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The Leo

624 archived posts · 1 linked profile id(s)

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States in system chat please

I hear a lot of people complaining with "I didn't know I was X-stated" . Currently we only have states in system when they wear off, but why can't we have them when they start?

Ability Feedback · 09/30/2007 13:22:03

Switching tactics is an exploit

Shi+Xin+Feng wrote: GypsyJuggler wrote: The thing is, 'not tactic switching' is not supported by the combat system. Edit: Unless of course you spend the entire combat phase using only one tactic. Umm. . .thats like saying "not breaking the...

Player Versus Player Feedback · 09/30/2007 04:54:57

Why are we able to do this?

No in the second it was miss miss. It shows both of us missed but it's still one roll. The second one you are correct about though sorry. Anyhow either make the timers shorter so we know what was initially intended or make them longer for...

Ability Feedback · 09/23/2007 13:39:12

Overdrive Bandana-Smith Rage Pill bug.

cloudwolf wrote: It'd be a bigger issue if enraged actually worked like its supposed to =P That said, a bugs a bug and it should get fixed regardless. Enrage works on player. Only NPCs that are enraged can withdraw.

Items and Clothing Feedback · 09/22/2007 04:52:13

Neo's Insight

AnXieTy wrote: neo's insight was disabled right before the org specific toughness devices came out, that being said, if you still have neo's insight you should still have a working toughness device. No it wasn't because there was a long ti...

Ability Feedback · 09/22/2007 04:49:07

Concealment countermeasure

AnXieTy wrote: $5 says you probably also didnt know you can use the CC tool to blue flag pop peoples disguises with out flaging. You owe me $5.

Ability Feedback · 09/22/2007 04:48:21

Why are we able to do this?

Yes they are. And apperantely they ain't fixed and I PMed 9mmfu about this some time ago, however he might have misinterpreted what I meant then. In my eyes this is just as bad as the tactic switching thing (all bugs involving combat shoul...

Ability Feedback · 09/21/2007 16:19:05

Why are we able to do this?

Apperantely we can do this with one ability alone as well: http://i76.photobucket.com/albums/j...enshot_705i.jpg http://i76.photobucket.com/albums/j...enshot_704i.jpg I think this is more important to fix than polishing whatever clothing.

Ability Feedback · 09/21/2007 15:41:23

Image Retrieval - September 19, 2007

WHY pills? At least make it so it's one time only pill so the animation plays at random or something like that, not a pill for every time u wanna use it...

Broadcast Depth · 09/20/2007 02:27:39

Neo's Insight

Cmdr_Dezreki wrote: The Leo wrote: OK since an effect is unlikely to happen how about ad an FX animation to show that you have the award? "Too few players have it" isn't an excuse since Rarebit said before that you devs were afraid of too...

Ability Feedback · 09/19/2007 07:08:03

Neo's Insight

OK since an effect is unlikely to happen how about ad an FX animation to show that you have the award? "Too few players have it" isn't an excuse since Rarebit said before that you devs were afraid of too many having FX effects on like flam...

Ability Feedback · 09/19/2007 06:57:18

Neo's Insight

Yes I bring it up again. Now it's older than the assasin mask and I somehow doubt there are many who have it, but I say do something with it like meros boon, glimmer of the source etc. do. Maybe toughness or some kind of regen... whatever...

Ability Feedback · 09/18/2007 15:24:54

Robert Jordan dies.

NOOO... Who's gonna finish the series?

Off-Topic Discussion · 09/18/2007 07:33:25

Halo 3 Spoiler zone

Sorry didn't know they spoiled that much. Besides there is an article explaining if you don't wanna see it. (How come Checksum is the author but my post is first o.O ?)

Off-Topic Discussion · 09/18/2007 07:25:39

Switching tactics is an exploit

Just to throw in my $info... as far as I remember in CR1 no matter what tactic you used an ability would do the same damage. Can't it be made so Abilities do a kind of base damage of the style used... like let's say an universal tactic tha...

Player Versus Player Feedback · 09/17/2007 13:30:30

Halo 3 Spoiler zone

**Spoiler Warning** ZOMG http://xbox360.qj.net/category/Halo-3/cid/561

Off-Topic Discussion · 09/17/2007 13:17:55

Why are we able to do this?

Ballak wrote: GoDGiVeR wrote: Ballak wrote: 10 seconds timers? If each animation interlock round is supposed to last about 4 seconds, then why not use it one after the other. In personal experience I can go EFK-MGFC-EFK-MGFC but there alwa...

Ability Feedback · 09/17/2007 12:55:24

Switching tactics is an exploit

I am just gonna copy what I said from another thread: Just to throw in my $info... as far as I remember in CR1 no matter what tactic you used an ability would do the same damage. Can't it be made so Abilities do a kind of base damage of th...

