Update 47 Discussion Thread

88 posts · 2006-10-04 16:36:22 to 2006-10-15 22:31:32

#36300064293 10/04/2006 16:36:22 Update 47 Discussion Thread
This thread is for discussing Update 47, scheduled to release Friday, October 6, 2006.
#36300064295 10/04/2006 16:39:00 Re:Update 47 Discussion Thread
1st
#36300064300 10/04/2006 16:42:51 Re:Update 47 Discussion Thread
some of those updates look pretty nice.  archive item drops increased THANK GOD,  too bad this wasn't done when i was farming SMILEY
#36300064304 10/04/2006 16:45:34 Re:Update 47 Discussion Thread
Thank you so much for fixing the antibiotic stacking exploit.
#36300064327 10/04/2006 17:04:05 Re:Update 47 Discussion Thread
What Symm said. Also thanks for the phat lewt on the Unlimits SMILEY I knew being able to solo a 60 with Rifleman in interlock would pay off.

About the rep, are those of us who have negative rep in the org we're in now *CENSORED* over, or are we going to stay the same, just with the incentive of grinding rep if we ever want to switch factions of the same org?
#36300064344 10/04/2006 17:13:39 Re:Update 47 Discussion Thread

We could swear it's a little brighter and greener around the city than it used to be.

Is that literal?

#36300064362 10/04/2006 17:26:17 Re:Update 47 Discussion Thread
So, what, Unlimits now spawn for noobies too or something?

Too bad a certain exploit wasn't fixed. Oh wellz, more time for me to TOTALLY USE IT WHEEEE! ;) :O XD
(Yes, I'm aware that it takes longer than a week to fix a sploit, that's my way of asking how long it'll take to fix it)
#36300064365 10/04/2006 17:28:21 Re:Update 47 Discussion Thread
must fix exploiting npc bug... NOW!
#36300064393 10/04/2006 17:49:25 Re:Update 47 Discussion Thread
No quest? SMILEY
#36300064413 10/04/2006 18:25:36 Re:Update 47 Discussion Thread

 "Patch Daemons now cast buffs as well as heals." - Right on! I thank you, my Daemons Thank you.

"Bug causing Delete Upgrade Abilities to only remove parts of a target's enhancements has been fixed. (All of a buff's effects are now cleared when Delete Upgrade is used successfully.)" - *Grins* Oh yea, about time. I know i use these Abilities alot. I have worked them and kept them on my Loads Hopeing the day would come when the bug would be fixed. Now its Go TIME!

April "Endee" Vega

Utility Master/Aikido Grandmaster/Corpsman 

#36300064471 10/04/2006 20:39:44 Re:Update 47 Discussion Thread
"Also, the gray laptops are no longer floating, and laptops no longer have ghostly green screen letters emerging from their keyboard."

About time! Haha... Very nice notes. I look forward to the patch.

Roukan, you really must tell me how you were able to solo a level 60 Unlimit with Rifleman in Interlock... I can... Repay the favor. /invoke Photoshop CS2
#36300064480 10/04/2006 21:17:51 Re:Update 47 Discussion Thread

Walrus says:

  • "Unique NPCs (Ookami, Morpheus, Argon, etc) now have consistent character levels. "

Morpheus? How can a dead man(mhrip) have a level?

O.O

#36300064481 10/04/2006 21:21:12 Re:Update 47 Discussion Thread
Morpheus still appears in Archive Missions, so don't go getting your hopes up. 

Wheee! Morpheus is coming back!!
#36300064550 10/05/2006 00:09:20 Re:Update 47 Discussion Thread
Walrus, you forgot a couple of important updates. Let me remind you of them... SMILEY

  • Find Weakness now activates correctly just like it's sister abilities (Firearms Skill, MA Prowness).
  • Boxers are now available in game! Thanks Mave for the awesome suggestion.
  • Male RSI clothing inventory slots has been revamped. Male RSIs now have a clothing slot similar to Stockings slot on Female RSIs. Those new clothing slots will hold Boxers instead.
  • Stockings and Boxers also have Enhanced/Armored/Shielded versions as well.
Other than that, good show.

Please Walrus? Do I have to get my license plate on my car to read MXOBXRS to prove I'm serious?
#36300064581 10/05/2006 03:04:45 Re:Update 47 Discussion Thread
Mave wrote:
Walrus, you forgot a couple of important updates. Let me remind you of them... SMILEY

  • Find Weakness now activates correctly just like it's sister abilities (Firearms Skill, MA Prowness).
  • Boxers are now available in game! Thanks Mave for the awesome suggestion.
  • Male RSI clothing inventory slots has been revamped. Male RSIs now have a clothing slot similar to Stockings slot on Female RSIs. Those new clothing slots will hold Boxers instead.
  • Stockings and Boxers also have Enhanced/Armored/Shielded versions as well.
Other than that, good show.

