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eval

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Fallout - Discussion Thread

odj wrote: Ballak wrote: If I had a Bulletproof Monk Poster every time I heard the phrase, "Interesting..." http://tinyurl.com/5jxrxw Oh thank goodness that link wasn't that monstrosity. Also, Hmm interesting time will tell congrats nice r...

Player Events · 11/13/2008 15:57:25

Update 64 Discussion - November 06, 2008

cloudwolf wrote: Yeah but from a design standpoint it's just a little weird. It's hardly a complaint. More of an observation. Oh, I don't want to get started on the design of most of the low-level content in this game. :X

Update Discussion · 11/13/2008 15:14:19

Update 64 Discussion - November 06, 2008

cloudwolf wrote: Vinia wrote: Shame that, if you've done the Chessman missions to get the Industrial Gloves, it makes Jack's collector item pretty pointless unless your looking for a different look. Although when you consider that the perc...

Update Discussion · 11/13/2008 15:06:35

The Black Code - Zion

ty MINEZ for the invite!

Crew and Faction Recruiting - Syntax · 11/13/2008 11:44:29

11.3 missions logs/summaries/screenshots (all orgs)

FrozenFyre wrote: Thanks a lot for the guys - I would just ask if there's any chance of screenshots, that would serve to increase the awesomnity of this thread - I'd particularly be interested to see if Veil appears as she does in the cine...

Missions and Storyline · 11/13/2008 10:26:03

11.3 Machine meeting - Mon, Nov 24th, 2:00 pm, Recursion

omg I'm going to show up on a level 4!!11 I was just wondering today about when we'd have those org meetings. I hope very much it'll not be a huge *SILLY GROUP OF PEOPLE* like the old LET meetings were.

Broadcast Depth · 11/12/2008 18:12:05

New Construct

Another Construct? Too soon, imo. I'd like to see the rest of the city filled out a bit more before more constructs that are used for 6 weeks then go largely unused get made again.

Development Roundtable · 11/12/2008 15:18:05

QWOP

Running's never been so difficult. am i doin it rite After resorting to scuttling around like a crab. Poor QWOP.

Off-Topic Discussion · 11/12/2008 12:24:04

11.3 missions logs/summaries/screenshots (all orgs)

Merovingian 11.3.3 Empty Vessel Flood: Time to leave half-measures behind, operative. There's only one place left where we stand a reasonable chance of finding out what the Oligarchs would have been doing with the android we captured, and...

Missions and Storyline · 11/11/2008 19:08:08

11.3 missions logs/summaries/screenshots (all orgs)

Merovingian 11.3.2 The Mechanical Man Flood: I suppose you know that the General's flying octopi fished an android body out of a wrecked fighter craft that they came across on the way back from their disastrous misadventure in the Machine...

Missions and Storyline · 11/11/2008 18:37:13

11.3 missions logs/summaries/screenshots (all orgs)

Merovingian 11.3.1 Mismanagement Flood: Hmph. That Danielle Wright woman has taken herself and her annoying override codes into Hampton Green; still after the biological interface program she forced the Merovingian to release into the syst...

Missions and Storyline · 11/11/2008 18:10:38

11.3 missions logs/summaries/screenshots (all orgs)

Machine 11.3.3: Severance Agent Gray: Operative, indications are that Danielle Wright believes herself to be very close to capturing the biological interface program, somewhere in the Hampton Green Area. While Wright's access to Oligarch c...

Missions and Storyline · 11/11/2008 17:12:14

11.3 missions logs/summaries/screenshots (all orgs)

Machine 11.3.2: Measure and Countermeasure Agent Gray: Operative, be advised that a new type of accelerated program has been detected in Downtown. We believe this enhanced override method to have been developed by Danielle Wright, who cont...

Missions and Storyline · 11/11/2008 16:49:50

11.3 missions logs/summaries/screenshots (all orgs)

Machine 11.3.1: Dead Suits Agent Gray: < name>, the former Zion operative Danielle Wright has moved her sphere of activity into Downtown, presumably in pursuit of the biological interface program. Reports from Zion and Merovingian sources...

Missions and Storyline · 11/11/2008 16:25:41

Syntax + Recursion MERGE!

SajghO wrote: WoKeN wrote: HURRDURR You're a prime example of what keeps people away from Vector, in my opinion.

Player Versus Player · 11/11/2008 15:14:55

Custom UI anybody?

Pretty sure SOE doesn't like people touching their games' files and especially modifying them.

General Discussion · 11/10/2008 13:26:35

Update 64 Discussion - November 06, 2008

Vinia wrote: What part of ' you can pretty much see straight through the body at the collar...' is giving you the trouble of understanding? Is anyone else not understanding, if so I'll repost the issue with a step by step guide and an even...

