The Matrix has you.
If this were not the case you would not be here, scanning these forums for word on the latest goings on within this little alcove of exploration into the strangest and most profound depths of the human psyche.
This game we play is a direct continuation of a story that challenged the very foundations of the way we think about living in this world, on all kinds of different levels, a story which will no doubt have a key place in history, as future artists contemplate, in hindsight, where the leading edge of our times could be found, in search of new insight into the future of human creativity. The Matrix series may well turn out to be one the most influential works of narrative art available in our time. For better or for worse, Matrix Online, right now, at this moment in history, is the one and only source of its continued unfolding.
The interactive medium itself is an emergent narrative and poetic technology that makes our metaphors tangible. Every time we take on the persona of our virtual avatar, we are plunged into the world of dreams, a world that influences our every thought, and thus our every action. Our actions within a virtual world influence our collective narratives and thus our very concept of the human condition. We must use this power wisely.
From what I can tell, Rarebit draws upon our constant feedback in his decisions on where he must, for his part, direct his own specific elements of the persistently emergent human narrative we call The Matrix. And thus, our actions in the game influence, in part, the future of The Matrix. And thus, our actions in the game influence, albeit in much smaller part, the future of all art, all human creativity.
I do not mean, at this juncture, to try to sit here and tell you exactly what The Matrix is. This is something you must see for yourself. All that I ask is, in our future discussions of where this game is headed, that we might put all this in the context of a much larger picture. When we discuss specific aspects of Matrix Online’s content, we will always be the blind leading the blind unless we consistently envision and keep solidly in mind the Matrix series as a whole, and it’s place in our conception of the world around us.
I must confess that, due to specific logistic issues, I haven’t played this game in several months, but this is a situation I am seeking to remedy, and as I begin to engage the depths and contours of this game once again, I seek to maintain an open dialogue about what exactly it is that we are playing, as we are playing it. For me, this is the only way to fly. It’s not just a decision; it’s a way of life.
Also, in the interest of forwarding such a discussion, I’ll just say that I’ve been with Matrix Online since the beginning, so I have a lot of reference points with which to work with, as, I am sure, do all of you. However, I am probably the single slowest leveler in the entire game, as I do not have a single level 50 character as of yet (I think Signs is in the early 40s if I remember correctly). It’s just that this is my first and only MMO, and the whole level-grind thing never really held my interest. This is also a situation I seek to remedy.
With that, I take my leave for now, leaving this discussion open-ended. Where we go from here… is a choice we all have to make.






