IL while jumping wth
102 posts · 2006-09-19 11:09:05 to 2007-09-04 21:10:52
.No. The fix is simple.
When interlocked, any previous states (i.e. jumping, sittting, in emote) are over written with normal 'stand' after the first round.
Doesn't sound tough.....
Sploits? Not sure
Cheap? Most Definately

Of course, the obvious solutions are stun/root/pacify but an MA doesn't have ANY of those out of Interlock. Like in Counter-Strike, where Jumping was nerfed in order to avoid the fast-moving "bunnyjumping", normal jumping in MxO should also be fixed. A short timer in-between jumps, like 0.5-1.0 seconds should be enough.
Also Hyper-jumpers... meh, maybe there should be a timer too but I'm more annoyed by that probem than by HJing *CENSORED* who do one grab attack and then HJ around from Mara to Stamos NW.

I've found that very annoying especially in pvp. You go to IL someone but them constantly jumping means you can't but they can break your Shield then jump and IL you first. Its a very cheap tactic to avoid being IL. Something needs doing about this cause its getting radiculous to fight someone when all they do is jump about...
It's by far the most frustrating bug being exploited in pvp (and duels by some of the equally talentless and cheap). I've responded in numerous threads on this issue, i've got nothing more to add.


Thats not the issue. The issuse is jumping in the air constantly when someone goes to IL, it bugs them and doesn't allow you to enter IL with said person. You will see someone use these tactics when:
Stated when shield is down.
Trying to state and shield is down.
Shield has been disabled and sneak attack is imminent.

If I don't want to be interlocked, I'll jump around.
If people want to make a fuss about it that's their choice.
If enough people make a fuss about it there might be a fix.
Your tears fuel me.
I HJ people *CENSORED* about it but so what its part of the game learn to beat it like TH said like people say running is cheating no its not again your using the game to your advantageyes hyperjump is a part of the game, then again so is regular jumping, id rather see people regular jumping around to avoid IL than see them hyperjump away to avoid it. TBH HJing is way cheaper than regular jumping.
Whats cheap about it?? So its now cheap to use the abs given to get away from combat not all trees are great in IL and sometimes HJ is the only way to get away.and regular Jumping isnt apart of the game?
Right now, if player X jumps constantly while player Y tries to initiate interlock, player Y's interlock timer fails. Not only do they not enter interlock, but the timer resets, leaving them unable to even try again. Since perfect timing is an impossibility in a game with lag, this needs to be fixed.
Players can be interlocked while Hyperjumping, why not while regular jumping?
<div></div>DooRDie wrote:Actually DooRDie: The Mervs and Mechs are the top jumpers nowadays. And this isn't about RP dude. It's about a ingame issue. Jumping to evade IL is a design-error as Aqua stated and should be fixed.GoDGiVeR wrote:No that isn't end of story. We are not talking about HJ here. Yes zionites may HJ a lot but the jumping thing is even more cheap since you are not trying to escape or anything, just bug the enemys IL timer. While HJ is for escape reasons.I noticed that perma jumping problem especially in PvP. I don't wanna say names, but certain ppl are abusing the ability to jump around so that he/she gains time until the attacker is done for by his friends and then he can reactivate his evade. It is just annoying.
Of course, the obvious solutions are stun/root/pacify but an MA doesn't have ANY of those out of Interlock. Like in Counter-Strike, where Jumping was nerfed in order to avoid the fast-moving "bunnyjumping", normal jumping in MxO should also be fixed. A short timer in-between jumps, like 0.5-1.0 seconds should be enough.
Also Hyper-jumpers... meh, maybe there should be a timer too but I'm more annoyed by that probem than by HJing *CENSORED* who do one grab attack and then HJ around from Mara to Stamos NW.
lmao an rping zion complaining about jumping and HJing in pvp, zion abuses the HJ more than anyone end of story.
Meh roukan, both are cheap. I try to "avoid" it if I can (depends on my mood though) and use it when it's really necessary (HJ I mean).
P.S.: I can take DooRDie, you're one of those PvP nubs (those who play MxO soley to PvP and get their CQ counts up). If you wanna help the game, find a REASON to critize it.

