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The Leo

624 archived posts · 1 linked profile id(s)

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i wanna have his sploitz :/

phi wrote: Endomorph wrote: Ballak wrote: Speaking of rigged, search on Youtube Who Wants To Be a Millionaire Scandal. Or for effiencys sake operative you can link it. http://au.youtube.com/watch?v=ve5lx_LowaI Even after the next video I d...

Off-Topic Discussion · 11/17/2008 03:00

New unattainable content

I am kind of tired of content you need a group for to get and did NOT expect this in the new quest system. + the points that Kindeller made I think we should get those quests to scale to the size of the team and to the lvl so if one person...

General Discussion · 11/10/2008 12:32

Hel Stompers . . .

These boots must NOT be changed... just fixed so they look big with pants on... XD

General Discussion · 11/08/2008 05:27

Override the object supervisor

I am not syaing they are common, but they still happen for everyone I bet from time to time to almost never. And Vinia that worked for me as well couple months ago but for some reason it doesn't work anymore.

Development Roundtable · 11/07/2008 11:41:26

WTB mech rep

need 40 rep, 1.5 mil per point (negotiable) send a tell to Swimming ingame or PM or reply

Marketplace - Syntax · 11/07/2008 08:23

Override the object supervisor

I suppose it can be edited or make it forcefully jack out the character so we only get that message once. I was a bit stressed on the first post, sorry about tht.

Development Roundtable · 11/07/2008 08:04:09

Override the object supervisor

I have been annoyed by it since beta and it's still an issue sometimes when the game crashes and you try to log back in the object supervisor won't let you. Fix it in some way I don't really care how.

Development Roundtable · 11/07/2008 07:01:39

Another FX I'd like to see.

Tenshi wrote: Skeptical on whether this would even be possible, not to mention I think it would get old real fast, not to mention quite a bit un-Matrixy. Like that random sword... I prefer the lightnings around the body when you die as an...

Development Roundtable · 11/03/2008 03:10:50

Spider-Man: Web of Shadows

I still miss dual web slinging and slingshot, but otherwise this game tops all others for me as well. Especially the combat if you use both suits and the direct interaction with almost everything. Now of to work on to top my 191 combo...

Off-Topic Discussion · 10/31/2008 02:38

Swordsmen Load?

I bet we would get a swordsman load rather than them fixing the spy IL animations to 4 seconds...

Development Roundtable · 10/29/2008 12:43:39

"Lil" and "Wet"

Those 2 words in one sentence sounds so wrong to me...

General Discussion · 10/26/2008 12:48

Ask Zane an Mxo or Matrix question

GoDGiVeR wrote: ZaneZavin wrote: GoDGiVeR wrote: Stun % on EFK and Wrist Throw. 9mmfu says , " Wrist Throw's stun chance is significantly higher than EFK's stun chance, in the range of x4 times as great, there by causing the IS cost to be...

General Discussion · 10/25/2008 01:05

CR2.0. and Patches.

GoDGiVeR wrote: NeoExcidious wrote: GoDGiVeR wrote: Pylat wrote: If I remember right, apparently your roll will range from 1 to your accuracy on either end of the bell curve. With 1 and your accuracy on the extreme ends and the number in t...

Development Roundtable · 10/21/2008 15:00:53

SleepWalker Jeans

Pylat wrote: Going by your maths Swimming. Where you say there are no clothes with just plain 35% health regen. I'm assuming you went 45% -10% = 35% Therefore you consider the two equal. Seraphim shoes grant 20% Health regen and 15% IS reg...

Development Roundtable · 10/20/2008 08:36:17

SleepWalker Jeans

I am a bit concerned how rare got the idea to overpower certain buffs in certain items to make them "1337". Oh and -10% IS regen on the pants isn't enough for a balance since I am yet to see an item with just 35% HP regen and all the other...

Development Roundtable · 10/20/2008 05:49:34

FIX IT: Bleeding Sleepwalker Phantams

Balance trough buffing, not nerfing. NO item that costs so much and takes more time to farm than it lasts should exist in my oppinion.

