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RockyB

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Update 44 Discussion Thread

Pre-5.1 cinematics were made back in Beta by a massive Monolith dev team. Which no longer exists. It is simply not feasible for them to create more cinematics of the old style because they don't have the time, money or talent (as in no. of...

Update Discussion · 05/26/2006 03:33:07

Anyone familiar with Utility Masters?

Not in the least. I'm specced mainly for MA, high Belief and Focus. Quite often I can even out-roll other MAs. Because the attacks are quite IS efficient you can just soak up damage they deal through resistance clothing, and wait for their...

Character Development · 05/23/2006 03:51:05

Hovercraft.html

Those HTML files are help files. Therefore the Hovercraft section needs to have a help file written for it. Mystery solved.

Districts, Neighborhoods, and Constructs · 05/23/2006 03:47:43

Update 44 Discussion Thread

Wow, lots of bug fixes. Especially glad about the Q-Gun, Style Stacking and Sniper fixes. I now Rarebit said that the story would be slowing down, but ... 5 weeks for one part of a chapter? Admittedly it probably doesn't feel that long nor...

Update Discussion · 05/22/2006 12:27:53

Favor Loadout

UtM Because it pwns.

Player Versus Player · 05/22/2006 04:42:53

Anyone familiar with Utility Masters?

UtM is my main load, and has been since a day after the QA server came up. I can beat most anybody with the right sim/clothes loadout, with a minor caveat for Duellists and some Kung Fu GMs. And anone who hyperjumps of course.

Character Development · 05/22/2006 04:34:55

Data Miner: A Mathmatical Examination of the Proposed Change

Well, it's about time that something was done about this sorely neglected tree. But, as my further analysis is setting out to prove, the changes are nowhere near enough. Basic Info: Level 50 Character Maxed Data Siphon and Locate Data Node...

General Discussion · 05/20/2006 14:28

I don't need to sit here and take this - Recursion - 5/16/06

The heartlessness of the Cypherites in this case was simply unbelivable. Stooping to such low tricks ... I gotta admit, I don't have a lot of respect for Anome. But what little I did have for the Cyphs has now utterly gone.

Live Events · 05/20/2006 00:43:20

The Other Side of the Looking Glass - Friday, May 19, 2006

Oh man, no more dive roll But rolling forwards up slopes was always so much fun because of the clipping problems. I loved disappearing into the ground. And I only figured out how to do sideways rolls a few weeks back Oh well, if it makes y...

Broadcast Depth · 05/20/2006 00:35:55

Nymbril

RockyB : Hmm, I think I know what you're getting at. Enlighten me. Nymbril : Pace wouldn't tell me. Gray's to hard to get to. Nymbril : Maybe you could help me out then? Only if you'll say yes. RockyB : That depends entirely on what you're...

Next Renaissance - Syntax · 05/16/2006 05:50

Infiltration tactics?

A few things, as I'm levelling a spy alt right now. Ensure your spy buff is running, as that gives you additional stealth. Looks for 'LilQuick sneakers' and 'Z Gi' from collectors. Personally I hardly ever get detected, so I really don't k...

Dojo - Operative Discussion · 05/12/2006 04:45:07

have to start over after trial?

Don't know who told you that, but they're wrong. You can simply carry on with your current account after the trial.

SOE Discussion · 05/11/2006 03:51:15

2 questions about coders and attributes

I use Coder, more specifically UtM, as my main PvP loadout over on Syntax. It takes a good 30 seconds to et up however, so you may find it easier to keep a MA/Duellist profile for coming out of hardlines.

Player Versus Player Feedback · 05/11/2006 03:35:08

It is over

Fileplanet Banner has been taken down. Just under 25,000 downloads. With all the people who took an extra trial key I believe that means we have now handed out all 25k trial keys. Congratulations guys. Now I want to see video of that guy w...

General Discussion · 05/09/2006 14:08

Q-Gun

You would have though that after one broken DOT gun was found, the devs would check for the rest. Apparantly not. Let's take a look at the stats for the Q-Gun shall we? Q-Gun (Revolver) Reuse time: 4.5secs Base Damage 4-4pts Range: 16m Dam...