And while you're at it - make it so you can't Hyper Jump while in Combat Stance as well - but I know that would go to far and too many people would be crying.
But the first suggestion would be a good start.
And while you're at it - make it so you can't Hyper Jump while in Combat Stance as well - but I know that would go to far and too many people would be crying.
So you'Re doing missions, as a lowbie, you get caught in combat stance by some high lvl npcs, can't run fast enough to get away, so you die. No, that would be totally wrong.

I think you should be able to pull someone into interlock if they are attempting to Hyperjump away. Also if they are just jumping around, it give me a little satisfaction when I know I stopped someone from running away.
I'm all for the bug fix which makes them helpless while in interlock, I would like us to still be able to get them if they are hyperjumping away. (just let their abilities to work
)
And that's probably what you mean anyways Norepro 
Capt.Cipher wrote:
If you time it right, and hit the IL button right as they land, you activate the IL, and catch them mid-(regular0jump. I've done it, and had it done to me countless times.there's only a very fine margin to do that though, it takes a while to realize when to hit the IL button to do that with a 100% rate
strongly depends on the lag status. If the guy who jumps around has no lag or very low lag, getting him is near impossible (without roots and stuff). Especially in PvP, where you don't have time to toy around in the middle of a zerg -_-

GoDGiVeR wrote:pack-hunter wrote:Well in that case he's doing you a favor, interlocking someone in the middle of a zerg isn't wise.Capt.Cipher wrote:
If you time it right, and hit the IL button right as they land, you activate the IL, and catch them mid-(regular0jump. I've done it, and had it done to me countless times.there's only a very fine margin to do that though, it takes a while to realize when to hit the IL button to do that with a 100% rate
strongly depends on the lag status. If the guy who jumps around has no lag or very low lag, getting him is near impossible (without roots and stuff). Especially in PvP, where you don't have time to toy around in the middle of a zerg -_-
I usually do what has been mentioned before, wait until he lands and then interlock. If he tries to jump again it'll catch him mid-air and disable all of his abilities.
See bold letters. The zerg even increases the lag issue, thus making it even less possible to IL a kangoroo. Timing, nice and fine. If you are on the side with less numbers and try to kill an important figure of the other group and that guy starts to jump around, before making a hit, you're already dead meat. Of course, in numbers you have the opportunity of root 'n stuff.

MI***, En******h and M***s are enpassioante perma-jumpers and they just laugh about it. It doesn't matter to them if they use that exploit consciously. To them the ppl who get killed when they perma-jump around are just some noobs who can't do it right.
@Crowlos: I know how to counter a zerg but that isn't the matter here, is it? Not really. The zerg is just an example of abusement in this case.

i smell hypocrits in this thread
I'm a hypocrite, but so are you. I, at least, try NOT to do it. But those with named with stars are doing in consciously, on a daily basis.

mind sharing the last name with us to>?
I won't say if these are the correct ones either way, so keep guessing, if you wanna.

