13 posts · 2008-09-06 00:27:24 to 2008-09-06 20:39:22
#3630049553609/06/2008 00:27:24Abilities wasting IS... is it going to be fixed?
There prolly is thread and its prolly been covered...
But is the fact that abilities roll. take your IS and not work goingto be fixed? I activated my abilities and missed 13 times in a row. each time it took IS each time it acted as if it rolled and hit but nothing. This is extremely annoying. There are times you count on this either hitting or having IS and it messes it all up.
Simple yes or no... is it going to be fixed or are we going to be fubar'd,
#3630049553709/06/2008 00:39:44Re:Abilities wasting IS... is it going to be fixed?
It's just where you don't outroll your opponents defense. It's not a bug.
The bug is where the animations have been left in and still require removal. Before update 52 if both opponents rolled a special then one would hit regardless of the opponents defense but that was changed during update 52 so that if both players defenses were high enough neither player could hit the opponent but at least one animation still goes through. If you attempt but miss it means that your IS will be drained.
#3630049555609/06/2008 03:33:12Re:Abilities wasting IS... is it going to be fixed?
If you are powerless, stunned or the opponent rolls out and you have already hit for an ability to go off, this tends to eat IS with nothing happening. Its really annoyin fightin against an npc that rolls alot and you need to /sit quite alot.
#3630049556309/06/2008 04:10:39Re:Abilities wasting IS... is it going to be fixed?
I don't think he is referring to the animation bug Denary (At least I hope not) but the bug where the ability hits but does nothing, or when you lose the IS and the ability just fizzles away and does nothing (Not even a roll to hit).
#3630049557509/06/2008 05:15:03Re:Abilities wasting IS... is it going to be fixed?
There's a bug that happens sometimes where an ability will be cued but the number on the icon won't flash red. Often in this case people will press the button again, to make sure it lights up, causing extra IS to be used. I mention it for the sake of differentiation.
#3630049562909/06/2008 10:13:41Re:Re:Abilities wasting IS... is it going to be fixed?
Pylat wrote:
I don't think he is referring to the animation bug Denary (At least I hope not) but the bug where the ability hits but does nothing, or when you lose the IS and the ability just fizzles away and does nothing (Not even a roll to hit).
Pylat is correct
#3630049563209/06/2008 10:20:17Re:Re:Abilities wasting IS... is it going to be fixed?
The_Bruceter wrote:
If you are powerless, stunned or the opponent rolls out and you have already hit for an ability to go off, this tends to eat IS with nothing happening. Its really annoyin fightin against an npc that rolls alot and you need to /sit quite alot.
I can live with that. I was simply outplayed or outrolled. But when i hit the button, it does all the fancy jazz it does when it hits and is supposed to work and I am left standing there having to hit the button again just to have a double dose of IS taken away really blows.
If a ability rolls and the npc/pc are left standing there without any effects as in it didnt work, you shouldnt lose IS as the move never truly fired.
#3630049563309/06/2008 10:21:52Re:Re:Abilities wasting IS... is it going to be fixed?
Pylat wrote:
I don't think he is referring to the animation bug Denary (At least I hope not) but the bug where the ability hits but does nothing, or when you lose the IS and the ability just fizzles away and does nothing (Not even a roll to hit).
Oh that! Don't use an ability that causes stun, then use another ability. Although ever since I switched to a wired connection I haven't had this problem which could mean it's client side so the devs can't actually fix the bug for you.
#3630049566809/06/2008 12:28:14Re:Abilities wasting IS... is it going to be fixed?
I don't like the bug when you kill a person with an ability and have the next ability queued it takes the IS from the queued ability.
#3630049571009/06/2008 15:55:27Re:Abilities wasting IS... is it going to be fixed?
lol
if u go block just before you kill someone you will get a chunk of IS not a big chunk but helps in pvp i think its 20 or 40
CZ (:
#3630049572309/06/2008 16:16:10Re:Re:Abilities wasting IS... is it going to be fixed?
CraftyZee wrote:
if u go block just before you kill someone you will get a chunk of IS not a big chunk but helps in pvp i think its 20 or 40
It's 10 IS for each of the last two rounds of combat, but this is not relevant to the subject of the thread.
#3630049578109/06/2008 18:37:58Re:Abilities wasting IS... is it going to be fixed?
yeah but...
if you do that you should have no problem with abbs wasting is
CZ (:
#3630049582109/06/2008 20:39:22Re:Re:Abilities wasting IS... is it going to be fixed?
CraftyZee wrote:
yeah but...
if you do that you should have no problem with abbs wasting is
CZ (:
not entirely true...
with current in game gear, some peoples HP/IS regen can be pretty high. THat said, if you pvp or duel the right people it can go for a long time. I myself have dueled someone for over 15 minutes straight on several occasions. When you are in IL you use specials (at least i do), if they go on for this long of period you lose IS and Health and if you get into one of these battles while in pvp you dont always have a chance to regain IS before being attacked right away or block before the kill as others are attacking as well.
Many times one last special can be what wins the battle.