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psilody

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We're in Capital City not megacity

This has always seemed like a gray area to me, and I figure an intentional one. I always took it that the city Neo lived in was essentially a generic city. They never really named it in the movies, because there was no need to. With MxO, i...

Matrix Universe · 12/16/2008 21:09:44

Varied Faction conduct

Danger_Frog1471 wrote: Clearly not I referred to the lack of factions in the films as a reason for why the faction system is well an unknown topic. Because it wasn't in use we don't really have any guides as to how it should work. Which is...

General Discussion · 12/16/2008 20:41:33

An internet near you, this Fall!

yeah, I checked out Yahtzee and laughed my a** off at that too. But clearly, MxO is to lowly/old for that guy to cover it, so im glad someone else did. I actually found the MxO bit funnier, because it seemed like the reviewer was actually...

Matrix Universe · 12/16/2008 20:00:32

Time frame

XElite wrote: psilody wrote: mmm.. nifty nugget from the past O. And yeah, I've always kinda assumed that it took some months for Zon to get back on its feet after Revolutions. I think the Critical mission scripts kind of implied that the...

Matrix Universe · 12/16/2008 19:53:35

Interview with Keanu Reeves

Sarah Edmontons... the s on the end is neccessary to make it anagram to Thomas Anderson. I saw it in one of those seemingly throw away little files, recordings, etc. you sometimes get from Critical or archived missions. I can't remember th...

Matrix Universe · 12/16/2008 19:47:53

TV series based on The Matrix

Villemar_MxO wrote: I think its too early to think about additional Matrix material. I say lets revisit it in a decade or so. The Matrix trilogy needs more time to seep into our cultural history and aquire a sense of nostalgia for it. This...

Matrix Universe · 12/15/2008 21:12:22

Free Topic "Source Material" debate

Garu wrote: ShiXinFeng wrote: Hmm. I don't know if I can agree with the innocent idea. Machines don't do anything without purpose, after a few hundred years (at least) it's hard to imagine a couple of Machines saying "ah, screw it, let's j...

Matrix Universe · 12/15/2008 20:53:22

Varied Faction conduct

mmm.. near as i can tell everyone got what you meant, that in the movies there were no factions... however.... in the movies, there were no Machine or Merovingian Operatives, and the Cypherites and EPN didnt exist. In the movies, there was...

General Discussion · 12/15/2008 20:03:57

Time frame

mmm.. nifty nugget from the past O. And yeah, I've always kinda assumed that it took some months for Zon to get back on its feet after Revolutions. I think the Critical mission scripts kind of implied that the Truce had recently begun, but...

Matrix Universe · 12/15/2008 11:52:16

Trinity, help!

Gah! I hate coming to a party late too many people to try and quote lol! Firstly, in the vein of the original post, thanks for the really awesome insights. I was unaware of the meaning of Trinity within buddhist thought, so that was a refr...

· 12/14/2008 22:47:13

How does Bullet Time work?

wow.. talk about time stretching, this thread has been puttering along for two years and is suddenly back up near the top? hehe. Anyway, some thoughts... As Coer and Gallows have already noted, humans are capable of experiencing "slow moti...

Matrix Universe · 12/14/2008 21:54:58

Wake up, Neo.

Rarebit wrote: psilody wrote: Maybe its time to truly shake things up? Break some MMO rules? The biggest one in my opinion is that leveling has to be an eternal grind. I still think thats the single biggest thing that turns people off from...

General Discussion · 12/14/2008 21:02:49

Wake up, Neo.

Thank you for the feed back Rare. lol Even if it was a little sarcastic. Seeing as I usually am, I can hardly complain

General Discussion · 12/14/2008 19:16:45

Finally! The new Sentinel is out!

yeah.. it did seem a little outdated.. but lots of hidden links. I like these little things, so I hope they will still come out, if irregularly.

General Discussion · 12/14/2008 19:12:11

Wake up, Neo.

Rarebit wrote: Signs wrote: I can certainly understand your concern. From my understanding, the New Approach has brought us what essentially amounts to fewer critical missions and far fewer events for the sake of one cinematic per update,...

General Discussion · 12/14/2008 18:30:30

[11.3] There's something I just...remembered - Recursion - 11/28/08

badkiity wrote: The initials of the locations of the path of the BIP spell a simple word. Probably a coincidence. chateau, Hel Club, Oracle's apartment (Mara), Club Kaos, Apartment 101(Eschean)... err... Choca? Chcoacka? Chomkae? err.. may...

Live Events · 12/14/2008 10:18:30

I'm The Minority

Cadsuane wrote: How many people said CR2 was the final straw? While this is a major change to the way we play, I don't think it's worth quite the amount of panic it seems to have generated. I don't know how many people said CR2 was the fin...

General Discussion · 12/14/2008 09:45:28

11.3 Machine meeting - Mon, Nov 24th, 2:00 pm, Recursion

lol *smacks forehead* well yeah, good point about my spelling. However, my point is that there are plenty of words. Somewhere in there I thought I saw excuses about how hard it is to generate a handle. For that matter, using it mispelled s...