u do realise God, that while we were pvping earlier u were also doing....1 jump at a time with pauses in between? yeah I was doing that, in contrast to...
Mliss wrote:
you cant deny it....and im not a perma jumper, id done it only a few times and u had a huge cry about it and then started name calling and abusing me....so instead of lowering myself to name calling i just continued to do what u hated to annoy u further....So you say you haven't done it but done it a few times either way and you admit abusing the jumping issue on purpose. It doesn't matter if you do it for annoying people or not. Exploit is exploit. I told you, if you'd stop exploiting, I'd stop telling you that you are. Easy as it is.
Mliss wrote:
and how is jumping an exploit....its just jumping....like whats been said before....root them....i encounter jumpers alot myself and just use crippling knife....if they continue it i give up and move onto another target....if they comback i try to root again....So you're also the kind who covers up bugs and unbalances with tactics instead of getting rid of the real problem, heh? Roots/stuns/ w/e don't fix the problem of breaking the IL timer when jumping.
its called, tactics and paitents....all will die in the end....
Mliss wrote:
hell, everyone HJs and jumps and runs in pvp....no one can deny never having done it....if u deny never having HJd or ran from a fightin in pvp so u can live longer or heal up and come back ur a liar, ive done it....plenty of people do it....everyone does it....HJ is not an issue here. HJ works fine as it is. Actually, I'd love you to HJ away instead of pulling that kind of crap with perma-jumping. Of course nobody wants to die in PvP, but I don't use a bug or, in the case you abuse a bug, an exploit to survive in the PvP.
Actually, I've done it too, yeah that makes me a hypocrite alright, there you have it. But at least I try NOT to do it consciously (doesn't mean it can't happen incidentally), even if people annoy me. I never liked cheats, exploits 'n that stuff anyways.
Mliss wrote:
i remember reading in someones details that...."if u take mara c seriously ur a madman"....yet some people here are taking it way too serioulsy....its just a game....if u cant take down a jumper/runner/HJer develop a way to take them down then....or talk to ur team and see who has root and tell them to root that person....I don't take Mara Central serious, I told you already Mliss, I take exploiters serious. And this is a general issue. There are 2 things I complain about:
Plain runners, who can't do anything but run run run. And secondly, people who consciously use unbalances in the combat system.
Btw, I'm always hunting down runners and HJers and in many cases, they die, too. But you still try to cover up that bug with tactics. This isn't about running away, anyways, since you can't run away while doing perma-jumps.
Mliss wrote:
i laugh about is cuz people complain bitterly cuz they cant counter someone elses style.... do u think if this was....real life...like some people take it...that u could just complain and have the real god remove peoples ability to jump so u could kill them??
This isn't a style, it's an exploit and if your style is using exploits, well, 'nuff said.
Mliss wrote:
that u could just complain and have the real god remove peoples ability to jump so u could kill them??Thanks for the pun on my character name. Please have MissBreakFive do this comment next time, he's the kind of guy for this. K thx
Mliss wrote:
think of it in a realistic sense....do people jump in real life in combat...yes....there u go...u have ur answer....And people can be beaten while in midair with fists, too. But this is a game, anyways.
EDIT: typos -_-


Trayen1 wrote:Use what is available to you. I, personally, have more qualms with hyperjumpers since pursuit is almost impossible after a certain extent. Rubbish all you need to do is keep the jumper targetted and then look skywards, run after him. simple reallywhat I'm trying to get at is that it's pretty low risk of actually interlocking while they're jumping, there's a higher chance of interlocking someone who just Hyper Jumped, I'm requesting that they make it so if they do jump, you can always (100% chance) interlock them, even if their abilities stopped working because it'd stop the mass use of this exploit.
If someone is in my range however and they're jumping, it's nothing that a root won't cure. tell me how does an MA root
And still, interlock IS possible when they're hopping around. its a very small chance and if it doesn't work it buggers up your IL ability for a few seconds
The penalty for being interlocked while jumping is higher as well, since you're unable to activate abilities. The withdraw tactic still works, so it's nothing permanent either. I'd say that if someone is willing to jump around and take the risk of being interlocked on even more unfavorable terms, so be it. We'll adapt either way.
- 1. Correction, every time someone hyperjumps, you always auto-untarget them at the peak of their jump. If they were to land on a building, or make enough rigid turns, it's an instant chase killer.
- 2. Hindering Shot comes standard. Movement reduction = no jump.
- 3. Ah, the beauty of the concept that is "timing". Duel a friend, and have him jump repeatedly. You'll eventually find the point in the jump that your opponent is open to an interlock attempt. It doesn't change. Congratulations. You've just turned your enemy's jumping habit into a free interlock + unopposed special for at least one round (more if he can't roll out immediately). Wouldn't you like to have a free Wooden Dummy Drill, when your opponent is jumping due to a daze?

As for the last comment about missing your opponent and being F'ed over...
...you could always bunny hop back. :o

People have been doing this since the beginning of cr1, if it was an exploit they would of taken it out already,
spha x
9mmfu wrote:
There are two issues which have been known for some time now. The first that being pulled into IL while jumping negates ability use and the associated issue being that its difficult to pull a user in to IL while they are jumping. Both issues are still open and pending resolution by the dev team.
Ah well, a exploit is on one side the abusement of a bug / glitch on the other hand it's the abusement of a known issues.
P.S.: Wikipedia definition of exploit:
Exploit (online gaming)
From Wikipedia, the free encyclopedia
In the realm of online games, an exploit is usually a software bug, hack or bot that contributes to the user's prosperity in a manner not intended by the developers.
See bold letters.

