"Towns"?
The idea that world design had for these was that they were equivalent to towns you find in traditional fantasy RPGs: places where you can find vendors, and chat with people without having to worry about wandering monsters.
Development
2,104 archived posts
Rarebit Development Joined: Dec 2, 2005 Messages: 21413 Offline

The idea that world design had for these was that they were equivalent to towns you find in traditional fantasy RPGs: places where you can find vendors, and chat with people without having to worry about wandering monsters.
Seymour asked a while back for a list of old abilities that were removed in CR2.0. Thanks Dracomet and NoRepro for putting this together. The following old abilities were disabled under CR2.0: Balance Detect Traps DetectVulnerability Disar...
As of Update 42 (which came out last week) this is now the default setting, so there's no need to put it in your useropts.cfg.
tr0n wrote: Correct me if i'm wrong, but i am sure that logarithmic growth isn't a bad thing, it means that rate of increase is decreasing over time. Exponential change is what's bad, rate of increase is increasing with time =/. Ooh. Math...
5 orgs x 3 servers = 15 parties However briefly and however belatedly, org leaders did manage to show up for post-event parties. I had neither the time nor the manual dexterity remaining to grab adequate screenshots, so I'm asking those wh...
Romav asked about getting the character dialog from the Death of the Destroyer event, so here goes. This main chunk is from a doc written by Paul Chadwick. ~~~~~~~~~~~~~~~~~~~~~~~ 1. Announcement on Data Node One Death of a Destroyer DATA...
It was intended that the Beta Caps, unlike the old Beta clothing that was actually from Beta, would be items you could trade. They can't be traded right now, due apparently to some sort of confusion on our end. I am going to see that this...
Thread noted.
Ooh lovely, I like the grey.
The Kid has put out an invitation to join his group, E Pluribus Neo . This offer is similar to what has been going on for the past week with Cryptos and his Cypherite faction tags . So most of the following will be a repeat of that post, o...
For those interested in taking up the Kid's on his offer, please see the post about E Pluribus Neo faction tags on Broadcast Depth . Short version: Zion factions can contact their server's E Pluribus Neo liaison (named in the Kid's post ab...
ShinryuMxO wrote: This setting seems a little high to me... is there a lower setting that works to free the camera from the chairs/couches, but still keeps it from being too... high? Message Edited by ShinryuMxO on 02-28-2006 12:03 AM Does...
Arkiya wrote: Sykin says: "Ooooo, awesome, Rarebit. I feel that many things are getting done now. Somebody(ies) need a raise... By the way, is there an option for regular /sit? Sitting used to be one of the best ways to record in-game movi...
This setting requires editing your optional useropts.cfg file. For more about the useropts.cfg, see this post . Please note that this option in unsupported. Use at your own risk. CameraHeightOffsetSitChair = 0.35 The above is the default v...
*cough* Please refer to this article on Broadcast Depth for important details regarding Cryptos' call (hint: Cypherite faction name tags). Message Edited by Rarebit on 02-23-2006 05:56 PM
By the way, Anome's name is pronounced like "A gnome." That's "A" as in "capital A."
And the new $info icon is also in emails too, right? /crossfingers
mock0 wrote: Will you make the lvl system higher sense alot of people are lvl 5- mor ethen ever now Getting in more level 50 content, particularly clothing items, is hopefully going to be something we can set at a high priority after the c...
Abigor666 wrote: Did you get your inspiration on veils rsi by niobe being the red queen and veil being the white queen from the chapter in Alice in Wonderland? Not consciously, but that's an interesting parallel. I was definitely going for...
AvatRAMa wrote: Is there any way we could get or Groups back on our buddy lists? So that we could seperate factions/Organisations? Or even for the LET/LESIG to keep people organised on their list? Oh and what' with the save .BMP screenshot...
DragonStorm wrote: Heya Rarebit, could you please have a look at this thread http://mxoboards.station.sony.com/matrix/board/message?board.id=general&message.id=81575 Sorry bout the huge link! And tell me if it's breaking the EULA or not! I...
Bayamo wrote: This one was in autoexec or options, so some people know about it... :0 Nevertheless, I'm sure others don't. These kinds of topics are what I like to see! Keep up the good work Rarebit Oh yeah, I forgot about the autoexec!
This is a modification to your useropts.cfg game option file to achieve a wacky visual effect. For more about the useropts.cfg file, see here . This option is unsupported. Use at your own risk. The useropts line is wr_envdaylength = 3600 A...
This is another useropts.cfg parameter. See this post for more details on the useropts.cfg file, if you don't know what that is. This setting is not supported! Use at your own risk. A long long time ago, someone asked me in the Ask the Dev...
.bmp files are lossless, so they're always the highest possible quality.
In trying to look something up for CoolIceT this morning I happened across a few useropts settings that can change the behavior of the in-game screenshot function. If you guys already know these, then just call me silly. Please note that w...
Sasquashpane wrote: A gent_Pace: According to our records, there are three helipads in Downtown. Well According to my records, your records are Wrong!!!! I know that women and maps don't go that well together, but i'm willing to let this o...
Woot! HCFrog is taking this task over from me, 'cause he likes to do the technical stuff. It was starting to make me dizzy going through all the items. Go HCFrog!
The Architect is looking for talented fans to make him a forum signature image. The image must be non-animating .gif, or .jpg format. Submissions must be posted to this thread by 10:00am PST, Friday, February 24th. The winning submission b...
Niobe is looking for talented fans to make her a forum signature image. The image must be non-animating .gif, or .jpg format. Submissions must be posted to this thread by 10:00am PST, Friday, February 24th. The winning submission becomes t...
The Merovingian is looking for talented fans to make him a forum signature image. The image must be non-animating .gif, or .jpg format. Submissions must be posted to this thread by 10:00am PST, Friday, February 24th. The winning submission...
