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GypsyJuggler

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Lvl 255 agents -_-

Data Mining?

Player Versus Environment Feedback · 10/22/2007 07:36:37

Gi's need some love'n

Reckon maybe it's a resolution thing? Like the Gis are being displayed with a lower resolution version of the texture than they should be?

Items and Clothing Feedback · 10/22/2007 00:58:55

[8.3.1] Revert his state of mind - Syntax - 10/9/07

Epic event and epic screenies I gotta say. By the looks it didn't fail due to poor materials or any such but because certain scenes were expected but not played out. If you look at Morpheus' dialog you can see he's actually speaking as if...

Live Events · 10/20/2007 15:09:20

sniper shot animation

I believe Conceal was fixed in the last update. Perhaps someone (a Dev I mean) could look into the possibility of adding an animation to Sniper Shot?

Animation Feedback · 10/19/2007 20:36:17

Image Retrieval - October 17, 2007

HostileIntention wrote: That should be fun, but I really want to see a headless with em' Now that you mention it, maybe people will finally be able to see their Red-Eye now that they can activate it without a pesky head in the way. Don't b...

Broadcast Depth · 10/17/2007 20:41:44

STATION LAUNCHER

That actually sounds like it's been worth the time and effort they put into it. Hopefully there will be good results for MxO.

SOE Discussion · 10/16/2007 19:05:25

CQ revamp

We could always follow the example of the Hovercraft Battles and have a competition to design some CQ Ranks and Badges. It wouldn't be much, but it would be something to tide us over in the meantime.

Player Versus Player Feedback · 10/14/2007 19:35:13

Update 55 Discussion

Thanks, I'll go have a look. I wonder if the Ascension door does anything now.

Update Discussion · 10/09/2007 23:22:51

lets talk awakened

ThHidden01 wrote: Nah, I don't think this is important. I take Hyper Jump as a phase, you start out only being able to jump a few feet of the ground and you eventually get the ability to hyper jump. Yes at level 10 it isn't very high, but...

Development Roundtable · 10/09/2007 22:46:33

Update 55 Discussion

There's no 'Central' hardline in Ikebukoro that I know of, do you mind posting the coordinates of the door?

Update Discussion · 10/09/2007 22:39:06

Possible Glitch - Enraged

I guess in theory while you're blocking you are meditating to recover your inner strength. It would make sense for enrage to disable this.

Ability Feedback · 10/08/2007 23:13:43

The Week in Review - August 31, 2007

It's great news and I think everyone appreciates it but having said that; I don't think Rarebit should be saddled with tasks like Week In Review and Production Synopses on top of everything else he has to do. Honestly, the less mucking abo...

Broadcast Depth · 10/07/2007 19:38:00

Teamwork Guide for The Commando Items in Update 55

This can be solo'ed but I think the most efficient combination would be one MA and one Patcher. The MA can pull and interlock while the Patcher can provide Upgrades, Heals and free fire. I have to agree with Trayen and Co though, Howie/Des...

Guides and FAQ's · 10/07/2007 02:32:50

Best glasses & shoes for MA?

GoDGiVeR wrote: Execute Program won't help you, this is a misbelief. The IS regeneration rate bonus % serves no purpose whatsoever at this point in the game. A turbo without engine, to quote 9mmfu. If you check the quote you'll find he say...

Dojo - Operative Discussion · 10/07/2007 02:24:25

stuff that may be worked on for update 56

Mercio wrote: Could you or Dracomet, or 9mmfu PLEASE get rid of the invisible wall at Mara nw? It borders the road. It's hard to miss. It really bugs me, and makes pvp difficult over there. This one would require rebundling Richland and fe...

Development Roundtable · 10/07/2007 01:57:56

MxO On Mac.

Run Windows?

General Technical Help and Questions · 10/04/2007 05:03:43

Update 55 Discussion

Procurator wrote: H'mm. Someone needs to be schooled in the way of timezones. Servers were supposed to go down at 4am PST/12pm GMT, but they're down now - an hour early. In other words 4am PDT/12pm BST. Daylight Savings.

Update Discussion · 10/04/2007 05:02:09

Update 55 Discussion

No more complaint about inventory space then? ;)

Update Discussion · 10/04/2007 04:19:55

A differnt veiw

If he or she is on your team you can select their name in your mini-menu to target the body or you can rightclick it and place a waypoint at his location.

Items and Clothing Feedback · 10/03/2007 20:02:36

Update 55 Discussion

* Desperate Speed, Hyper Sprint, and Hyper Speed now increase sneak and invis movement speeds. * The Movement Speed upgrade for Escape and Evasion is now Sneak Movement Speed instead. As a Sniper, I like the sound of this :) Also I'm glad...

Update Discussion · 10/03/2007 19:45:04

Algorithm: Black

RMC is affected. The 'hidden' text reads 'Darkness is coming.'

Player Events · 10/03/2007 01:56:06

Corrupt A Wish..

Mobyias wrote: granted. now they Tick you off even more. I wish I could afford things. Granted but now they don't make 'em like they used to. I wish there were more hours in the day.

Forum Games · 10/03/2007 01:33:53

Algorithm: Black

Ignore the man behind the curtain! Wyrm in the system? maybe it's unfiction.

Player Events · 10/02/2007 21:28:42

Switching tactics is an exploit

I was about to come along and continue the discussion, clarifying points and such, just like you guys have been doing and then I remembered that technically this discussion is against the rules because it informs people how to 'exploit'. C...

Player Versus Player Feedback · 10/02/2007 21:11:12

Coveering fire withdraws from interlock

If you notice a pause in Gunman combat then your enemy is probably about to withdraw, you can counter this by switching to block which, for some reason, forces the NPC to perform a normal round of combat instead.

