As far as I know both of these abilities are just useless wastes of memory space.
If this is the case, I was hoping we could all discuss possible uses for these abilities.
Sharpshooter
Perhaps this ability could temporarily decrease the re-use timers for guns in free-fire combat. I thought this could be interesting, and would not have everyone firing their weapons at the same speed (given they are using the same type of weapon).
If this were to cause a problem, i.e. DPS or something, perhaps the memory cost for the ability could be increased.
Multi-Fighting
I have not spent as much time comtemplating Multi-Fighting as I have Sharpshooter, so I will not be surprised if the quality between both ideas differentiates. Multi-Fighting could possibly become a coned attack, or remain the same way it is.
If it were to remain how it is, in terms of ability type, perhaps we could make it somewhat like Iron Body, but covering all types of attacks. However, some may argue that this does not make it MA specific. If we are trying to make it MA specific, then perhaps it could just cut down the reuse timer for a free-fire melee attack - which has one crazy timer (4 or 5 seconds).
Cryptography
Didn't want to exclude it from the discussion.
These are just a couple possibilities, so if you have any better (or worse) ideas, please post them here.