Broadcast Depth · 11/28/2008 08:45:41

11.3 Zion meeting - Wed, Nov 26th, 2:00 pm, Vector

K so... I start all my posts that way... get used to it I too, was inititially quite dissapointed in the meeting. Like Darminian, sometimes i just want to throttle everyone for having the most Whacked out ideas about whats going on in the...

Broadcast Depth · 11/27/2008 21:05:51

11.3 Machine meeting - Mon, Nov 24th, 2:00 pm, Recursion

K.. not a mech, not at the meeting, didnt try... but... First off to at least one person out there,,, OMG! open a dictionary! ya know, like a real dictionary.. ever seen one? Like a real Oxford Unabbridged ? (see right there? Unnabridged,...

Broadcast Depth · 11/27/2008 20:45:43

CQ Rewards

Edited-doublepost

Development Roundtable · 11/17/2008 22:37:35

CQ Rewards

Endomorph wrote: psilody wrote: K.. maybe I already responded to this... Ordinarily I'd read all 20 some pages of responses, and double check but In this case its simple... NO Heavily exploitable. And besides the whole point of C(ombat)Q(u...

Development Roundtable · 11/17/2008 22:37:22

Update 64 Discussion - November 06, 2008

Lots of good points here, too many to quote em all, so il just add my two sense. First:The cinematic was pretty cool. Liked the style, and the bit of extra story along multiple fronts. Second:I lked the new quests, and I like that I can ge...

Update Discussion · 11/17/2008 21:32:13

CQ Rewards

K.. maybe I already responded to this... Ordinarily I'd read all 20 some pages of responses, and double check but In this case its simple... NO Heavily exploitable. And besides the whole point of C(ombat)Q(uantity) Points is useless braggi...

Development Roundtable · 11/04/2008 12:49:44

A New Approach

Jim78UK wrote: psilody wrote: 1/ First off, yes Rare means that AFTER the 6th, you will not be able to officially get a Yellow or Blue tag. However, until then they are taking requests (wonder how many new last minute Factions are gonna sh...

Development Roundtable · 11/01/2008 11:08:54

A New Approach

Cervacius wrote: Not to mention we know the Architect is DEFINITELY CAPABLE of lying. Architect: The function of the One is now to return to the Source, allowing a temporary dissemination of the code you carry, reinserting the prime progra...

Development Roundtable · 11/01/2008 10:47:22

[11.2.4] The Machines have surrounded the pods - Syntax - 10/9/08

((I L'd MAO... maybe if we'd have had a thermos of chicken noodle he'd have followed a little faster. Defnitely an excellent LE. I miss them already now...)) mmm... so much politics and another innocent dead. I agree it was good to see Mac...

Live Events · 10/14/2008 21:25:58

Unisex clothes?

Here it is... (Red Eye Beret, SSR Glasses, Squad Leaders, Shielded Dark Brown Leather Stape, Elite Commando Gloves, Armored Black Vash Vinyl Cargos, SSR shoes) So, yeah, if yer creative, I think you can make an outfit thats not particularl...

Development Roundtable · 10/01/2008 21:13:28

Unisex clothes?

mmm.. yeah, pretty sure we arent gonna see cross dressing. I wouldnlt call psi a "tomboy", buit i would call her a serious operative. As such, i find some of the same problem, as im not realy into the hooker skirts, and dont really like th...

Development Roundtable · 09/24/2008 21:43:07

quick mission fix

I agree with this idea, mostly because of Tsusai's observation... MAybe this isnt everyone, but my atlas is totally bugged. Half the HL's I have dont show. Fortunately, I kinda know where most of em are now, so i can kinda guess which of t...

Development Roundtable · 09/23/2008 21:23:55

CQ Points to Reputation

Umm... no. Especially since you can get CQ just by standing around doing nothing. All you have to do is be teamed with someone who IS PvPing to get CQ. And good Grief, what is it with people and changing orgs? what, is it like changing shi...

Development Roundtable · 09/22/2008 22:05:15

Shouldn't XP...IDK.. maybe... relect Experience?

So.. I want to apologize up front for the fact that this is gonna come across like a book to some people. But reading is good, and if im gonna make an argument, then d*** it, its going to be a good solid argument. -- A couple things happen...

General Discussion · 09/22/2008 21:47

[11.1.5] "Stay away from it, humans..." - Syntax - 9/15/08

Coro wrote: There was a distinct lack of an explanation as to why Zion now decides to ignore Seraph's advice. I only hope that we didn't assist in some maverick action of Colt's contrivance. ((No shot of Ookami's health bar? No shots of th...

· 09/22/2008 20:26:35

[11.1.5] "The walls of your prison" - Syntax - 9/5/08

hmmm... So many things we don't know. I hate to even speculate.... All I can say is that somebody better get hold of that BIP before she does, I dont like the idea of her getting any more power when we don't know what she intends to do.