Items and Clothing Feedback · 05/09/2006 12:42

Feedback Request: Diagnostic Tool

If this is going to be done, it has to be done so that Upgrade Master and FE buffs show up too. Those are where themainproblem lies.

Development Roundtable · 04/29/2006 05:08:16

Sim Tracker

Heh, you can see how often this section gets visited. /agree

Loading Construct - Coder Discussion · 04/28/2006 05:19:43

How ... Random

Anyone who knows me knows that I'm not a graphics kid. I suck at anything beyond basic manipulation tasks. Also, until I downloaded a mod for HL2 today I had no idea that X-Fire could take screenshots. Then I saw this :smileysurprised: : T...

Residual Self-Image · 04/27/2006 10:46

Update 43 Hotfix Discussion Thread

Horns rocks, /backflop is cool, but /leanwallloop takes the biscuit. I LOVE IT Now all we need is a /urinate command, and we can use the HLs for their normal purpose: Lazing about next to and as an impromptu toilet.

Update Discussion · 04/26/2006 09:32:26

PvP Resists - What do you have?

Dev sploits I have two sets of clothing, one with 236 Viral/Thrown resist and one with 236 Melee and 229 Ballistic resist. I tend to get my arse kicked in multi-damage-type environments (ie. clever zergers, if such a thing is permissble),...

Player Versus Player Feedback · 04/22/2006 02:15:47

Update 43 Discussion Thread

Russdance rocks, as does plugnose. Can't help but feel that KickDoor is a slightly slowed down version of a Melee Free Fire kick though

Update Discussion · 04/18/2006 06:34:26

Update 43 Discussion Thread

Wow, talk about out of the blue. For me this is the best: Changing the team loot setting to Free for All from any other setting now works correctly. You have no IDEA how annoying that bug was ... and now it's fixed. Huzzah! As for the Kick...

Update Discussion · 04/18/2006 00:58:31

Meson Rifles.

It's always been this way, which is a shame. Meson Rifles kick *CENSORED*.

Items and Clothing Feedback · 04/16/2006 00:26:56

CR2.0 must not increase the effectiveness of the Zerg!

With team work it's acheivable to handle a force around twice your size. Much beyond that, and you're simply dead. The worst thing is multiple damage types. You can't defend against a mass of MKTs AND a mass of Kung Fu Gms at the same time.

Player Versus Player Feedback · 04/15/2006 04:30:47

Vitality influences and You!

One thing still bothers me. I have an Inner Strength Regen Rate of 30%, and an Inner Strength Regen Rate Bonus of 26% Surely 126% of 30% is 37% (rounded down)? Yet my Inner Strengh Regen Rate is still listed as 30% in my stat menu. Somethi...

External Playtest Discussion · 04/15/2006 04:17:31

Exploits and You!

I've sent you one earlier about an exploit which I'd just realised. Makes me rather sad, on refelection, to realise several instances where people have been using this for their own gain. This has been happening for a few months now too.

External Playtest Discussion · 04/14/2006 14:22:08

Coder class overlooked?

Things I'd like? Hyperjumping sims. A 'recall' sim button. A way to see where the hell my sim is on the map. To be able to sgive my sim things to wear. To be able to set my sims loadout the way I want. Likelyhood of it happening? Nill

· 04/13/2006 05:56:42

Update 42 Hotfix Discussion Thread

I don't think the Hotfix was actually added in. For shame! (NEEDINFOINEEDNEEDINFONEEDINEEDINFONEEDINFOINEEDINFONEEDINFONEEDINFOINEED NEEDINFOINEEDNEEDINFONEEDINEEDINFONEEDINFOINEEDINFONEEDINFONEEDINFOINEED NEEDINFOINEEDNEEDINFONEEDINEEDINF...

Update Discussion · 04/13/2006 05:54:13

Update 42 Hotfix Discussion Thread

Excellent, I can finally properly level my abilities. Lots of nice little fixes there, especially the Suplex and Coder Style ones.

