CR2.0 is going to kill the game
33 posts · 2006-02-12 04:23:21 to 2006-03-28 04:42:00
There are still balance issues in CR2.0, and quite a lot that needs to be smoothed out. But it will not get any better by people whining on the forums. CR2.0 is not finished. Try not to get the idea in your head that CR2.0 will be exactly how it is now when it is released.
The dev's put CR2.0 on the QA server so people could help them smooth it out. It is not released now because it is not finished. Get on the QA server, and give the dev's a hand.

The other reasons are : fear of losing the padronance of a combat system they learned to master with time and effort, fear of the "new", fear of losing their unbalanced hackers or patchers, fear of losing their unquestioned power in PVE, fear of having all their uber clothes replaced with worthless grey icons
.As you can see there are legitimate motivations, along with very superficial ones.... what about you?
By accessing the test server you are supposed to be of the understanding that is not the finished product, I mean for gods sake they only added the Spy Tree and Sniper tree on thursday. Your issue with the damage caused by some abilities has already been done to death, and the answer has been the same every time. The devs are not in the balancing stage of the system yet. They have to complete all the ability trees first, then they have to balance NPCs properly, then they can focus on balancing the abilities and such. This comes after the NPC balancing, which is the priority for the devs now.
If that's your only concern with the combat revision, then you're being bloody temperamental!

Seriously, you're combining your lack of knowledge of the new combat system with the assumption that the way things work now are the way they will be functioning in Live. There's still lots of work to do.
Contrary to your opinion that the new system is "More of who ever rolls the higher dice," it is quite the opposite. In fact, the current system is all about whoever rolls the higher dice - Block Tactics included.
Learn the new system first before you start critiquing it and making assumptions.
Message Edited by Symmetric on 02-12-200610:43 AM
I did....
TheEx wrote:
Also no one has bothered to point out that they haven't even begun the player versus player balancing phase yet, so damage, rolls, even accuracy and resistance are a little f'ed up. So calm down, take a couple blue pills and call me in the morning.
Message Edited by xboxlive on 02-12-200610:49 AM

-A police officer in "Manos" The Hands of Fate
MikeCool804 wrote:The combat system is horrible. I dueled somone and killed them in 1 hit interlock and it was Ki charge..Very sad and pathetic Idea sony. Make MA how it used to be before the Block Tatics exlpoit and we will all be happy. Stop with this horible idea of thinking people will actaully enjoy this new "combat system". If you even want to call it a combat system. More of who ever rolls the higher dice. I am a person who thought CR2 was going to be great. It turned out to be worse I try it, learn it. It is much worse then the active combat. CR2.0 DONT GO LIVE!!While I don't think this is completely fair, mainly because the clothing buffs aren't active, I'm in the same boat with you. The more I play it, the worse it gets. I go back to see if it's just an issue of the learning curve, and I come out disliking it more and more. I just hope they really aren't in the final phases of beta.
MikeCool804 wrote:I know about 30 people off the top of my head that are going to quit if cr2 goes live. Its the worst mistake this game is going to make. The combat system is horrible. I dueled somone and killed them in 1 hit interlock and it was Ki charge..Very sad and pathetic Idea sony. Make MA how it used to be before the Block Tatics exlpoit and we will all be happy. Stop with this horible idea of thinking people will actaully enjoy this new "combat system". If you even want to call it a combat system. More of who ever rolls the higher dice. I am a person who thought CR2 was going to be great. It turned out to be worse I try it, learn it. It is much worse then the active combat. CR2.0 DONT GO LIVE!!
CR2.0 still needs some fixes, I was on this mission, and this Blood Drinker NPC killed me in ONE hit (I had full heatlh, too)... Give the dev's a break, they've been hard at work on CR2.0, if there are still some kinks that need hammering out, it's more than understandable... I think CR2.0 is awesome, and something that is very much needed for this game... I spent some time at Mara C battling aside fellow Merovingian loyals, and I enjoyed the battles MUCH more... Not only is it more fair, but interlock battles are actually pretty enjoyable, and look even cooler.
If CR2.0 never goes live because 30 people want to p*ss, b*tch, and moan about not being able to stun/hack/hack, I will be seriously pissed.
Message Edited by Elome on 02-12-200608:23 PM
This coming from the king of block tactics. This post shouldn't be in the PvP Feedback forum.
MikeCool804 wrote:I know about 30 people off the top of my head that are going to quit if cr2 goes live. Its the worst mistake this game is going to make. The combat system is horrible. I dueled somone and killed them in 1 hit interlock and it was Ki charge..Very sad and pathetic Idea sony. Make MA how it used to be before the Block Tatics exlpoit and we will all be happy. Stop with this horible idea of thinking people will actaully enjoy this new "combat system". If you even want to call it a combat system. More of who ever rolls the higher dice. I am a person who thought CR2 was going to be great. It turned out to be worse I try it, learn it. It is much worse then the active combat. CR2.0 DONT GO LIVE!!
/callmod
VehatOki wrote:Ok I've been reading this thread and I want to add in my two cents as well. Go ahead and dispute anything I say if you must, I just want this to be out in the open. In the current system, the majority of the time that I have experienced PvPing or dueling with others while using my MA loadout, its just as many have said. The fisrt person to knock in that move with powerless or stunn ends up winning the match because you cant land a hit after that the majority of the time. I cant for the life of me figure out how that can be considered fun and entertaining for those of you out there that claim they prefer the current system. Now, granted that the new system is not necessary and we could go on with the old system which would mean that nobody would have to learn anything new, I believe that while being totally unecessary that the new system is still a good thing. And therefore I fully support it. The main reason I support it is not because I think it should be implemented but because I think it makes the combat actually more along the lines of what it should be. A fight. Not a massacre (its not a fight if one side doesnt fight back, its a massacre). The new system models the real world more efficiently, when your in a fight in real life, its not gonna be that either you hit the other person or the other person hits you. It can be you both hit each other etc... just like in the new combat system. And with all the tweaks that are currently be added in the new system, it also no longer matters who hits the move that causes stun/powerless first. This is why it is more strategic. And this is why I believe it would be more entertaining for those who would actually enjoy being in fights instead of "beatdowns" where you just pummel the other person. Now I know the new system and the current ones both have their pro's and con's and you all have your opinions. And Im not here to change any of that. Im just saying that I myself prefer the new system because its more accurate to how things should be. And thats why I find it entertaining.
Yeah.... Since QA-Update 5 went live i became kinda used with the new system and everytime i log to vector i get more and more sucked of getting stunned-and-killed without a chance to do just one move.
*points to sig*
dave
Message Edited by davemusic on 02-17-200605:29 PM
i doubt you even care to what we say do you?

