Update 53 Hotfix Discussion

115 posts · 2007-07-18 22:31:03 to 2007-08-09 13:17:31

#36300286506 07/18/2007 22:31:03 Update 53 Hotfix Discussion

This thread is for discussion of Update 53 Hotfix, which is scheduled to release on Thursday, July 19, 2007.
#36300286515 07/18/2007 22:47:09 Re:Update 53 Hotfix Discussion
Wow. 

The amount of new stuff we've been given lately is astonishing.  Well done team!
#36300286524 07/18/2007 22:56:52 Re:Update 53 Hotfix Discussion
New tools, new luggables at least one absolutely required fix (Mech token) - Smashing and just a Hotfix too!
It will be interesting to see how the additions will effect everyday life within the simulation!
#36300286532 07/18/2007 23:07:28 Re:Update 53 Hotfix Discussion
The ability to make luggables....SMILEY

This is really just a hotfix?  Wow, that pwns! *levels Tool maker to 50*
#36300286571 07/19/2007 00:23:06 Re:Update 53 Hotfix Discussion
Good Work. That is the only thing i have to say.
#36300286591 07/19/2007 01:27:49 Re:Update 53 Hotfix Discussion
Awesome stuff.
#36300286593 07/19/2007 01:28:26 Re:Update 53 Hotfix Discussion
I can get my Seraphic Vision now. Thank you! SMILEY
#36300286596 07/19/2007 01:34:57 Re:Update 53 Hotfix Discussion
Wow.... great thanks to the devs right there... great work guys I'm so amazed of the mass of new content we are flooded with at the moment ... <3
#36300286610 07/19/2007 01:52:51 Re:Update 53 Hotfix Discussion
I love this!

And people say we don't get new content HA! Yes we do!
#36300286673 07/19/2007 03:18:18 Re:Update 53 Hotfix Discussion
Definite props with this Hotfix. Good job Rarebit.
#36300286676 07/19/2007 03:22:43 Re:Update 53 Hotfix Discussion
Trayen1 wrote:
Definite props with this Hotfix. Good job Rarebit.

I SECOND THAT !!!   SMILEY
#36300286677 07/19/2007 03:29:55 Re:Update 53 Hotfix Discussion
Props to everyone involved, including the behind-the-scenes people who I suppose are underappreciated compared to the more public figures.

But anyway, just finished crafting Tool Crafting gear in preparation for a day of... you guessed it... Data Mining o.O
#36300286685 07/19/2007 03:42:50 Re:Update 53 Hotfix Discussion
ANGEIiS wrote:
Trayen1 wrote:
Definite props with this Hotfix. Good job Rarebit.

I SECOND THAT !!!   SMILEY


I do believer this was Dracomet's love child. So yeah, big props to him.

I must resound the awesome-ness of this hotfix, data miner and tool maker given real purpose, as well as new 'sequence' content? Immense.

More gradual adding of content and actual bug fixes through hotfixes i say, its horrible having to 6 weeks in between additions to the game. Especially with some nasty bugs that would be lovely to receive as they're fixed.

#36300286733 07/19/2007 04:47:10 Re:Update 53 Hotfix Discussion
Finally, I only wish that you could someone switch the Zion 7.2 token for the Mech version.

*Recycles*
#36300286756 07/19/2007 05:06:01 Re:Update 53 Hotfix Discussion
I have to say....this is the first time since i started playing MXO that I felt that our support team was able to give us ample support. I dont know what changed up there guys, but keep up the outstanding work. Kudos manSMILEY
#36300286825 07/19/2007 06:27:13 Re:Update 53 Hotfix Discussion

I would like to reiterate the thanks already extended. I always thought Data Mining was more what the Matrix should be about, at least in peace time, than all this assassination and combat.SMILEY

now if only the servers were open...

#36300286826 07/19/2007 06:27:23 Re:Update 53 Hotfix Discussion
Good update! Congratulations and Thanks Dracomet and the rest of the team.
#36300286852 07/19/2007 06:52:02 Re:Update 53 Hotfix Discussion
Not seeing these new taps anywhere. Are we supposed to get them from farming the loot tables or something?

And yeah, my missions are still bugged. I have Tyndall, and well, that's it. I am not going to go through 10 Tyndall and 10-ish Gray missions for 0 $info just to get my character back to normal. Guess I'm stuck not doing a critical mission on Vector ever again.
#36300286857 07/19/2007 06:57:52 Re:Update 53 Hotfix Discussion
Bayamo wrote:
Not seeing these new taps anywhere. Are we supposed to get them from farming the loot tables or something?

And yeah, my missions are still bugged. I have Tyndall, and well, that's it. I am not going to go through 10 Tyndall and 10-ish Gray missions for 0 $info just to get my character back to normal. Guess I'm stuck not doing a critical mission on Vector ever again.
They are probably pretty rare, or require you to be at a certain level or have a certain new item. Just guessing, though.