Sphairo87 wrote:People have been doing this since the beginning of cr1, if it was an exploit they would of taken it out already,
spha x
9mmfu wrote:There are two issues which have been known for some time now. The first that being pulled into IL while jumping negates ability use and the associated issue being that its difficult to pull a user in to IL while they are jumping. Both issues are still open and pending resolution by the dev team.
Ah well, a exploit is on one side the abusement of a bug / glitch on the other hand it's the abusement of a known issues.
P.S.: Wikipedia definition of exploit:
Exploit (online gaming)
From Wikipedia, the free encyclopedia
In the realm of online games, an exploit is usually a software bug, hack or bot that contributes to the user's prosperity in a manner not intended by the developers.
See bold letters.
Yes, I know what an exploit is. Thank's for that, sherlock.
So it's been a known issue since the beginning of cr1, a few people have said they've bugged it waaaaay back then and nothing's been done about it. The severity of the bug couldn't be that important to them because they'd rather fix typos in missions and other stuff like that. So really, I don't blame the people who use it still! ;)
spha x
So it's been a known issue since the beginning of cr1, a few people have said they've bugged it waaaaay back then and nothing's been done about it. The severity of the bug couldn't be that important to them because they'd rather fix typos in missions and other stuff like that. So really, I don't blame the people who use it still!![]()
spha x
Fixing typos and other minor stuff don't involve heavy programming. Meh, it's the same as for tactic switching. If at least people had the honour not to bunnyhop in duels. Goddamnit, what's the place fallen to. Bunnyhopping in duels >_<


Sphairo87 wrote:You just never give up do you ... use da frickin root abilities hindering shot is THE standard ability...People have been doing this since the beginning of cr1, if it was an exploit they would of taken it out already,
spha x
9mmfu wrote:There are two issues which have been known for some time now. The first that being pulled into IL while jumping negates ability use and the associated issue being that its difficult to pull a user in to IL while they are jumping. Both issues are still open and pending resolution by the dev team.
Ah well, a exploit is on one side the abusement of a bug / glitch on the other hand it's the abusement of a known issues.
P.S.: Wikipedia definition of exploit:
Exploit (online gaming)
From Wikipedia, the free encyclopedia
In the realm of online games, an exploit is usually a software bug, hack or bot that contributes to the user's prosperity in a manner not intended by the developers.
See bold letters.
fixed typo
898989 wrote:hindering shot is part of every Operative loadout by the wayIts exactly those ppl that get upset about this that are to lazy to find a way to counter it.
As mentioned a billion times already, you can use hindering shot and there are also TONS of root or slowdown abs in this game so please use these. I mean come on you have to admit its pretty funny when ppl actually start nerfing the classic spacebar jump lol ...
Again, a MA build with Stat is not going to root people is it? Hindering shot really is not an option. Maybe adding a ability such as hindering shot but for Mele

You just never give up do you ... use da frickin root abilities hindering shot is THE standard ability...
Why should I give up? It's not the matter of whatever tactic you use. Not the matter of what abilities you use. It's the matter that all your super rooting, movement debuffing, stunning, pacifiying abilities have not been designed to do what they can do in this case. Root is not meant to stop people from bugging your IL timer. That doesn't mean it can't work that way.

