SolidRevolver wrote: The Leo wrote: Dupz wrote: ~I'm digging the style of those gloves on these screens. The taped up fighters bands, I'm wondering if this could be a seperate style of gloves (hoping it can be) or if its more just part of...
ShiXinFeng wrote: Well, my thinking was that this was more of a quick little tour to familiarize the new player with the character creation process and the very fundamental elements such as using the chat for when they first materialize. L...
9mmfu wrote: The Leo wrote: 9mmfu wrote: The Leo wrote: Since the system can recognise and state an opponent AFTER given free tactic in IL I don't think it would be a problem to make abilities like WDD to powerless AFTER the move is finish...
9mmfu wrote: The Leo wrote: Since the system can recognise and state an opponent AFTER given free tactic in IL I don't think it would be a problem to make abilities like WDD to powerless AFTER the move is finished and not before I even exe...
Since the system can recognise and state an opponent AFTER given free tactic in IL I don't think it would be a problem to make abilities like WDD to powerless AFTER the move is finished and not before I even execute it.
Write your own attribute definitions coz those are wrong. Also that they work after the 5th point. Also in some of the pics where text is important should be resized properly coz that is completely unreadeble. Good work on it and see if th...
DeadCert wrote: Omega0 wrote: DeadCert wrote: Having a trial account helps farm them " width="15" height="15" /> That had crossed my mind, but right now I only have one computer that can run MxO, and as far as I know, it can't do dual-clie...
Endomorph wrote: The Leo wrote: Endomorph wrote: The Leo wrote: Endomorph wrote: Sharpshooter needs to be a Ballistic accuracy buff for 20 seconds. say +20pts Multifighting 20pts of resistance against all classes for 20 seconds. With my ex...
Endomorph wrote: The Leo wrote: Endomorph wrote: Sharpshooter needs to be a Ballistic accuracy buff for 20 seconds. say +20pts Multifighting 20pts of resistance against all classes for 20 seconds. With my experience it seems gunners lack I...
Endomorph wrote: Sharpshooter needs to be a Ballistic accuracy buff for 20 seconds. say +20pts Multifighting 20pts of resistance against all classes for 20 seconds. With my experience it seems gunners lack Interlock accuracy especially aga...
Dupz wrote: ~I'm digging the style of those gloves on these screens. The taped up fighters bands, I'm wondering if this could be a seperate style of gloves (hoping it can be) or if its more just part of a solid outfit model with the GI. I...
Rarebit wrote: SolidRevolver wrote: EDIT2: Can you do 2 effects together so it looks like something was tied together? Then I can actually look like Solid Snake! O_O Doesn't work 'cause they just overlap each other exactly. And I did just...
Oh right, I am also kinda tired of punts from my side. It should be either behind me in a cone 90 degrees or just allow them to use all those abs from where ever they want.
Demedrian wrote: Archangel wrote: imax wrote: SOE does not take and item from one player and give it to another. Fine, just make a new assassin's mask and give it to Blaze, problemsolved, no items missing its all good. And I highly doubt a...
Vinia wrote: The Leo wrote: Concentration is useless for anyone in interlock unless they activate MA prowess for instance every 10 seconds.... .... Determination on the other hand is kinda useless for all lvls (unless a lvl 40 decides to k...
Vinia wrote: TheShickle wrote: Vinia wrote: How about have multifighting provide either a passive concentration buff or activatable concentration increase for a short time. While fighting in IL or even when freefiring and people are shooti...
Pylat wrote: There's two types of bugs like this. First is the animation bug where the ability missed but the animation happens, you'll get the red flash in your hotbar, the reuse timer kicks in and it will say your abil missed in the syst...
TheShickle wrote: Does Sharpshooter run off of a point system or does it just negate any penalty that is evident when firing into IL? If it just runs off of points, maybe Multi-Fighting could increase the penalty for enemies for being atta...
9mmfu wrote: Sharpshooting actually does do something but its not apparent perhaps. In its details it states it removed the Penalty for shooting into IL. After checking the ability it does infact do this. So if you use Free Fire attacks wi...
I say just increase the range of sniper shot (but nothing else) so even if a sniper takes 1k HP they can't finish you and have to come closer (i.e. more of a support tree).
The previous animation wasn't toned down. It was changed altogether and the speed nerfed. I think it used to be a blur of yourself leaving behind kinda like an after image and not an after image that is centered to your body and shows when...
Zudrag wrote: On a note not related to spies, I think also that Upgrade attacks should be unusable in interlock, to prevent hackers from dominating interlock (despite it only being for a short amount of time, it's still a huge pain for any...
Grace of Darkness wrote: The Leo wrote: Grace of Darkness wrote: I think the MKT is fine as it is. Since I've come back it seems to be working as I expected it to work in cr1. Spy are out of interlock combat, once in combat they should get...
