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Renesis13B

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Defense, as a whole.

There are benefits to the way the system is now. Lower levels can now help fight higher level characters since they have a better chance of landing an attack. They may not do a lot of damage but they can still help in other ways (cause sta...

External Playtest Discussion · 03/06/2006 13:30:12

Defense, as a whole.

Your going to get hit a lot with this new system. How high you can roll has less impact with this system than how much damage you can resist. Resistance is everything now and not how high you can roll. Try to ignore your rolls (for the mos...

External Playtest Discussion · 03/06/2006 12:42:10

Clothing Transition updates

It would be very nice to get a list like that but I doubt they would do that. Never hurts to ask though.

Items and Clothing Feedback · 03/03/2006 20:39:04

PBox 4 03/03/06

I agree. If a full team of level 50's are suppose to be able to complete the box then they need to lower the resistance on the npc's or give us more time. The last wave was going very slow and they kept rolling out to attack another player...

Player Versus Environment Feedback · 03/03/2006 19:43:13

Clothing in CU

Sounds good to me.

Items and Clothing Feedback · 03/03/2006 16:08:43

PvE testing in Creston Hideout

proskater wrote: Hi Guys! How can i become tester? This is my best wish!!! Please help me, i searched all internet about this! Right on the front page http://thematrixonline.station.sony.com/news_display.vm?id=53&month=current

Player Versus Environment Feedback · 03/02/2006 17:50:51

The Zero One Taskmaster

Mibli wrote: I beat him no problem... http://www.thematrix.rumbaar.net/modules.php?name=Forums&file=viewtopic&t=994 Must be bugged then. As a level 50 duelist my strongest attack does like 60 damage to him. Piston kicks for you did over 70...

Player Versus Environment Feedback · 03/01/2006 10:37:42

NPC Balance Before/After 2/17 Patch

I think IS regen is a problem with all the trees right now but its really bad as a Ballista. Hopefully the enchanced items we are missing will fix that.

Player Versus Environment Feedback · 02/26/2006 14:48:56

Hacker Focus testing request

I should have been more clear. Ballista was fully loaded and parts of other hacker trees were loaded as well. Mostly I loaded any passive ability that gave beneficial bonuses such as viral accuracy and is cost reduction.

Ability Feedback · 02/24/2006 17:31:43

Hacker Focus testing request

Yes you can join the test server. We need all the people we can get to find bugs, inbalances etc.

Ability Feedback · 02/24/2006 16:54:24

Hacker Focus testing request

Ive been testing the ballista tree as a level 50 running missions and farming creston mobs. The biggest problem I see so far is the innerstrength cost/regen. Even with max Vitality and as many is cost reduction bonuses from passive abilies...

Ability Feedback · 02/24/2006 16:17:30

Way better!

Even with the bonus stacking I think the balance is fine. One thing that will probably change my mind is the enhanced items we are still missing. With the extra health/is regen and even more ballistic/melee damage resistance from these ite...

Player Versus Environment Feedback · 02/23/2006 17:54:13

Way better!

I just noticed you can stack bonuses from different trees. Im going to tweak my build some more and head back to creston. I may have to retract my previous statements on mob balance.

Player Versus Environment Feedback · 02/23/2006 17:26:12

PvE testing in Creston Hideout

Apparently its not a bug that bonuses stack. I might have to take back everything I said about npcs being balanced considering I wasnt stacking abilities before.

Player Versus Environment Feedback · 02/23/2006 17:23:46

PvE testing in Creston Hideout

Unfortunately I couldnt be there last night so thanks for the recap - Upgrade stacking is still there. You can stack melee accuracy bonuses (only) . Load Karate, Aikido and Kung Fu and check the bonus tab... you´ll see. Is this a bug or no...

Player Versus Environment Feedback · 02/23/2006 12:58:07

NPC Balance Before/After 2/17 Patch

ChambersOfShaolin wrote: So down into the museum I went hoping to find some more trouble. I just dove right into the NPCs at the stairs and pulled all three clusters equalling 9 level 50 NPCs of various chevrons. I could at least tell the...