I'm sure you're only pressed on this one bug since you're predominantly MA. Everyone has their own agenda, but honestly considering how long this "issue" has been around, I'd rather have the powers that be work on more updates like the one as of late instead of something that the population is divided on, and is largely inconsequential to the quality of this game.
Yeah give us new content and stop fixing bugs and old glitches that are in the core of the game...
But seriosly I think they should fix what they have now so it works as intended rather than give us new untested stuff. Both can be done at once of course but the dev team is too small it seems to satisfy ALL of us (how many are we anyway?).
898989 wrote:So you will only use root abilities to stop ppl from running from you but you refuse to use it as a help against this "issue" as you call it.... Cmon thats just stupid and you know it >_>You just never give up do you ... use da frickin root abilities hindering shot is THE standard ability...
Why should I give up? It's not the matter of whatever tactic you use. Not the matter of what abilities you use. It's the matter that all your super rooting, movement debuffing, stunning, pacifiying abilities have not been designed to do what they can do in this case. Root is not meant to stop people from bugging your IL timer. That doesn't mean it can't work that way.


GoDGiVeR wrote:898989 wrote:So you will only use root abilities to stop ppl from running from you but you refuse to use it as a help against this "issue" as you call it.... Cmon thats just stupid and you know it >_>You just never give up do you ... use da frickin root abilities hindering shot is THE standard ability...
Why should I give up? It's not the matter of whatever tactic you use. Not the matter of what abilities you use. It's the matter that all your super rooting, movement debuffing, stunning, pacifiying abilities have not been designed to do what they can do in this case. Root is not meant to stop people from bugging your IL timer. That doesn't mean it can't work that way.
Nö Acid. Ich meins genauso wie's dasteht. Root ist nicht dafür gemacht, kann aber dafür benützt werden. Und gerade deshalb sind z.B. roots keine Ausrede dafür, das dass so sein sollte (das mitm springen).
If I have roots, then I use them, of course. I use Hindering Shot as well. Still doesn't change anything from the fact that they do more than they are meant to. So all your saying with roots 'n stuff are not really an excuse.
And to some degree, I have to agree with Pylat on this one ^^

898989 wrote:meh I'm tired of this discussion anyway ... I only use them once in a while so i wouldnt care if they were removed... I just dont like ppl getting upset about this minor stuff... If they won't even remove the clothes and abil stacking "issues" then why do you think the will nerf bunnyhops ? Oo just saying ...GoDGiVeR wrote:898989 wrote:So you will only use root abilities to stop ppl from running from you but you refuse to use it as a help against this "issue" as you call it.... Cmon thats just stupid and you know it >_>You just never give up do you ... use da frickin root abilities hindering shot is THE standard ability...
Why should I give up? It's not the matter of whatever tactic you use. Not the matter of what abilities you use. It's the matter that all your super rooting, movement debuffing, stunning, pacifiying abilities have not been designed to do what they can do in this case. Root is not meant to stop people from bugging your IL timer. That doesn't mean it can't work that way.
Nö Acid. Ich meins genauso wie's dasteht. Root ist nicht dafür gemacht, kann aber dafür benützt werden. Und gerade deshalb sind z.B. roots keine Ausrede dafür, das dass so sein sollte (das mitm springen).
If I have roots, then I use them, of course. I use Hindering Shot as well. Still doesn't change anything from the fact that they do more than they are meant to. So all your saying with roots 'n stuff are not really an excuse.
And to some degree, I have to agree with Pylat on this one ^^
GoDGiVeR wrote:Just because there is a workaround doesn't make the problem disappear. You have a single mind and run the same excuse time and time again, which doesn't always work, what most people are trying to shout down your wax clogged ears is that jumping around like an overexcited bunny rabbit is exploiting898989 wrote:So you will only use root abilities to stop ppl from running from you but you refuse to use it as a help against this "issue" as you call it.... Cmon thats just stupid and you know it >_>You just never give up do you ... use da frickin root abilities hindering shot is THE standard ability...
Why should I give up? It's not the matter of whatever tactic you use. Not the matter of what abilities you use. It's the matter that all your super rooting, movement debuffing, stunning, pacifiying abilities have not been designed to do what they can do in this case. Root is not meant to stop people from bugging your IL timer. That doesn't mean it can't work that way.
there are no exceptions and it's about time it got fixed after the 2 years it's been used.

