bye. You can get rid of it in your chat options.

External Playtest Discussion · 03/09/2006 18:21:00

Character Login Issues

Unable to login with any character except on test server for 20 minutes.

General Technical Help and Questions · 03/08/2006 20:29:43

Way better!

I just soloed a PBox 1 wearing an inhumanely pimp outfit, and had a blast doing it! http://img118.imageshack.us/img118/905/screenshot4599ic.jpg Message Edited by Megaritz on 02-20-2006 10:44 PM

Player Versus Environment Feedback · 02/20/2006 22:44:30

Image Retrieval - February 15, 2006

ZipperQueen wrote: Good thing she's on my side. She betrayed the Merovingian once, and she'll betray him again someday.

Broadcast Depth · 02/16/2006 10:46:46

NPC Balance Thread

Sounds like the combat upgrade is taking shape nicely.

Player Versus Environment Feedback · 02/14/2006 13:26:36

CR2.0 is going to kill the game

The new combat system is the first main change that will save this game, not kill it. These are not the same people who made SWG, which I've never played, but were obviously idiots. And they are still working on damage balances, ki-charged...

Player Versus Player Feedback · 02/12/2006 12:29:04

PATCH 41 NOTES

Woreku wrote: In response to Symmetric: Who doesn't know that? But I mean, how can you be so sure that is the situation. It is probably correct but it is never too safe to assume so quickly. ((As for the organization beign called E Pluribu...

Update Discussion · 02/10/2006 10:15:51

NPC Balance Thread

Well, they're still working on it. But I'm sure our feedback will help them. I personally haven't faught NPC's much yet, I'm still running around in circles mad about missing Ghost and Seraph. /patheticwhine

Player Versus Environment Feedback · 02/10/2006 00:11:54

PATCH 41 NOTES

Wasn't update 41 scedualed for February 14?

Update Discussion · 02/09/2006 23:55:47

PATCH 41 NOTES

Don't worry Kaspanova, the historical mission feature will be here soon.

Update Discussion · 02/09/2006 23:47:13

PATCH 41 NOTES

Cinematic 4.2 has Kid in it according to the files.

Update Discussion · 02/09/2006 23:34:41

Removal of Tactics Scores and Damage Absorbed

I'm not sure I agree with the decision to remove roll data, but I definately agree with removing absorbtion data. It's always been kind of weird. I'll try it out, but I hope the roll removal is temporary. But it won't ruin the game if it s...

External Playtest Discussion · 02/09/2006 17:21:23

CR2.0 must not increase the effectiveness of the Zerg!

I think melee free fire was a great idea. MA deserve to be able to fight when people are already fighting, but not have to expose themselves to the horror that is multi interlock.

Player Versus Player Feedback · 02/01/2006 18:36:40

character builder

When CR2.0 goes live, you'll get to re-do your attributes. Currently, they don't do much, only a bit of a bonus every several attributes. Also, PLEASE never use the word "toon" again for them, they're called RSI's.

Character Development · 01/31/2006 00:04:36

Was Mega City only designed for the sequels?

After Smith was defeated, the Matrix was rebooted. Apparently, the buildings were changed a lot during that, but who knows.

Districts, Neighborhoods, and Constructs · 01/28/2006 21:55:45

Turning off the nasty green code...

http://mxoboards.station.sony.com/matrix/board/message?board.id=general&message.id=1348&view=by_date_ascending&page=1

General Technical Help and Questions · 01/17/2006 17:11:21

Update 40 Discussion Thread

stuporfluous wrote: and new critical missions and cinematics (this will be the first flash one yes?) and all that jazz! There are cinematic folders for character models and stuff up to 4.3. I assume 5.1 will be the first one in Flash.

Update Discussion · 01/17/2006 11:51:27

Update 40 Discussion Thread

Sabus wrote: Not as if that hasn't happened before- with the one about cryptos.... and i don't think it's been fixed yet... and why did we have to change all of the soundtracks to the old cinematics anyways? The older soundtracks really ad...