Development Roundtable · 10/17/2008 05:19

Spider-Man: Web of Shadows

GoDGiVeR wrote: Oh my god, a trailer with *CENSORED* AWESOME CLASSIC MUSIC. And actually, it's the first of the Spiderman games that actually looks like fun (I played the first two a bit, didn't like them too much). Is it a console only ga...

Off-Topic Discussion · 10/11/2008 03:20

A New Approach

MetaLogic wrote: Rarebit wrote: - Organization-wide meetings will take place on a single server per organization. Which server hosts which organization's meeting will rotate every update. Meeting time and location will be clearly and publi...

Development Roundtable · 10/10/2008 01:29

'Unbreakable' encryption unveiled

eval wrote: If someone made it, someone can break it. Anything that can be done can also be undone...

Off-Topic Discussion · 10/09/2008 13:49:35

A New Approach

WOOT!!! This looks really great, except the part where CYPH/EPN won't get LE support anymore...

Development Roundtable · 10/09/2008 13:34

CQ Rewards

Or instead of a shirt a longer or perma archive award.

Development Roundtable · 10/07/2008 12:58

N00b on the loose

Don't press alt+f4 while playing or type in chat /pvp or /suicide Welcome to MxO!

Redpill Rescue · 10/07/2008 03:11:59

Wait, what?

OH YEAH!!! I want that kind of dmg on agents... yes...

General Discussion · 10/06/2008 14:18

CQ Rewards

To the people that think the CQ system can be tricked: PvE can be tricked too and yet we get loads of good rewards for farming it seems... And actually PvP rewards make more sense since it's something you use to fight other players. I don'...

Development Roundtable · 10/06/2008 13:32

Death Effect: Is it really needed? (PvP)

Vinia wrote: So instead of removing DE to give less incentive for people to HJ or HL out, you would prefer a change that would provide more incentive for people to HJ or HL out? Personally I like it when PvP is thick and fast, making peopl...

Development Roundtable · 10/05/2008 20:27:26

Death Effect: Is it really needed? (PvP)

Vinia wrote: Removing DE is not going to stop people HJing or HLing away when they're under threat. No but it will give them less reason to do so. I prefer a DE where you cannot initiate combat and cannot be initiated in combat for 1 minut...

Development Roundtable · 10/05/2008 15:40:08

Death Effect: Is it really needed? (PvP)

DE is just stupid the way it works since our buffs are non-dynamic. It has also been bugged ever since beta. A removal of DE would also make more people stop from HJ/HL out on EVERY occasion since they lose. Also the info loot idea is good...

Development Roundtable · 10/05/2008 02:29:14

Punch Reversal Catch Slam

Ballak wrote: The Leo wrote: Ballak wrote: Pylat wrote: Confuse stops you from even changing tactics (Speed, power, grab, block) and give you a CT downgrade. Stun stops you from using special moves and also give you a CT downgrade. After a...

Development Roundtable · 06/15/2008 10:01:07

Punch Reversal Catch Slam

Ballak wrote: Pylat wrote: Confuse stops you from even changing tactics (Speed, power, grab, block) and give you a CT downgrade. Stun stops you from using special moves and also give you a CT downgrade. After a quick test-run. You're right...

Development Roundtable · 06/15/2008 04:57:34

Punch Reversal Catch Slam

Since aikido has generally buffs and effects and low damage I think just lower PRCS as Zippy said. It's a countermeasure for those who use aikido. Maybe increase the reuse timer to 14 seconds so it can't be spammed. Similar ability in the...

Development Roundtable · 06/14/2008 05:41:36

Free Fire Attacks

I am already used to this so no thanks. But fix tht other bug pls.

Development Roundtable · 06/13/2008 03:14:12

Mech and Merv spawns to match Agent spawns.

Vinia wrote: The Leo wrote: Procurator wrote: True, but that's no excuse to make it worse. Depends on the view. Gameplay wise it's better. RP wise it's worse, but I can't recall a zionite going to DT to fight any agents just for RP... I do...