898989 wrote:get UPSET already boi ... LOL ... could it be that your from Recursion ?? Just assuming cuz your a bit emo *cough cough*GoDGiVeR wrote:Just because there is a workaround doesn't make the problem disappear. You have a single mind and run the same excuse time and time again, which doesn't always work, what most people are trying to shout down your wax clogged ears is that jumping around like an overexcited bunny rabbit is exploiting898989 wrote:So you will only use root abilities to stop ppl from running from you but you refuse to use it as a help against this "issue" as you call it.... Cmon thats just stupid and you know it >_>You just never give up do you ... use da frickin root abilities hindering shot is THE standard ability...
Why should I give up? It's not the matter of whatever tactic you use. Not the matter of what abilities you use. It's the matter that all your super rooting, movement debuffing, stunning, pacifiying abilities have not been designed to do what they can do in this case. Root is not meant to stop people from bugging your IL timer. That doesn't mean it can't work that way.
there are no exceptions and it's about time it got fixed after the 2 years it's been used.
get UPSET already boi ... LOL ... could it be that your from Recursion ?? Just assuming cuz your a bit emo *cough cough*
Ich seh schon seit einiger Zeit, dass das PvP auf Seiten der Maschinen dich ein bisschen nach ihrer Seite gefärbt hat

Soll keine Anschulding sein :S

pack-hunter wrote:nothing wrong with emo's, if your judging reactions by devisions in the populations youth then I'm guessing your 13-14? And no I'm not from Recursion, I'm from Vector and the only thing that upsets me is the fact that you don't have any way to defend yourself against what I'm saying so your repeating a null point.898989 wrote:get UPSET already boi ... LOL ... could it be that your from Recursion ?? Just assuming cuz your a bit emo *cough cough*GoDGiVeR wrote:Just because there is a workaround doesn't make the problem disappear. You have a single mind and run the same excuse time and time again, which doesn't always work, what most people are trying to shout down your wax clogged ears is that jumping around like an overexcited bunny rabbit is exploiting898989 wrote:So you will only use root abilities to stop ppl from running from you but you refuse to use it as a help against this "issue" as you call it.... Cmon thats just stupid and you know it >_>You just never give up do you ... use da frickin root abilities hindering shot is THE standard ability...
Why should I give up? It's not the matter of whatever tactic you use. Not the matter of what abilities you use. It's the matter that all your super rooting, movement debuffing, stunning, pacifiying abilities have not been designed to do what they can do in this case. Root is not meant to stop people from bugging your IL timer. That doesn't mean it can't work that way.
there are no exceptions and it's about time it got fixed after the 2 years it's been used.

898989 wrote:pack-hunter wrote:nothing wrong with emo's, if your judging reactions by devisions in the populations youth then I'm guessing your 13-14? And no I'm not from Recursion, I'm from Vector and the only thing that upsets me is the fact that you don't have any way to defend yourself against what I'm saying so your repeating a null point.898989 wrote:get UPSET already boi ... LOL ... could it be that your from Recursion ?? Just assuming cuz your a bit emo *cough cough*GoDGiVeR wrote:Just because there is a workaround doesn't make the problem disappear. You have a single mind and run the same excuse time and time again, which doesn't always work, what most people are trying to shout down your wax clogged ears is that jumping around like an overexcited bunny rabbit is exploiting898989 wrote:So you will only use root abilities to stop ppl from running from you but you refuse to use it as a help against this "issue" as you call it.... Cmon thats just stupid and you know it >_>You just never give up do you ... use da frickin root abilities hindering shot is THE standard ability...
Why should I give up? It's not the matter of whatever tactic you use. Not the matter of what abilities you use. It's the matter that all your super rooting, movement debuffing, stunning, pacifiying abilities have not been designed to do what they can do in this case. Root is not meant to stop people from bugging your IL timer. That doesn't mean it can't work that way.
there are no exceptions and it's about time it got fixed after the 2 years it's been used.
Stop both of you now....
Anyway, us MA do NOT have gunman stats... so how are we going to ROOT something when it's a GUNMAN ability?
And 898989.... you're going to get yourself a reputation you don't want... neolives4tw. Please try to see both sides... and I know I'm probably being a bit one sided.

Regardless, this is extremely annoying for MA's cause they need to get into IL to pwn you and Bunnyhopping prevents that and MA's have the hardest time preventing bunnyhopping.


