E Pluribus Neo faction tags

34 posts · 2006-03-02 13:00:05 to 2006-06-12 18:26:36

#10300002622 03/02/2006 13:00:05 E Pluribus Neo faction tags
The Kid has put out an invitation to join his group, E Pluribus Neo.

This offer is similar to what has been going on for the past week with Cryptos and his Cypherite faction tags. So most of the following will be a repeat of that post, only with "E Pluribus Neo" instead of "Cypherite" and "Zion" instead of "Machines."

As you know, the E Pluribus Neo will not be playable as an Organization. However, we have worked out a way by which factions can obtain public recognition of their allegiance to the E Pluribus Neo cause.

Read The Kid's invitation linked above carefully. It includes the name of The Kid's liaison officer on your server.

A Zion-aligned faction applying in this way to the liaison may ask for a special E Pluribus Neo tag to be added to their faction name. Once the liaison has approved your faction for membership, they will send the name of your faction leader, or selected representative, to SOE Customer Service.

Please note that your faction must be Zion-aligned, and must wait for the E Pluribus Neo liaison on your server to contact Customer Service on your behalf. Customer Service will ignore requests for faction tags that do not come from the liaison.

After the liaison contacts Customer Service with your faction's name tag request, a Customer Service technician will locate your faction's representative in-game, and arrange a time for the tag to be added to the faction name. Changing the tag requires that all members of the faction are logged out of the game at a certain time. If the tag attempt fails because someone in the faction was not logged out, you will have to arrange for another attempt with Customer Service. It may take up to a week to be contacted by Customer Service, as they have kindly volunteered to do this service for us on top of the vital duties they perform in keeping the servers a safe place to play.

Once the tag is successful, the name and faction name above your character's head will look something like this:
<div align="center">
<strong><span style="color: #44e2e1">Charactername - Zion
<My_Faction -</span> <span style="color: #ffd42d">EPN</span><span style="color: #44e2e1">></span></strong>
</div>

The tag will be visible to your faction immediately, but will not be visible to players outside your faction until the server restarts. There is a limit of 41 characters, visible or invisible, on faction names. The blue EPN tag adds 20 characters, since it includes two spaces, a dash, and 14 invisible color coding characters. Therefore, any faction with a name longer than 21 characters will need to come up with a shorter version of their name when asking for a tag.

If you want to have the tag removed, you will have to go through the same time-consuming process of contacting the liaison, who will contact Customer Service, and arrange a time, etc. So please keep in mind that what is done, is not easily undone, and you should not request this tag lightly.

This tag does not change PVP; you will still be considered Zion org for PVP purposes, and will be "Friendly" to all Zion characters, whether or not they have a matching EPN tag.

Please note that this tag only applies to factions; tags will not be added to individual or crew names. Those wishing to participate in the E Pluribus Neo group in a less public manner are still encouraged to contact your server's E Pluribus Neo liaison and see what sort of secretive activities or functions may be available.

And a reminder: the E Pluribus Neo faction tag will be available only for Zion-aligned factions. This restriction is for storyline and PVP reasons. Thank you for your patience, and good luck to those wishing to join E Pluribus Neo!

#10300002623 03/02/2006 13:29:52 Re: E Pluribus Neo faction tags
Wow this is great Rarebit SMILEY SMILEY
#10300002624 03/02/2006 13:52:21 Re: E Pluribus Neo faction tags
Im wondering, why wont the kids, and the cypherites, faction be considered playable organizations?
#10300002625 03/02/2006 14:03:52 Re: E Pluribus Neo faction tags
...<3
#10300002626 03/02/2006 14:12:38 Re: E Pluribus Neo faction tags


WGAnubis wrote:
Im wondering, why wont the kids, and the cypherites, faction be considered playable organizations?

I'm guessing it's because the devs don't have the current resources available to make new organization specific missions and storyline.
#10300002627 03/02/2006 14:16:06 Re: E Pluribus Neo faction tags
Ok this is cool you get to be EPN if your zion and you get to be a cypher if you machine and well if your merv well you sh*t out of luck(what do you know another bias part of the game no offence im just waiting for the mero to get something out of this.we are the enemy of every one its just WRONG!)
#10300002628 03/02/2006 14:23:16 Re: E Pluribus Neo faction tags


ShadowMavrick wrote:
Ok this is cool you get to be EPN if your zion and you get to be a cypher if you machine and well if your merv well you sh*t out of luck(what do you know another bias part of the game no offence im just waiting for the mero to get something out of this.we are the enemy of every one its just WRONG!)