gunslinga wrote:SOE sucks..... CR2 sucks..MxO used to rock now sucks...........thanx alot for **bleep**ing up the game that ment so much to me SOE thanx alot you dont know what the **bleep** your doing all you do is combat evisions and you SUCK at it STOP SCREWING UP THE GAMES THAT I LOVE SOE GET THE FRICKEN HINT CLUELESS PPL UPSTAIRS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
i doubt you even care to what we say do you?
Are you like... twelve?
Grow up.
>revolt_
Seriously?
gunslinga wrote:SOE sucks..... CR2 sucks..MxO used to rock now sucks...........thanx alot for **bleep**ing up the game that ment so much to me SOE thanx alot you dont know what the **bleep** your doing all you do is combat evisions and you SUCK at it STOP SCREWING UP THE GAMES THAT I LOVE SOE GET THE FRICKEN HINT CLUELESS PPL UPSTAIRS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
i doubt you even care to what we say do you?
Now for the on-topic response. CR 2.0 is actually quite fun and has many improvements over the old system. I'm sick of hearing people talking about how bad it is when they have spent a total of 5 minutes testing it.
If you know CR 2 well enough to beat me in a duel and still think it sucks, fine, cry about it. But if I beat you down in 2 seconds because you didn't bother to respec your stats or up your damage resistance, then you still have alot of learning to do, and have no right to spout off about how bad you think something you don't understand is.
This is an open challenge to all whiners. If you see CrimsonV on QA, bring it, and prove your knowledge of the new system.
Message Edited by The_Wendigo on 02-28-200601:58 PM
<div></div>-Hackers arent gods
-Assassins cant rely on bulldogs
-New system is too complex
God forbid we have a game were everyone can win and lose, and oooh no god forbid we have a combat system that makes us use our brains as apposed to the current system were you just simply ran off a simple set of repeating moves depending on your class.