Update Discussion · 04/12/2006 16:13:46

Fan Faire...It wasn't all a dream..

Glad you enjoyed yourselves guys. And if the demoing leads to an influx of new players, that's all to the good

Archive Construct · 04/11/2006 00:57:55

Easy Chat Log Formatter

I wish I had this when I was doing my coursework . Proc ... you, are the daddy!

Next Renaissance · 04/06/2006 03:04:55

Devastation Field/D.P.S.

Ooh, interesting. That means you should always be using power tactics when healing then.

Ability Feedback · 04/06/2006 02:42:39

Stupid Chat Logs!

Dev, is that actually for general release? But yeah, Proc's formatter works a treat.

Redpill Rescue · 04/06/2006 00:42:31

Update 42 Discussion Thread

CIND3R wrote: Here's another one (already submitted as a bug - which I hope it is)... For those of you with the Pandora's Box items - to trade for a new set - the archeologist now requires a prison mentality device instead of the prison ma...

Update Discussion · 04/05/2006 01:57:25

Is the EP server ever going to be back up?

EP was certainly a good place for cross-server meetings, I'd be sorry if it was down. I mean ... after all these months wanting to do it I finally managed to kick Phanthom's arse

External Playtest Discussion · 04/04/2006 04:50:06

The Spy tree and You. A guide to the Assassin.

So what we have here is half the people bitching about Spy being nerfed, and half saying t's overpowered :smileyindifferent: All I know is that I get my arse kicked by Daelim when he's using spy

Player Versus Player Feedback · 04/02/2006 23:53:54

Update 42 Discussion Thread

Finally I'm ecstatic, wasn't sure for a while if this day would ever come

Update Discussion · 03/28/2006 04:11:33

snipershot

I still haven't figured out why sniper shot seems to kick m out of concealment, and then give me a message 'You must be concealed to use this ability' :smileyindifferent:

Ability Feedback · 03/26/2006 23:49:18

Evade Sheilds are way to strong!

Personally it takes me 2-3 hits to break an evade shield with speed tactics, and only one to break it with grab, typically. Check your attributes, I can't remember which one it is which buffs force combat but you may want to use some more...

External Playtest Discussion · 03/26/2006 05:24:20

massive meatwad

The Walrus speaketh!

External Playtest Discussion · 03/25/2006 01:56:58

The Other Side of the Looking Glass - Friday, March 24, 2006

Excellent. I honestly can't wait. I went over to the live servers for 5 minutes yesterday ... stun, stun, code shock, despoiled, bottlenecked, ganked. I gave up in 5 minutes and around 20 deaths. Can't wait :smileyvery-happy:

Broadcast Depth · 03/25/2006 01:54:32

QA: The Finale (AKA Poetry in Motion)

The Time: 11PM GMT (5 PST?), Tuesday The Place: Government Building Lobby The Protagonists: The Blue rank The Antogonists: The Trannie Scum All things are fleeting, and never is that more evident than on the QA server. In four short days t...

External Playtest Discussion · 03/24/2006 13:24

Attributes Unleashed?

Running as Utility Master I personally use a 25, 12, 12, 30, 10 set-up (I think). Works out great for Melee, and pretty well for Duelist / Sniper.

Ability Feedback · 03/24/2006 04:43:50

Hyperjump and Combat State

Quite simple really ... you shouldn't be able to hyperjump while in combat state. This will remove one heck of a lot of grief from PvP. Of course people can still run away but they won't be able to go for that instant get-out-of-near-death...

Development Roundtable · 03/23/2006 12:26

Another Quick Proxy Comment

PLEASE allow us to see where the Proxy is on the Mini-Map. If you do I'll love you forever. I've lost count of the number o times where I've lsot track of the sim and it's impossible to find it again. You can add blips for team-members, wo...

Development Roundtable · 03/23/2006 10:18

Upgrade Attacks Overpowered

I'm glad it's been changed. No more uber-hacking in interlock, thankfully. It's in line with the other tree's abilities now.

Ability Feedback · 03/22/2006 23:32:17