......

Considering the fact that the merovingian is not covered by the truce, nor has he done anything to help it, infact hes done things in his power to destroy it, its pretty justifyable that we are on everyones hit list.

As for "getting something out of this" the story for those splinter factions is that they are rebelling from there parent organizations. So, Zion and the machines are having internal issues while the merovingian remains a constant, thats actually a good thing.

#10300002629 03/02/2006 14:29:52 Re: E Pluribus Neo faction tags
yeah I know all that im just saying i wish we would get something out of this for once.
#10300002630 03/02/2006 14:33:47 Re: E Pluribus Neo faction tags
Well, us Mervs don't have any public splits.  Last time that happened, he called in the executioner.  Betrayal equates to death.
#10300002631 03/02/2006 14:34:50 Re: E Pluribus Neo faction tags
(( GamiSB is going to love this.))

Wish tehre was a way to get an "Assassin" tag SMILEY ))
Photobucket
#10300002632 03/02/2006 14:40:00 Re: E Pluribus Neo faction tags


ZaneZavin wrote:
Well, us Mervs don't have any public splits.  Last time that happened, he called in the executioner.  Betrayal equates to death.



This is true. Besides, who would lead it?

Flood? I cant think of anyone off hand that likes him.

Ookami? Shes still remembering what happened the last time she did something against the merv

Malphas? Look up to Ookami

Pheophone? She does have a following, but if you follow her names mytho, she cant leave her husband.

Invalesco did try, look what happened.

I think we actually got a great deal during this whole time. I mean it was the mervs vs zion during the first year. We took out Morpheus and all that jazz. Right now, theres no reason for the merovingian organization to split. No story line reason.

The ONLY group I could think of, would be the commandos seeing as they themselves are exiles. However they are in league with Zion so things would get dicy in pvp.

#10300002633 03/02/2006 15:09:18 Re: E Pluribus Neo faction tags
Im not saying I want a mero split I mean I just want something good to finally happen to us instead of it allways going to Zion or the few times it went to the machines.

Message Edited by ShadowMavrick on 03-02-200606:09 PM

#10300002634 03/02/2006 15:19:47 Re: E Pluribus Neo faction tags

How would the merv org splitting be good for us?

If anything the Zion and Machines org splitting is good for us, good innerfighting.

Message Edited by WGAnubis on 03-02-200605:21 PM

#10300002635 03/02/2006 16:33:38 Re: E Pluribus Neo faction tags
I agree with Metas. The Frenchmen should get something, maybe a new Exile could show up? I was once Zion, and believed in Neo very much, however, the Frenchmen pays better and bones persephone all the time.
#10300002636 03/02/2006 20:52:32 Re: E Pluribus Neo faction tags
yeah like kinda like a rebellious exile group who want there own freedom from the merv
#10300002637 03/03/2006 05:05:24 Re: E Pluribus Neo faction tags


Mendelevius wrote:
(( GamiSB is going to love this.))

Wish tehre was a way to get an "Assassin" tag SMILEY ))



Yeah, that would appear

Charactername - Merovengian
<My_Faction -
 *CENSORED*>

But really, when can we get a super cool Mero sub org?

Message Edited by n3tw0rkc0d3r on 03-03-200605:05 AM

#10300002638 03/03/2006 06:23:35 Re: E Pluribus Neo faction tags

Merov's dont have an active reason to split atm, in fact given their nature they are really individuals in any event, there's no single overriding aim.....well except wealth and power maybies lol. As has been said what we gain is an absence of reasons for infighting SMILEY

Hopefully one day the CYPH and EPN groups will be able to wave a seperate pvp flag from machine and Zion respectively that is really all that is needed resorcewise keep the missions the same as their progenitors...the additional pvp option can be utilised by let, pet and legis in game to good effect though.

