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Shinryu

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The Watchmen - 1st Anniversary - June 24 (Syntax)

Everyone's invited to join us in celebrating our 1st Anniversary. Music will be played, fun will be had, and clothing will likely be shed (Hey, it's MxO, what do you expect?) Hope to see everyone there

Player Events · 06/19/2006 18:56:33

The Watchmen - 1st Anniversary - June 24

Everyone's invited to join us in celebrating our 1st Anniversary. Music will be played, fun will be had, and clothing will likely be shed (Hey, it's MxO, what do you expect?) Hope to see everyone there Message Edited by ShinryuMxO on 06.19...

Events - Syntax · 06/19/2006 18:54:03

The Other Side of the Looking Glass - Friday, June 9, 2006

"Yay, Org specific abilities. With the only requirement to finish intro missions. Meaning they're not really specific if you do them all." Actually, it's not the temptation missions, it's the graduation ones that will give you the abilitie...

Broadcast Depth · 06/12/2006 17:06:43

The Other Side of the Looking Glass - Friday, June 9, 2006

Meh.... I like the idea of having it tied to your rep as anything that encourages someone to be more org loyal is a good thing, but that cost is just WAY too high. The least they can do is make it something with 2 sets of requirements: For...

Broadcast Depth · 06/11/2006 01:54:54

The Other Side of the Looking Glass - Friday, June 9, 2006

Yeah, I'd like to know the answer to Void's Q as well... it's not clear in the article whether we'll be able to trade the tokens for the rewards right away, or if we'll have to wait. I'm very curious to see how the white halls /org locked...

Broadcast Depth · 06/10/2006 00:46:03

Introducing liaison officer TACACS - Syntax - 5/25/06

Greetings sir, Beachhead speaks the truth, given the recent developments, we must organize post haste. Please contact myself, Shinryu, or any member of my faction. We look forward to working with you just as closely as we do with Turring....

Live Events · 05/25/2006 20:47:47

Preview Post solves the "it lost my post!" problem

Really? Sweet I'll have to keep that in mind... I know I'm probably not the only one who has aborted posting in a topic because they wrote something only to have it eaten by the lost post monster.

Redpill Rescue · 05/25/2006 14:51:01

We've got them rattled - Syntax - 5/19/06

*sigh* The memory of Neo really does deserve better than this child and his misguided thoughts... I'd say that in time he will learn this, but I highly doubt he'll last that long.

Live Events · 05/25/2006 00:13:46

Matarax stands with us - Syntax - 5/23/06

While I do not agree with everything Matarax says, he has at least proven himself approachable and willing to work with others. (( and I do see him on rather consistently. ))

Live Events · 05/24/2006 10:39:52

The Other Side of the Looking Glass - Friday, May 19, 2006

I'll miss rolling... not that I ever really did it, and it certainly had no real use beyond looking cool, but I guess it gave me hope that movement and cover would someday be implemeneted into the ranged combat Nice to see code storage inc...

Broadcast Depth · 05/20/2006 10:49:02

Invisible clothing, clothing as jewellry

Well... Rarebit likes the idea. I guess that's something His response: "That's a cool idea, and I'd love it if we could get things like hat slot items that were necklaces, or something. However (yeah, here it comes), at this point I don't...

Development Roundtable · 05/16/2006 18:52:10

Invisible clothing, clothing as jewellry

I LOVE this idea I prefer to not wear a hat and yet I'm essentially punished buff wise because of this. One of the goals of the CR was to lessen reliance on buffs from clothing... and while this was accomplished to some degree (although in...

Development Roundtable · 05/16/2006 11:32:40

Lightning Tutorial

I found one very similar to these not long ago... same basic process, but both of the tutorials posted here are way better than the one I found Thanks much for posting this

Residual Self-Image · 05/13/2006 13:12:22

New Constructs Or Always Being Able to Access The Old Ones?

Taken From The Ask A Dev Thread: Ghostwise: Would it be feasible to make it so level 50's could go into the old contructs in leveled tier basis. I.E Each construct has a level 15-20 tier or 20-25, so on and so forth up to 45-50. Just havin...

Districts, Neighborhoods, and Constructs · 05/10/2006 19:23:59

The Other Side of the Looking Glass - Monday, May 1, 2006

Beta Jump is locked at level 10, but it doesn't use up any memory points to load. This makes it less than completely useful for exploring and whatnot, but VERY useful as a combat manuever because most people have a better use for the two p...

Broadcast Depth · 05/03/2006 19:37:31

I choose not to obey - Syntax - 4/25/06

*sigh* This could have all been averted had she accepted arrest... just another sad example of the ways the Neonites choose to follow. Next time, perhaps, arrest will not be the first option... (( Some VERY nice screens in there ))

Live Events · 04/27/2006 12:41:25

RAIN Tutorial

WOW!!! **bleep**... now I have to try this...