Just to clarify something: abstraction of buffs from clothing is NOT a feature that will be included in CR2.0; it is too large of a project in its own right. So this thread is a little off-topic here in this CR2.0 forum.
////Surveillance image downloading. ////Machine censor tampering detected. ////Image content may be unreliable. ////Printing... :: Reports indicate that Agent Gray believes he has found and contained the source of the leak. The parties inv...
Fickey wrote: (( Rarebit....your an evil person.... evil ! )) It's just a very mysterious background, Fickey. That's not so evil...is it?
Archived image unavailable: screenshot_14.JPG Message Edited by Rarebit on 02-06-2006 06:52 PM
A "PvtNorth" has been seen reporting for pfficial training duties on Vector.
Good stuff. Sykin, have you ever messed around with "Screen" and "Overlay" layer modes? You can get some great glow effects with those, and the reason I like them is because they also help bring out the colors, too. Now, I notice you go fo...
////Incoming message... ////Data update :: Another commando trainee has been identified on the Vector instance: CorpHawkins.
cloudwol wrote: You just love doing that to me dont ya? lol. I blame your long links! I can't be responsible for my actions when you hit me with those monsters. :p
Whoops, there I go hitting the wrong button again! D-oh. =p What I meant to say was: cloudwol wrote: What ya think of shadows latest CR2.0 combat UI? [linky] *cough* buffs should be at side *cough* "Movable stuff is nice... Although person...
Kayda wrote: He means a reflow of the interior design of structures, I think. Rarebit, what do you think of the possibility of adding the use of Pixel Shaders to aid in the special effects of the games, such as the streaming code? It would...
[machete - Interesting bug. I'll see if I can find out anything about it.] zeroone5069 wrote: Is a building interior structure reflaw being planned? I'm not entirely sure what you have in mind, but no, I don't think so.
bonopi wrote: whats one question that you are suprised hasn't been asked so far? Nothing specific is occurring to me at the moment; although, in general I've been surprised that the vast majority of questions are about stuff that hasn't ha...
PhanthomZtryker wrote: Wil lwe ever get to see the effectuator? One way or the other. Zion's seen him already, you know. And wait...have the Mervs seen him, too? Now I can't remember.
Holy%2BLemon wrote: Holy%2BLemon wrote: Rarebit Would it ever be possible for a revision of the coding system so that players get to chose the colour of their buffed clothing, for example, they find a piece of clothing, decompile it, then...
////Data transmit ////Intel report ////Commando update The following commandos are now confirmed to be engaged in training operations with Zionite operatives on the Syntax instance: LtWilliams SgtLong SgtSteele CorpDavis PvtDyson CorpFrost...
Tseng. wrote: whats the hardest part of making critical missions. Keeping them fresh and exciting. We try to have at least one thing per mission, whether it's a chance of finding a hidden new clue item, or a meeting with a unique story NPC...
Tseng. wrote: which ability trees does seraph use? Level 100 Kung Fu Grandmaster all the way.
////Re: commando trainees :: An additional commando program has appeared for training, under the name "PvtStevens." ::
:: Message intercept. Tampering by Machine censors detected. Image incomplete. Circumstances unknown. :: Archived image unavailable: gray_recursion.jpg Message Edited by Rarebit on 02-06-2006 06:53 PM
:: Message intercept. Tampering by Machine censors detected. Image incomplete. Circumstances unknown. :: Archived image unavailable: gray_vector.jpg Message Edited by Rarebit on 02-06-2006 06:52 PM
:: Message intercept. Tampering by Machine censors detected. Image incomplete. Circumstances unknown. :: Archived image unavailable: gray_syntax.jpg Message Edited by Rarebit on 02-06-2006 06:53 PM
////Encrypted download detected... ////Unidentified sender. Tracing origin... ////Trace timeout. Origin unknown. ////Initiate virus scan... ////Scanning.... ////Scan complete. No infection found. ////Printing... Archived image unavailable:...
Romav wrote: adil4all21 wrote: How do you know where and when a live event will occur???? -Scarface187 It's pretty much luck. Niobe invited the first two Zion factions she came across to the meeting. The Mervs just found it somehow, those...
Romav wrote: Good to see this occured on Vector too. Should Recursion be suiting up ready for the commandos or have they already visited? That depends on whether we can squeeze any more commandos out. But something else is in the works for...
Great shots! That SgtSteele is a trooper!
Wed Jan 18 14:32:03 2006 [System] M0ZE was just killed by WAISSEN. Wed Jan 18 14:32:05 2006 [System] You take 4 (234 absorbed) damage from M0ZE's Speed attack, 264(+199) vs 249(+205). Wed Jan 18 14:32:06 2006 [System] Renzouken's Area Disr...
Wed Jan 18 14:28:15 2006 [System] You leave combat. Wed Jan 18 14:28:20 2006 [System] You enter combat. Wed Jan 18 14:28:20 2006 [System] You target [CooliceT] the level 50 Error. Wed Jan 18 14:28:20 2006 [System] [CooliceT] is hostile. We...
Wed Jan 18 14:19:32 2006 [Area] Niobe: Get going, people. Wed Jan 18 14:19:37 2006 [System] Protocole disapproves. Wed Jan 18 14:19:39 2006 [Area] rev0lv3r: got no team... Wed Jan 18 14:19:40 2006 [System] Protocole disapproves. Wed Jan 18...
Wed Jan 18 14:09:07 2006 [Area] SgtSage: We have heard many great things about Zion soldiers Wed Jan 18 14:09:17 2006 [System] Woreku salutes. Wed Jan 18 14:09:20 2006 [Area] SgtSage: We will be learning from you all Wed Jan 18 14:09:38 20...