Update Discussion · 01/14/2006 19:48:35

What exactly is 'thrown'?

I thought it was a new term for the grab tactic. :smileyindifferent:

External Playtest Discussion · 01/11/2006 20:16:31

Constructs

xAJx wrote: Also the repawn time on these boses is roughly an Hour? (I maybe wrong - i remember spending hours in Widows moor). I think killing the same person numbed your sense of time.

Districts, Neighborhoods, and Constructs · 01/02/2006 21:17:23

Problem with Movement Accelerator 3.0 and sneak?

To prevent a miasma exploit or something, all "aura" abilities are deactivated when you start spying. I don't think movement accelerator falls into that category though.

Character Development · 12/16/2005 14:07:53

Ask the devs an MXO question

A short movie of the CU's combat? /beg Thanks for the screenshot. Message Edited by Megaritz on 12-15-2005 07:39 PM

Archive Construct · 12/15/2005 19:38:59

Ask the devs an MXO question

>revolt_ wrote: Why stop using the combat UI when not using the keys for moving inside interlock? Because they get in the way of the cool interlock animations, it's cooler with them out.

Archive Construct · 12/15/2005 18:56:42

Ask the devs an MXO question

"Also, I don't know that anybody mentioned this, but if each of the neighborhood contacts gave out a unique buffed item at the end, maybe we could fill in the item gaps, as well as provide an extra incentive to play the neighborhood missio...

Archive Construct · 12/15/2005 16:44:34

Ask the devs an MXO question

Getting to see the new combat system in the test server any day now is making me feel kind of like I felt in the days prior to the Star Wars Ep III release. Am I overreacting?

Archive Construct · 12/15/2005 16:26:51

Ask the devs an MXO question

Are the devs ever going to fix ignore so it works in area chat again? How am I supposed to properly ignore that guy who says stupid stuff, and that other guy who says stupid stuff without ignore working properly?

Archive Construct · 12/15/2005 13:47:07

Ask the devs an MXO question

Anome once said something like my mission being as easy as "taking candy from a freshly killed baby." I hope he gets killed off or something, but he probably won't.

Archive Construct · 12/15/2005 13:00:22

Ask the devs an MXO question

Are the devs ever going to fix ignore so it works in area chat again? How am I supposed to properly ignore that guy who says stupid stuff, and that other guy who says stupid stuff without ignore working properly?

Archive Construct · 12/15/2005 00:06:14

Whats happened to MxO

The game would have died a slow death had SOE not aquired it. They are gradually fixing Monolith's somewhat broken game.

SOE Discussion · 12/11/2005 20:10:19

how is data miner overpowerd

So is the Merovingian. But he used duel SMG's in the cinematic. The exploiter. Message Edited by Megaritz on 11-16-2005 05:55 PM

Character Development · 11/16/2005 17:54:32

Why not use cows?

*Imagines Neo-cow fighting an army of Smith-cows* *Pictures Megaritz character as a cow* *Pictures playing a cow in Path of Neo and ETM* *Imagines Oracle-cow giving a speech to a bunch of *CENSORED* cows bent on ruining SOE's first event*...

Matrix Universe · 11/10/2005 17:40:21

Data Miner

As you can see from the screenshots above, Data Miners are more powerful than Ballistas and Knife throwers combined. I mean, I once soloed a Pbox 4 with DM...along with the Pboxes of 30 other people. I didn't get any lag, because DM negate...

Dojo - Operative Discussion · 11/05/2005 22:23:45

Data Miner

What the Force are you guys talking about? Data Miner is a TERRIBLY overpowered tree that they need to nerf, bad, or remove entirely. It completely unbalances this game. Don't belive me, just look at these screenshots! http://img377.images...

Dojo - Operative Discussion · 11/04/2005 11:10:51

*CENSORED* man? my rep wont go up

I was stuck at 125 Zion for a long long time, and I only recently got it to 126, and shortly after to max. If you keep doing missions, it'll go up eventually. Message Edited by Megaritz on 11-02-2005 01:38 PM

Character Development · 11/02/2005 13:37:59