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[CoZ]LostProphet

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Losing My Religion

LostProphet lay on his back, in a pool of his own blood. His right leg was twisted savagely underneath him, his arms broken in five places. He repeatedly tried to move but only succeeded in spreading the blood further over his brown duster...

Next Renaissance · 02/08/2006 07:06:55

Cant E-mail Tyndall or Anome

Hmm, well I just can't see the point. Flood is a contact, gives out missions but also does things in the Matrix. Gray is a contact, ditto Tyndall is a contact but actually can do nothing in the Matrix. As far as I see it, there wouldn't be...

Development Roundtable · 02/07/2006 08:33:46

Video Card ERROR

nVidia and ATi are only just bringing swappable laptop graphics cards to the table, I don't know how far they've been implemented into laptops yet though. If you're buying a laptop with the intention of gaming you really need to buy the ab...

External Playtest Discussion · 02/06/2006 03:00:59

Let's upgrade (enhancement tutorial)

Tried out the 'blur, erase, merge!' technique on the building, I don't think it's quite as seamless as it could be but I'm pretty happy with how it turned out! Used curves to enhance the deep colours, then Linear Burned (or was it Color Bu...

Residual Self-Image · 02/04/2006 04:47:06

Let's upgrade (enhancement tutorial)

PBlade wrote: I love you. But what option is curves under btw? Tsk, I *told* you it was all about the curves

Residual Self-Image · 02/04/2006 04:06:52

Where Sleeping Machines Lie ((An OOC question))

Yay for feedback! I put this in the main NR as well ... this could get confusing :-/ Good point about the spartan lifestyle. That makes more sense than having a plush, comfy living area now I think about it. I don't think that machine expe...

Next Renaissance - Recursion · 02/02/2006 01:08:47

Where Sleeping Machines Lie ((An OOC question, repost from Recursion))

Seeing as nobody is posting in Recursion atm, this probably should've been in here in the first place. Having played a Zionist for the last 10 months, I'm well used to slumming it on an overworked, under-resourced Hovercraft, or raving in...

Next Renaissance · 02/01/2006 07:01:49

Where Sleeping Machines Lie ((An OOC question))

Having played a Zionist for the last 10 months, I'm well used to slumming it on an overworked, under-resourced Hovercraft, or raving in the temple of Zion. But now I've hopped over to Recursion to seek the taste of a machinist life, I find...

Next Renaissance - Recursion · 02/01/2006 04:14:40

Enhanced Images Tutorial

I also found that playing around with Curves could create some really interesting colour hues. The Curves applet defaults to RGB, but you can pick out Green on its own and fiddle around with the curve to create some really pronounced green...

Residual Self-Image · 01/30/2006 02:43:23

Taking screenshots take forever

Yeah, it's nothing at all to do with graphics card, RAM, etc. Maybe the processor but only in small part. It seems that whenever you take a screenshot, it counts through to find out what the last number was in order to add the next one. Th...

General Technical Help and Questions · 01/26/2006 03:40:52

The Diary of Transmissioner

I love it when others debase themselves for my enjoyment

Next Renaissance - Vector · 01/23/2006 08:33:06

Cant E-mail Tyndall or Anome

I'm pretty sure that guy with the bloody nose wasn't Anome. He was the one who says "They're lying Niobe!" about the Agents. Anyway, Tyndall can't jack into the Matrix and the email system is supposedly Matrix-only, so she could never read...

Development Roundtable · 01/23/2006 01:03:14

Something I'm afraid of...

Wow, good post Esky. The only thing I've found to code that makes money (on Vector) is Tac Booster 4.0s I've made a truckload of $info on those so far (maybe about 70 million) and I've only been doing it on and off for the last couple of m...

External Playtest Discussion · 01/23/2006 00:26:25

YAMT (Yet Another My Thoughts) Thread: First Impressions from a Vet.

I think they want suggestions (wide ranging suggestions such as these covering a lot of points) in the forums so that we can bounce ideas off each other and refine them. But I'd say if you come up with something whilst using an item/abilit...

External Playtest Discussion · 01/18/2006 07:28:20

YAMT (Yet Another My Thoughts) Thread: First Impressions from a Vet.

Jaeger Chase wrote: Great post, i agree with a lot of it. The thing you mentioned about activating like misdirect punch and it doesn't go through, i agree that it should continue trying to go through the next round without you pressing it...

External Playtest Discussion · 01/18/2006 07:21:06

YAMT (Yet Another My Thoughts) Thread: First Impressions from a Vet.

Thanks for the positive feedback I like the mockup of the combat rolls, though I'm not 100% sure how well they'd work. Would it still be too small? I guess we won't know until someone actually tries it out on the game! Another thing I mean...

External Playtest Discussion · 01/18/2006 07:19:01

YAMT (Yet Another My Thoughts) Thread: First Impressions from a Vet.

First off, I know that I'm probably about to repeat what people have already said, but it does bear repeating. These guys need feedback if they're gonna make CR2.0 a success. Secondly, I've only played briefly with the CR and only with Kun...

