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mitez

107 archived posts · 1 linked profile id(s)

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Bye bye :)

Cya dude /wave

World Discussion - Vector · 07/20/2006 04:06:55

Big Brother Discussion

hotfist wrote: nikki really, really gets on my nerves....so over dramatic. Agreed, she really needs to take some anti-depressants.

Off-Topic Discussion · 07/16/2006 06:07:38

Update 45 Discussion Thread

DaRK%2BoMeN%2BXIII wrote: Awesome patch, good work guys :robotvery-happy: I think awesome is just an understatement to how good this patch is :smileyhappy:

Update Discussion · 07/12/2006 23:31:41

What left of Input - Hostile players.

Lagon wrote: Bobo, direwolf, shadowseye, reagan, neo god, I can post my own name thank you, im pretty sure i can spell it (and i want my post count +1) :smileywink: and theres also Woodgrain Message Edited by mitez on 07.11.2006 10:03 PM

World Discussion - Vector · 07/11/2006 13:02:09

3 servers difference

Hey The differences between the servers are: Vector-Hostile: Once you hit lvl16 constant PvP, no-one is safe. Recursion: Considered the most populated server however u have to type /pvp to be hostile to others. Syntax: Again not constant P...

Next Renaissance - Vector · 05/31/2006 00:50:39

Question: Is the test server ever going to be used again?

I think it will be used again as stated above with the new org abilties However they will not keep it open all the time as then it costs money to run the server and costs them time to keep it running, time where they could be working on ne...

External Playtest Discussion · 05/25/2006 23:32:04

SOE access pass

Ghostwise wrote: Planetside is free now. :smileyvery-happy: You can play all the others though. EQII and SWG! Woah, Woah, Woah, you're saying Planetside is free, you mean like no subscription fee, you mean you just have to buy the game the...

SOE Discussion · 04/18/2006 00:15:24

SOE access pass

Hi I was thinking of joining Planetside but i also want to keep going with Matrix Online so i thought i could join that SOE access pass which lets me join any of those games for 1 monthly fee. I was wondering if that still works and how mu...

SOE Discussion · 04/17/2006 02:42:40

Hyper-Speed In Interlock

Yeah i got rid of hyper speed because it just ruined the IL effect

Animation Feedback · 03/27/2006 08:14:03

A pre-patch solution for those with slow connections

Sorry im not to clear about this We already have one test server and Rarebit would like us to create yet another test server patch that up wait until update 42 then fully patch that up and use that as our main server. So wouldnt that leave...

Broadcast Depth · 03/18/2006 02:53:54

insane damage 3430 O.o

I cant remeber where but i think one of the devs said that the abilities used by lupines and stuff have not been balanced yet

Player Versus Environment Feedback · 02/26/2006 03:17:58

The Other Side of the Looking Glass - Friday, February 24, 2006

Well i am glad to hear CR2.0 is near completion can't wait for it to go live. However i do have one question about when it goes live: Will the attribute hack stay with an increased price or will it come with every major update or will it g...

Broadcast Depth · 02/25/2006 02:23:39

Sneaking around NPCs

Yeah i feel that sneak should be improved to become more sneaky lol so npcs have more trouble spotting you

Player Versus Environment Feedback · 02/19/2006 13:22:33

Spy tree: A bit of everything?

Dont ask me about the name of the ability but its in the assasin tree and it roots the enemy for 8 seconds, i feel that ability should stun the ability and not root them.

Ability Feedback · 02/19/2006 13:19:19

Way better!

Yeah i have to agree, the NPCs are too easy, i would recomend just make them a bit more difficult.

Player Versus Environment Feedback · 02/19/2006 13:16:03

The Other Side of the Looking Glass - February 17, 2006

Well nice update good to see the website is being updated With the website being updated could you please create an attributes table and then we use the amount of attributes that we have on it and it would say an overall of what we have do...

Broadcast Depth · 02/18/2006 03:15:56

Unique items conversion

Well if u are working on the clothing and adding the buffs could you please let us trade the items to anyone and then just make sure each collectors clothing matches the lvl of the area. Otherwise the clothing is in your hands and is up to...

Items and Clothing Feedback · 02/13/2006 00:05:33

Clothing enhancement

Ok i was looking through my clothing list and because i am lvl50 i might as well go straight to the 40-50 range of clothing. So what did i find: Everything on the list gives the same buff so i have no real choice in what buffs i have but o...

Items and Clothing Feedback · 02/12/2006 04:23:05

NPC Balance Thread

What i dont understand is that they said clothing would have a smaller role in the Combat system but now we find it defines whether we win against a mob or lose. Also i feel the amount of damage we do should be increased as it would speed...

