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Procurator

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Hovercraft Battles

Teams send their moves in secret (/tell) to one person who acts as battle co-ordinator. This person then makes all the moves, calling for people to perform rolls if they collide, fire on each other, use an EMP, etc. He then updates the gam...

Next Renaissance · 09/02/2007 06:03:41

Update 54 Discussion

Eh? Am I missing something here? The Soldier Parts and Taskmaster Heads and such have no gender. You keep collecting them and then at the end you trade them in for an areaK of... Oh. I see. You can still trade the areaK jacket, but only to...

Update Discussion · 09/01/2007 07:41:55

Update 54 Discussion

Darkhawk wrote: It's not Vista's fault, it's not Nvidia's fault - it is old (somewhat dubious) code designed for XP, and a failure to upgrade it accordingly. Vista is not a new thing anymore and it is the dominant OS being installed on all...

Update Discussion · 08/27/2007 12:26:00

The Glitch Society - Working with the Machines

Nooooo! Let us not sink to their level. We have a reputation to think of! Join us. There, I said it. Now my post is on-topic.

Crew and Faction Recruiting - Syntax · 08/27/2007 09:50:33

Faction MOTD.

I think I've seen this idea before, but it would be groovy.

Development Roundtable · 08/26/2007 10:11:37

Cinematic 8.2 (Spoilers)

From what I remember, they only ever colour Sentinel eyes red and significant objects in the Matrix green. Edit: Oh, and in cinematics 7.2 and 7.3 fire, smoke and electricity in the Real were blue.

Missions and Storyline · 08/26/2007 08:01:18

MATRIX MACROS

The first thing that springs to mind when I see that is Fruity Oaty Bars ...

Residual Self-Image · 08/25/2007 17:20:35

Org Tags

That's a fair point, as the others have said. I'd say that should be easy to remedy, if the Devs feel like it. Just add a new string to the entries in the /who result. Cypherites and EPNs would still say 'Machines' and 'Zion' respectively,...

Development Roundtable · 08/25/2007 10:01:45

Cinematic Music

Agreed. Especially the latest cinematic. Give!

Missions and Storyline · 08/25/2007 09:48:54

Org Tags

Oh, I get it. You haven't got proper org tags turned on. Go into the graphical options window and change the value in the box marked something like 'Display organisation' in the bottom-right corner. The Cyph and EPN tags you see at the mom...

Development Roundtable · 08/25/2007 09:44:14

Cinematic 8.2 (Spoilers)

Oh yes, they're still on form! The music was just awesome. "%20/> Loved%20the%20Agents%20(further%20confirmation%20of%20Pace%20not%20being%20the%20only%20female%20Agent),%20thought%20Merv%20was%20hilarious,%20and...%20I'm%20not%20amused%20...

Missions and Storyline · 08/24/2007 04:40:42

[8.1.5] Welcome back to the Blue Dreamer - Syntax - 8/22/07

Oh, goodie effing gumdrops. Just when I was getting used to having to put up with less cr*p in the Matrix. (( Loved it when the Agents killed Traitor - oh, sorry, Itarrot. 'Bout time the Machines came to their senses! ))

Live Events · 08/24/2007 04:04:31

Got to Love SOE

odj wrote: I have no idea why its flash though, its all just linking. o.O That's what I initially thought, but apart from the two different Flash pages pointing to Direct2Drive to download the game, it does have a few pages about the game...

General Discussion · 08/22/2007 14:34:36

Got to Love SOE

Psyk0pig wrote: To be fair, it may have something to do with the fact they haven't been updated in awhile. I think hey have been the same banners for 2 years? Maybe? Nope. Station's just got a facelift, within the last two or three weeks....

General Discussion · 08/22/2007 11:56:28

Got to Love SOE

Is MxO featured on any of their banner images? I know it wasn't on the Fan Faire one. Edit: At least the maintenance did something this time. The list of users online (at the bottom of the front page and category pages) isn't filled with n...

General Discussion · 08/22/2007 11:04:17

Results!