Update Discussion · 11/08/2008 13:20:37

11.3.2/3 Zion *spoilers*

shearman wrote: What perterbs me is the fact that Machines get exact coords for both this and Wright. Will this game ever balance out between orgs? If not, the populations in the orgs wont either. Well when Zion owns their own Matrix, mayb...

Missions and Storyline · 11/07/2008 22:12:44

Override the object supervisor

I have a fix that works: Wait 2 minutes. If for some reason you get stuck ingame on a very rare occasion, use the out of game CS ticket system to ask them to unstick your character. In those two minutes you wait, think of all the useless c...

Development Roundtable · 11/07/2008 11:50:52

Update 64 Discussion - November 06, 2008

atomicus wrote: Last night I dropped two GM Boxes in Sati's playground, 5m a piece. I killed Ninjas up to lvl 57 on both boxes and not one shuriken. Question: Have the drop rates been changed on the Kunoichi boxes with the update 64? I hav...

Update Discussion · 11/07/2008 11:45:37

Update 64 Discussion - November 06, 2008

Pylat wrote: For once Mechs aren't getting the best item/s and Zion/Mervs get something cool, I see no problem. After all that time of Mechs having the FM-1500 all to themselves it's nice to see attention on other orgs. Okay so let me try...

Update Discussion · 11/07/2008 00:39:04

Fastest time to 50

PROMOTIONS! Let the flood begin.

Character Development · 11/07/2008 00:34:11

Update 64 Discussion - November 06, 2008

Shinryu wrote: So, every single gang boss has a mask, right? Man.. I must be having some horrible luck then.. JaneTheRipper just isn't dropping one for me. 10% drop rate.

Update Discussion · 11/06/2008 21:48:34

Update 64 Discussion - November 06, 2008

KoenhX wrote: eval wrote: Well nevermind, I've been corrected. Wright does drop Deaccelerator bits. Farm away. Now that they're farmable, 40m for decel PISH-AW, not worth the time put into farming them.

Update Discussion · 11/06/2008 21:45:15

CQ Rewards

Cadsuane wrote: Conviction: Increases damage by a number of points equal to your CQ total for 2 seconds. 24hr cooldown timer. Level 1 ability in the awakened tree. Crazy I know, but it popped into my head and I wanted to share. Absolutley...

Development Roundtable · 11/06/2008 19:47:52

Update 64 Discussion - November 06, 2008

As for bugs, in the Merv 11.3.1 first phase, Nicky G. Says if you talk to her twice "[Team] Nicky G.: Consider that a freebie, sugar. Come chat with me in Club Paradise some time--when it (i}isn't{/i} in danger of infestation by wild progr...

Update Discussion · 11/06/2008 17:05:56

Update 64 Discussion - November 06, 2008

The whole Wright thing on the rooftop's real easy to do. Other people showed up for whatever reason, but you really only need a healer (two helps) and two damage dealers. The NPCs bug out very easily and Wright can be engaged seperate from...

Update Discussion · 11/06/2008 13:48:46

Update 64 Discussion - November 06, 2008

So, feedback on the actual clothing items/list of them so people can see them. Archived image unavailable: HamptonPants.gif Buffs: Alright I guess for a level 30 item? Looks: Not too bad. Archived image unavailable: HamptonJacket.gif Buffs...

Update Discussion · 11/06/2008 12:40:04

Update 64 Discussion - November 06, 2008

Cinematic was much better than I expected for a first-time attempt, I'm impressed. Um, Jack-o-lanterns still ingame. Whoops? Farmable Runtimes supposedly? ...BAHAHAHAHAHAHA Disregard, Zionites are dumb. Omgz gask masks. Not liking the wire...

Update Discussion · 11/06/2008 10:00:00

Update 64 Discussion - November 06, 2008

monkeymanx8 wrote: ZaneZavin wrote: A little confused by this " Family timer durations are now capped to the recast timer of the ability that was used to trigger the family timer. This will skip part of the recast sweep on the logic bomb a...

Update Discussion · 11/05/2008 16:09:38

Update 64 Discussion - November 06, 2008

I'll reserve my judgement until I see how it all works. Main thing I'm interested in is how the new Cinematic will be. In before a slew of people after the patch goes live going "LOL WHERE DO I GO I CAN'T FIND IT :("

Update Discussion · 11/05/2008 14:08:01

Image Retrieval - November 05, 2008

Asna wrote: I kinda don't get it. "These only available through Merovingian operatives" ? Does that mean Zionites have to buy them from Merv operatives? Or run Merv missions to earn them? Also, even though I'm sure I will earn my pair of b...

