I say if the flit guns are going to be enabled for this, DO NOT give them out again, except to people who where around for the event in the first place. Allowing anyone to get the flit gun again will ruin it's historic vet value. It's been...
This "quest" if you will call it that... is too bloody *CENSORED* repetitive. Yeah I can understand one big guy to take down. That's good. But come on, 2100 kills for one bloody item. Add in a mission or something that can help you earn so...
I can't stress how flawed this idea is. 1. We have a team size of 6. Now... couple this with #2 2. In PVP or any event members of a team are likely to be spread out, and not in close quarters of each other. 3. Keep in mind the people use a...
I love the positive feed back. Ironically I thought of this *poop* while driving to work while thinking how to store CD's in my van... don't ask... Indeed the sims must have a timer on them to prevent immediate re-use. I suggest using the...
For those of us that use coder, we now have all the sim types available to us... however we are plaqued... as we cannot control what sim is created... A solution: Transform the Sim abilities into a true coder ability... in the same way abi...
We still have that bug where the coding screen will often appear, and then disappear when trying to code an item. It often works fine on the second attempt. This one as been around for almost a year now...
Just a friendly reminder to any dev type that might read this... We have a bunch of folks wanting to try the game... but no trial keys to give them.... We need a trial system that is constantly going on...
I thought someone said it was because of a hole in the map in that area... However the server failover thing sounds more likely. Is there not a log for failover tracking?
Counter Strike avoids this issue, by simply renaming the gun to something... different. However if you visit the Magnum Research home page and dig around some. They mention games/movies, etc. that use their gun. Of the games listed is Coun...
You can cancel coding by trying to move. As far as typing... there are a few ways to do it... but it should be allowed in the first bloody place... so...
Perhaps this thread's constant return from the dead means something... You know... like... How the skill should either be made useful, converted, or removed... Naaaahh...
This is one of my favorite uses for the proxy. Make it kill guys while I code, or decomp items. I use it on all my low level chars, first I go and kill a few myself to get my inventory nice and full. Then I grab the sim, set it to kill and...
Who rigs every Oscar night... who keeps trying to introduce the metric system... We do... We do.... ------------------------------------------ Join the faction that keeps everyone sane... or at least attempts to... The Daemon Contingency!...
Ok, so I am going through checking the posts on DN1, and I see that I was still the last person to post in this section.... ALMOST A MONTH AGO! In addition I also noticed... well it's bloody obvious... that almost no one uses coder... I us...
Need some questions answered: 1. Do all three fight at the same time, IE basically a pvp fight 2. Will the fight be monitored for cheats/sploiters (because we refuse to partake otherwise) 3. Is this broken up into level sections or just st...
A new area of the city would be nice, but then again there are a few areas of the city I think need work... like around Hampton green. Something isn't right about that part of the map... always high lag on recursion... I think it is simply...
I've brought it up a few times as well... Sim's need better AI... however the dev's have mentioned that won't be done (and I think they won't either for a long time). At least we got in the different types of sims now... hopefully we will...
9mmfu wrote: Hrmm I see many folks are talking about this. I can safely say that it was NOT our intention to nerf xp if the issue is indeed present. I will look into it. It's been a patch or two ago for me... I never get to run with my alt...
10011 wrote: Like I said in the Ask Dev thread, I forsee people being frustrated that they keep getting an MA sim when they really want a Rifle sim. I'm having a bit of that frustration right now... I want a pistol sim atm, but I keep gett...
Same problems here... all my characters on recursion are stuck at "Loading Character" I get no error messages. Syntax chars work for me at the moment, but I have not logged off of them and back on. Will do a /ccr to report the problem.
[TGS wrote: Procurator] Rarebit wrote: Apparently the UI ids were hardcoded in a fixed array for the tutorial, so updating UI anywhere else in the game could break the tutorial. =P The original developers really didn't program the game wit...
Actually the puzzle mission type was not intended to constantly change, simple create two or three variants of the same mission, and selecting that mission would randomly pick one of them. As time goes on more variants could be added. I kn...
There is another factor I didn't think of in regards to time, and of course it is an unknown for us... Adding mission types to the mission/contact screen. That's the only wild card I can think of. This should also classify as a "small" or...