Live Events · 09/09/2008 14:02:24

[11.1.3] "To talk of aught but chains or conquest" - Syntax - 8/21/08

For those interested, this was posted in the Syntax Next Renaissance http://forums.station.sony.com/mxo/..._id=36300024774 I would guess that there were similar meetings on the other Instances. I've said my piece in the post above. I hope...

Live Events · 08/24/2008 10:42:16

Server Problem in General?

K so all afternoon on Syntax I had Massive lag issues. I tried to log in this evening but could basically do nothing. I also noticed that now all of the server levels have dropped to low, and people are complaing about probs on Vector in t...

General Discussion · 07/23/2008 20:34

Kunoichi Bonanza! - 7/15/08

K first off.. I think this was a great event idea! However, just want to point out one thing. This has about the same basic mechanics of the Smith and Halloween events IOW, enter an area or run mish, get three NPC's one level higher than y...

Live Events · 07/16/2008 12:25:44

Droppable RP items

Natasha768 wrote: If they cost 2mil per prop, and if no one picked them up after 25mins they disappeared, this could be possible. Something to add to the base of the prop vendor list. If they cost nothing and have no timeout people will ju...

Development Roundtable · 07/02/2008 11:33:43

More ideas that don't matter.

Steelle wrote: See but thats the best part about the development roundtable part of the forum. We get to throw all these awesome ideas out there and then the community very intelligently works out how exactly we could implement something l...

Development Roundtable · 07/02/2008 11:21:35

Remove Armor Piercing tags

Hank_22 wrote: Rebalance an ability? I'm sure they're happy to remove some text from the tool tip, but changing the way abilities work? ...LOL. Uhh.. actually just a few months ago they changed the fact that Hyper-Deflect stacks with the o...

Development Roundtable · 07/02/2008 11:03:21

Remove Armor Piercing tags

I thought i saw with the recent big Gun Update that the useless "Armor Piercing" tags were going to be removed from the guns in the game. They are still on such items as the Lancet/Needler/Stinger, Chastity, The Party favor, Heirloom revol...

Development Roundtable · 06/27/2008 12:18:16

Sharpshooter and Multi-Fighting... and Cryptography.

So, on Sharpshooter, someone asked about whther there is a penalty on Free-Fire melee.. Did we ever get an answer on that? And also, yeah, whoever asked "how much is the penalty?" Id like an answer to that too.

Development Roundtable · 06/27/2008 12:09:28

Free Fire Attacks

Yeah, am personanly fine with Auto-Free-fire, even tho it works against me sometimes. Main thing to me is maximizing attacks... If im using dual subs, I REALLY dont want to have to hit Fire every 2.5 bloody secs to maintain an attack strea...

Development Roundtable · 06/27/2008 12:01:09

Droppable RP items

Going to use this as an excuse to do a link-bump Yeah in agreement.. Dropable luggs, more access to areas in game... lotsa different ways this could be accomplished. The main thing is that dropped luggs should recycle. Dont know if this is...

Development Roundtable · 06/27/2008 11:47:47

Sharpshooter and Multi-Fighting... and Cryptography.

GAH! I asked about this on Redpill rescue not a month ago and was told it did nothing. Thanks for clarifying 9mmfu! This is in fact exactly what i always thgt it did, and then i had some other people question that. To triple clarify then,...

Development Roundtable · 06/03/2008 11:09:07

The Game

So much for a bad memory

Forum Games · 05/26/2008 10:32:50

The Game

*sigh* d*mmit Zudrag and Phluff, had to drag this into some OTHER forum page, where unsuspecting innnocents like me lay in wait. "what game? What are they talking about? I guess I'lll follow the link..." GAHH! Now I'm a loser too. Course I...

Forum Games · 05/23/2008 21:52:41

Marketplace

Criingey wrote: I would say the marketplace needs a complete overhaul personally. The functionality is at best minimum. Why do items that dont sell dissapear? Why do fees work all the way up to the actual price of the item your selling it...

Development Roundtable · 05/21/2008 11:06:47

[10.1.5] "Most bluepills die only once" - Syntax - 5/9/08

((hey now, that DID look like a fun little event. Dude that guy had a SERIUOS fareaking Sniper shot! I can only do that kind of damge if someone is sitting down! Oh and uh, AHEM IC now...)) Glad to see you guys take this program down. I wo...

Live Events · 05/13/2008 21:42:25

The Problem With Hyper-Jump

LOL Hell yeah its my Abort Key! Number 1, Im not that good yet, and say i just managed to survive some long drawn out IL fight, and find myself surrounded by reds, why the hell should i stand there and get whacked? Escape is part of tactic...

Development Roundtable · 05/13/2008 21:03:05

The Problem With Hyper-Jump

Ahh... well on that last Ballak, I think you will find that the up component of cntrl Space is to accomodate the "vagueness" of the destination of a control-space jump. I.e. when you precision jump with the crosshairs, the system gets a sp...

Development Roundtable · 05/12/2008 12:42:38