Residual Self-Image · 04/16/2006 13:24:47

CR2.0 must not increase the effectiveness of the Zerg!

As someone who's not even on Vector, I'll just jump in here quickly. I was worried about the ability of those outside of combat to inflict debuff states when free fire was first discussed in regards to CR2. This really is an important issu...

Player Versus Player Feedback · 04/16/2006 12:10:54

TIP: Faster Screenshots

Another option, for those who don't want to move their pictures, could be to simply rename the picture files. Of course, if you have more than just a handful of pictures, renaming them can be a huge task if you don't have a program to do t...

General Discussion · 04/13/2006 21:15:36

Enhanced baseball cap

So, the caps are showing as male but they are really the female version? That's something that needs to be looked at... has this happened for anything else or just for the caps? I'd hate to spend several million info on an item only to hav...

Items and Clothing Feedback · 04/11/2006 10:11:41

Custom avatars

Sounds like a good idea to me /sign

SOE Discussion · 04/02/2006 03:38:43

equiped guns and hacker style

Good to hear it's being looked into, a faction mate of mine is a full time hacker and this problem had almost completely turned him off the CR.

External Playtest Discussion · 03/31/2006 12:02:16

Item Stability

I know it's been mentioned before this, but I compeltely agree. The stability of items needs to be addressed in light of the new system and the constant rain of damage there is really no way to avoid.

Items and Clothing Feedback · 03/29/2006 15:01:48

Stat Set-Up Assistance

So, on the eve of CR2's release and a need for everyone to re distribute their stats (which, thank goodness, actually mean something now), what are some good ways to set things up? I'll admit, I haven't really studied the given information...

External Playtest Discussion · 03/27/2006 18:20:37

OMG! I gotta get red frags!

Devs, could we get confirmation on how this "refund" is being done? I'm in the camp where I'd like to see all levellable abilities returned to level 1, with the info cost refunded. I do, however, want to keep all of my abilities so I can j...

Ability Feedback · 03/20/2006 19:48:28

Get rid of having to manually activate buffs!!

A workaround is all fine and good... but it's still a workaround. It's like saying "Well, the system is broken, but you'll get used to it." Sure, I'll get used to it, but I'd rather have it not broken in the first place.

Ability Feedback · 03/18/2006 21:28:07

Get rid of having to manually activate buffs!!

Persoanally, I see no reason why things can't work they way they do on the live servers. I also don't really see it being a question of balance. Look at it this way, at level 50 you have 100 memory points. You load one whole tree (if you w...

Ability Feedback · 03/15/2006 14:45:29

Abilites you feel should be toned down..

I use that one a lot... and I also think it should be toned down massively in appearance. I don't mind the clapping beforehand, as I almost never use it outside of a fight, but the big yellow burst is way too much.

Ability Feedback · 03/10/2006 11:10:26

Get rid of having to manually activate buffs!!

Sniper, you are dead on (pardon the pun). Devs seem to jump into a variety of other topics featuring both positive and negative views of the CR... but I haven't seen a dev jump into any of the topics revolving around this issue... and ther...

Ability Feedback · 03/07/2006 18:51:23

Show Us Your GUI!

That's a sweet skin for Firefox... where can I get it?

Residual Self-Image · 03/03/2006 20:58:38

The Other Side of the Looking Glass - Friday, March 3, 2006

Personally, I have no real interest in a baseball cap... well, other than for the collectors value. That said, I guess it will be nice to be recognized for the (admittedly minimal) time I've spent on the test server. Also, I'm not even a B...

Broadcast Depth · 03/03/2006 20:52:21

Team/Faction PvP

Great idea, and I was actually saddened when I found out that the team duel option as given in the manual wasn't in the game. I'd also like the option to have one player versus multiple players. As currently the only 50 in my faction, I th...

Player Versus Player Feedback · 03/01/2006 13:23:14

Style buff activation

As usual, I find myself agreeing with Ty, especially on this one issue Running with the example of using a Karate style buff while using Kungfu is fine, but what about a player like myself who extensively uses two rather unrelated trees (K...

External Playtest Discussion · 03/01/2006 12:18:27

Advanced useropts.cfg setting: CameraHeightOffsetSitChair

This setting seems a little high to me... is there a lower setting that works to free the camera from the chairs/couches, but still keeps it from being too... high? Message Edited by ShinryuMxO on 02-28-2006 12:03 AM

Residual Self-Image · 02/27/2006 22:02:57

Agent Pace - Syntax - 2/22/2006

Yes, Agent Pace. An attempt to contact Turring has already been made. The Watchmen worked closely with DifferenceEngine before this little... problem, and we aim to continue working closely with his replacement. Contact us if there is anyt...

Live Events · 02/27/2006 21:59:12

The Other Side of the Looking Glass - Friday, February 24, 2006

Given that the CR is supposedly in it's tweaking stage, I do hope the devs continue to listen to player feedback on the CR, as two of the biggest complaints about it are still lingering (namely the "missing" combat UI that hurts the tactil...