External Playtest Discussion · 01/18/2006 05:05:06

Problem Buying Attribute Hacks

If you do get one, be careful how you activate it too. Double-clicking mine made me crash, but right-click and choosing Activate worked fine.

External Playtest Discussion · 01/18/2006 00:49:05

Combat Rebalance 2.0 for Dummies

eliXor wrote: so in other words. worrying about 20 head of lvl 50 cattle beating you down is now kitty cat compared to them 20 cattle plus their 15 low lvl calves. CR 2.0 (CRAP REVAMP) Do you talk about anything on these forums other than...

External Playtest Discussion · 01/17/2006 04:09:08

Where do Agents go?

Thanks Gray was the one I wondered about the most, totally forgot that bit.

Next Renaissance · 01/13/2006 03:52:32

Where do Agents go?

I thought of the 'lone wolf' idea. But what if an Agent isn't needed for weeks at a time? Unusual as it may be, it's entirely possible. You can only explain away so much, and weeks of missing memory would start to get to me after a while!!...

Next Renaissance · 01/13/2006 02:33:55

Where do Agents go?

This may be moved into Storyline, but I figured this forum might get a bit more traffic. Simply put - where do Agents go? They aren't needed all of the time. When they are required, they take over the body of a person nearest the disturban...

Next Renaissance · 01/12/2006 08:17:37

What exactly is 'thrown'?

The Grab tactic used to be called throw way back in early beta didn't it? Green attack = grab attack which, with some MA styles, is a throw attack.

External Playtest Discussion · 01/12/2006 00:44:02

Combat Revision 2.0 FAQ (Working Document: Updated 1/10@12 Noon PST)

"Ability Description TBD" I've seen this in a few screenshots. Does this mean that some abilities currently have NO defined use? Or is it just that the decription hasn't been written yet and you know exactly what it will do? Reason I ask i...

External Playtest Discussion · 01/11/2006 04:50:52

Party "props"

I love the idea of props. Standing around chillin' with a beer in my hand would be cool, and for my alt, a sexy pose with a martini glass is also great I don't subscribe to the "People will do it if it's in MxO". The funny thing is most of...

Development Roundtable · 01/06/2006 05:52:45

TRANSMISSION FROM FLOOD: CHILDREN OF THE FURIOUS ANGELS

[EDIT] Ah, forget it. I just realised I accidentally came onto the Vector boards, force of habit I guess. Unoriginality, overusage of CAPS lock, angry-kid syndrome. I should've realised. Message Edited by [CoZ]LostProphet on 01-04-2006 03:...

Next Renaissance - Vector · 01/04/2006 07:55:09

Email not working

I want to send info to other servers. Not so fussed on items, though that would be nice, but info is a must. Since live I've been on Vector but have just started on Recursion. I started an alt on Vector, and whilst I didn't *need* the info...

Guides and FAQ's · 12/27/2005 09:44:11

Nice

/target forum /givecake

Development Roundtable · 12/23/2005 11:39:55

Party Tonight! 19/12/05

Toxic's got a point - I will be showing up with rezzing/healing abilities just in case there's any trouble, and it would be cool if a machinist and merovingian could show up with the same, what with the whole "you cannot heal hostile playe...

World Discussion - Vector · 12/19/2005 05:19:48

Party Tonight! 19/12/05

Goodgood This one's at a much more reasonable hour for us Brits/Europeans, but it'll hopefully go on late enough to bring in some US players too. And what with a lot of people off school/university for the Christmas break now, there's no e...

World Discussion - Vector · 12/19/2005 03:14:21

The Art of Control

Thanks Updated Part 2 this morning. I love screwing with my own head ... :smileyindifferent:

Next Renaissance - Vector · 12/19/2005 02:06:32

Ask the devs an MXO question

HCFrog wrote: Okay since that last question seems to have been answered, I want to clear up a misconception that rare apparently caused. Maybe he didn't know any better. But I think WE all know that biscuits < waffles < pirate biscuits < N...

Archive Construct · 12/19/2005 00:35:10

The Art of Control

Part 1 [Entrapment] Part 2 [Conditioning] (in progress)

Next Renaissance - Vector · 12/17/2005 15:31:53

Ask the devs an MXO question

Putting a question out there in the hope someone will think it worthy enough to re-ask. Are devs/designers thinking about making changes to the coding system to allow colour-customisable clothing? I don't wanna know if it's slated for rele...

Archive Construct · 12/15/2005 04:29:53

All welcome: RAREBIT.

My Google-fu may have led me down the wrong path, but quaternions are to do with physics, right?

General Discussion · 12/14/2005 04:37:46

All welcome: RAREBIT.

Welcome to the mad house Nice to see our dev team (slowly) getting involved more.

General Discussion · 12/14/2005 04:36:32

Adventures of Cognoscente

I'm impressed Can't say I'm keen on the "overconfidant smirks" bit, but I guess we all see the other side in a different light Not sure about the characterisation of Bonopi though, seems a bit far off.