Silly Nublets... Walrus is doing some smoke and mirrors here... tells you all about this "Awesome" new feature... and drops a hint... of a not so awesome feature... He distracts you from thinking of awesome things... he is ninja... hell he...
There is a rumor that Seraph can only be beaten by Data Miner... but well... you know... Data Miner ownz all so it might be a sploit. Seriously... the NPC is way higher than you, if you solo him you would use alot of pills... then there is...
Interesting idea Ironza... sounds like a modified Party Crasher... might be harder to code though because for yours to work a trigger would have to happen when the player enters a room, that could happen before they kill the target... Now...
Walrus wrote: Fight the system? Last I checked, I was part of the system. NOOOOOOoooOOooOOooOOoo! They have corrupted the Walrus... someone get the debugger, virus scanner, and the duct tape... yes duct tape fixes everything... I always lo...
Walrus wrote: Okay, folks. Let's relax a minute, here. The faction name does technically violate the naming policy, which can be found here: http://help.station.sony.com/cgi...faqid=16279 So, when the name was brought to CS attention, they...
Here is something that should be fairly easy to implement, and creates a little bit of extra content for all levels of players. New Mission Types! Missions can be (or at least I think) copied over to other orgs and adjusted with org specif...
You want some fun? Tired of the same old faction? Looking for something different... Then come on down to TDC... at TDC we have Machines, Zionists, and the oh so rare Mervs... Our insane deals on fun, cool people, and general "awesome" wil...
I think the MXO pumpkin brought the ownage to the others... The SOE one, I was like: "Where the hell is the SOE... Oh... that kinda looks like... and that might be a... hmm..." You might fix the problem with your glow sticks with small cut...
[root::2006.10.26]$ Paranormal Activity # # Incoming Transmission # # Broadcast Depth # # LiquidZ // HvCFT Oyuban # # RELAY Initialized - All Operatives In light of the recent... for lack of a better word... Zombie outbreak in the city. I...
Erace wrote: too bad there only restricted to Camon and Mannsdale... Are you crazy? These things are like a plaque at Camon C... you leave IL and immediately re-enter it to fight more of the horde... IS THERE NO END TO THE HORROR!
I know I am not supposed to post here either... but the link was busted... going to a test site. Correct Link: 2006 Halloween Masquerade (Mods feel free to delete this post if need be)
Electrify wrote: I would not like you to bring ownage to my house. That would certainly be disastrous. How about you take pictures of the ownage at your house, and then I can look at the ownage at my leisure? Deal? After carefully reviewin...
A more variety of missions is good. I do remember one... if not several devs saying that they avoid tinkering with the mission system because of how finicky it is. But of course one day they will do it, I think they are just focusing on ex...
[root::2006.10.13]$ Balance # # Broadcast Depth # # Incoming Transmission # # LiquidZ // HvCFT Oyuban # # RELAY Initialized - DN1 It's all about balance, and that's what we maintain. But you ask... what balance? The balance is the thing th...
I think we have seen the sims in the Live Even thread that the Unlimit has been spawning... Karate Sims, Handgun sims, and who knows the future... So if these sims can be spawned... that would mean that they COULD be implemented... But the...
Well the point is giving us the option to have sims that use Karate moves instead of Akido. What could be done is like the hacker, coder, ravager, and vector skills is that if you load up Sim 5.0 you end up loading several skills. For exam...
Hackers definately need a few base points of accuracy more than what they have now. It still seems to be that hackers must put on clothes to increase vir accuracy just to hit a reasonable number of times, while an MA can get away with next...
Dr5mith wrote: Bug #1: on vector the hallways missions wont run for any org....Nice!!!1 Update: cin works....OMG..... no crits either I can verify that this behavior also happens on recursion to all three orgs... no white halls. Operator j...
Whiskey Tango Foxtrot Level 9... I was reading that little event with the Unlimit that spawned... Get this... Karate sims?!? We can only create these lowly Akido sims who often simply shoot their rifles... so does this mean we are getting...
Join TDC, and get all the sims... any time you want. And yes, this Friday patching... very bold move... I think someone is going to be working Saturday... or at least on call.
Wendigo wrote: The "NPCs on a stroll" bug is particularly annoying, especially on a mission where you need to kill them all. If you can't be bothered to start the mission over, here's a tip: Try going to the coordinates 0,0,0 on the map by...