Broadcast Depth · 11/05/2008 14:03:19

A New Approach

SigmaTheta wrote: Any word if the New Approach is kicking in tomorrow? Sigma Pretty sure the patch goes out tommorrow, so I assume so. EDIT: REMEMBER TO PUT THE TEXTURES IN THE PATCH RAREBIT

Development Roundtable · 11/05/2008 11:16:03

Rare's cinematic image dump v11.3 (**SPOILERS**)

TakuyaX wrote: They look pretty lame to be honest. Can we donate money to make the cinematics like the previous ones? I think a couple a hundred should do the trick. What do you suggest to make them better, other than donations?

Missions and Storyline · 11/04/2008 14:06:49

CQ Rewards

psilody wrote: K.. maybe I already responded to this... Ordinarily I'd read all 20 some pages of responses, and double check but In this case its simple... NO Heavily exploitable. And besides the whole point of C(ombat)Q(uantity) Points is...

Development Roundtable · 11/04/2008 13:46:54

CQ Leaderboard - Server Top 100

I think since Rarebit's busy animating and stuff that it might be out shortly before or after the patch.

Player Versus Player · 11/04/2008 10:24:37

CQ Rewards

SajghO wrote: OMG 15 pages of useless wishes! Yall must realize that we will never receive nothin from SOE! I do believe there was a time when people thought we were never going to get an email system, much less an email system to mail ite...

Development Roundtable · 11/03/2008 15:16:21

Vanish cool down

monkeymanx8 wrote: eval wrote: Isn't Disable Security Device for disabling those things in missions? eval wrote: It does more damage than Punt? Side-question: What's the highest damaging move in the game? 1) Yes, but that's rarely used and...

· 11/03/2008 13:35:38

Another FX I'd like to see.

MatrixRefugee wrote: To me, the Exiles don't get enough coverage in the canon, and I don't mind when someone RPs an Exile in a sane, reasonable, non-god-moding manner. I'm one of those players myself, and I really don't like seeing Exile R...

Development Roundtable · 11/03/2008 12:52:33

Vanish cool down

What needed to be said was for the most part already said, buuuuuuuut it wouldn't hurt repeating a few points and adding some in for a general Shadow tree tweaking. So, I'll start from the Shadow and work up to Master Shadow. Invisibility...

· 11/02/2008 23:11:48

Another FX I'd like to see.

I think that'd look a bit silly to have a bunch of people running around with wings on. I wouldn't like to see this in-game.

Development Roundtable · 11/02/2008 17:40:34

I have a strange craving

Skull101 wrote: Ehh zombies are pretty worthless, pls next Holloween, make them tougher and give them all uber speed boosts and lvl 55s kthx. Plus I cannot be a zombie, I'm already teh grim reaper kthx. Change mine to forum reaper and we a...

General Discussion · 11/01/2008 15:41:21

CQ Rewards

Pylat wrote: Even in that case people can still aquire the points without taking part in PvP and just take turns killing eachother. And still, there would be some fiddling required in the system to somehow allow transactions between these...

Development Roundtable · 10/31/2008 11:20:26

CQ Rewards

What if they put in an item or another amount to track (named something like I don't know, Combat Points?) that you got along with CQ so they wouldn't have to reset CQ, but you could only earn a certain amount a day. That would greatly hin...

Development Roundtable · 10/31/2008 11:07:36

Image Retrieval - October 29, 2008

Nothing comes to mind to exploit with this collector system, seems pretty solid. "Our" current method is just leveling characters in each org if that gives you some idea.

Broadcast Depth · 10/30/2008 15:45:18

Aion

Looks pretty generic to me.

Off-Topic Discussion · 10/30/2008 15:28:57

Image Retrieval - October 29, 2008

When we ran archive missions, if the person who started the mission logged off/left the team, the mission aborted.

Broadcast Depth · 10/30/2008 15:27:50

Image Retrieval - October 29, 2008

Rarebit wrote: switching team leaders probably) As far as I know, that doesn't change who gets the token/end item, at least with archives/PB missions.

Broadcast Depth · 10/30/2008 15:23:43

Bluepill name Hack Ticket

When I talked to Brewko at Fan Faire, he said they used to do it. Then a few of the characters that had name changes had wierd problems so they stopped doing it. I think the only characters they'll do it for now are LESIG characters, and I...

Development Roundtable · 10/30/2008 10:52:27

Hovercraft Battles

NeoExcidious wrote: and Vogt, wake up guy. If I were Vogt, I'd tell someone with that kind of attitude to shove off.

Next Renaissance · 10/29/2008 19:20:26

R.I.P Official Matrix site?

nightofcrow wrote: eval wrote: nightofcrow wrote: i heard lots rumors make matrix 4 i not true or a fake Okay, I'll bite. From where? here http://www.youtube.com/watch?v=OivB...feature=related I really, really doubt it. It'd make sense to...

Matrix Universe · 10/28/2008 21:55:31