Even though it'll be awhile before I can use some of this, it looks good to see a little more end-game stuff.
#36300286865 07/19/2007 07:10:19 Re:Update 53 Hotfix Discussion
The new data taps are available from level appropriate enemies that normally drop tools. Except for the "rare" ones which are not drops.
#36300286869 07/19/2007 07:15:55 Re:Update 53 Hotfix Discussion
9mmfu wrote:
The new data taps are available from level appropriate enemies that normally drop tools. Except for the "rare" ones which are not drops.
These rare, or so called "craftable only taps" according to the hotfix notes, I can't craft them, being a level 50 tool maker and all.
#36300286872 07/19/2007 07:19:36 Re:Update 53 Hotfix Discussion
9mmfu wrote:
The new data taps are available from level appropriate enemies that normally drop tools. Except for the "rare" ones which are not drops.

Is there a paticular gang that drops the tools?
#36300286875 07/19/2007 07:25:26 Re:Update 53 Hotfix Discussion
TheTaxidermist wrote:
9mmfu wrote:
The new data taps are available from level appropriate enemies that normally drop tools. Except for the "rare" ones which are not drops.
These rare, or so called "craftable only taps" according to the hotfix notes, I can't craft them, being a level 50 tool maker and all.
of coarse not, you would be missing a key ingredient
#36300286877 07/19/2007 07:26:05 Re:Update 53 Hotfix Discussion
deffdog wrote:
9mmfu wrote:
The new data taps are available from level appropriate enemies that normally drop tools. Except for the "rare" ones which are not drops.

Is there a paticular gang that drops the tools?
Come now I am not going to make THAT easy for you.
#36300286883 07/19/2007 07:30:50 Re:Update 53 Hotfix Discussion
9mmfu wrote:
deffdog wrote:
9mmfu wrote:
The new data taps are available from level appropriate enemies that normally drop tools. Except for the "rare" ones which are not drops.

Is there a paticular gang that drops the tools?
Come now I am not going to make THAT easy for you.


What is the one thing we would do a lot of that dropped these kind of items... Missions. SMILEY

#36300286892 07/19/2007 07:41:17 Re:Update 53 Hotfix Discussion
Trying that. No luck so far. SMILEY

Figures. Just when I want them to drop tools...
#36300286893 07/19/2007 07:42:15 Re:Update 53 Hotfix Discussion
Oh, I think they missed something in the patch notes. Hyper-sprint now drains IS correctly.
#36300286894 07/19/2007 07:45:35 Re:Update 53 Hotfix Discussion

We've got one, and coding it.

This is awesome devs! you can loot subrouintes from the higher nodes! As well as more information.

#36300286903 07/19/2007 08:03:55 Re:Update 53 Hotfix Discussion
Aquatium. wrote:

We've got one, and coding it.

This is awesome devs! you can loot subrouintes from the higher nodes! As well as more information.


Who or what was killed to get that tap?  SMILEY
#36300286909 07/19/2007 08:12:18 Re:Update 53 Hotfix Discussion
I found one doing missions, searching a file cabinet. Unfortunately, I failed at decompiling it :/ I suggest downtown for the number of rooms in the big buildings. More places to search.
#36300286915 07/19/2007 08:20:23 Re:Update 53 Hotfix Discussion
If you get the 2.0 you will need to know its lvl 53 to decomp. I used lvl 67 to decomp it.
#36300286917 07/19/2007 08:22:35 Re:Update 53 Hotfix Discussion
AmbrielSyntax wrote:
I found one doing missions, searching a file cabinet.
Oh, you can get them from furniture? I stopped looking in file cabinets and whatnot after I remembered NoRepro saying they'd drop from enemies. Right, back to Downtown!
#36300286922 07/19/2007 08:32:36 Re:Update 53 Hotfix Discussion
AmbrielSyntax wrote:
I found one doing missions, searching a file cabinet. Unfortunately, I failed at decompiling it :/ I suggest downtown for the number of rooms in the big buildings. More places to search.
Thank you for that tip Ambriel. I now have one of my own.
#36300286933 07/19/2007 08:40:23 Re:Update 53 Hotfix Discussion

I won't give away anything about the attacks, other than, be prepared for multiple foes.

#36300286939 07/19/2007 08:51:23 Re:Update 53 Hotfix Discussion
Aquatium. wrote:
If you get the 2.0 you will need to know its lvl 53 to decomp. I used lvl 67 to decomp it.
2.0? You have yet to begin finding all the new tool lewts!
#36300286944 07/19/2007 08:53:41 Re:Update 53 Hotfix Discussion
9mmfu wrote:
Aquatium. wrote:
If you get the 2.0 you will need to know its lvl 53 to decomp. I used lvl 67 to decomp it.
2.0? You have yet to begin finding all the new tool lewts!
Well that's always good to know. Yay for super-secret-lewts!