Next Renaissance - Vector · 12/12/2005 06:28:14

Split Infinity Radio/CoZ Vector Xmas Party

This should be a great party Let's hope we can all put our differences aside for the sake of one night and get into the holiday spirit

Events - Vector · 12/12/2005 04:08:46

Developer Journal 03 - Part One (Archon) - 12/07/2005 Discussion Thread

WRT to clothing again and Chuui's point. I may be way off base, but can't they just alter stats of an item by updating our client-side code with new descriptions and then change the actual effects on our characters server-side in the datab...

Broadcast Depth · 12/09/2005 01:39:49

Developer Journal 03 - Part One (Archon) - 12/07/2005 Discussion Thread

Raineo wrote: So... either the cap on clothing will be reduced, or clothing will not give as many attribute points anymore (uhm, bye-bye Troll's Hide, hello wardrobe variety)... either of which creates conflicting choices and possibly a to...

Broadcast Depth · 12/09/2005 01:33:47

Sony going out of bussiness

To the Original Poster, I have some bottled oxygen that I'd like to sell to you. In fact, I'll send over an entire crate of the stuff, MINUS the bottles, which means you get even MORE of the oxygen! It'll only cost you $1500 USD, and the c...

SOE Discussion · 12/08/2005 04:31:38

What does Cryptography do?

Cryptography was disabled just before the game went live, with a statement (now long gone with the forums) from Walrus to that effect. Basically they just hadn't had time to finish it/make it have a decent purpose. I used the tool on a clo...

Loading Construct - Coder Discussion · 12/07/2005 04:55:00

Bullet time (devs please read)

There's limits to how much bullet time you can have. When you perform a bullet time move in interlock, to everyone else it appears as though you're moving rapidly. If you tried to add bullet time outside of interlock, you'd have to slow do...

Dojo - Operative Discussion · 12/07/2005 04:47:57

Zen Master

Walrus announced it as a very-much work in progress. He probably regrets it now, as so many people are screaming for it. He has said that when it was created and part-way through being balanced, they were working to the current combat mode...

Dojo - Operative Discussion · 12/07/2005 04:43:48

Blind effect

That's a pretty cool idea, although the whole point of the innovative new combat system that MxO has over other MMOs would be lost then, as you'd see none of it. I don't agree with the effects for hacker goggles, etc., as some people wear...

Dojo - Operative Discussion · 12/07/2005 04:41:57

Hyper-Flight

Neo dodged bullets because he bent the rules of the Matrix. He flew because he *broke* the rule of gravity. We can bend rules, we can break others, we can't break gravity.

Dojo - Operative Discussion · 12/07/2005 04:39:55

Update 38 Discussion Thread

So far as I can see it: The game is fundamentally flawed (ironically) in several areas where other MMOs are strong. New-player-progressing, balance items and combat, etc. Monolith took this path and had only the resources to plow ahead wit...

Update Discussion · 11/25/2005 02:12:39

Why not use cows?

I once came up with another idea for the Matrix and its usefulness. The idea was discounted fairly quickly but I believe it poses a nice solution to what is somewhat of a plot hole. The human brain is more advanced than any computer, at le...

Matrix Universe · 11/11/2005 03:36:38

Pakistan/India Earthquake

I wasn't aware the US was at war with Pakistan and India ...

Archive Construct · 11/09/2005 02:55:49

Update 37 (Pre-update) Discussion

Hyperspeed is pretty cool, but I think it's a novelty that will wear off. IMHO Hyperspeed should just make me run faster and that's it. If I want to see whether its running or not there's a handy little icon under the hotbar that tells you...

Broadcast Depth · 10/31/2005 00:35:55

Why do you think Vector has less LET interaction?

I've often regretted the decision to move to a Hostile server. Come live, nobody knew what Hostile meant. I - from the description we were given - assumed all servers would be the same (optional PvP) until the truce "broke down" in Monolit...

Events - Vector · 10/27/2005 06:29:32

Why do you think Vector has less LET interaction?

I was contacted by Morpheus and asked to arrange a meeting with him in early live. I was so stoked. We had another meeting after that when I wasn't online. I'm aware it was all scripted, but we felt special. Then we never heard anything el...

Events - Vector · 10/27/2005 06:02:25

Why do you think Vector has less LET interaction?

p.s. do you think the dev team have full acces to their let accounts and setup from their home? that would be a great solution for both them and us. if they have any spare time and just feel like playin MxO they can log in as a LET member...

Events - Vector · 10/27/2005 04:39:18

PvP in MxO and it's downfalls?

I rarely PvP unless I have to because there is absolutely no point to it.

Player Versus Player · 10/27/2005 02:38:50

Baby Steps

They faced off - Abigail in a Kung Fu stance, PBlade with his sword held close to his chest, both hands gripping firmly, ready to strike. PBlade moved first. He swung the blade in a high arc as he ran. Abigail stood her ground. He closed i...

Next Renaissance - Vector · 10/26/2005 07:27:44

Baby Steps

Abigail sat back in the chair and gripping the arms tightly as the operator slid the neural jack into the back of her head. Her experience aboard the Cerberus was still fresh in her mind. Her eyelids closed slowly, and for a moment everyth...

Next Renaissance - Vector · 10/26/2005 07:27:05