[6.1.1] He is to be apprehended, but not damaged - Recursion - 10/9/06

15 posts · 2006-10-10 20:29:50 to 2006-10-11 14:18:54

#36300069307 10/10/2006 20:29:50 [6.1.1] He is to be apprehended, but not damaged - Recursion - 10/9/06

Operatives,

A network trace of an anonymously posted message pointed to a probable location for the elusive Unlimit soldier, Meillak, who claims to possess information concerning Anome's past, apparently provided by another Unlimit, Caboclo, who Anome recently mutilated, perhaps terminally, for undue curiosity. The System thanks operatives Tefnut, Xboxster, and Symmetric for arranging the briefing session for this operation.

Following the briefing, operatives located and surrounded Meillak in Morrell. He was willing to talk, but not to surrender himself, and responded to questions with cryptic remarks. The possible meaning of these remarks is currently under analysis. When given an ultimatum to surrender himself for questioning, Meillak responded by causing a large number of hostile simulacra to appear. A battle ensued, during which Meillak escaped, disappearing from our scanners.

All operatives are directed to report any new intelligence concerning Meillak or Caboclo to their commanding officers immediately. He is considered extremely dangerous, but we repeat, he is not to be harmed.

Efficiently,

Agent Gray

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#36300069309 10/10/2006 20:35:52 Re:[6.1.1] He is to be apprehended, but not damaged - Recursion - 10/9/06
It's so cute when you kids work together.

~V
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#36300069315 10/10/2006 20:48:48 Re:[6.1.1] He is to be apprehended, but not damaged - Recursion - 10/9/06
Great event and i see my shiny little alt GhostPimp with his new FM-1500 SMILEY
Photobucket
#36300069317 10/10/2006 20:55:33 Re:[6.1.1] He is to be apprehended, but not damaged - Recursion - 10/9/06

Interesting...

"Caboclo was a valuable lesson"

It's no wonder the Unlimits are so 'tight-lipped' about everything...

#36300069319 10/10/2006 20:57:51 Re:[6.1.1] He is to be apprehended, but not damaged - Recursion - 10/9/06
Handgun Simulacrums? they should of been called Zerg Simulacrums by the look of the picture
#36300069333 10/10/2006 21:17:03 Re:[6.1.1] He is to be apprehended, but not damaged - Recursion - 10/9/06
Meillak seems like a meanie =)

#36300069391 10/11/2006 00:50:49 Re:[6.1.1] He is to be apprehended, but not damaged - Recursion - 10/9/06
Meillak seems determined not to say anything...
#36300069399 10/11/2006 01:15:24 Re:[6.1.1] He is to be apprehended, but not damaged - Recursion - 10/9/06
Night Trace got pwnt SMILEY


#36300069406 10/11/2006 01:25:26 Re:[6.1.1] He is to be apprehended, but not damaged - Recursion - 10/9/06

Man, he mus tbe one hell of a Simulacrum Coder. SMILEY

Laters

#36300069460 10/11/2006 03:44:05 Re:[6.1.1] He is to be apprehended, but not damaged - Recursion - 10/9/06
That was great. Meillek's a nub though
The Collective 5 Years
#36300069462 10/11/2006 03:47:29 Re:[6.1.1] He is to be apprehended, but not damaged - Recursion - 10/9/06
<3 Org Events.
#36300069483 10/11/2006 04:21:16 Re:[6.1.1] He is to be apprehended, but not damaged - Recursion - 10/9/06
.
#36300069677 10/11/2006 10:25:35 Re:[6.1.1] He is to be apprehended, but not damaged - Recursion - 10/9/06
First Karate sims... now Handgun sims...

Does this mean at some point we will get to make these super awesome critters with coder =)
#36300069812 10/11/2006 13:47:57 Re:[6.1.1] He is to be apprehended, but not damaged - Recursion - 10/9/06
It is unprosperous that I was not in the area... My skills with interrogation may have been exercised well; I might have been able to confer with Meillak more uncomplicatedly.
#36300069838 10/11/2006 14:18:54 Re:[6.1.1] He is to be apprehended, but not damaged - Recursion - 10/9/06
Aquatium. wrote:
Meillak seems determined not to say anything...
Does Zion pay you to point out the obvious for them? SMILEY