Player Versus Player Feedback · 09/17/2007 12:52:38

I Just Did a Wallkick

Something points me to white hallways duels...

Animation Feedback · 09/17/2007 10:22:43

Why are we able to do this?

Ballak wrote: I'm not exactly sure at what you're getting at. Do you mean the fact you can use EFK and then MGFC right after in the next interlock round? Yes for example use Sky high, then sidekick combo, then sky high right after again an...

Ability Feedback · 09/16/2007 15:46:19

Why are we able to do this?

http://i76.photobucket.com/albums/j...eenshot_702.jpg I have seen this repeatedly on syntax and recursion. I also PMed 9mmfu about this and by what I understand form this: The effects of damage in IL are calculated at 4 seconds but as you...

Ability Feedback · 09/16/2007 06:09:09

Staggering Throw & MKT

Didn't I start a thread about this somewhere... Anyway I agree and I think the best thing to do is only lengthen the timer of the ability somewhat 6-7 seconds. If it's changed much more than that then the balance will tip the other way.

Ability Feedback · 09/16/2007 05:04:41

Fastest time to 50

my /play to 50 on recursion said 7 days and 4 hours, but to do this I got kicked from my faction, so it's not always worth it...

Character Development · 09/10/2007 13:12:41

Corrupt A Wish..

Mave wrote: Trayen1 wrote: Morphesu wrote: Granted, but after 1 hour of flight you will be shot down by flak cannons. I wish I can make Pluto a planet again. Granted, but it's home to a species that plans to invade Earth in 10 years. I wis...

Forum Games · 09/09/2007 02:09:22

I Just Did a Wallkick

Croesus wrote: Yes, cool wall flippy moves for gun users too please! No animation for that in the game + no animatior atm = ain't gonna happen soon.

Animation Feedback · 09/07/2007 08:31:33

Can we Get some Vet Rewards or /play rewards

Shi+Xin+Feng wrote: Yeah, this has been discussed several times. I'll post these other conversations here just for reference, in case someone has more good ideas and doesn't rehash anything already discussed. Dev Q+A Summary - Conversation...

Development Roundtable · 09/05/2007 15:10:42

Evade Combat Bug

That happened to me on recursion yesterday. My at is lvl 37 and a lvl 50 spy couldn't take down the shield in 3 tries and it was still full green.

Ability Feedback · 09/02/2007 03:35:34

The "If" Game

I would implement all CR1 animations in CR2 and add actual gravity in the game. Why? To make the game more fun.

Forum Games · 08/31/2007 04:47:27

[8.2.2] Zion mission feedback thread: "Prototype"

I found a bug in this one. SPOILERS When the second guy dies from the redpill and machines attack, if you loot the guy and get back the redpill there is no way you can complete the mission.

Missions and Storyline · 08/31/2007 04:33:02

Friendly flagged colors

Maybe because I constantly want to see who is which org??

Animation Feedback · 08/28/2007 02:29:20

Friendly flagged colors

GypsyJuggler wrote: Err.. When a friendly player is flagged, their Org alignment is displayed. Can you not just toggle /orgnames? Yes but you won't know which friendlies are flagged and which aren't without the hovering thing... I agree on...

Animation Feedback · 08/26/2007 06:36:09

Update 54 Discussion

yuenwoping wrote: AFGM1 wrote: I dunno if anyone has reported this, but the icon for Quicksilver Gloves, like the picture of them in your inventory, is now the icon of it in code form, like it was just coded and not uploaded. Seems to only...

Update Discussion · 08/25/2007 17:13:53

Friendly flagged colors

It occured to me that to see which friendly players are flagged I have to select them every time, so this ide came up. Why not make thier names a different color? Lets say darker blue or brown.

Animation Feedback · 08/25/2007 17:04:31

Zen Master

Can't they have once in a month like a QA day on any of the servers or all of them (maybe even at different times) where they introduse untested stuff like zen master and try rebalance them??

Dojo - Operative Discussion · 08/14/2007 04:23:40

IL while jumping wth

Relox wrote: The Leo wrote: Relox wrote: I like how swimming started this thread but he does it all the time just thought id add that in I haven't been on for over a month... and I only start doing it when endo is around and starts annoyin...

Player Versus Player Feedback · 08/11/2007 07:07:26

IL while jumping wth

Relox wrote: I like how swimming started this thread but he does it all the time just thought id add that in I haven't been on for over a month... and I only start doing it when endo is around and starts annoying me with it...