Grace of Darkness wrote: I think the MKT is fine as it is. Since I've come back it seems to be working as I expected it to work in cr1. Spy are out of interlock combat, once in combat they should get owned like hackers (but they dont, whic...
YES. Ehherm. I agree on the IL penalty as it always seems so stupid with the sky-high acc that spy has and rarely misses already out of IL. Besides that I would only look to the move staggering throw which takes around 3 seconds and does s...
Ey err the lvl 53s and the 70 sploit the IL timer like all other NPCs... Oh and while at it fix this pls: You cannot fight that target, they have left combat. And bring back the possibility to IL people who just HJ from the spot near you,...
Mave wrote: The Leo wrote: Mave wrote: TonyJaa wrote: A great group of people.... Thank you TonyJaa. /bowhead GQubed wrote: Mave wrote: This rabbit wasn't in FH. Do you want that to happen to you? Join today! Do whatever you have to do to...
Mave wrote: TonyJaa wrote: A great group of people.... Thank you TonyJaa. /bowhead GQubed wrote: Mave wrote: This rabbit wasn't in FH. Do you want that to happen to you? Join today! Do whatever you have to do to not be that poor bunny!!! G...
Vinia wrote: SolidRevolver wrote: And to add on the dignity card, Ashencourte Leggings (green miniskirt) has Melee buffs encouragingyou to go out and hit Side Kicks with, so current logic dictates that pants should be added to the miniskir...
Vinia wrote: Iviera wrote: The fact that changing the Gi is making the game less sexy and less "Matrixy", while true, is not much of an argument. However, making an item less appealing to a large part of the player base with no apparent re...
LtCmdr_Tsusai wrote: For the nth #$%#% time, HJ Beta is a promotional item. Dig out your preorder cards and you'll read it (I'll scan mine if I have to). Only reason people think its from Beta is because you could attach it to your beta ac...
Roukan wrote: The Leo wrote: SaintDaniel wrote: The Leo wrote: SaintDaniel wrote: odj wrote: SaintDaniel wrote: wow an entire thread filled with pointless *complaining* about a *edited* Gi were lucky were getting all this in one update, so...
SaintDaniel wrote: The Leo wrote: SaintDaniel wrote: odj wrote: SaintDaniel wrote: wow an entire thread filled with pointless *complaining* about a *edited* Gi were lucky were getting all this in one update, so *edited* be thankful shhhhhh...
SaintDaniel wrote: odj wrote: SaintDaniel wrote: wow an entire thread filled with pointless *complaining* about a *edited* Gi were lucky were getting all this in one update, so *edited* be thankful shhhhhhhhh \m/ We pay money for MxO, if w...
Rarebit wrote: The Leo wrote: The Leo wrote: Rare you prolly got a lot of stuff to think on, but can you check if the style ability bug in IL is gonna be fixed? To elaborate simply kung fu main style with aikido abs rolls more than aikido...
The Leo wrote: Rare you prolly got a lot of stuff to think on, but can you check if the style ability bug in IL is gonna be fixed? To elaborate simply kung fu main style with aikido abs rolls more than aikido main style with aikido abs (no...
SaintDaniel wrote: wow an entire thread filled with pointless *complaining* about a *edited* Gi were lucky were getting all this in one update, so *edited* be thankful shhhhhhhhh \m/ *please watch the inappropriate language - virrago* Repl...
I don't think archived mishs drop the new guns. Lvl 50+ NPCs altogether shud have changed the lvl 45 gun drops to lvl 50 enhanced... and I am yet to see a drop of them.
Procurator wrote: Looks good. Nice going, Devs. Pylat wrote: It really can't be THAT hard to just add one Gi with pants and one without. It can, unfortunately. I'll have to dig up the post where Rare explained it, but from what I recall th...
Just realised that it's a very bad idea to do the party on a wednesday before server restart. The server lag is already noticeable with just 15 ppl around.
psilody wrote: LOL Hell yeah its my Abort Key! Number 1, Im not that good yet, and say i just managed to survive some long drawn out IL fight, and find myself surrounded by reds, why the hell should i stand there and get whacked? Escape is...
Rare you prolly got a lot of stuff to think on, but can you check if the style ability bug in IL is gonna be fixed? To elaborate simply kung fu main style with aikido abs rolls more than aikido main style with aikido abs (not intended sinc...
Well I never done an event here, so I thought of giving it a try with a new idea I got. When: 16th and/or 17th May, 9-10pm GMT Where: Mara C chirch rooftop What: Strikers vs Defenders Huh?: Ok the thought behind this is poeple who join the...
Actually our patcher doesn't re-download stuff if u stop dling in the middle of a big update like 300 mb. It checks which files on it's list need updating still and continues from there. And I trust it more than any .exe file.
Zudrag wrote: Perhaps if while in combat you didn't jump as far as when you were not in combat? A scaling debuff for super jump dependent on your level while in combat. Because I doubt you'd be able to do a hyper jump as easily in a combat...