Broadcast Depth · 02/24/2006 20:48:29

Cypherite faction tags

While I'm not going to be taking advantage of these extended tags, I do applaud the devs for implementing them. It doesn't seem like you always listen to the players, but at least in this case you have, and you deserve some major props for...

Broadcast Depth · 02/24/2006 02:09:47

SMG Specialist

I found this very odd as well.

Ability Feedback · 02/20/2006 11:42:42

Procedure For Reporting Player Abuse/Harassment?

I checked the knowledge base and couldn't find a good answer there, so I'm asking here. A friend of mine is looking into reporting another player for harassment but is unsure how to do so and what information is required. Can anyone point...

General Discussion · 02/15/2006 12:40

2 Accounts on 1 Copy of MxO?

Topic's pretty self explanatory, but I guess I'll flesh if out a little. I have a friend who is going to be getting their own copy of MxO in the near future, but they would like to start building their new character now. Obviously, they wo...

General Discussion · 02/09/2006 18:00

Any tips on hair?

While we wait less than patiently for the next round of tutorials, I've got a (hopefully) quick question: Are there any tips for making your RSI's hair look better / more realistic in an edited image? Cheers!

Residual Self-Image · 02/05/2006 15:11

Get rid of having to manually activate buffs!!

I also use a hybid load out (Karate/Scattershot) and having to constantly switch buffs is maddening. Outside of interlock I want to use my dual subs at range and, depending on the situation, my free fire melee pre interlock at close range....

Ability Feedback · 02/04/2006 19:53:54

The Other Side of the Looking Glass - January 27, 2006

Now that I've had some experience with CR2.0, I really don't think it's ready for primetime. It works on a basic level, and I like some of the changes, but it's got a ways to go yet before it's been polished and balanced enough to take it...

Broadcast Depth · 01/30/2006 15:05:30

Update 40 Discussion Thread

I crashed once just watching two faction mates duel. I think I've been in combat every other time though.

Update Discussion · 01/29/2006 17:23:17

Update 40 Discussion Thread

Darker Nights? YES!!! I, just like others, would love to be able to turn off (or at least turn down) my personal spotlight, and I do think the ambient lighting should have more of an effect. It already looks pretty good, but I would like i...

Update Discussion · 01/14/2006 21:38:45

Karate specials not working?

I get it as well. It's very annoying, but can usually be solved by using a special move from a different "family" Of course, this does no good at all if you are a very low level and the only special move you have is Cheap Shot and it stops...

Player Versus Player · 01/08/2006 20:57:23

Designer Journal 3, Part 2 - Feedback Thread

My responses after some consideration and reading of this topic: 1.) More Bullettime & More Places For Bullettime To Happen = excellent (and hopefully the timing issues will be fixed) 2.) Combat Rings = good stuff, but not really much diff...

Broadcast Depth · 01/06/2006 12:07:39

Party "props"

Sounds very good, even if all it did was basically start a time limited emote just like Merv's cake does. Though, with that cigar thing implemenyed, my second in command would constantly have one in his mouth.

Development Roundtable · 01/03/2006 20:20:23

Secret Santa Feedback

I loved it! :smileyvery-happy: I don't know how often this happened, but I actually got the same person who got me. My giver was Comserv , and he went above and beyond any possible expectations for something like this. The dude got me the...

General Discussion · 12/23/2005 09:10:51

Karate, Kung Fu, Aikido. What's the diffrence?

Karate! It's really personal choice though, especially with the CR coming up. After that it may make a bigger difference. Unless you are doing a lot of PvPing, they will all serve you well.

Dojo - Operative Discussion · 12/20/2005 16:23:49

Ask the devs an MXO question

I've gotta get to bed... can someone ask the following question for me: "If a Christmas-esque holiday comes to MxO, when will it start?"

Archive Construct · 12/15/2005 03:44:11

The Other Side of the Looking Glass - December 9, 2005

Good info overall, and I'm liking the sound of the "new" interlock more than I have in the past. I do think we should be given some sort of response on what will happen with the current enhanced items though... my preference would be to ha...

Broadcast Depth · 12/10/2005 11:08:52

Developer Journal 03 - Part One (Archon) - 12/07/2005 Discussion Thread

"We, as players, will be assembling a great deal of information ourselves on the QA server, and we will be making a great deal of suggestions to you, the DEV team, on what we like, what we dislike, and what we feel you can do to make it be...

Broadcast Depth · 12/08/2005 01:59:13

Developer Journal 03 - Part One (Archon) - 12/07/2005 Discussion Thread

Hmmm... I'm still not convinced about the revamping of interlock, and I don't like the fact that it's essentially being called a "new" game (I'd still rather they just fixed the "old" one), but I do like some of the things mentioned in the...

Broadcast Depth · 12/07/2005 19:52:25