TheRedPhoenixx wrote: My sister sent me this by e mail...it sounds just like every guy ive known ...lol 1. Ask for what you want. Let us be clear on this one: Subtle hints do not work! Strong hints do not work! Obvious hints do not work! J...
Pyraci wrote: Finally got my scanner back online, so I can upload drawings again. 20 minute sketch/speedpaint: With that idea and 20 minutes I think I might just be able to draw a stickman with glasses (after extensive rubbing out ) Great...
I think the main reason is that there can be a big difference between a level 34 and a level 35. Because you would do less damage to a level 35 as a level 34 it becomes extremely difficult to really kill someone even if that level 35 has o...
Vinia wrote: How many masks are there in total? These are set models in the database, then add however many players we have adding their own 'image' to the database which would need to be changable whenever a player wants to change it. I w...
GoDGiVeR wrote: Denary wrote: We're going back about 2 an a half years ago since I was MA so it might be out of date but I used to use Sky High Sidekick --> Wrist Throw --> Machine Gun Fist --> Sidekick Combo --> Repeat (Melee damage resis...
Guns all the way, always will be due to it's versitlity the only gripe I have about Guns is it does have the lowest accuracy out of all the Tree's. I have no intention of using the others for these reasons MA - Too reliant on Interlock and...
Procurator wrote: Character creation is getting pretty detailed these days. On one hand it's cool having all these options, but on the other the character creation process is getting longer! It took me ages to make my character in Mass Eff...
Bayamos wrote: If your base accuracy, µ, is the mean/median/mode of the Guassian distribution, I believe changing your accuracy would shift the bell curve left or right, so that "higher accuracy can make you roll lower" bit isn't exactly t...
We're going back about 2 an a half years ago since I was MA so it might be out of date but I used to use Sky High Sidekick --> Wrist Throw --> Machine Gun Fist --> Sidekick Combo --> Repeat (Melee damage resistance debuff) (High damage + h...
And Once again David Camoran and Gordon Brown are locked in furious battle while Boris Johnston struggles to move his collosal weight so he can jump 8ft into the air to kick Ken Livingstone.
Hellie wrote: How about this (might get shot down for this thought) Make a collector in the 4 areas. That collectors sole function is to allow players to trade in, for example, the Bleeding Sleepwalker Phantams that lost stability for new...
While I can't say that I'm a great PvP addict, I would much rather fight the lone level 50 in a 1 on 1 situation rather than fight a mass hoard of the zerg on my tod. I must say that I think there's a reason to the 1 Hyper defense situatio...
You get %Bonus's on those so if you had 30 pts in Vitality as MA you'd have 50% extra Health from your Grandmaster buff but it would total upto about 100 points max anyway. It only comes in useful in conjunction with Healer builds where yo...
Cadsuane wrote: http://forums.station.sony.com/mxo/..._id=36300003862 btw. 2006 = Immense necro. Because of course re-using an old thread which hasn't been used for years which will save server space and eventually save money thus it is su...
To merge servers at this point in the game is just going to decrease new subscriptions that we receieve. If you look on any external discussion on the subject it will consist mainly of 2 kinds of people. 1) People just generally slagging o...
Pentothal wrote: Due to... interuptions... by a few individuals before, having the finals open to the general public is going to be up for debate. But I'm sure having Zion and EPN watching the bouts will be no problem at all. Well I'm sure...
The only real problems with lag I've been having recently is the complete disconnection I get whenever I enter IL, although thats sorted itself out now.... I used to when I had a wireless internet but in all fairness I don't have too many...
Are you getting stuck at rezmap.dll or xptl.dll (or something to that effect) When I put MxO on the new computer I always got stuck at one of those 2 files. If you are look for the station launcher and use that to patch the game.
Pylat wrote: I don't think he is referring to the animation bug Denary (At least I hope not) but the bug where the ability hits but does nothing, or when you lose the IS and the ability just fizzles away and does nothing (Not even a roll t...
It's just where you don't outroll your opponents defense. It's not a bug. The bug is where the animations have been left in and still require removal. Before update 52 if both opponents rolled a special then one would hit regardless of the...
Asna wrote: What about this, after a player leaves a pacification zone, they get the "death effect" on its usual timer. That would at least be a disincentive to flag right up and go for another kill. And non-pvpers wouldn't notice nor care...