#10300002639 03/03/2006 08:12:25 Re: E Pluribus Neo faction tags

We exemplify Merovingian Unity!

Yeah, closest thing to a sub I can see for Merv's is the Commandos. However, they are Zion lackeys, so screw em!

#10300002640 03/03/2006 10:38:19 Re: E Pluribus Neo faction tags

I'm actually unhappy that Cypherites are branded as Machinists. While it makes sense in some ways, it reflects badly on actual Machinists - Say what you will about the Merv org being unified, it's in no stable way, exiles will be exiles...

But for Machinists, it's annoying because I always had pride in the fact that we weren't fickle. And we still aren't, yet it cannot appear that way.

Ah well, it's a nice touch by the devs, considering they (understandably) can't commit man-power to the addition of new organisations, but it is a tad bit annoying.

#10300002641 03/03/2006 12:08:37 Re: E Pluribus Neo faction tags
Personally I'd describe Cypherites as more akin to Merov's....the generally cold and logical machines wouldn't tolerate such behaviour in any of their operatives imo.....a cypherite is merely a Merovingian with no personal ambition.
#10300002642 03/03/2006 15:51:32 Re: E Pluribus Neo faction tags
meh, Kinda

I don't think we should have to branch of from the Frenchmen

Have your faction name then "-Vampire" near it, or another form of exile

lawl "-toilet cleaning program"
#10300002727 03/06/2006 10:52:10 Re: E Pluribus Neo faction tags
Whoa! Mervs dont get anything good?!? What about the mervs being the only org that have a home base - Hel Club? Zion and Machines (Machines do have the Gov Building, but it's not really theirs since everyone can go in and out freely) don't have anything like that.

That being said, I really wish the spliter groups would be real orgs (5 way pvp split-wow!)

Message Edited by Called on 03-06-200610:55 AM

#10300002734 03/06/2006 22:32:35 Re: E Pluribus Neo faction tags


Called wrote:
Whoa! Mervs dont get anything good?!? What about the mervs being the only org that have a home base - Hel Club? Zion and Machines (Machines do have the Gov Building, but it's not really theirs since everyone can go in and out freely) don't have anything like that.

Machines do have the white room though. I've seen screenshots of meetings held in there.

Us Zionites just gotta make do with whatever. But then again, how can we have a "home base" when we don't really consider the Matrix our "home" anyway? SMILEY

Still, it'd be cool to have Niobe teleport us all to a Construct version of Zion.

Message Edited by djconan on 03-06-200610:34 PM

#10300002748 03/09/2006 09:37:08 Re: E Pluribus Neo faction tags
when are they gonna do something fun for the other factions, why is it only zion that gets new and interesting stuff?
#10300002749 03/09/2006 11:13:03 Re: E Pluribus Neo faction tags

Sounds good, but actually goes a bit against the story mission for Zion where The Kid says
that their recruits will come from not only Zion, but Merovingians and Machines.  Anyone
who believes in what Neo believes in.

Formally of Algorithm then Method and now on Recursion
Last of The Guardians
#10300002752 03/10/2006 08:43:22 Re: E Pluribus Neo faction tags
Can I join?
#10300002753 03/10/2006 18:50:42 Re: E Pluribus Neo faction tags
This is great news, Kid. The Coded Souls and I will join ASAP
#10300002765 03/10/2006 20:12:04 Re: E Pluribus Neo faction tags
ummm u do know the machines have the cyhperites right they actaully got it first

ZType wrote:
when are they gonna do something fun for the other factions, why is it only zion that gets new and interesting stuff?



#10300002792 03/11/2006 15:51:40 Re: E Pluribus Neo faction tags
How do you join, where can i join the cypherites
#10300002849 03/17/2006 11:48:33 Re: E Pluribus Neo faction tags
Does he reply?
#10300003019 04/05/2006 03:50:30 Re: E Pluribus Neo faction tags

this message has been terminated

#10300003453 06/12/2006 18:24:47 Re: E Pluribus Neo faction tags
what happens if you don't have a faction, can you still join?

#10300003454 06/12/2006 18:26:36 Re: E Pluribus Neo faction tags
Nope, you need to have a Faction alligned with Zion in order to receive the tag.