Please Walrus? Do I have to get my license plate on my car to read MXOBXRS to prove I'm serious?
Right On Mave!


Anyway I guess its an ok patch......I mean like theres some  nice fixes but didnt you promise something specail? Unless it was the laptops then PAH
#36300064587 10/05/2006 03:18:27 Re:Update 47 Discussion Thread
I reckon 27th October might see another patch SMILEY, just my guess
#36300064649 10/05/2006 04:42:27 Re:Update 47 Discussion Thread
should the patch not be out on thursday ? or was it delayed for some reason

and shouldnt it read either

Thursday the 5th

or Friday the 6th of october
#36300064689 10/05/2006 05:48:48 Re:Update 47 Discussion Thread
Anamodiel wrote:
No quest? SMILEY
what was the new quest system?
#36300064745 10/05/2006 08:01:57 Re:Update 47 Discussion Thread
wooooot, no Org hopping, cheeer!!
#36300064801 10/05/2006 09:33:00 Re:Update 47 Discussion Thread

I really dont think theres anything really special in that. 

and when is this quest system going to be unveiled i thought it would have been in the last update and definatly in this one. 

#36300064872 10/05/2006 11:35:42 Re:Update 47 Discussion Thread
Very nice looking patch, let's just hope it holds up over the weekend. SMILEY

Looking forward to increased Construct drops. Some of them prior to this are starting to get hard to find without paying a lot of $Info. I also wonder what kind of nice loot these Unlimits will drop, too.

ps > Will players be able to obtain an Agent gun?
#36300064884 10/05/2006 11:48:22 Re:Update 47 Discussion Thread

Roukan - The rep changes only occur if you "join" a crew of a different Org than you woudl be normally flagged for. If you have positive rep Zion but are in a merv crew your rep will only change if you leave and rejoin a crew belonging to a faction that opposes Zion in this example.

I believe the System FM 1500 is a Agent only weapon but then Rarebit may do otherwise at his discretion.

#36300064911 10/05/2006 12:34:19 Re:Update 47 Discussion Thread
Sounds like a great update. Really like the better drop rates that were added. Thx fellas.
#36300064943 10/05/2006 13:38:34 Re:Update 47 Discussion Thread
Org-Construct Training Simulacra
The org-specific White Hallway missions now include combat training simulacra. Activate the marked computer in the area to spawn the simulacra. The simulacra are very powerful, so be careful!


Does this mean ALL orgs get the sim tommarrow? I thought they said ONLY Zion would get first. If were all getting them then I am very pleased.

Also nice to hear Reactors will drop something decent hopefully theyll be worth farming now. Good idea this should have been done long ago like when corrupted were spawning.

No Anti-biotic stack is great too!!!!

great news on increased construct drops as well!!!!!!

sounds like an awesome patch
#36300064945 10/05/2006 13:41:20 Re:Update 47 Discussion Thread

Does this mean ALL orgs get the sim tommarrow?


Yes.
#36300064947 10/05/2006 13:42:28 Re:Update 47 Discussion Thread
1:120... That was an insane drop rate.
#36300065038 10/05/2006 15:06:55 Re:Update 47 Discussion Thread
Catch2two wrote:
1:120... That was an insane drop rate.

Not really however it should be noted that both the male and female version each had a 1:120 drop rate.
#36300065042 10/05/2006 15:11:42 Re:Update 47 Discussion Thread
The drop changes are staying permanant?
#36300065053 10/05/2006 15:25:52 Re:Update 47 Discussion Thread
No Roukan I was just stating what they were before Rarebit changed them.
#36300065069 10/05/2006 15:42:30 Re:Update 47 Discussion Thread
Err no. I mean are these new drop rates (1/30) permanant?
#36300065250 10/05/2006 22:56:29 Re:Update 47 Discussion Thread

1/30 SMILEY Wow SMILEY

Laters

#36300065302 10/06/2006 01:11:52 Re:Update 47 Discussion Thread

1/30 = less value for them, lol i seen people ith like 15 Sakura masks in there inventory. Guess there gonna end up being sold for like £30mill Ooo in a few weeks time

#36300065333 10/06/2006 02:02:40 Re:Update 47 Discussion Thread
deviljonny wrote:
wooooot, no Org hopping, cheeer!!

