Development

Rarebit

2,104 archived posts

Rarebit
Development
Joined: Dec 2, 2005
Messages: 21413
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Ask the devs an MXO question

[never actually had rarebit] TheTaxidermist wrote: Did you know that if machinists do escort missions downtown, sometimes you escort agents? It doesn't make a great deal of sense to me: a)Agents don't need to travel (just pop in and out of...

Archive Construct · 08/11/2006 17:40:08

Ask the devs an MXO question

DarkMagician wrote: It does, normal missions only have a max of 3 mission areas. However if you do the crits that have 4-5+ Area's you will notice that your xp goes to 450-550k. This is especially true for the archive missions. Oh, I meant...

Archive Construct · 08/11/2006 16:56:06

Ask the devs an MXO question

r3spon5e wrote: Is ti possible the number of mission objectives has an effect on mission xp as well? Sure, I guess. I had some idea that it did, but I'm not really sure.

Archive Construct · 08/11/2006 14:52:50

Ask the devs an MXO question

Mercio wrote: Have you heard about the ML triliogy we are working on? Not that I recall.

Archive Construct · 08/11/2006 12:22:56

Ask the devs an MXO question

r3spon5e wrote: How is XP awarded in missions determined? The general unverified opinion is there is an equal amount of XP to be earned in each stage and a minimum amount of time is requried to get full xp. Can you expound upon this? That'...

Archive Construct · 08/11/2006 12:04:11

Ask the devs an MXO question

Sykin wrote: What was the most tragic experience you might have had working on the Matrix Online since it became a part of SOE? Fictional or not. Hm... The death of the Watchmaker at the hands of an Agent, while he was surrounded by his re...

Archive Construct · 08/11/2006 11:47:21

Ask the devs an MXO question

TheMainTest wrote: Do you know if Walrus will be posting an OSotLG today? No, it's always a delightful surprise.

Archive Construct · 08/11/2006 11:05:26

Ask the devs an MXO question

O-Link wrote: What drawboard do you use at work? I don't have one at work. At home I have an ancient 8x10 Calcomp DrawingSlate, of which I'm quite fond.

Archive Construct · 08/11/2006 09:52:35

Ask the devs an MXO question

imax wrote: How hard is it to make multiple new colors for our existing clothing, such as hats, and gloves and shoes. And its its not hard is that somthing we can look forward to in the future? Actual black fedoras, and other colors of oth...

Archive Construct · 08/11/2006 09:24:14

Ask the devs an MXO question

Mercio wrote: Rarebit wrote: Mercio wrote: lol i know they have an internal dev servers, I was just making a joke. Sooo... Keterina isn't going to prove her self a liar... is she Rarebit? On a prediction she made for the week :P You know w...

Archive Construct · 08/11/2006 08:37:59

Ask the devs an MXO question

Mercio wrote: lol i know they have an internal dev servers, I was just making a joke. Sooo... Keterina isn't going to prove her self a liar... is she Rarebit? On a prediction she made for the week You know what i'm talking about. You may h...

Archive Construct · 08/11/2006 01:03:45

Ask the devs an MXO question

Seperioth wrote: I asked 9mmfu earlier... what are the programs that you use or the industry uses to make games like MXO... any courses are certifications you know or think would help get a job like yours? anything that the company doesn't...

Archive Construct · 08/10/2006 23:51:51

Ask the devs an MXO question

Frink wrote: Who is the QA Team exactly? People paid to test the game, directed by NoRepro. That's about all the information I can give you.

Archive Construct · 08/10/2006 20:26:13

Ask the devs an MXO question

Shadow-SK wrote: So is Dracomet gonna help you with Live Events? He asked a while back if he could help. He's got about a bajillion other things he needs to finish up first, and I'll give him more if he runs out.

Archive Construct · 08/10/2006 19:42:52

Ask the devs an MXO question

mitez wrote: mitez wrote: Now its summer has there continued to be an increase in subscritons and subsciptions which are going to stay for a fair amount of time? Also on a side note why does it say there was over a million people online yo...

Archive Construct · 08/10/2006 16:26:15

Taking down the Archive Sentries

It's still possible to take down the level 100 org base Sentry guards in the Archives, right? In Zero One, anyway? How many players does it take to get one of them?

Player Versus Environment Feedback · 08/10/2006 12:20

Ask the devs an MXO question

Harpalos-mxo wrote: If you would have to choose between adding an additional content developper in the team or one LET-style member, what would you pick? That's a toughie. I'm not really sure. I suppose a live-event GM would probably be ch...

