Forum Handle

Stack

237 archived posts · 1 linked profile id(s)

Profile metadata page

Archived Signature

Why did this happen..? Discuss.

I think it's meant to be symbolic of what happens to Neo at that point: he's overloaded and can't overpower the Machines anymore, so the code from that Machine overwhelms him and knocks him out a bit.

Matrix Universe · 05/20/2006 19:28:53

Furihata boss name

Well, "George" isn't exactly what I would expect the leader of a tough Asian gang to be named. I'll get that updated soon, partially since I want to see the name change for myself. Right now, though, I have to go study philosophy.

Districts, Neighborhoods, and Constructs · 05/18/2006 15:36:09

How did the Machines...

The only information they were trying to get from Morpheus was how to access the Zion Mainframe, which would've allowed the Machines to directly access all of Zion's systems and effectively wipe them out with no resistance.

Matrix Universe · 05/14/2006 20:33:12

EtM: contradictions between the Niobe and Ghost storylines?

I've wondered the same things before, but I figured out fairly well what works and what doesn't when making my EtM movie. I took that storyline and put its elements in my timeline on The MxO Archive. For example, I include Niobe getting ca...

Matrix Universe · 05/14/2006 04:36:03

Different servers..

The standard RP term for differentiating between them is "instance." So if someone is on Vector, one would say "They're on the Vector instance." My own RP theory for why the three instances exist is that there are three copies of the Matri...

Districts, Neighborhoods, and Constructs · 05/09/2006 09:07:26

Helicopter question

The original screenplay had an extra line or two where the Agents were getting all confused about where the attack was. The bomb in the elevator was meant to be a distraction to throw them off. Aside from that, I'd say they were just wingi...

Matrix Universe · 05/08/2006 12:04:19

What's the correct term for the "upper streets" in Mega City?

BienTan wrote: "Overpasses" perhaps? No, I usually think of overpasses as being streets that go over a freeway or other road, i.e. they allow you to pass over without going through an intersection and disrupting traffic. I think "elevated...

Districts, Neighborhoods, and Constructs · 05/08/2006 12:01:19

AP Testing

Oh God am I glad I didn't take AP US. I took AP Euro :smileyhappy: At my High School, one of the last AP US tests was actually called the "Hell Test" because it was so ridiculously tough. I only heard about it from friends who were brave e...

Off-Topic Discussion · 05/04/2006 22:30:15

White Hallways Question

It was. I've disowned it and do not consider a single fragment of its story be canon in any way, shape, or form. Especially the Merovingian's Chateau. Yeah, like Neo's gonna spend half an hour running around an M.C. Escher house come to li...

Matrix Universe · 05/03/2006 23:25:19

Smith's code signature on hovercraft screens

I already coined that on the GameFAQs message board for The Matrix a few months ago. My old term was "smithify" but I like "smithimilate" better :smileyhappy:

Matrix Universe · 05/01/2006 16:19:59

Smith's code signature on hovercraft screens

Sparks: - Niobe called him and said "Get me outta here, Sparks, I've got Agents right behind me." He probably didn't recognize Smith, and he probably knew they weren't normal Agents, but he could probably recognize that the Smiths had the...

Matrix Universe · 05/01/2006 13:23:54

The RL is really the Matrix?

No, no, no. This theory falls apart very quickly if you listen to the Architect's speech: the Machines cannot create a perfect simulation; people will always wake up. If life in the simulation is forced upon them, they wake up even faster,...

Matrix Universe · 05/01/2006 13:16:40

Animatrix What the...

My interpretation of Matriculated is that the crew was showing the Machines all of the things that define humanity and distinguish us from the Machines: humor, sexuality, fear, beauty, etc. Once the place gets trashed, he also finally unde...

Matrix Universe · 04/30/2006 17:00:59

White Hallways Question

digitize wrote: Where do you get 'industrial hallway"? It's what they call it in the screenplay. Same with "Control Room" for where the Architect is.

Matrix Universe · 04/30/2006 16:55:54

White Hallways Question

It wasn't the Twins who stole the key, it was Cain and Abel. And they were able to get into the Industrial Hallway beforehand. They had to, in order to steal it. Apparently, The Merovingian later destroyed the key and sprinkled its fragmen...

Matrix Universe · 04/28/2006 23:32:00

The Messenger has been found and the case retrieved - Vector - 4/26/06

It's a hallmark of this game that it'll always take a little longer than people can endure for things to get around to them. It's been that way since Beta, and people always bite their tongue as soon as things pick up again. So the best th...

Live Events · 04/27/2006 17:50:24

I choose not to obey - Syntax - 4/25/06

Fatmop wrote: From what I heard on team chat, the machines -did- get to her. As in, they managed to take her HP down to 0 and kill her. HostileIntention, Espi, and someone else I forget. From what I heard, that was a simple lie that quickl...

Live Events · 04/27/2006 12:57:29

Lamar boss name

Fix'd.

