Rarebit wrote:
Those of you reading this, who follow the forums closely, also tend to be those who have most assiduously followed the daily events and weekly missions, and are perhaps the most strongly affected by these changes. While I cannot hope to replace perfectly the types of content you've seen in the past, I'll at least try to describe briefly the two main reasons why I believe this change is both necessary, and the right thing to do for the overall health of the game.
If you read the forums, you've probably read this passage from Rarebit.
I'm one of those people, described by Rarebit. Contrary to popular belief, I really only played the game to interact with the story. I've done a lot of things in the past, but I've always been a fan of the Matrix storyline. Of course, since the continuation of the story was using the medium of an MMO, I was drawn to it.
The fact that this game had Live Events every week-day seperated this game from the others. If I wanted to sit at my computer and grind quests all day by myself there's 15 other MMOs to do that. I just wanted the story, and while not every Live Event was perfect, just interacting with the Storyline characters was enough to keep me paying $15 a month; to see the storyline unfold.
It seems now since this "New Approach" everything is a shadow of its former-self. We still have LESIG supposedly, but why bother communicating with them, because they're no longer outlets of information anymore. Apparently, there are rare "ghost" LEs that occur every once and a while during a blue moon. Now we have "Org Meetings" which are just Q&A sessions that all end in, "That information is classified.." and "Server Parties" which honestly are boring as all get-out. Of course the cinematics have returned, but no offense to Rarebit, I would rather have the old system back than these cinematics. They're great, don't get me wrong, but they only reinforce the fact that the only 'story progression' we're getting is every 6 weeks along with more clothes or something.
It just seems that Rarebit is striving to make this game more like a "quest grinding MMO with content" where'd you have something to go do if there was no live event, but let's not kid ourselves. The Matrix Online has never been a game where everyone would PvE at level 50. It was either RP, PvP, or when the occasional patch came out everyone would PvE for the small amount of new items. In the mean time (which was the majority of the time) we would have story-continuing Live Events/Missions that would tide us over.
When I mean "us" I guess I mean the "minority" of players who played this game for the story, and not the items or new constructs. I didn't mind the various drawbacks there was to keep up the old-system that produced a thriving storyline (albeit the twists and turns its had), but if the Live Events are gone, then I suppose I'm gone.
"Second."















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