Archive Construct · 08/10/2006 12:15:50

Ask the devs an MXO question

Sykin wrote: How are you pulling off multiple Live Event character appearances now, Rarebit? Do you finally have two computers to work from? Or are you seriously that slick with just one computer and multi-clienting? It's two computers. I...

Archive Construct · 08/10/2006 11:38:26

Ask the devs an MXO question

Aqua wrote: How often do you get to speak with Paul Chadwick? Being the main person playing the characters you must get a lot of input from him on it. Paul works from home and pops up in the office at unpredictable moments, so how often I...

Archive Construct · 08/10/2006 08:44:56

Ask the devs an MXO question

HostileIntention wrote: Is there anything special being planned in game for the 1 year SOE transition anniversary? Uh... Maybe we could take the server offline for a day?

Archive Construct · 08/10/2006 03:03:29

Ask the devs an MXO question

Unorthodox wrote: Do you plan on fixing hyper-links that linked to other threads? since now all links since moving to the new forums doesnt work I was hoping they would have done what when they converted the data over from the old boards,...

Archive Construct · 08/10/2006 01:19:54

Ask the devs an MXO question

jeffers wrote: What do you think about video ad's appearing in game? (not that I can see them :p) Might be a little distracting, also doesn't really fit our current signs... Should really have big fancy animating electric billboards or som...

Archive Construct · 08/09/2006 21:03:02

How fast can you kill the Zero One Taskmaster?

I'm interested in learning minimum number of player-minutes required to kill the level 60 Taskmaster boss in the Zero One archive. Solo or team, doesn't really matter--I'm just after the rate at which he can be killed, ie: - if it took you...

Player Versus Environment Feedback · 07/26/2006 12:53

MXO Sketches

Whoa, Griffon, your user icon is even cheesier than mine! :d Archived image unavailable: s060625_rabbit.gif Original 1600x1600 version

Residual Self-Image · 06/26/2006 17:54:52

MXO Sketches

Archived image unavailable: s060618_dove.gif Original 1600x1600 version I suspect this looks more like a pigeon than a dove, but I have more personal experience with pigeons. Plus their beaks fit square pictures better. :p

Residual Self-Image · 06/20/2006 18:35:51

MXO Sketches

Whoa, I'd like to know what media/programs you folks are using for these. Very impressive stuff posted this last week! Morpheus seems to be a popular face. Oh, and frowny-face shirts FTW! Here's my latest extra-sketchy contribution. It'll...

Residual Self-Image · 06/12/2006 19:26:02

Ask the devs an MXO question

Symmetric wrote: Rarebit wrote: No. The key will lead to a door. Going through the door will transport you to the white hallways. Entering a certain one of the doors inside the hallways will transport you to the mission area. Once in the m...

Archive Construct · 06/10/2006 23:16:04

Ask the devs an MXO question

TPaine wrote: TPaine wrote: Question for later: Does this mean the Hallways will be got too through the Archivist teleportation thing? Cause that would be kind of lame... :smileysad: No. The key will lead to a door. Going through the door...

Archive Construct · 06/10/2006 23:07:42

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Seymour| wrote: What will be the org only area for merovingians? Will get any preview screenshots before it's released? The Merovingian areas (there are about five or six different floorplans per org) are called "Merovingian Palace" in the...

Archive Construct · 06/10/2006 23:00:24

MXO Sketches

Archived image unavailable: s060604_shine.gif Original 1600x1600 version

Residual Self-Image · 06/05/2006 19:44:14

MXO Sketches

Steege, that's probably the best drawing of Mara C I've ever seen. Archived image unavailable: s060528_gray.gif Original 1600x1600 version

Residual Self-Image · 05/31/2006 18:07:11

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KivoOnline wrote: Any luck with getting us /meatwad? Luck has nothing to do with it.

Archive Construct · 05/26/2006 12:51:44

Ask the devs an MXO question

ZippydaSquirl wrote: I know this is kind of a redundant question that probably doesn't have any importance, but: where exactly was Niobe shot? Medical information...blegh... Paul once referred to her state as "gutshot." Gattsuru, a little...

Archive Construct · 05/26/2006 12:38:16

Ask the devs an MXO question

Seymour| wrote: Is there going to be any special event today to commemorate Morpheus since today 1 year ago he died? I heard players were gonna hold services early this morning or something... But if you mean story characters, then no. And...

Archive Construct · 05/26/2006 12:28:34

Ask the devs an MXO question

[TGS] Procurator wrote: What are the chances of making a teeny, tiny modification to the way chat logging is done? At the moment, all /tells are recorded simply as [Tell] SOE+MXO+Server+Player: Message. with no indication as to whether the...

