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Fractor

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Info Blog

Details of the advanced datamine tap

I'm in the process of updating my blog and want to add the datamine luggables to my table of luggables. I went to datamine and found the ordinary datamine tap and made a note of it but couldn't find the advanced one. I thought there was on...

Redpill Rescue · 04/14/2008 08:24:43

What Martial Arts do you load out?

Back in the old combat system days I chose Karate because I thought most people would be Kung Fu like Neo and I never heard of Aikido. I'm still using it now in the new combat system but even though melee damage is the best with Karate, co...

Dojo - Operative Discussion · 04/12/2008 07:15:26

[10.1.2] Zion mission feedback thread: "Dead Man at the Wheel"

A very interesting mission. I almost forgot about Lock, seems a long time ago since we knew EPN were helping him recover in Old Zion. I guess after what he's been through he needs the time so good to hear he's coming to New Zion soon. Can'...

Missions and Storyline · 04/12/2008 07:08:18

Reputation and Criticals

I agree the chance of gaining rep for crits should be increased (even just a bit), it makes sense as you're completing the most important missions for your org so they should be worth more. Maybe it can take into account how much you explo...

Missions and Storyline · 04/07/2008 02:44:10

[10.1.1] Zion mission feedback thread: "Unfulfilled"

Yea for some reason you have to double click him to follow you again then he attacks. He probably would have attacked automatically if one of the accelerated exiles had attacked him (which would make sense as he's the one at the computer)...

Missions and Storyline · 04/04/2008 02:31:38

help for a old time player

Attribute Definitions DN1 CR2.0 Guide Some more useful guides.

Dojo - Operative Discussion · 03/31/2008 11:32:55

[9.3.4] Zion mission feedback thread: "Redline"

Yea it's the first definition, the intruders causing havoc with the operator's equipment. This was a good mission, lots of action with accelerated exile fights and the intruders facing off but it would have been nice to see them fight (put...

Missions and Storyline · 03/13/2008 07:16:20

Image Retrieval - March 12, 2008

It was likely to be an Intruder effect like the white rising code but that would be too much like Seraphic Vision so it's nice to have something different. Reminds me of Navi in Zelda Ocarina of Time.

Broadcast Depth · 03/13/2008 06:42:26

[9.3.3] Zion mission feedback thread: "Namuci"

A good mission, been a while since we have had a predominantly combat crit so nice to have another one for a change. There were some missing words in Tyndall's mission info: ...we think we may have caught Halborn's ( signal? ) there, brief...

Missions and Storyline · 03/07/2008 02:28:44

got a question

Yes: Basic Spawns: These spawns have a chance of appearing regardless of which tool you use. Gang Members: Typically Blackwoods or Furies, you will encounter a wave of 3 one-chevron gang members equal to your level, then a wave of 2 two-ch...

Redpill Rescue · 03/06/2008 04:50:40

[9.3.2] Zion mission feedback thread: "Senseless"

An interesting mission but nothing surprising. It was already known Halborn might try to contact the Oracle, this mission just confirmed it. And it was predictable that the two Intruders would try to play off one another to get in favour w...

Missions and Storyline · 03/02/2008 08:51:17

Free Topic "Source Material" debate

This is more about one scene than a whole topic/theme but I thought this would be a good place to post it as I don't think it should have it's own thread. In Reloaded where Neo fought the exiles in the Chateau why didn't he simply send the...

Matrix Universe · 03/01/2008 09:08:02

MxO Statistics & Analyses

Updates: Added new Winter holiday clothes to Event Rewards MxO launcher commands added to Misc Updated organisational bases for Zion and EPN Datamine added to Archivists under archived constructs Cin 9.2 added to Videos Cin 9.3 added to Vi...

Guides and FAQ's · 03/01/2008 08:18:02

Luggables?

You may find this useful. The World luggables are the ones you randomly find and the codeable ones are only encountered when data mining. World Luggables LED Black Box: - Melee Damage +5pts - Ballistic Damage +5pts - Throw Damage +5pts - V...

Redpill Rescue · 02/26/2008 11:35:26

[9.3.1] Zion mission feedback thread: "Mistrust"

Nice mission, I liked the phase with the Intruder/Halborn with the ring of dead accelerated exiles and Terminator emitting some viral wave. The newcomer does complicate the story (but I think we come to expect the unexpected now), makes yo...

Missions and Storyline · 02/26/2008 10:46:47

The MxO Tutorial Program

Character Development http://www.youtube.com/watch?v=f9sER3tjLHg Download: http://files.filefront.com/Tutorial...;/fileinfo.html Based on the old training videos from the old combat system but covering more topics in the up-to-date combat...

Residual Self-Image · 02/10/2008 08:47

[9.2.5] Zion mission feedback thread: "Building 27"

A nice combat mission but doesn't advance the story much. It was fun to fight all the Wright guards with the two Zion NPCs, also make it easier to move around when they put a speed upgrade on you. The warehouse where the fight was set was...

