Sharpshooter and Multi-Fighting... and Cryptography.
73 posts · 2008-06-02 13:15:01 to 2008-06-27 12:09:28
What about sharpshooter being a small temporary accuracy buff for gunmen, and maybe change Multi-fighting's name to something more appropriate and have the same small temporary accuracy buff but for MAs. Or, have Multi-fighting like temporarily buff an MA's defenses for a very brief time.
Those are good ideas, but what constitutes as brief time?
If I had to guess/throw a general figure I would say probably no more than 30 seconds, seeing as a good MA can finish a duel in that amount of time with and without an accuracy buff.
Zudrag wrote:What about sharpshooter being a small temporary accuracy buff for gunmen, and maybe change Multi-fighting's name to something more appropriate and have the same small temporary accuracy buff but for MAs. Or, have Multi-fighting like temporarily buff an MA's defenses for a very brief time.Those are good ideas, but what constitutes as brief time?
If I had to guess/throw a general figure I would say probably no more than 30 seconds, seeing as a good MA can finish a duel in that amount of time with and without an accuracy buff.
20 seconds or so?
Ahem...
you might want to make it more like 12-15 seconds?
TheShickle wrote:If they were to go the accuracy route for this ab, then I would be stuck between the temp acc buff, or something similar to steady aim but with much less of a bonus.Zudrag wrote:What about sharpshooter being a small temporary accuracy buff for gunmen, and maybe change Multi-fighting's name to something more appropriate and have the same small temporary accuracy buff but for MAs. Or, have Multi-fighting like temporarily buff an MA's defenses for a very brief time.Those are good ideas, but what constitutes as brief time?
If I had to guess/throw a general figure I would say probably no more than 30 seconds, seeing as a good MA can finish a duel in that amount of time with and without an accuracy buff.
20 seconds or so?
or they could Jack up the memory cost to about 3 and make it a really nice acc buff, with a half-life of about 15 seconds only though.That's also an idea, I never thought about increasing the memory requirement.
Indeed, and they'd have to do the same for Multi-Fighting if they make it the way we described. I'm guessing it would have a cost of 2 or 3...
2 or 3 depending on how many points the buff would give I guess, since it is so low on the operative tree it shouldn't be too much memory, too high of a buff, or too costly to activate.
Multifighting should also be some sort of passive buff. Seeming Sharpshooter increases the effectiveness of ganking (More or less, cause it's only useful in a 2 v 1 situation) it should be there to reduce the power of the gank.
Sharpshooter already has a purpose and works, why change it?
Would be nice to know what this mysterious Penalty is, still dont know if it is even worth loading it

Like I said, if it still works, there's a damage penalty for firing in interlock as opposed to free-fire, sharpshooter removes this penalty.
Actually early in this thread 9mmfu said there's an Accuracy penalty for free firing at someone who is already in IL. THAT is the penalty that Sharpshooter removes.
EDIT: And if the penalty of which you speak still applies, then it would be best to load sharpshooter if you're playing backup duties.
you might want to make it more like 12-15 seconds?Why not 20 seconds? Sever artery has an effect which lasts 30 seconds, I'd like to see gunners have a decent accuracy buff especially against MKT's insane accuracy...
Still, as Solid says, I'd like to see the figures behind the Sharpshooter ability
Like I said, if it still works, there's a damage penalty for firing in interlock as opposed to free-fire, sharpshooter removes this penalty.I think it's just acc penalty. Damage in IL is calculated on the 4 second round basis if I am right.
Pylat already corrected me, you had no need to. Read the discussion before posting.I did but didn't see it.
So, on Sharpshooter, someone asked about whther there is a penalty on Free-Fire melee.. Did we ever get an answer on that?
And also, yeah, whoever asked "how much is the penalty?" Id like an answer to that too.