Oxford smells! (I'm at (or, uh, was at) Durham. )

Off-Topic Discussion · 08/20/2007 15:13:43

Double Click Accidents

MXOWinterMute wrote: I think the fix for this is easier than that: just call up a prompt That'd be a lot harder, actually. A brand new window, command sequence and programming exceptions for the /invite command. Whereas all they should nee...

User-Interface Feedback · 08/18/2007 13:38:38

The Glitch Society - Working with the Machines

Zion's messed up, and the Machines are reacting badly. Join the faction that wants to put it all right! (Without killing anyone.) The Glitch Society - The alternative to senseless violence

Crew and Faction Recruiting - Syntax · 08/16/2007 12:15:49

Results!

A-Levels... Ah, seems so long ago. Oh, wait, it was. When I applied to universities this daft UCAS points system was in effect, but most universities ignored it and just asked for grades. Made things a lot easier. They ranked from A down t...

Off-Topic Discussion · 08/15/2007 16:19:55

Weird map issue

That hadn't happened to me for ages, then it did once yesterday. I get a grey box quite often (as 'Verb says, zoom out and in to fix it), but rarely a random texture.

User-Interface Feedback · 08/13/2007 06:27:39

Serious concerns for the story.

I agree 100%! Apart from the last point, which still has the possibility of being resolved in a sensible manner that doesn't detract from the premise of the movies too much.

General Discussion · 08/10/2007 16:05:06

[8.1.4] Mr. Manohar must be reconfigured - Recursion - 8/8/07

Ballak wrote: What? What happens when you recruit each bluepill on this extraction spree of yours? They leave their life just to end it in the Real following your battle-standards. Everytime a bluepill is extracted, their existance is eras...

Live Events · 08/10/2007 14:13:36

[8.1.4] Mr. Manohar must be reconfigured - Recursion - 8/8/07

odj wrote: Shinryu wrote: ((Agreed, I can only hope there is a dark sinister part of the story behind all of this to explain why killing him was the only course of action available, because I would not be happy if it was just a way to util...

Live Events · 08/10/2007 11:22:11

[8.1.4] Mr. Manohar must be reconfigured - Recursion - 8/8/07

(( The Bluepill wasn't killed because he was a threat. It's a one-off operation to analyse Zion's extraction routines, or something. The most recent Mech critical mission follows directly on from this event, and the program in the ex-Bluep...

Live Events · 08/10/2007 08:12:23

[8.1.5] Mach mission feedback thread: "Extraction"

Johns The Enforcer: I have no significant response. *Laughs.* Awesome. And Pace called me by my first name! I don't recall any NPC doing that before, though I know it was possible.

Missions and Storyline · 08/09/2007 09:43:08

If you had the choice.

Machinist. Procurator believes everything because I'd believe it if it were real.

Matrix Universe · 08/09/2007 08:24:49

[8.1.4] Wonderful stories of power and energy - Recursion - 8/6/07

(( Woah. I get the feeling this is leading up to a major revelation. I doubt it's the Matrix-within-a-Matrix concept, though; there are other explanations. Heh, and Effy made me laugh again even without saying anything. Incidentally, the d...

Live Events · 08/09/2007 08:00:18

where do Merv hovercrafts go to?

MetaLogic wrote: BandaAncha wrote: thats a really good question, and the EPN too, maybe they would build well hided bases, outpost, that stuff, like it says on the instruction booklet Also the Cyph. I don't think the machines would let the...

Matrix Universe · 08/02/2007 08:18:47

How to start the game?

Unless they've disabled the CD keys (which seems rather unlikely), that'll get you one month's free playtime.

Redpill Rescue · 08/01/2007 13:16:34

Gookin's Picture Thread

During which he took close-up photos of her chest, it seems. Heheh, nice work man! The sig, that is, not your choice of angles.

Residual Self-Image · 08/01/2007 09:07:12

NPC's Don't have attack timers??

The worst bug (feature?) is how when we start an attack but the NPC ducks behind a wall our attack fails, whereas as soon as an NPC starts an attack against us it's guaranteed to hit no matter where we are.