Player Versus Environment Feedback · 02/21/2006 15:59:47

Way better!

I dont think you understand how hyperdodge and dodge ranged works on live. It works as designed and almost everyone on vector wears dr clothing. Without it you wont last long. This discussion wasnt about increasing the level of the existin...

Player Versus Environment Feedback · 02/21/2006 15:44:28

Way better!

Freak3r wrote: the new settings are too easy for the higher level mobs. I ran assassin through creston, while some abilities seemed bugged, the most damage I took was 15 out of combat per npc shot, and 73 in combat. Hyperdodge seems to do...

Player Versus Environment Feedback · 02/21/2006 12:52:01

Way better!

Your going to get shot a lot. Make sure your ballistic damage resistance is high and you should be fine. Just for fun I went to Zero One and tried to solo the Taskmaster. I landed alot but I was only doing like 24 dmg and he would regen hi...

Player Versus Environment Feedback · 02/18/2006 12:20:45

Way better!

Ok I just soloed the pbox 3 gps mission using a level 50 duelist build. I was able to kill the andeluvian before the mission expired (barely..it expired before I could complete the mission) but it took some time since I had to heal up in t...

Player Versus Environment Feedback · 02/18/2006 12:03:14

Way better!

I did the pbox 3 gps mission with a duelist build and its definately not easy. With 181 bdr im taking less than 10 dmg per free fire hit but with 20+ npcs firing at me I take a lot of damage. I did kill about 3 or 4 level 47's (1 and 2 che...

Player Versus Environment Feedback · 02/18/2006 11:25:51

Way better!

Yeah it is much better. Specials are landing a lot more too. Im still getting hit alot but level 48s in creston only do about 18 dmg now so its no big deal. Things are looking good so far.

Player Versus Environment Feedback · 02/18/2006 10:23:17

Ability Accuracy Bonuses?

I think a 1% bonus wouldnt do anything. Having a 10% or 15% bonus would definately help with specials.

External Playtest Discussion · 02/15/2006 12:17:22

Ability Accuracy Bonuses?

Thanks for clearing that up although I think specials should have an accuracy bonus on top of what your normal attacks give.

External Playtest Discussion · 02/15/2006 09:37:34

NPC Balance Thread

As everyone has mentioned it was possible to take on those high levels solo or with a team of 2 with the right builds. The hardest part was blocking the hacks. If one landed you had to run to a safe spot but the free fire wasnt bad with al...

Player Versus Environment Feedback · 02/13/2006 11:54:17

NPC Balance Thread

By that logic as long as we can still win the fight then everything is balanced. I can fight 5 level 48s and win every fight but ill have to hyperjump away and heal after every fight. I dont see that as balance. It makes fighting tedious a...

Player Versus Environment Feedback · 02/12/2006 15:41:32

Ability Accuracy Bonuses?

Now im really confused. Check the known bugs list <Interlock> The proper accuracy bonuses are not being applied when Special Abilities are used in interlock resulting in players missing with Special Abilities far more than intended.

External Playtest Discussion · 02/11/2006 20:50:43

Ability Accuracy Bonuses?

According to this post there isnt any bonus at all. I thought I read somewhere there was a bonus..ill see if I can find it.

External Playtest Discussion · 02/10/2006 20:45:01

Ability Accuracy Bonuses?

Someone correct me if im wrong but I think it does add a percent to accuracy like the speed (i think) attack does. Not sure what that percent is though. Apparently there is another bug with specials preventing them from landing right now....

External Playtest Discussion · 02/10/2006 20:14:56

Mob balance after update 5

Im still getting shot up to hell. With 181pts of Ballistic Damage Resistance level 48's in Creston do about 90 dmg per shot. Fighting a mob 1 on 1 in interlock with 3 or 4 others firing at me im lucky if I can finish the fight without losi...

Player Versus Environment Feedback · 02/09/2006 19:24:56

Mission contacts not working?