Districts, Neighborhoods, and Constructs · 04/23/2006 23:36:28

Grid Map of the Districts

I've overlayed the comprehensive editions of my maps on The MxO Archive with a grid system: Richland Westview International Downtown

Districts, Neighborhoods, and Constructs · 04/21/2006 23:41:45

Maps available on The MxO Archive

Well, Mek said it would expire a month from February. It might be on an extended grace period, in which case it may be another month or two, but I doubt it'll be another year. He registered it for me in February of '05 and said he wouldn't...

Districts, Neighborhoods, and Constructs · 04/21/2006 11:35:12

Maps available on The MxO Archive

I told Walrus what the temporary domain is and he put up a link already. Still, though, I'm checking every so often to see if the original gets freed up.

Districts, Neighborhoods, and Constructs · 04/20/2006 15:08:24

The Oracle's apartment is not in Mara

She probably used to live in Moriah Projects. That's what I first thought when I saw all those identical tenement buildings: just like the ones that Neo flies to at the beginning of Reloaded.

Districts, Neighborhoods, and Constructs · 04/20/2006 15:07:29

Introducing Salera - Syntax - 4/18/06

Whoa... :smileysurprised: Man, that right there is too much hotness for one room. Makes me wish I worked for the Merovingian :smileyvery-happy:

Live Events · 04/18/2006 16:56:18

rumors about further movie locations

Uh... no. The Super Brawl finishes at the same street corner where Neo called the Machines at the end of the first film, as can be seen when the camera zooms out to show all the Smiths exploding. The streets are layed out just like they ar...

Districts, Neighborhoods, and Constructs · 04/18/2006 00:08:59

Maps available on The MxO Archive

:smileysurprised: 1,000th post! Woo hoo!!! :smileyhappy: :smileyhappy: :smileyhappy: Ahem... so I guess I should post something useful instead of just smilies, so here's the only current working direct link to the maps page: http://69.57.1...

Districts, Neighborhoods, and Constructs · 04/12/2006 22:51:09

Maps of the Operative trees... but what to add?

Well, keep in mind that my web site coding skills are somewhat minimal (if it isn't obvious enough from the simplistic design on the rest of the site :smileywink: ). So to do something that fancy would take some more learning on my part. I...

Dojo - Operative Discussion · 04/12/2006 13:31:15

Maps of the Operative trees... but what to add?

Hey all, I don't post here at all normally, but as I recently and randomly decided to start working on an ability tree thingy for The MxO Archive, I decided I'd post what I have so far here and see what everyone thinks about what I should...

Dojo - Operative Discussion · 04/11/2006 14:11:38

Styles changing too quickly in Interlock?

I don't know if this has been discussed before or not, but I noticed something yesterday while tinkering around with the hacker tree in Interlock with one of my alts. I would switch between viral attacks and Cheap Shot, but I noticed that...

Ability Feedback · 04/07/2006 12:42:55

Is the EP server ever going to be back up?

Well, considering that the /copychar wasn't even an option at all for the old Beta QA server, I think it's enough already that some people have their characters on it. As long as you make an announcement giving people one last chance to co...

External Playtest Discussion · 04/05/2006 14:30:20

Is the EP server ever going to be back up?

If exploits surrounding the /copychar feature was one of those major problems, couldn't you just disable that command and let us continue testing with the characters we already have?

External Playtest Discussion · 04/04/2006 20:31:24

Custom avatars

/sign Especially since my favorite stock avatar mysteriously disappeared all of a sudden... o_O

SOE Discussion · 04/04/2006 00:24:41

Teen Girl Squad!!

What does everyone think of my new sig?: In honor of the upcoming concert event! :smileyvery-happy:

Residual Self-Image · 04/04/2006 00:15

Is the EP server ever going to be back up?

I didn't realize that the EP server would be shut down after CR2.0 went live. Not that there was really that much unfinished business I had on it, but I'm just wondering if it'll be back up any time soon. It would certainly be useful to be...

External Playtest Discussion · 04/03/2006 13:19:59

Aqueduct?

I don't think it's in reference to the line across the water, I think it's just in reference to the water itself.

Districts, Neighborhoods, and Constructs · 03/23/2006 14:15:28

A pre-patch solution for those with slow connections

I can sympathize with the dial-up people :smileyhappy: Wouldn't it also be possible, if people don't have the hard drive space, for them to just add the useropts.cfg file to the main installation and patch that one to QA? I know it would p...

Broadcast Depth · 03/17/2006 16:57:29

MxOStory.com Version 2.0!

FYI, the alternate URLs for the MxO Archive aren't working, for some reason. I've been busy (and lazy) over the last few days so I haven't told Symmetric yet, but I just realized a lot of your links lead to content hosted on the Archive. H...

Missions and Storyline · 03/12/2006 00:15:16

Maps available on The MxO Archive

Whew.... I finally got the first of the Archive maps completed. I know this isn't really much of a priority at the moment (I'm still a good three months behind on my journal entries, among other things), but this was something that I've be...

Districts, Neighborhoods, and Constructs · 03/06/2006 19:26:24

Crash won Best Picture!

I just saw the film Crash on Thursday night, knowing nothing about it beforehand. I left the viewing room two hours later realizing that I had just seen a film that I would have to place higher than The Matrix on my list of favorite films,...

Off-Topic Discussion · 03/05/2006 21:33

how many hardlines are in Mannsdalle?