quick turn riac mech ! do it do it now ! AND U BETTER HOPE I DONT DROP TAG !
#36300065370 10/06/2006 03:49:38 Re:Update 47 Discussion Thread

nvm

/cheers

#36300065396 10/06/2006 04:23:23 Re:Update 47 Discussion Thread
So who wants to take guesses on what new exploits/bugs are gonna come of the patch?
#36300065436 10/06/2006 05:01:34 Re:Update 47 Discussion Thread
Bug #1: on vector the hallways missions wont run for any org....Nice!!!1 SMILEY



Update:
cin works....OMG.....
no crits either
#36300065441 10/06/2006 05:04:22 Re:Update 47 Discussion Thread
Dr5mith wrote:
Bug #1: on vector the hallways missions wont run for any org....Nice!!!1 SMILEY
No, not a single mission will run.
None of them.
Not even the normal ones.
#36300065483 10/06/2006 05:38:24 Re:Update 47 Discussion Thread
Dr5mith wrote:
Bug #1: on vector the hallways missions wont run for any org....Nice!!!1 SMILEY



Update:
cin works....OMG.....
no crits either
I can verify that this behavior also happens on recursion to all three orgs... no white halls.

Operator just says "My connection is freaking out".
Afterwards you get a quick message "Mission System Error"

Other missions seem to be working fine though.
#36300065489 10/06/2006 05:42:28 Re:Update 47 Discussion Thread

Just to confirm, hallways don't work for me in richland, nor do the normal missions or archive ones. Allthough missions seem to work in international so far

Guess you guys programmed it all wrong yet again...sigh

Do you guys not test the game before you release the patch? It's a logical step...tsk tsk

One day you lot might get it right. There maybe hope for us all.

#36300065530 10/06/2006 06:18:21 Re:Update 47 Discussion Thread
QA needs to set their server system up *exactly* the same as the live one. That is all.
#36300065531 10/06/2006 06:19:39 Re:Update 47 Discussion Thread
+1

I'm tempted to make a post after each update of new bugs introduced, and bugs/exploits still not fixed. Because I'm just sick and tired of this consistant situation update after update.

This month, new bugs introduced:

Missions do not work in richland.
Upgrades seem to just disappear randomly, for instance, for me, the Duelist upgrade and other buffs I had running during a duel.

I'm not sure if the MKT exploits have been fixed, wouldn't be surprised if they haven't.

Absolutely hopeless.

#36300065534 10/06/2006 06:32:37 Re:Update 47 Discussion Thread

Ad primum:

Zion has lost Assassination missions (in ANY district). Do we have become pacifist or something?

 Ad secundum:

An awesome idea making the Patch Daemon a fullscale patcher. But its buffs simply vanish if the daemon dies!

Worst regards
An angry Manua

#36300065535 10/06/2006 06:33:30 Re:Update 47 Discussion Thread
Can we get ANY input from a dev on a wot MIGHT happen to rectify the situation.

I mean i cant even grind my lowbie atm  SMILEY

No use even farming in case of a roll back so pls..can we get a sense of what might go one?

Thanks,
 Doc
#36300065537 10/06/2006 06:35:09 Re:Update 47 Discussion Thread
Update: Ok archive don't work in any district whatsoever, not just Richland. More to come no doubt!
#36300065562 10/06/2006 07:10:44 Re:Update 47 Discussion Thread
roll back the slums/barrens rebundle cause its messin up mish in richland, downtown missiosn work but I have assassination mish missing from the list... No archive mish works...or the key... and that was a really really f'ed up cinematic my arms hurt. I would say if the sims work or nto but cant get there to check.
#36300065603 10/06/2006 07:52:49 Re:Update 47 Discussion Thread
Machine Assassination missions do not seem to be working in any district (at least for me).
#36300065607 10/06/2006 07:55:22 Re:Update 47 Discussion Thread
LOUD NOISES!!!!
#36300065612 10/06/2006 08:02:43 Re:Update 47 Discussion Thread

No Assassinations (full stop)

Other missions work only in either DT or INT

New Archives don't work

No halls work

Unfortunately I see no difference in colour

I don't think the unlimit spawns work either

The Agents do work, love the 1500 Walrus.

You did say that re-coding an entire area was difficult, so I'm understanding the issues

#36300065624 10/06/2006 08:16:01 Re:Update 47 Discussion Thread

If they roll it back, and I haven't dl'd the patch, does that mean I gotta dl both the patch and the rollback?

Anybody been through this before that can tell me?

#36300065651 10/06/2006 08:47:38 Re:Update 47 Discussion Thread
Assassination and Courier missions are not available from the mission selection menu, other than that everything seems to be working ok thus far.