Ability Feedback · 10/02/2007 20:47:37

Grenades..

My design has Grenadier following on from Infiltrator in Data Miner's old position, thus the damage type is Thrown.

Development Roundtable · 10/01/2007 18:39:09

Hyper Jumping > Backpeddling?

Grace of Darkness wrote: GypsyJuggler wrote: Grace; The term 'backpedaling' in this thread refers to running away from an opponent, not the practice of reversing a hyperjump. That weird I thought the title was "backpeddling" hmmm, my bad I...

Player Versus Player · 10/01/2007 01:48:54

Staggering Throw & MKT

Every step of the way, Arcanoloth has provided hard facts from the game itself to support his arguments. I'd very much like it if Anxiety would do the same. As it is, this is quite a one sided debate because only one side has provided any...

Ability Feedback · 10/01/2007 01:32:50

Is it time?

I feel that EPN and Cyph still have enough distinguishing them from the major orgs to justify their existence as separate entities. I also want to point out that while there is no procedure for reinsertion, that doesn't mean there won't be...

Missions and Storyline · 09/30/2007 21:02:34

Switching tactics is an exploit

Yes, and as 9mmfu said earlier; "... because of the speed with which the server runs through your combat a player would almost never click in the small window of opportunity between the end of one round and the beginning of the next..."

Player Versus Player Feedback · 09/30/2007 20:04:54

Grenades..

Huh.. I've been working on such a tree set myself and had totally forgotten someone had done one already. I'll finish and post it anyway because it's somewhat different and probably more feasible. Maybe it'll renew some interest in Grenade...

Development Roundtable · 09/30/2007 19:52:42

Switching tactics is an exploit

The thing is, 'not tactic switching' is not supported by the combat system. Edit: Unless of course you spend the entire combat phase using only one tactic.

Player Versus Player Feedback · 09/29/2007 19:55:56

Staggering Throw & MKT

AnXieTy wrote: like I've said, even if thrown def was added to other tree's, thoes who are moaning about MKT now will still be moaning after... The inablity to fight an MKT is not because of any bugs, or things messed up with the combat sy...

Ability Feedback · 09/29/2007 19:48:13

Corrupt A Wish..

CarAudioGuy wrote: Granted. It comes with a -%98 to all stats. I wish I MxO was a ranked server. Granted, iMxO is ranked but no one has a Mac to play it on. I wish to be a movie star.

Forum Games · 09/28/2007 20:44:20

Blocked Pathway, Hampton Green by the Hell Club Elevator

S'right. To make any fixes to the world - including the 'invisible walls' and floating objects - you need to rebundle the entire district and then everyone has to download those files before they can play.

Player Versus Environment Feedback · 09/27/2007 03:21:58

Corrupt A Wish..

Granted, but you accidentally go back in time and kill your Grandfather. I wish more people used dictionaries.

Forum Games · 09/26/2007 22:59:19

Hyper Jumping > Backpeddling?

Grace; The term 'backpedaling' in this thread refers to running away from an opponent, not the practice of reversing a hyperjump.

Player Versus Player · 09/26/2007 21:02:46

New Tattoos and Hairstyles

The secondary difficulty with making new hair style models is ensuring they cooperate with all the hat and headgear models.

Development Roundtable · 09/26/2007 20:12:36

Image Retrieval - September 26, 2007

*gibbers a bit* Wh.. whoa. Edit: Now that you mention it, it does look subtly different to the normal hallways. It's hard to tell for sure though from just that picture. Is anyone taking bets on where we access it from?

Broadcast Depth · 09/26/2007 20:09:22

Image Retrieval - September 26, 2007

This looks like awesome to me. The only problem is raising enough cash for a Construct Key, but hey I was going to do that eventually anyway. Oh, I hope this gear has good Sniper buffs...

Broadcast Depth · 09/26/2007 20:02:59

No longer exists

Whoa.. who changed the thread title? I was actually planning to get this one locked and start a fresh one...

Crew and Faction Recruiting - Syntax · 09/26/2007 04:03:26

mob npc patchers

I think some heals might have a tiny buffer cost, I seem to remember failing once because the target was chock full.

Player Versus Environment Feedback · 09/25/2007 20:20:24

Image Retrieval - September 19, 2007

I have to say, I'm in favour of the 'CR1 moves for Grandmaster Styles' idea as far as this sort of thing is concerned but, that issue aside, it'll be great to see these moves brought back. Will it be worth having them if we have to take pi...

Broadcast Depth · 09/20/2007 01:06:54

Recycling Stuff in Loading Area

SOE generally wont give anything back because they have no way to prove you had it to begin with. This tends to apply no matter how much proof a player supplies.

Items and Clothing Feedback · 09/19/2007 02:33:50

Update 54 Discussion

I've been levelling on Recursion myself but I understand it's a problem across the board. Maybe not so much on Vector.

Update Discussion · 09/18/2007 18:15:25

Switching tactics is an exploit

The exploit is when you switch tactics during a single round in order to gain the benefits of both. For example, let's say you get your dazed and hit the FAR button while still on Speed. You get the benefit of Speed's 15% Accuracy for your...

Player Versus Player Feedback · 09/18/2007 02:46:59

Should players be forum mods?

Hm, I didn't mean to suggest that acceptance by the players should be the only qualification. Respectability, constructiveness, fairness, all the other qualities of a good Moderator come first.

SOE Discussion · 09/18/2007 02:31:16

Update 54 Discussion

Players are taking Patch Daemons down to the Headless and going AFK in order to gain EXP while sleeping/working etc.

Update Discussion · 09/18/2007 01:51:30