It would add some diversity to the game, and also we now have hoverbarges so that large amounts of redpills can jack in at once when they don't have a ship but Dunno bout how that would be implemented. It's also one of the things that peop...
For a couple of weeks now I've been having progressively worstening lag in general at the start of and interlock round, worst if that interlock is caused by an ability usually making me lag out for about 20 seconds. This at first I thought...
I find it funny that he's come to warn us about our impending doom when; if he knows about our impending doom, it would mean.... he would already be dead.
ReProgrammed wrote: MxO_Neopill wrote: Awesome, i've been waiting for this for a few years. Hope all goes well. And personally, i'd be more worried about HAARP than the collider. Just thought I'd tell ya, 404 not found. Try now.
Eh..... Root? It's like Grace said, not all builds ingame are interlock builds, and there is nobody who can take on a zerg single handedly, cept Rarebit (but we always kick his arse in the end ) The game has to give fair chances to all and...
Vinia wrote: LtCmdr_Tsusai wrote: Another alternative I could think of, is make it have an effect, like how you see the constant refresh signalbooster effect on the buffer, where it makes the interlock timer and free fire timers infinite w...
Vinia wrote: Syna wrote: Another option would be to be unable to pvp for 10 minutes after leaving the pacification zone. Interesting idea, but I don't think that would be implementable with the way the pacification zones are coded, same wi...
Vinia wrote: and post their own ideas for the game. Pylat didn't once say that any of the Dev's sit on their arses. He put an idea forward that if they decide to look at additional moves, like the Shadow moves then there shouldn't be a rea...
Well then the simple thing to do is to..... not have permanent pacification zones on non-hostile worlds. Is there a need? Edit: In all fairness though from my expeirience as a sniper just because you're flagged even up against 10 people is...
Vinia wrote: Darminian wrote: "But I don't see a reason why Rarebit can't toy with the more reasonable animations to add some more diversity." Because he doesn't feel like it ok?!!? - God he's got a busy bloody schedule without bending ove...
I don't think you can call this an exploit, A pacification zone is meant to deflag you. therefore I guess it's more of a tactic rather than an exploit since an exploit is using a bug or unintended effect to give your player an advantage. S...
phi wrote: Hindering shot is useless without a huge accuracy boost. As an MA your ballistic defence is fine but your accuracy is bollocks. try even hitting an MKT with it. Actually MA has good accuracy but little defense, but it relies on...
Skull101 wrote: From my experience Ki Charge summon isn't all that great, the damage is very low from what I have seen, I can probly do more damage with a power attack them that ability can do to someone, imo if you are going to have an ar...
The only problem I can see with giving MA's an viable root option means that all builds which can't handle interlock will suffer greatly (although they should work around that disadvantage anyway). Possibly if the effect lasted like Hinder...
GoDGiVeR wrote: Denary wrote: Skull101 wrote: I will say one thing though, the only two MA abilities that really should get looked at are Wrist throw and Ki charge Summon. These don't do good damage yet they cost unreal amounts of IS which...
Skull101 wrote: I will say one thing though, the only two MA abilities that really should get looked at are Wrist throw and Ki charge Summon. These don't do good damage yet they cost unreal amounts of IS which means no one hardly ever uses...
I do not condone the actions of the Merovingian most of the time anyway, neither with this recent issue or many issues in the past. It deeply saddens me that the actions of a few Merovingian operatives have resulted not only in the deaths...
As a lowbie probably not that fussed, they may have just been referring to if your under level 16 that it was a bad idea to fight because you would then be killed if the red won the original fight.
I just managed to get to level 31 on Syntax recently somehow and if you do the missions in International you tend to stay more in one place during level 26+ Which I think is furihata. Anyway just ask someone in your faction to help you get...
FiftyCaliber wrote: Shirt: Squad Leader's (even though it has no thrown resistance, its damage/accuracy upgrades are unbeatable...) Just as a note, I beat quite a few Gunmen wearing Squad Leaders when I'm wearing just an armoured shirt.
Experience. If you see an enemy MKT just attack. Whats the worst that can happen? You die, you reconstruct, you come back and try again. As you continue to fight with a certain build against another build you will get better and you'll fin...
9mmfu wrote: If you have proof someone has stats above 30 then report them to CS. Unfortunately there is no way of actually proving anything. We can suspect but it could just be someone who Buffs or Tb's a lot...... Unless there is some ma...