What ability are you using? what is its base radius? What is your Debuff Area Radius Bonus? Things I need to know inorder to check stuff! :smileywink: Sepster wrote: Ok norepro, now that is very understandable. But try the tree yourself pl...
Perhaps this will explain it Special vs Special - winner is determined by the higher of the two total rolls (higher Acc better) Special vs Normal - winner is determined by the Special's Acc vs your Defense (Higher Defense is better) Or jus...
Ah yes the ever present arguement x happens more often that y says it should. For MxO the only real test of this scenario is to run a good number of samples with your chat log on and parse the chat log for unique string you are looking for...
There was an way of using Master Shadow that allowed a player to turn Master Shadow off attack and turn it back on without ANY fear of retaliation. If effect be totally invulnerable to other players if done properly. CR2.0 got rid of zero...
The problem with the AoE radius was that it was always intended to be increased by a % not by a flat value. Meaning if you had a +5% to radius and your ability was 5m radius to start with the bug was your radius ended up being 10m instead...
I have tested this myself, All currently ACTIVE abilities fit into your code archive. If you intend on keeping all the Zen Mastery and now 10 or so abilities that can not be used. That is entirely your descision. All active abilities fit i...
No ability in the game has a cast timer of over 8 seconds cryshal wrote: agreed, a ten second preload timer on ANYthing is simply too long.. the type of person that plays a video game to begin with is not the type of person that would like...
Hello everyone, I thought I would touch base with the folks that frequent this board about tracking down exploits. Basically I think we all realize they hurt the game in the long run and fustrate folks in the short run when they are on the...
Um Fade.... I am not sure if you realize I was 9mmFu... or perhaps I am just being dense and not realizing your being sarcastic? Fade2blacK wrote: Lol, Norepro this reminds me of some conversations i had with a guy named "9mmfu" or somethi...
To the second part no the buff must be recast inorder for it to be updated. The end point is Buffs dont dynamically update. Message Edited by NoRepro on 04-11-2006 11:38 AM
That is why I included the list of abilities to use when checking this in method two :smileywink: Fade2blacK wrote: Yea many ppl are complaining about IS regen rate, hp regen rate and max IS and hp influences not working. The basic fact is...
The stacking of passive abilities to make a buff stronger then unloading those abilities then loading your normal load out but your buff not decreasing "on the fly" is at this time By Design.
I have received more than few questions concerning the influences on Vitality and if they are actually working or not. As most of these questions involve folks saying it isn't I am here to show you how to actually check whether or not a St...
First off Hyper Block is pts to Melee Defense, not Melee defense bonus as depicted in your screen shots. Turning on and off Hyper Block would never affect your Melee Defense Bonus in the status panel. Secondly you have your buff bar covere...
There are technical difficulties involved with this. Changing a simple text string is far far simpler than making this possible. While we understand the communities concerns over this issue, this is not likely to be changed in the near fut...
There are a couple of bugs in the Spy tree allowing folks using it to do excessive damage. These have been noted. Check a patch coming to a server near you.
It should be noted that 10 attempts is a far far to low of a sampling to indcate whether any specific item or abiilty's Defense bonus is working or not given how CR 2.0's "to hit" mechanics work. For a decent ball park figure of effectivne...
You are correct your stats no longer affect your crafting if they ever did... I would have to dig around to find that out. But it should be noted that your stats do not need to buff your crafting abilities as Signal Boosters and clothing q...
The problem is that the ability only gives you an actual full point increase at intervals greater than each level. Meaning you might have to level the ability 3 times in order to get a full point of change. Hence the first two levels you w...
Thank you to everyone for you help I got this one narrowed down and filed. For future reference if you /suicide the immunity will be removed also. But if you prefer not to die just log out and back in. The bug appears to be if you die whil...
Stack wrote: If exploits surrounding the /copychar feature was one of those major problems, couldn't you just disable that command and let us continue testing with the characters we already have? If fact no we couldn't do this it would be...
Ah the defense vs resistance talk. Let me try to put some like on this. In CR 2.0 you are going to get hit... Alot more than your used to. Defense can make a difference but it can only truely be seen over a long number of exchanges. For ex...
Ghostwise wrote: Does the Multi-Fighting ability do anything? I thought it was for Multi-Interlock. Haven't checked it out lately though......Nvm....I'll just jack in and see for my self. Multi-Fighting isn't coming out at this point but t...
There is a known bug write now with styles that can cause you to end up using the wrong style when you have the passvie abilty that grants it unloaded.
For now its down. There are issues we would want/need to resolve before it can ever be reopenned. While these issues didn't affect CR 2.0 testing they definately could effect other content put on to the server. So with that for now its dow...
I need as good a repro on this as possible I can't seem to get it to reproduce intnerally. I anyone has good steps to get this happen in a more controlled fashion please PM me them.
This was a purposeful change actually. There was a standing issue with Covering Fire and in order to make this ability work correctly the other specials in the Operative and Soldier disciplines had to be assigned more advanced styles to us...
Oddly KivoOnline I regressed that exact situation today and Hyper-Speed work perfectly for me. I was testing in build 7.5499 which should be identical to the Live servers. Message Edited by NoRepro on 03-31-2006 05:19 PM
Are you stating that simply having Improved Invisibility loaded prevents any other speed buff from actually activating or having Improved Invisibility loaded prevents the bonus from activating any other speed buff from functioning? I ask b...
I would like to express my sincerest thanks to all the players who logged into the Test World and participated in the CR 2.0 testing we were doing. With the /bugs everyone filed we covered a lot of ground. I would also like to thank everyo...
Pending and Fixed Lists updated. If your on the Fixed list but your /copychar still doesn't work please repost on this thread with your character and server of origin.
Pending and Fixed lists are updated. If you are on the Fixed list but still can't copy your character please repost on this theard with your character and server of origin.
Pending and Fixed lists updated. If you are on the Fixed but you can't still copy your character please post again on this thread your character name and server of origin.
I am happy to oblige the test world folks when I can, As many know I lurk around the test world most of the day, well my day time. :smileywink: As far as dueling I am very happy to accomidate folks in that regard. And I should say that my...
If the time it takes to do the ability is shorter then the ability could conceivable do less damage. for example 10 dps * 2 seconds = 20 damage 5 dps * 6 seconds = 30 damage Higher dps damage does less per hit because it has a shorter use...
DPS values for abilities are added to your base style's DPS. This does NOT take into account buffs that may modify this or you infulences that modify your dps. A better way to look at your damage output is looking at your status panel for...
Known Issue Bethlahem wrote: here's something even freakier since you have screenies of the pages involved. click on the close combat tab and watch your combat tactics change! i run about 138, but if i click on the tab it can go to 128, ba...
Pending List updated. Everyone Please make sure your Useropts.cfg file has the following data in it. PatchServerDNSName = "testpatch.thematrixonline.com" AuthServerDNSName = "testlogin.thematrixonline.com" MarginServerDNSSuffix = ".thematr...
If you wish to keep your account information private then feel free to PM me here in the forums about this issue. However please still post your Character Name and server of origin so that we can make sure that at least these have been cop...
Several people have reported that their normal username/password is not allowing them to log into the Test World server. This is where you post your information. Please post your relevant information here so we can try to look into this. P...