AnXieTy762 wrote:I myself will probably be leaving mxo when this hits live if I havnt left before that. I dont like the new system, I think its over complicated and not enjoyable, that is my personal opinion, and that opnion is shared by many in some shape or form. To all you people out there who reply with "go test it and learn it" your comments are very much so out of place as your are forgeting one thing and thats, its not a question if we can learn it and learn to be good with it, its the simple matter of WE DONT LIKE IT. There are many of us who actually like the current combat system despite a few bugs and problems with it, I for one see no reason to change anything with the current system except to work out a few of the kinks. I for one share the same opnion as the original poster, I think this will kill this game off. There enough players out there who dont like the new system and are wililng to quit when it comes out. The ones out there who like it or who are simply going to stick it out I think will leave shortly after when many of their friends quit out of disliking for the new system, or will quit when there's very low server pops, I think it'll reach the point when people say "whats the point of paying for this anymore when there's no one to play with". Now thats just my personal opinion, just like it is my personal opinion when I say the new system compairs to a pile of steamy horse droppings, not everyone has to agree with my opinion, people might try to argue it, but in the end its still my opinion and no one will alter that.and before someone states the obvious, yes it is on the test server, and is still subject to change, i know and realize that so you may save your breath or in this case keystrokes telling me that.n. pl. fo·rums, also fo·ra (fôr
, f
r
)
- The public square or marketplace of an ancient Roman city that was the assembly place for judicial activity and public business.
- A public meeting place for open discussion.
- A medium of open discussion or voicing of ideas, such as a newspaper or a radio or television program.
- A public meeting or presentation involving a discussion usually among experts and often including audience participation.
- A court of law; a tribunal.
key word there is open. Meaning everyone has the right to say whats on their mind. As it applies to this thread and the topic of this thread, you posted nothing that agree's or disagrees with the original topic of discussion except to flame thoes of us who share the same opinion of the original poster. Rather than make an intelligent reply and come up with a list of points and examples of how and why you think CR2 will be better and help save this game rather than kill it, you chose to bump your font size up hit caps lock and essentially tell everyone who doesnt agree with your point of view to *CENSORED* and cancel if you dont like it. Your post contributes nothing and is a waste of space, no one made you read it, and no one said you had to agree with it, and no one said you had to reply to it. Just because you dont agree with something someone says (which is their opinion) it doesnt give you the right to flame them for it.
jonkeppen wrote:Its too bad most people that come there already have an opinion that it sucks, from some guy that tried to pvp his first minute on the server. He got completely pwnd, and said something like "this sucks im going back to the live server", and never came back. Then he goes on the forums and on the live server and tells everyone how much it sucks.
If your refering to me, which I believe you are since I did send you a tell saying "this is whacked, im going back to syntax" right after my first time on the test server, I have been back on the test server a bunch of times to test it and try it, I go up to stratford and practice on the lvl 40 npc's up there, and while im not that good with the new system yet, I am still in the learning process, and I am there learning it, but reguardless of my skill level with the new system, I can still think its over complicated and not as enjoyable as our current combat system.
Ok you don't like it, you won't take time to learn it, so you are going to quit the game because of it. And, you think enough people will follow you to ruin this game for good.
HA!
Marketting ...
...so come make your mark on the matrix saga, meet the movie characters and help write the next matrix story. With all new combat system you will be even more dangerous than ever before...
You can count that for every 1 of you that leaves there will be 3 newbs coming to see what all the hype is about. By this summer there will be as many as last summer before the buzz wore off. And, those of us that stuck with it, we will be the demi-gods of this game, pwning scrubs like you all day long. Honestly, I'm glad you and alot of others are leaving, hopefully it will weed out the whinners and the griefers that make games not fun.
So I'll see your mockcry and raise you some <sarcasm>.
It's just a shame that the rollout exploit won't help you win anymore, or that close combat is a do or die scenario, or that you won't be able to just pwn everyone with your perfect transmission. Oh! but wait there is more, no more spy ganking, or MKT pwnshop, and your hybrid hacker/ma loads are pretty much useless now. No! it's a shame that you can't just pwn everyone with every loadout reguardless of your stats, or stack enough buffs on to get un-challenged tactics, yeah that is a shame.
</sarcasm>
The only reason I can see anyone finding this new system "boring" or "complicated" is because it is balanced and fare; something the current live system can only dream of being. Without any doubt this is the sytem MXO needed from day 1, and anyone who can't see that is just not open-minded enough, or too used to exploiting to addmit it.
-Jilted
>revolt_ wrote:
Pffft. You're on a hostile world. Get over it!
Who cares about RP when it comes to PVP? I thought only candylanders or carebears from the non-hostile worlds.
>revolt_
The most real RP requires the most real and dangerous environment, it is more challenging but ultimately more rewarding, as you claim not to RP, only pvp yet choose to occupy on a non-hostile world I guess your failure to comprehend is to be expected....how many impossible things do you plan to do before breakfast? 
>revolt_ wrote:
Yes, I chose to PvP on a non-hostile world to avoid all the Counter-Strike Kiddies.
>revolt_
Most of them left to play....er.....Counter-Strike!