Player Versus Environment Feedback · 02/11/2006 04:37:55

Animation Issues

I feel in Kung-fu the ability misdirect punch is a bit glitchy but im not sure if thats just me However the one i am not keen on at all is when it is a hit hit situation as the animation feels jumpy and not as smooth as the rest of the com...

Animation Feedback · 02/11/2006 04:30:16

Exile Hideouts and CR2

I think now exile hideouts like creton museum will need a little tweak with the loot you get as at the moment it will be impossible to solo that and you will need a good strong team of atleast 4

Player Versus Environment Feedback · 01/28/2006 02:22:34

The Other Side of the Looking Glass - January 27, 2006

I could go on about how good this game is becoming I could go on about how good CR2.0 is becoming I could go on about the new cinematic and missions but i hope this sums it up :smileyhappy:

Broadcast Depth · 01/28/2006 02:20:11

Combat Rebalance 2.0 for Dummies

That is a fantastic guide however could some1 confirm that disarm is removed from the game like said in your guide or have i misunderstood something Again great guide

External Playtest Discussion · 01/14/2006 03:52:11

Update 40 Discussion Thread

MXO devs i am beggining to get annoyed with you I am already trying to get my head round the FANTASTIC new combat system and you are not helping by adding even more content with a new cinematic and missions Lol keep up the good work

Update Discussion · 01/13/2006 12:01:26

Haunted mansion event

WOW an event which only works for Hostile server Im in (If it goes through plz post GMT times)

Events - Vector · 10/24/2005 09:04:40

The Other Side of the Looking Glass - 10/21/05

For a second i thought nothing was happening in the near future /bang head against table Well done and thank you to not only Walrus but everyone in the dev team keep up the gd work

Broadcast Depth · 10/22/2005 01:47:53

IN game problems

Plz ignore this post the problem has just sorted on its own

General Technical Help and Questions · 10/21/2005 06:05:59

IN game problems

HI I have just been on recursion server and when i go on and after about 5 minutes it lags really bad and even though i am moving no action happens like i cant jump attack or use abilities after about 5 minutes it says that the connection...

General Technical Help and Questions · 10/21/2005 00:39:24

Discussion Thread: Dev Journal 02 - October 12, 2005

Am i the only 1 who thinks multi on 1 combat sux All i see happen when im in that type of combat is attack ... w8 ages... then they are dead And all u did was just do 1 attack. I am on a hostile server so when loads of ppl interlock in 1 g...

Broadcast Depth · 10/15/2005 01:45:05

Discussion Thread: Dev Journal 02 - October 12, 2005

Great to here an update and the history of pandora was very interesting However... there wasn't really much info on the new stuff ecspically a small prediction on the time it comes out. Usually i dont mind w8tin but we need a temporary fix...

Broadcast Depth · 10/13/2005 08:15:07

Pakistan/India Earthquake

hope and prays for those affected Message Edited by mitez on 10-11-2005 09:08 AM

Archive Construct · 10/11/2005 08:07:54

Dodge ranged

50

Dojo - Operative Discussion · 10/08/2005 11:10:10

Dodge ranged

Hi there Could ppl list a set of clothes with dodge range on it and their location THX

Dojo - Operative Discussion · 10/08/2005 06:16:43

Sniper - Thoughts and Suggestions for the Betterment of a Stub Tree

I think sniper should be more sniper like So the range they have is very gd but they must be in a certain sniper position and this position is equal to the sitting position Also they can only see infront like a FPS However hte advantage is...

Dojo - Operative Discussion · 10/08/2005 00:33:31

Falling kick (kung fu)

I cant remember the name exactly but it was somit like falling kick in kung fu and it makes you enraged However when i use it, it says that they are enraged but some reason they roll out still Is this a bug or is it because my perception i...

Dojo - Operative Discussion · 10/07/2005 08:23:05

New combat system

http://thematrixonline.station.sony.com/news_display.vm?id=9&month=current

Dojo - Operative Discussion · 10/07/2005 08:16:46

New combat system

Here is a few questions to pass the time till the new system When is it coming What will it have e.g. WoW has a n outside of melee attack How will it work

Dojo - Operative Discussion · 10/06/2005 12:14:59

Gunman help

HI Well i have just lvled my duelist tree to 50 and love the animations and stuff however: For some reason i use my red power att and it does 300 damage on average but wen i use my abilities like dual execution att (or somit like that i th...

Dojo - Operative Discussion · 09/17/2005 04:44:27

Discussion Thread: Dev Journal 01 - August 24, 2005

Hey love the ideas however: SOmething to counter Stun *CENSORED* Without stun we take so much damage from other ppl. Hackers dont have much damage resistance so we will get beat easilty. Hackers need stun to reduce damage upon them so 1 on...

Broadcast Depth · 08/25/2005 00:16:21