6 posts · 2006-05-09 17:39:49 to 2006-05-15 08:16:57
#3550000094905/09/2006 17:39:492 questions about coders and attributes
Hi I play on Syntax. I am wanting to make a RSI on vector and I was wondering...
1: How are coders in a pvp enviroment?
2: For those who play Coders what attribute build do you like?
I am wanting to go down one of the Gunman trees and the Coder trees. Since its a different life style on a hostile server I would like to gather a few idea's before going. I was thinking of trying a Max VIT build with the rest into defence's.
#3550000095005/09/2006 17:49:48Re: 2 questions about coders and attributes
I use the coder tree as supplemental abilities. I have a few RSI's that are Hacker/Coder and a few that are Operative(MA/Guns) / Coder. I code things and sell them for $info with all my characters.
Sometimes when I'm phrag pharming I use the coder tree and code a proxy so it is not so lonely. As far as combat I havn't tried it much since the new combat system was implemented. Judging by what I see during PVP melees it still is not the most powerful combat tree.
#3550000095305/10/2006 13:21:48Re: 2 questions about coders and attributes
SumDumGai wrote: 1: How are coders in a pvp enviroment?
Theyre not everyones first choice, thats for sure. But theres always one or two running around.
For me, in constantly active PvP, they're just not quick or easy.
#3550000095505/11/2006 03:35:08Re: 2 questions about coders and attributes
I use Coder, more specifically UtM, as my main PvP loadout over on
Syntax. It takes a good 30 seconds to et up however, so you may find it
easier to keep a MA/Duellist profile for coming out of hardlines.
#3550000096205/12/2006 04:07:49Re: 2 questions about coders and attributes
go utility master ....it pwns
#3550000097605/15/2006 08:16:57Re: 2 questions about coders and attributes
Yeah, UtM is growing in popularity on Vector.
Word of warning... Your Sim won't save you, it's just a weapon.
But you already know that, being a proxymaker already elsewhere...