Not sure who this Revxzfxdfzcxz guy is, but he's bumping a thread that was made well before Pacification Zones were introduced to Vector. If people want to duel badly enough on Vector, there are pacification zones to do it at.
Sixerz wrote: Iovai wrote: ((Where was the Zion Zerg? Lawl.)) ... Well, that was... useful. Really doesnt exist on Vector too much anymore ((Well for PvP it doesn't, I suppose. But when there's a Zion event, dozens and dozens of them are o...
mantra777, this should work: WR_MatrixView_Min_T = 99999999.0 WR_MatrixView_Max_T = 99999999.0 Strykre, insanely good GFX settings aren't my area of expertise, as I'm running a near 5-year old machine -_-;. I recommend you PM one of the ba...
Wow. I just went through her posts, and indeed almost all of them have been erased. I can only remember some that would have been even close to iffy on violating TOS or inappropriate, simply deleting them all is what I would consider... ab...
If you want to turn off that annoying Crash Reporter prompt, add this to your useropts: EnableCrashDumpUploads = 0 If you don't even want your client to generate the .dmp files, add this (instead/as well). EnableShutdownCrashDumps = 0 If y...
It was doable to 1v1 a 50 at 42 in CR1 with MA if he didn't know what he was doing, but a level 30... hmm. If he had no Viral Deflection I suppose, it would have been doable at ~33, that's when Tengu became soloable with Arbalest, and he w...
In our eyes, the Merovingian operatives are enemies of the System; unless a higher threat or purpose is imminent such as working together to defeat the Unlimits or Agent Smith, then we should at least be working towards that end, that is,...
My definition of "holier than thou" attitude is when people get on soapboxes and pretend that they're members of the dev team and start DECLARING what is and isn't an exploit. That's not your call to make. It would be simple enough to turn...
Perhaps it would be if you were on the dev team NT, but the devs have said that they intend to leave emotes as-is. That implies that they DON'T see the present application as exploiting. Now whose word should we listen to...
Just letting people know what's been going on, since I guess people aren't aware of what Brewko's been up to. I think it's great that he's decided to take some time from what I'd guess is a busy schedule to hold fun mini-events with the pl...
It's still easy to get away from people chasing you in this way by not jumping the full Ctrl+Space distance and then going perpendicular to that path of travel once you land, which will screw up the emote's direction once that person lands...
DN1 has already seen a lot of new activity under you Raijinn; I was skeptical at first about the staff change announcement, but you've done a great job so far.
Renzouken wrote: Are the old Pug's Gloves still around? Yeah, if you looted the old pairs before the patch they still work and are not grandfathered. I have 4 pairs or so that work pretty well.. nice catch
Spies can beat hackers only if they get lucky, or if the hacker is inexperienced or allows the fight to be dictated by the spy. If the spy keeps out of interlock and resorts to pure free fire, then he has a chance (although, with Destroy R...
Yeah, just spell out the plotline for us basically... /sigh. I barely play 5 hours a week these days, and honestly, what's there to do? Abilities are broken, most all events are uber early for some reason, and the storyline is revealed wee...
The concealment countermeasure tool works fine Renesis, the problem lies in the ability Disguise itself. Try activating a disguise and unloading the ability. It's nice for faction movies.. (x_X) but not so much for PvP...
I'd try running a full system check.. your packmaps may be corrupted somehow. Just as a trick, though, try renaming your /mxo/profiles/[stationname] folder to something else and logging to see if the .cfg files are messing with your UI at...
The state specials turning off is a separate thing that's been around since like the start of CR2. What's happened in this patch is completely different, abilities of all types are affected and turn off seemingly at random :\
Inside the vessel, the air was slightly warmer. Storms raged outside and rattled the hovercraft's frame, shaking the antennae and causing the decks to creak. A single lantern flickered down a narrow corridor, illuminating the metal walls....
It seems that the timer bug from early Live has been fixed. I wish they'd put these things in the Patch Notes... first the /invoke exploit, now this one.. posting that things that need to be fixed are fixed only shows that the dev team is...
((Thanks, Riac. This is certainly a struggle for me -- I'm not by any means a writer, and have never done anything like this before. Glad to see someone's enjoying it.))
He knew the time, but twilight was not the right word to describe his surroundings. High above the crag, firmament shifted with fury. The disparate clouds of ash and smoke clashed into each other like warring chariots. Their violent collis...
This doesn't work for me at all. I had Ctrl + F mapped to /face prior to the patch.. but even when I remove that keybind and restart, I still experience no change in effects when I hit Ctrl + F.
If you were there for testing early CR2 on QA, you'd remember that in the beginning NPCs kicked players' butts. To solve this issue a tier system of resistances was set up, described in this post: HCFrog wrote: Short story: we've changed i...
Systematica told me to buy an org key because that's where we'd be meeting from now on... so I went and bought one for 100 mil. Then she found out that wouldn't work, and changed the plans... so I now have a nice expensive 100 million pape...
The trick I usually use when stuck at loading char - log onto another server, log out, try Vector again - isn't working. Odd... /shrug. Guess I'll have to work on this term paper after all.
There are "invisible walls" that I experience this a lot in... first and foremost at Mara NW where the navmesh has that strange boundary in it between the sidewalk and the road, but also at Center Park East. I've never noticed it on the br...