I cant call missions either. I figured everyone had this issue but it appears its working for some people.

Player Versus Environment Feedback · 01/31/2006 12:30:22

Can't Take On 2

If the combat rolls werent so inconsistent it would make things a lot easier when fighting multiple mobs. Its hard to build a decent ballistic defense when you can roll anywhere from 1 to 200+. If the rolls didnt vary so much we wouldnt ge...

Player Versus Environment Feedback · 01/31/2006 12:24:45

Designer Journal 3, Part 2 - Feedback Thread

Ive been farming red frags in anticipation of this. They didnt mention how coding was changing at all so they may end up being useless although i doubt they would do that. If your worried about red frags, start getting them now. Message Ed...

Broadcast Depth · 01/05/2006 20:45:50

Club Duality Pics

Can you really blame the LET for not showing up? Every time one appears on this server all hell breaks loose. Everyone starts fighting and spamming nonsense. Hopefully events like this will change their mind and we get more interaction but...

Events - Vector · 10/23/2005 19:45:55

The Other Side of the Looking Glass - 10/21/05

Thanks for the update Walrus. I think the masks sound cool but thats another 6-7 inventory spots. With the pbox items and these masks inventory space is going to be even tighter than it is now. Is there anything you guys are working on to...

Broadcast Depth · 10/21/2005 19:32:11

Club Duality Pics

I think this party was a huge success and id like to thank everyone who came out and supported it and Ingus for putting it all together. I hope we have more of these in the near future. Thanks again.

Events - Vector · 10/21/2005 19:02:54

Assassin over powered!!

If enraged was working correctly then fighting 1 on 1 wouldnt be too bad. If you are fighting 2 at the same time then you dont stand much of a chance once your evade breaks. Hackers are still more overpowered because of the area attacks. T...

Player Versus Player · 10/21/2005 13:33:28

Slowdown while Hyper-jumping.

Lots of people have this problem. Ive never found a fix although some have had success with using modded drivers like those found for nvidia cards at sites like http://www.tweaksrus.com/ . Ive always had the problem no matter what driver o...

General Technical Help and Questions · 10/21/2005 09:03:18

Speeding up the game.

n3tw0rkc0d3r you have an issue with latency and not bandwidth. A tool like traceroute can help you find where the bottleneck is. Is direcway a satelite broadband company? If it is then you wont be able to use this with online gaming. The t...

General Technical Help and Questions · 10/19/2005 20:23:37

Falling kick (kung fu)

Enraged is bugged. Powerless works though so try that.

Dojo - Operative Discussion · 10/07/2005 09:28:25

Update 36 Discussion

Again, i never said i was on about the glasses being changed, i was posting in response to the archive book complaint. And of corse no1s said shells are gonna get implemented, exactly why we should make the idea heard and understood. Thing...

Update Discussion · 09/28/2005 11:58:50

Update 36 Discussion

cloudwol wrote: FFS, people stop complaining about ur clothes and how we're forced to wear things or not forced to wear things the answer is simple... OUTFIT SHELLS! http://mxoboards.station.sony.com/matrix/board/message?board.id=general&m...

Update Discussion · 09/28/2005 11:35:33

Update 36 Discussion

EndlessVoid wrote: One minor thing that I'm not pleased with: Stop changing my glasses! I used to wear the nice, black ones provided by having an Archivist's book equipped. That, of course, was nerfed for some reason (confusion related to...

Update Discussion · 09/28/2005 10:40:10

Silly little ganker, called O

CQ points make you cool. Your just not cool if you dont have thousands of them. They make your **bleep** bigger too.

World Discussion - Vector · 08/23/2005 07:16:08

Silly little ganker, called O

Hardden get used to it. You will be attacked regardless of your level just because your red. It doesnt matter if your level 16 or 50, if your coding or your dancing in a club. Its useless to make posts like this. Im a little suprised Orano...

World Discussion - Vector · 08/23/2005 06:59:35