Player Versus Player Feedback · 08/09/2007 00:16:47

Trial account failure

Rightclick on the matrix.exe, properties, uncheck "read only", apply, press OK, try again and post here if it helped.

General Technical Help and Questions · 07/24/2007 23:35:34

IL while jumping wth

Trayen1 wrote: I'm sure you're only pressed on this one bug since you're predominantly MA. Everyone has their own agenda, but honestly considering how long this "issue" has been around, I'd rather have the powers that be work on more updat...

Player Versus Player Feedback · 07/24/2007 01:37:14

WTB: UnderArmor

Do you seek after the blank ones or the lvl 50 armoured and shielded versions? There is no middle lvls of those only lvl 1 and 50.

Marketplace - Syntax · 07/08/2007 23:52:54

Upgrade Master Upgrade not staying on through hardlines.

I think it's by design so the UMs have to stay flagged in the pvp area to be able to give the buff to teammates and not hide thee other side of the city and buff everyone in peace. I also think there was a thread made about this few pages...

Ability Feedback · 07/08/2007 23:36:49

Zen Master

There is no animator so no new animations will happen and so no new abilities while if they introduce a balanced zen master they can introduce the already made trojan coder and citadel coder. I never used zen master or saw it and you can't...

Dojo - Operative Discussion · 07/05/2007 08:20:39

Zen Master

TimeMaker wrote: The Leo wrote: I still say balance em and implement them and remove the hacker penalty in IL and every1 r happy Not everyone would be happy, because MA would be getting more moves... hacker and gun man and assassin and cod...

Dojo - Operative Discussion · 07/05/2007 02:35:08

Lvl 255 agents -_-

GypsyJuggler wrote: Don't forget, Agents have to be strong enough to make up for their lack of AI. If they weren't able to kill you almost immediately then anyone with hyperjump would be immune altogether. Not really. They follow ya till u...

Player Versus Environment Feedback · 06/30/2007 18:28:02

Matrix Character Abilities: What would they be?

Bayamo wrote: There weren't that many animations to miss out on. Technique: Provides a damage bonus when using Aikido and gives a bonus to Viral Deflection. Balance: Provides a chance to self-heal while activated. Purity: Provides a chance...

Dojo - Operative Discussion · 06/29/2007 04:24:57

Faction bug again

Make sure it says saving char data before relogging and that yoy are actually able to make a crew beforehand because those 2 bugs are connected.

User-Interface Feedback · 06/28/2007 08:22:42

Matrix Character Abilities: What would they be?

WHY?? Can't you just put it in with a little spy and ballistic defence instead of the viral one and throw it in or isn't it that simple as you would say...? Can you at least show us one last time sometime? Please?

Dojo - Operative Discussion · 06/27/2007 16:13:14

Vista Issues with The Matrix Online.

I plan to buy Vista to be able to play Halo 2 and I wonder are there still graphical issues with MxO and vista?? Like the head thing. And can you install vista seperately from xp if your hard drive isn't split in 2 and you already have xp...

General Technical Help and Questions · 06/27/2007 16:10:50

Corruptor Encounter

I am nott seeing that corrupted bile missing -_- I mean every NPC ingame so far exept that one can miss even agents so I vote for making them able to miss...especially considering it doing 2000 dmg all the time with a timer that is like 30...

Player Versus Environment Feedback · 06/27/2007 11:19:40

Syntax The New Game

Updated with date somewhere in the future after halloween... [i] [/i] [i]The New Game is consisted of 3 stages (or 3 challenges) which are team and points based. Anyone at any level can participate as long as they got a team. The challenge...

Player Events · 06/26/2007 09:42:26

Concealment countermeasure

Well I think since the latest patch it doesn't work... I had to try it 3-4 times on someone before the diguise fell off with tht glittery code thing. When the disguise finally fell of the person was still concealed/sneak so they could stil...

Ability Feedback · 06/24/2007 09:51:21

Perma invisible DE is back, upgraded better than ever

I got a new screeny. I just noticed that my damage was about 30 pts lower than usual. This is about 2 hours after the last time I pvped and died. When you look closely you'll see that something is missing....like about 20%... Here is one f...

User-Interface Feedback · 06/22/2007 11:21:57

You have been detected?

I saw this message several times today and noticed the person didn't shoot or anything. However I have never been able to take spies or other snipers out of sneak just by targeting them. Someone explain whats wrong here and how this works/...

Dojo - Operative Discussion · 06/22/2007 08:42:18

Multifighting and sharpshooter

OK time to bring this up again before the next patch. As far as I am aware there is no IL penalty for gunmen now so sharpshooter and multifighting are aseless atm. I make this thread so ppl can give any ideas of what the abilities should d...

Ability Feedback · 06/22/2007 06:54:47