Player Versus Environment Feedback · 07/29/2007 14:55:31

[8.1.2] This war is their doing - Recursion - 7/25/07

What's all this about us needing 'the Machine', as you so creatively put it? If Zion doesn't need them, neither do we - we're not less resourceful than you. We left to work with (or for, depending on your point of view and the facts at you...

Live Events · 07/29/2007 06:02:54

[8.1.2] This war is their doing - Recursion - 7/25/07

No Machinist should be concerned about Agent Pace's statement regarding precautions against us becoming a threat. We're intelligent enough to realise that we are under their constant scrutiny. Anyone who hasn't assumed some form of control...

Live Events · 07/28/2007 11:03:08

Looking for a crew

Well you are . Nah, if you want to go evil, ID FTW! But... that's evil.

Crew and Faction Recruiting - Syntax · 07/23/2007 05:32:17

Looking for a crew

Insomnia Diversion aren't Machinists anyway - they're Cypherites (over-the-top, cliched bad guys). The Glitch Society , however, are Machinists. I can also recommend Veritas Lucis, the Watchmen, the Tetragrammaton, Systematic Chaos, the Ro...

Crew and Faction Recruiting - Syntax · 07/23/2007 05:04:16

Errands

(( http://www.glitchsociety.com/journa.../procurator/55/ )) It took just over one and a half days before anything noteworthy happened on their trip. The reports they’d gathered on hovercraft activity along their intended route had proven t...

Next Renaissance - Syntax · 07/22/2007 17:40:17

Evarn "SuperFrame" Terallis - Level 7 Machinist Coder looking for a Crew

Relox wrote: Ok finding a machine faction who arnt allowed to be OOC I very much doubt you will find any faction like that so you might want to change that bit MaxSteele wrote: Sounds like they're IC to me. I can confirm that. But yeah, we...

Crew and Faction Recruiting - Syntax · 07/20/2007 11:34:02

Update 53 Hotfix Discussion

Not sure it's that easy. Normally you craft something, and then you have to upload it before you can compile it, but they are never called 'schematics'. Maybe we have to craft, upload and compile these two schematics, then somehow trade th...

Update Discussion · 07/19/2007 12:18:40

Update 53 Hotfix Discussion

The 2.0 (at least, the one that I hace) is a Data Extractor 2.0. But is there a Data Siphon 2.0 as well? Are there two sets of items? The descriptions are a bit confusing too. Stuff about how structurally sound the data is, how fast it's e...

Update Discussion · 07/19/2007 11:41:02

Update 53 Hotfix Discussion

Do the Data Sentries come in waves? I was completely unprepared and only managed to kill a few - then a second lot appeared! How many do I need to kill before I get anything good?

Update Discussion · 07/19/2007 09:58:24

Update 53 Hotfix Discussion

AmbrielSyntax wrote: I found one doing missions, searching a file cabinet. Oh, you can get them from furniture? I stopped looking in file cabinets and whatnot after I remembered NoRepro saying they'd drop from enemies. Right, back to Downt...

Update Discussion · 07/19/2007 08:22:35

Update 53 Hotfix Discussion

Trying that. No luck so far. Figures. Just when I want them to drop tools...

Update Discussion · 07/19/2007 07:41:17

[8.1.2] Zion mission feedback thread: "Firewall"

Well, I'm never around when missions come out, so I never see that. And I always wondered why they reset the servers in Thursdays if not to activate missions, despite being on a timer. Anyway, my mission worked now, so I've got no idea wha...

Missions and Storyline · 07/19/2007 03:30:40

[8.1.2] Zion mission feedback thread: "Firewall"

I think it's 'cos the missions aren't supposed to be visible yet. Maybe. I reckon they'll work after the hotfix (in 50 minutes). I could enter the first mission area (uh, of the Machine mission) but not the second. Then on second try I cou...

Missions and Storyline · 07/19/2007 03:10:38

[7.3.5] "What year is it?" - Syntax - 7/9/07

(( I'm glad the year thing's been cleared up properly, but I'm still not happy with it. The whole 1999 idea is one of the most stupid ideas the Wachowski brothers came up with. Think about it: all that effort to make people think they've l...

Live Events · 07/11/2007 13:46:07