If there was another during Beta, it must've been there before I joined, 'cause there's only been one for as long as I can remember, and hunting down all the hardlines was one of the first things I ever did in the game.

Districts, Neighborhoods, and Constructs · 03/05/2006 21:26:45

More Useropts Options

Rarebit has already told us that some of the useropts are admin-only, so if there are any that we can use, we're allowed to use them. That being said, he wasn't sure that some of them were admin-only, so there may still be some (like Camer...

Residual Self-Image · 03/03/2006 16:44:13

More Useropts Options

Teivel wrote: ........Sob* that means nothing to me.......cry* :smileysad: *cough*

Residual Self-Image · 03/03/2006 00:07:46

Reflected Choice

I got a little tired of my generic Matrix Online logo for my desktop, and the Ookami wallpapers posted up around here were nice but looked kinda sketchy from other people's perspective ("Yeah, she's a video game character... uh... yeah, sh...

Residual Self-Image · 02/28/2006 21:28

The Oneironauts

###Broadcast Depth ###Incoming transmission ###Capt. Stack//HvCFT Belteshazzar ###Link established...Transmitting The time will soon come. E Pluribus Neo is gathering its forces. As the ideals of E Pluribus Neo match those of The Oneironau...

Crew and Faction Recruiting - Syntax · 02/26/2006 19:53:53

Mob bosses' locations in Richland

All right, my FTP client finally decided to actually work completely for a change, so I was able to get the map uploaded: http://www.mxoarchive.radiomegacity.com/richland_ex.html Also, any idea which neighborhood that other copy of the Str...

Districts, Neighborhoods, and Constructs · 02/25/2006 23:40:08

Mob bosses' locations in Richland

Well, I found the boss of the Crossbones in Moriah Projects: Hatchet (X: 545 Y: 55 Z: -355) I've added him to my own copy of the Richland Exile Map, but as expected, the FTP upload isn't going well. It may be a while before it's available...

Districts, Neighborhoods, and Constructs · 02/25/2006 00:40:43

Advanced useropts.cfg setting: CameraHeightOffsetSitChair

You can also use one of the other options for regular camera height to go into a virtual first-person mode. Just set CameraHeightOffset to something like 1.5 and that should put the camera above your head, even when standing up.

Residual Self-Image · 02/24/2006 17:02:08

Cypherite faction tags

There are places to hold discussions other than these forums, y'know... :smileywink: Oh, and huge props to the devs. As much as I hate the Cypherites, I'm glad this is going to be done. At the very least, it gives us some definitive target...

Broadcast Depth · 02/23/2006 20:38:14

Mob bosses' locations in Richland

I'm aware that the map is missing the gang boss for Moriah Projects. As for the others, as far as I know, they either don't have a boss (because they share a gang with another neighborhood, e.g. the Blackwoods have Owl Bangheart in Magog b...

Districts, Neighborhoods, and Constructs · 02/23/2006 15:37:41

Image Retrieval - Wednesday, February 22, 2005

It's probably another one of those "Couldn't get Helmut Bakaitis's permission to use his likeness" situations :smileysad: His clothes aren't really that bad, though. His suit is more of an off-white / ecru / light gray color anyway. Maybe...

Broadcast Depth · 02/22/2006 18:32:34

Now that we're getting hit a lot more often...

I've also heard that item decay in MxO is useless, at least in contrast to its usefulness in other MMOs. Since there aren't any players forced into being dedicated to crafting and repairing items, there's no need to force items to decay. F...

Items and Clothing Feedback · 02/18/2006 23:58:12

List of user options available on The MxO Archive

I've compiled a barebones set of options for the useropts.cfg file and uploaded it to The MxO Archive: http://www.mxoarchive.radiomegacity.com/useropts.html Included in the list are all of the recent options that Rarebit posted (deactivati...

Residual Self-Image · 02/18/2006 02:29

Image Retrieval - February 15, 2006

Y_2_Kaos wrote: Can anyone translate the characters on her arm? It's the Japanese Kanji for "wolf," read in Hiragana as "ookami." And for the record, it's pronounced "oh-kah-me," not "oo-kah-me." Doubled vowels in Japanese only double the...

Broadcast Depth · 02/15/2006 22:05:46

Maps available on The MxO Archive

For some odd reason, that secondary URL no longer works, but these two do: http://www.mxoarchive.radiomegacity.com/maps.html http://panther.dnshosters.net/~mxoarchi/maps.html

Districts, Neighborhoods, and Constructs · 02/13/2006 01:43:01

Councillor Hamann reminisces about Mara C

I've been back in Zion for the last couple of weeks working with Niobe and Ghost to further research their involvement in the war leading up to the Truce. While I was there, Councillor Hamann told me all about the Matrix when he was still...

Residual Self-Image · 02/11/2006 12:30

Was Mega City only designed for the sequels?

I know it was planned all along to have it just be called "City," at least. The phone booths, the garbage truck, and the Oracle's phone books all have that name on them. I remember something official a while ago (maybe on the original DVD...

Districts, Neighborhoods, and Constructs · 02/10/2006 19:06:08