Even so... there must be some system in place to make sure that time does not go beyond a certain point within a particular context, even if it is more complex than the one Rarebit presents in his own interpretation. The key is that some m...
I'd like to add my own spin on the "is it always 1999 in the Matrix?" debate, and how it applies to what we're doing here. Personally, I think the "always 1999" idea is an interesting interpretation, but it does not present a complete pict...
I'd like to add my own spin on the "is it always 1999 in the Matrix?" debate. Personally, I think the "always 1999" idea is an interesting interpretation, but it does not present a complete picture. My interpretation? In terms of the films...
PS10N wrote: Megacity is a real world term which applies to two or more cities whose "urban sprawl" have met, pushing their suburbs together and eliminating any rural areas between them. Conrac has figured out exactly how many square kilom...
GamiSB wrote: Signs wrote: You're assuming you've been presented with all relevant information. It's true, the Architect knowledge relates specifically to the structure of the simulation, and the Oracle's knowledge relates to the human min...
GamiSB wrote: Signs wrote: This is what is supposed to happen. The One's code is not supposed to return in the form of another until the system is reset, but in the Matrix, as we all should know very well by now, a lot of things happen tha...
GamiSB wrote: Signs wrote: Also, I disagree that Neo's death automatically means The One cannot return. There are numerous ways one could continue the story of The One without saying "Neo didn't really die." But there aren't. In Reloaded t...
Plus, if you enjoyed Matrix Online's format (or at least the format it was intended to have), with one master storyteller directing the flow of major story arcs and massive in-game events that allow players to participate in that story, DC...
Personally, I don't play video games for the purpose of role playing, specifically. I play video games to experience interactive art. If the interactivity, plot, characters, and visual aspects are compelling enough, you will experience a n...
Villemar_MxO wrote: Aquilae wrote: Signs wrote: Still, I'm partial to DC Universe Online and The Agency, as I'll be able to play them on the PS3, they seem to have the richest story content, and they are very action-oriented. Plus, DC Univ...
Personally, I would have loved to see laser vision in the game (for the Unlimits, not players, of course), as well as all of the other wacky stuff Paul Chadwick cooked up for that story arc. It made a lot of sense to me, since the Matrix h...
It seems like there was a lot Chadwick wanted to do that just wasn't possible, in large part because it took much longer to tell the story than had been anticipated, with everything going on with the transfer to SOE.
MetaLogic wrote: GodTier wrote: Sarah Edmontons. Rarebit said something along the lines of he didn't know what the old LET wanted to do exactly with that story so he just left it alone. So, it's probably an unknown. Well that just sucks......
Still, I'm partial to DC Universe Online and The Agency, as I'll be able to play them on the PS3, they seem to have the richest story content, and they are very action-oriented. Plus, DC Universe Online has characters I already care about,...
I've seen people talk about Fallen Earth a lot on these forums, and I can't figure out why, really... it looks like pretty generic post-apocalyptic fare. Did players here just look around for the first upcoming sci-fi MMO that popped up an...
I can't say I'm all that impressed with this game. There seem to be some good ideas there, but nothing really stands out, and all the write-ups about the story content are pretty poorly written (a lot of sentence fragments and "someone sai...
I'm pretty sure there are several people trying to create mission archives. Maybe we can eventually put all of this together into one big mega-summary of Matrix Online as a whole, and then have a big council discussion to determine what pa...
Fantastic. Taking it in a more comedic direction was an interesting choice, and your love for the series really comes out in the kind of comedy you employ. I look forward to future episodes. How much further are you planning to take this,...
The bulk of this discussion should probably occur elsewhere, as it's the kind of thing that will likely have to go on for some time after these forums close, but I'm up for preliminary discussion here. I certainly have my own ideas about w...
By the way, this would ideally take place in a separate, dedicated forum and accompanying website, but I probably would not be the best person for that task, as anything I could create probably would not look so great, and I'm sure we have...
In these final days of Matrix Online and beyond, I'd like to organize an initiative to not only extensively archive the plot of of Matrix Online, which others have worked toward admirably, but to figure out where Matrix Online fits within...
Personally, I think any game that has made as many unprecedented efforts in persistent, ongoing, interactive storytelling as has Matrix Online must have an event that at least attempts to conclude that story-line in order to truly have a f...
Wouldn't it be great if Matrix Online could end with a bang in terms of a massive, innovative, spectacular, story-related event like so many we have seen throughout these few years... such as what we saw in the frantic pace of The Race for...
Getting to level 50 is easy? That's news to me! I guess I'm just not doing it right, which probably comes from being new to MMOs when I started this one. In all seriousness though, I completely agree that filling the level-grind with more...
(Hah, that's funny. I recently sang Bob Dylan's Blowin' in the Wind with the congregation of a Unitarian Universalist church.) As far as the previous structure of Live Events is concerned (the small daily events, that is), while I enjoyed...
The direction of the wind is only one facet of a larger climate, and one's interpretation of the climate's directionality has a lot to do with one's outlook. ...Over-extended metaphors for the win.
Villemar_MxO wrote: I see what you're saying and hate to burst your optimism bubble but it appears you have returned back into the Matrix a day late and a dollar short. Things are what they are, and believe me every idea under the sun, esp...
Rarebit wrote: In terms of how quickly we are advancing through the story outline, the plot is still going at the same speed as before. The number of missions or events per update doesn't necessarily (in this case, it doesn't) affect the p...
I think it's also important to keep things in perspective. When Matrix Online started, there was a good stretch of time without any events, or much story content. There were a few secret meetings with major characters like Niobe and Agent...
I think it's also important to keep things in perspective. When Matrix Online started, there was a good stretch of time without any events, or much story content. There were a few secret meetings with major characters like Niobe and Agent...