... Bah, I want to get home and check out this new stuff. SMILEY
#36300286946 07/19/2007 08:54:20 Re:Update 53 Hotfix Discussion
9mmfu wrote:
Aquatium. wrote:
If you get the 2.0 you will need to know its lvl 53 to decomp. I used lvl 67 to decomp it.
2.0? You have yet to begin finding all the new tool lewts!

@mn" target="_blank" rel="nofollow">D@mn. I wonder how high their level then goes to...

So be it. I shall bring out the lvl 90+ decomp clothing.

#36300286947 07/19/2007 08:55:06 Re:Update 53 Hotfix Discussion
9mm's just taunting us now.  I've been running missions Downtown for an hour and no luck yet.  I'm running them on Easy, is that a factor?  Would they only be lootable from the Hard difficulty missions?

#36300286953 07/19/2007 08:57:31 Update 53 Hotfix Discussion
I thought this was providing tool content for levels 20 - 50?

Whats a 2.0 doing with a 53 decom level? =P

Bear in mind i havnt had a chance to check this stuff out yet.
#36300286958 07/19/2007 09:00:49 Update 53 Hotfix Discussion
cloudwolf wrote:
I thought this was providing tool content for levels 20 - 50?



Whats a 2.0 doing with a 53 decom level? =P



Bear in mind i havnt had a chance to check this stuff out yet.
Minimum levles to use an item do not reflect the difficulty in crafting the item in MxO. Its odd but just the way they made it.
#36300286966 07/19/2007 09:06:07 Update 53 Hotfix Discussion
Yes but then why make lower levels taps higher level decom? I mean, surely Draco made it that way for a reason.

Just curious as i always am with new designs, i love to know what goes through our devs heads ^.^
#36300286967 07/19/2007 09:06:09 Re:Update 53 Hotfix Discussion
Just snagged a 2.0 from a Medium Desk. yay!
#36300286999 07/19/2007 09:29:03 Re:Update 53 Hotfix Discussion
TheTaxidermist wrote:
AmbrielSyntax wrote:
I found one doing missions, searching a file cabinet. Unfortunately, I failed at decompiling it :/ I suggest downtown for the number of rooms in the big buildings. More places to search.
Thank you for that tip Ambriel. I now have one of my own.
The credit goes to Aquatium.
#36300287010 07/19/2007 09:45:24 Update 53 Hotfix Discussion
cloudwolf wrote:
I thought this was providing tool content for levels 20 - 50?



Whats a 2.0 doing with a 53 decom level? =P



Bear in mind i havnt had a chance to check this stuff out yet.


FYI the 2.0 is minimum level 40 item.

You will see this kind of thing with clothing and weapons etc. Lvl 50 enchanced clothing is lvl 55 to code, gives reason to have good decomp points and use Sats + frags. Anyone trying to decomp these, be careful.

#36300287017 07/19/2007 09:51:36 Re:Update 53 Hotfix Discussion
Data Extraction Permission Set acquired!
#36300287020 07/19/2007 09:55:50 Re:Update 53 Hotfix Discussion
ZaneZavin wrote:
Data Extraction Permission Set acquired!

From Data Sentries or nodes themselves?
#36300287023 07/19/2007 09:58:24 Re:Update 53 Hotfix Discussion
Do the Data Sentries come in waves? I was completely unprepared and only managed to kill a few - then a second lot appeared! How many do I need to kill before I get anything good? SMILEY
#36300287024 07/19/2007 09:58:46 Update 53 Hotfix Discussion
Aquatium. wrote:
cloudwolf wrote:
I thought this was providing tool content for levels 20 - 50?



Whats a 2.0 doing with a 53 decom level? =P



Bear in mind i havnt had a chance to check this stuff out yet.


FYI the 2.0 is minimum level 40 item.

You will see this kind of thing with clothing and weapons etc. Lvl 50 enchanced clothing is lvl 55 to code, gives reason to have good decomp points and use Sats + frags. Anyone trying to decomp these, be careful.

Yeah, i realised that i was thinking of 2.0 as a lowbie items when really its gonna be higher level since its after basic, normal and advanced. xD

still, 14 levels ahead for decom? =P
#36300287027 07/19/2007 10:01:54 Re:Update 53 Hotfix Discussion
Procurator wrote:
Do the Data Sentries come in waves? I was completely unprepared and only managed to kill a few - then a second lot appeared! How many do I need to kill before I get anything good? SMILEY


I was solo, first two waves were quickly disposed of, then another came, then the next wave got me SMILEY

Be very prepared.

#36300287038 07/19/2007 10:18:31 Re:Update 53 Hotfix Discussion
Several waves of data sentries, the piece itself was in a data cluster.  Think of it as a lootable node.