old abilities disabled in CR2.0

3 posts · 2006-04-04 15:55:00 to 2006-04-14 09:27:00

#35300001270 04/04/2006 15:55 old abilities disabled in CR2.0
Seymour asked a while back for a list of old abilities that were removed in CR2.0. Thanks Dracomet and NoRepro for putting this together. The following old abilities were disabled under CR2.0:

Balance
Detect Traps
DetectVulnerability
Disarm Traps
Energized Attacks
Hyper Strength
Ignore Pain
Impart Invisibility
Power Shot
Precise Blow
PunishingBlows
Purity
SpinningFlower
SweepTheFloor
Technique
ZenMaster

Some of those are Zen Master abilities, for which we'll have a refund sell-back thingy, as Walrus has announced previously.

Message Edited by Rarebit on 04-05-200611:05 AM

#35300001273 04/04/2006 16:30 Re: old abilities disabled in CR2.0


Ghostwise wrote:
Does the Multi-Fighting ability do anything? I thought it was for Multi-Interlock. Haven't checked it out lately though......Nvm....I'll just jack in and see for my self. SMILEY



Multi-Fighting isn't coming out at this point but the dev in charge there hasn't come up with a good idea for it yet I believe.

Can anyone say submit suggestions? :smileywink:

Perhaps a forum thread with ideas that make sense for it?

Message Edited by NoRepro on 04-04-200605:31 PM

#35300001523 04/14/2006 09:27 Re: old abilities disabled in CR2.0
As far as I can see, there is no "Detect Traps" ability, although there is an item.  Also, I *think* the Zen Master abilities are below.  Can anyone confirm both things?  Thanks.

Zen Master Abils:

Balance
Purity
SpinningFlower
SweepTheFloor
Technique
ZenMaster