Archive Construct · 05/26/2006 12:13:56

Ask the devs an MXO question

Spartan1818 wrote: ahh and for my question, and chance MA's will ever be able to use some abilties outside of IL? If you mean new special abilities, then I suppose there's always a chance.

Archive Construct · 05/26/2006 12:03:32

Image Retrieval - May 24, 2006

Nah. I knew that one looked unusual, but I wanted to get at least one close-up of her earpiece in there.

Broadcast Depth · 05/24/2006 20:51:10

MXO Sketches

I really like your vivid colors there, phi. Archived image unavailable: s060521_ook.gif original 1600x1600 version Reminder! This thread is for posting your MXO-related artwork. If you'd like to discuss the images here without adding one o...

Residual Self-Image · 05/24/2006 20:48:01

Matarax stands with us - Syntax - 5/23/06

ZRoe wrote: Maybe he could jack in once or twice to let us know he's still alive :smileywink: You might want to take a look at Uriah NE.

Live Events · 05/23/2006 19:24:55

MXO Sketches

Great perspective on that last one, Pyraci! Reminder for those wishing to comment without posting a drawing: you really should doodle up something in Paint, but if you simply must comment without giving us any art of your own, you can use...

Residual Self-Image · 05/18/2006 18:01:08

MXO Sketches

I love the variety of styles we're seeing here. This one's super-quick freehand-fill stylee: Archived image unavailable: s060506_malphas.gif Original 1600x1600 version

Residual Self-Image · 05/09/2006 14:23:40

It would be nice if you held a party for the new arrivals - 5/4/06

RockyB wrote: I think I missed out on that one because I was coding to a deadline for my coursework :smileysad: Still, looks like you had a lot of fun. And HCFrog/Rarebit ... Since when have we 'gotta make due without Neo'? Heh D-oh!

Live Events · 05/06/2006 02:04:41

A dog will bite - Vector - 4/27/06

Astounding screenshots, Tseng. You've really outdone yourself. I can't imagine how you caught some of those. I see things in them that I completely missed during the event itself.

Live Events · 05/02/2006 22:29:38

MXO Sketches

Yay! Good stuff, everyone! I was a little worried that this thread wasn't going to take off, and it's nice to see that I've been proven wrong already. 'Bout time you posted something on here, Misfit. And Sykin, no more modesty allowed, tha...

Residual Self-Image · 05/01/2006 19:37:07

Forcing antialiasing on with the options.cfg file

Symmetric wrote: Rarebit wrote: Hm. What does your options.cfg look like? Are all three of those lines in there? I haven't touched my options.cfg file at all. My useropts.cfg file looks exactly like the one in that old thread I linked ya t...

Residual Self-Image · 05/01/2006 18:19:05

Forcing antialiasing on with the options.cfg file

Symmetric wrote: Been using that for close to a year now. Makes the game look super-purty on high-end machines. :robothappy: You sneaky! I didn't figure it out until today! (I'd been doing it the hard way through admin console commands. :p)

Residual Self-Image · 05/01/2006 16:53:12

Forcing antialiasing on with the options.cfg file

Note: manually editing your .cfg files is not officially supported. Please do not expect Tech Support to save you if you screw up your install of the game, your computer, or your life by editing .cfg files. Attempt at your own risk. As you...

Residual Self-Image · 05/01/2006 16:42:35

Official MxO Sketches Discussion Thread

Warboy090 wrote: Rarebit wrote: Eh, I use what tools I'm given. =p I still wanna know the answer to my question He's supposed to look like he's just been hit by the business ends of an angry kitty, not drunk. =P

Residual Self-Image · 04/24/2006 23:39:35

Official MxO Sketches Discussion Thread

Oh, I mean that I sized the graphic down in Photoshop. I don't know if this is related to the problem you're having, but the two images you have hosted on null-white.net (the big one, and your sig) are having loading problems in my browser.

Residual Self-Image · 04/24/2006 20:38:25

Official MxO Sketches Discussion Thread

If it's super-big you might just want to link it, so as not to stretch out the forum page too much. I drew mine at 1600x1600 (not counting the border), and then just scaled it down to a more manageable size.

Residual Self-Image · 04/24/2006 20:34:21

MXO Sketches

This thread is for posting hand-drawn MXO-related art. Because I'm a control freak, here are the arbitrary rules I'm laying down for this thread: 1) Your post must contain a hand-drawn image, ie one that has been scanned from traditional m...

Residual Self-Image · 04/24/2006 19:25:27