Development Roundtable · 06/12/2008 04:07:57

Mech and Merv spawns to match Agent spawns.

Procurator wrote: True, but that's no excuse to make it worse. Depends on the view. Gameplay wise it's better. RP wise it's worse, but I can't recall a zionite going to DT to fight any agents just for RP...

Development Roundtable · 06/12/2008 03:36:43

Most damage done

Mave wrote: 3,048 Punt Damage (Before Find Weakness Nerf) 2,856 Punt Damage (After Find Weakness Nerf) Both taken during normal everyday PvP sessions. And yes, the 3k Punt was done naked. " /> Wow that nerf must have taken a toll on u guys...

Dojo - Operative Discussion · 06/12/2008 03:32:38

Mech and Merv spawns to match Agent spawns.

Procurator wrote: I'm not against the idea of spawns for the other orgs from a gameplay perspective; I mean, it's only fair. But it wouldn't make sense . As Remixermike said, Zion doesn't have the resources to do something like this. I don...

Development Roundtable · 06/12/2008 03:27:53

Question about speed limit.

Garu wrote: Technically, strafing doesn't break the speed limit. The movement speed has a cap of 60%. That cap is set towards all types of movement: Running Walking Sneaking Invisibility Strafing True, strafing is faster than running but e...

Development Roundtable · 06/11/2008 09:43:52

Question about speed limit.

Marias wrote: Why would they make this an exploit if you can do exactly the same thing? Stop being lazy and press another key while running. I never said I don't do it, so please don't start flaming. And yes it causes more latency which is...

Development Roundtable · 06/10/2008 16:04:38

Question about speed limit.

I just wanna check with everyone what they think about this and have a dev input. Right now if you run sideways you can break the speed limit and also cause intense lag for both yourself and anyone chasing you. I asked a CSR (Brewko) if th...

Development Roundtable · 06/10/2008 14:07:19

NVidia 9xxx Series

So I assume you would need vista to play the game with 9xxx series properly? Planning to get one.

General Technical Help and Questions · 06/10/2008 11:40:38

Image Retrieval - June 05, 2008

ReProgrammed wrote: SolidRevolver wrote: She has one... A war sword is not just any kind of sword....Vinia is right thats a Ninjatō.

Broadcast Depth · 06/09/2008 18:05:01

Update 60 Discussion - May 15, 2008

personlll wrote: Another interesting observation. Lvl 46 npc using a lvl 50 gun. Archived image unavailable: PBobservation.gif What lvl is Sho?

Update Discussion · 06/09/2008 09:27:41

Dreams

Procurator wrote: Heh. I'd rather not, ta. From the looks of things the academic community isn't too fond of that film. Then again, outright refusing to listen to the other side would make me look dogmatic in my own right. Meh, maybe I'll...

Off-Topic Discussion · 06/08/2008 16:56:59

Karate, Kung Fu, Aikido. What's the diffrence?

raignsites wrote: Karate looks like it took it up the butt......If I remember, Karate is the self defense ma and it should be reflected as such ingame. Akido I think is hitting light but fast and kung fu is slow but hard. They needed to be...

Dojo - Operative Discussion · 06/07/2008 20:53:18

Sharpshooter and Multi-Fighting... and Cryptography.

ZETAX101 wrote: Like I said, if it still works, there's a damage penalty for firing in interlock as opposed to free-fire, sharpshooter removes this penalty. I think it's just acc penalty. Damage in IL is calculated on the 4 second round ba...

Development Roundtable · 06/07/2008 14:46:21

What's your /play?

65 days since I installed xfire and at LEAST as much from before on another PC first char.

Character Development · 06/06/2008 20:13:30

Corrupted code fragments

Omega0 wrote: DeadCert wrote: Omega0 wrote: DeadCert wrote: Having a trial account helps farm them " width="15" height="15" /> That had crossed my mind, but right now I only have one computer that can run MxO, and as far as I know, it can'...

Development Roundtable · 06/06/2008 20:09:22