Missions and Storyline · 02/07/2008 08:40:50

[9.2.4] Zion mission feedback thread: "Muzzle"

A mixed bag sort of a mission. I don't see how that brief talk with the Intruder could have calmed him down in the end. Interesting to hear more details from when Lock was found. It is mysterious what happened to Mauser's body, I don't see...

Missions and Storyline · 01/31/2008 14:14:42

[9.2.3] Zion mission feedback thread: "Trigger"

Another interesting mission revealing more about the Intruder. It looks like the Intruder is the mystery man who was watching events on a TV in previous cinematics. The mystery man watched Neo meet Deus Ex Machina and the Intruder said he...

Missions and Storyline · 01/24/2008 12:01:34

[9.2.2] Zion mission feedback thread: "1313"

I enjoyed this mission. In most criticals you are not given information that continues the story much or is story related. But this mission had 2 sets of information, one where Neo was extracted (possibly a lie but why would the intruder d...

Missions and Storyline · 01/17/2008 14:02:55

Sobra Shores and Violet's Dojo

I've always wondered why mission contacts are not placed in appropriate places to suit their character instead of randomly placed outside or in a club. Violet is the martial artist of the spectrum family so it would make sense for her to b...

Districts, Neighborhoods, and Constructs · 01/15/2008 02:50:50

[9.2.1] Zion mission feedback thread: "Snoop"

An interesting mission learning a little bit more about the Intruder. The fact that he's trying to search for something in Zion's mainframe supports the idea he is looking for Neo but we will see. Strange that he was anxious and impatient...

Missions and Storyline · 01/10/2008 11:10:20

Agents

If the machines wanted to reflect on human history and not myth why did they create seraphim to serve as agents in the heaven version? The machines could have seen it as illogical to use angels as enforcers of the matrix if they don't exis...

Matrix Universe · 01/09/2008 14:20:39

Update 57 Discussion

There's still the cinematic and critical missions to look forward to so lets hope they're good. Prompts from the operator no longer occur at random times during the fourth phase of Machine mission 7.1.4. This has started to happen in more...

Update Discussion · 01/09/2008 13:30:08

Glitch - Mission Alarms

That is strange. I see them often and they are always where they should be which is visible on a desk. Maybe it's the mission areas or a new bug

Missions and Storyline · 01/09/2008 13:14:55

The Classroom

I want to make some tutorial videos for MxO and I thought it would be a good idea to have a scene in the classroom of the zion construct. But I can't find it and I've searched all the rooms on the map. Is there a secret door somewhere like...

Redpill Rescue · 01/01/2008 08:30

Easy login.

Never knew about this and I don't remember any other post about it. Thanks, now I don't have to keep typing in my long username and password anymore.

Guides and FAQ's · 12/19/2007 07:52:01

[9.1.5] Zion mission feedback thread: "Ignorance"

Zion's ignorant of the Intruder's intentions, ignorance isn't bliss. This was an interesting mission. We now know the Intruder is interested in the Morpheus sim and is searching for it, it will be interesting to see the questions he asks i...

Missions and Storyline · 12/14/2007 03:35:37

Winter Holiday Guide!

nubious81 wrote: are the snowman lugables in this year? Yes they are, which makes me wonder whether you can use the snowballs they generate to buy those items off the Holiday Helpers because if you can it's a bit of a cheat.

Guides and FAQ's · 12/14/2007 03:10:10

Aliens Vs. Predator - Requiem

http://uk.movies.yahoo.com/a/Aliens...ex-3687454.html There's a trailer and the first 5 minutes of the movie. Definately looking forward to this.

Off-Topic Discussion · 12/12/2007 05:22

[9.1.4] Zion mission feedback thread: "Questions"

Shame the Intruder doesn't want to say much, would have made a more interesting mission if he did. The level 100 Accelerator was quite cool but I can't help thinking that the story is using a formula it's used before with the Assassin and...

Missions and Storyline · 12/07/2007 01:29:01

When Smith Becomes Oracle

Scolirk wrote: When smith copied himself over the various programs, wouldn't that give him access to the program itself? Technically he would have seen the oracle's visions, and saw him defeating Neo. He mentions in the final scene, "This...

Matrix Universe · 12/07/2007 01:19:21

7 Versions of Matrix = 5 Chosen ones

According to Wikipedia we are still in Neo's iteration of the Matrix, which is the 5th iteration. An iteration of the Matrix is a repeat of the original Matrix so the original doesn't count as an iteration. The Heaven and Hell Matrices don...

Matrix Universe · 12/01/2007 07:07:49

[9.1.3] Zion mission feedback thread: "Phreak"

A good mission, don't see why it had to be in Richland though as there's no mention of a specific neighbourhood. I think there was a problem with the gender of the bluepills again, when I did the first phase there was meant to be a bluepil...

Missions and Storyline · 11/29/2007 12:57:43

Image Retrieval - November 28, 2007

Very nice. Like the detail around the edge of the black coat, My RSI has been wearing that coat type during the winter holidays to keep warm so it's nice to have an official winter holiday version. It looks like we will eventually have bla...

