lately I've been taking a look at some IL abilities between operatives and tbh some of these could use a bit of revision.
In my honest opinion, I think it's ridiculous for an MA to have the most IS slurping abilities when this is basically an IL-only load. Any MA who fights Duelists and MKTs knows exactly how it feels to get hit with 5 DPEs or Leg Sweeps, when ur IS is dam.n near done after 4 or 5 special moves.
Well....let's take a closer look at the IS cost of some abilities as to why this is possible:
Leg Sweep: 12 (!!?)
Deadly Throw: 18 (!!?)
Throat Cutting Throw: 15 (!!?)
Paralyzing Throw: 30
Pistol Aerial: 20
Dual Pistol Execution: 35
Sure, DPE and Paralyzing throw seem like reasonable IS guzzlers, but keep in mind that MA moves of the same level cost around 40-45 (Wrist Throw: 65, what's that about?) and don't render powerless for eternity or debuff your acc by 100

MA moves start at 25, and most used are 30/35....I don't even want to get into the Aikido moves, I guess these are really really heavy on our muscles....
And for Overhand Smash to be a level 5 ability with an IS Cost of 20 is a bit overdone, don't ya think?
In my opinion MA moves are fine in IS cost, with some exceptions (the 60s have to go, though dude...) but other trees have been spoiled far too long!!
Just food for thought...