Broadcast Depth · 11/28/2007 08:21:17

Chapter 9 Your predictions

ArchDuke wrote: I took a nap this afternoon and got this idea from the dream within it: The Intruder is a One from another instance of the Matrix. Our Matrix is but one of dozens dotting the planet. He knows about them and is messing aroun...

Missions and Storyline · 11/28/2007 03:07:47

[9.1.2] Zion mission feedback thread: "Incompatibility"

An interesting mission but it didn't reveal much, just that the Intruder is not native to the Matrix, which is kind of obvious. Nice to have more involvement from the neighbourhood contacts and more variety in objectives (I don't think dea...

Missions and Storyline · 11/24/2007 11:42:18

MxO Statistics & Analyses

Updates: Stat explanations added to Stats Melee combat pills added to Archivists and Reputation Cin 8.3 added to Videos Cin 9.1 added to Videos Added chapter 8 to Mission archives Added War Sword and the 3 new organisational rewards to Mis...

Guides and FAQ's · 11/17/2007 09:19:57

[9.1.1] Zion mission feedback thread: "The Accelerated Man"

A good mission, nice to have Ghost and the others back after getting their RSI signatures reconfigured. I find it strange that the operator still thinks nothing is out of the ordinary in these investigations after everything he has witness...

Missions and Storyline · 11/17/2007 09:10:59

Luggables

In total there are 9 luggables which I see divided into 3 categories: There's the ones that appear randomly in the world and can be found using the Detect Luggable ability in the Data Miner tree. These include: LED Black Box N30 Frag Bomb...

Character Development · 11/15/2007 02:15:43

Chapter 9 Your predictions

Maybe we will finally get to see New Zion or a previously unexplored area of the Machine City.

Missions and Storyline · 11/13/2007 04:26:06

Water Supply

GamiSB wrote: A better question is where do Mervs get their water? Yea and the Machines. It isn't clear if they get their food and water in the same way as Zion. Do the Machines actually help Machinists in the real with food and water? Als...

Matrix Universe · 11/10/2007 09:47:05

Graphical Glitch

No, 'fraid not. But that was only on one of my alts who I don't play on very much. I figured if I want to play this character I'll have to use my home PC with XP because I now use a laptop with Vista for university.

General Technical Help and Questions · 11/04/2007 13:19:16

[8.3.5] Zion mission feedback thread: "Life and Death"

Similar to the last mission but I agree it's nice to rescue (or try to) verteran operatives who have been included in the story, makes you feel you're having more of an impact on it. Again it was fun fighting the Agents and security with t...

Missions and Storyline · 11/02/2007 03:43:41

Halloween Update Discussion

9mmfu has said on the Broadcast Depth thread: "No, If we did then every patch following it would be slightly off also. better to make just one a bit shorter and keep the regular Updates on schedule." So it doesn't look likely.

Update Discussion · 10/30/2007 09:45:52

Halloween Update Discussion

Croesus wrote: Cervacius wrote: We still don't know where to find the new masks. Will they be in the Zombie's loot or in the mysterious box or both? 2007 Halloween Masquerade: Oct. 30 through Nov. 8 It's time for The Matrix Online 2007 Hal...

Update Discussion · 10/30/2007 04:19:37

[8.3.4] Zion mission feedback thread: "Evacuation"

The Machines were bound to have unlocked the signature archive otherwise it would have been a dead end to that part of the story. An enjoyable mission portraying the sense of desperation very well, I guess we will be relying on Colt for th...

Missions and Storyline · 10/25/2007 12:13:26

Humans as Power? Impossible!

The Machines are efficient so it is likely they won't waste any part of a human's biological systems if they can use it somehow. For example in terms of linking: The circulatory systems of every human in a tower could be linked as a way of...

Missions and Storyline · 10/24/2007 05:31:18

[8.3.3] Zion mission feedback thread: "Samples"

Othinn1 wrote: Fractor wrote: The Machines and the Elite commandos should have been fighting each other (it doesn't make sense for them to work together to kill you) but maybe 3 sided fighting isn't possible with the mission system. Odd. T...

Missions and Storyline · 10/20/2007 08:31:12

[8.3.3] Zion mission feedback thread: "Samples"

A good mission. So the Merovingian only helps one side if they are struggling in the war to prolong it and they all forget about him, first Beirn and now the Effectuator and General. The Machines and the Elite commandos should have been fi...

Missions and Storyline · 10/18/2007 12:28:58

An Animator

After having some experience in animation on 3D Studio Max (on my computer games course) I now understand how difficult it is making animations with all those variables and controls. So I can understand why an existing dev wouldn't be prep...

Animation Feedback · 10/18/2007 03:16:50

[8.3.2] Zion mission feedback thread: "Old Ties"

A good mission but it doesn't really expand on what we already know from the live events. Nice to hear the Morpheus Sim will consider Zion's view and it was interesting to know how Niobe feels about this. But I think my favourite part of t...

Missions and Storyline · 10/11/2007 06:15:04