=Chornicles of teh Matrikcs=
Ecadus wrote: Clicky Noob Getting Ganked Message Edited by Ecadus on 03-27-2006 12:08 PM Teh winnar! :smileyvery-happy:
Systemic Anomaly
375 archived posts
Symmetric Systemic Anomaly Joined: Aug 15, 2005 Messages: 4676 Location: All up in your constructs. Offline
Ecadus wrote: Clicky Noob Getting Ganked Message Edited by Ecadus on 03-27-2006 12:08 PM Teh winnar! :smileyvery-happy:
Hey Anome, thanks for inviting us to that little shindig the other night. Compared to our last outing, that place was pretty ritzy. E Pluribus Neo thinks they have the numbers, and the Cypherites think they have the resources. Neither of t...
You're saying that was just a Photoshop job and not really me in action? :p Nah, just kidding. Truly awesome job, Mantra! I'm honored.
As you may be aware, I recently announced Radio MegaCity's server expansion and live event coverage in this thread . While there were many factors that contributed to our success, it goes without saying (or maybe it does) that the Recursio...
Radio MegaCity is proud to announce that we are expanding! That's right, after almost half a year of entertaining the denizens of MegaCity and The Matrix Online community, Radio MegaCity is ready to announce our next big step forward! Radi...
#INCOMING TRANSMISSION #2 IMAGES ATTACHED #MESSAGE DISPLAY (image enhanced for low-light conditions) Anome and Merrit meet with Zion operatives - March 23 Zion operatives were called to a meeting by Merrit, the Zion liaison officer on Recu...
#INCOMING TRANSMISSION #2 IMAGES ATTACHED #MESSAGE DISPLAY (image enhanced for low-light conditions) Anome and Merrit meet with Zion operatives - March 23 Zion operatives were called to a meeting by Merrit, the Zion liaison officer on Recu...
I don't think all of them were covered. The Enhanced Slate Plain Slacks that gave +15 to Decompile are still at +2 on QA.
I know this has been requested by many others before, and now that I've seen the new level 50 handguns on QA, I'm jumping on the bandwagon too. Please change the model of the new FM-1100 handguns to the Desert Eagle-style model, similar to...
HCFrog wrote: Update: All hacker attacks in Interlock have had an accuracy penalty applied. Viral accuracy is still used in IL, however the viral accuracy will suffer a penalty as long as the hacker is in IL. The penalty is much larger on...
It's an auth server client/server mismatch. Nothing is wrong on your end. Just give it a few more minutes and it should download the patch.
HCFrog wrote: My favorite part: Non-specific Ability use chat messages have been removed. Translation: no more "HCFrog uses an ability" spam in the system window. OMG, really? That's awesome!
Yep, looks like a good patch. Can't wait for the patch to be available for download. I hope the new level 50 handguns use the Desert Eagle model... /crossesfingers
As I said before, Hackers either need to suffer either a Viral Accuracy penalty or a Defense penalty while Interlocked. Interlock should spell death for Hackers, but since they have so many high-DPS abilities that are made more powerful un...
I think one of the main problems with Hackers in interlock is that their high-DPS moves that take more than 4 seconds to cast are doing even higher DPS due to the fact that Interlock rounds are supposed to last 4 seconds. Perhaps Hackers s...
The tool version of the code launchers were supposed to have been phased out long ago, during Beta, I think. Somehow they still exist, though they shouldn't. The devs have confirmed that there are no server-specific items. It's just a comb...
mahooka wrote: The buffs didn't take, HCFrog. All my clothes are still +1 and +2. Mmm, yep. The patch notes were wrong. Maybe next time.
Exactly one year ago today, The Matrix Online went live for those of us who had the opportunity to participate in the Beta test of MxO. Just a few days before, we had experienced what has become known as the "Eyepocalypse", arguably the be...
Just when we thought HCFrog couldn't get any cooler... ...he spawns a Complete Corruptor from one of the first Assassin events in the middle of Mara Central! But wait, there's more! Meatwadded Agents! Thanks for all the fun on QA today. It...
Yarrr!
HCFrog knows how to go out in style for a server restart. :p
Chuui wrote: Then there is one hell of a bug around that is only allowing that launcher on Vector and a specific set of enhanced male shades on Recursion. No such "unique" item exists on Syntax. So something is certainly up. Goofy loot tab...
If you think Pistol Whip is badass, look at the damage output of Ki-Charged Foot Sweep.
Bayamo wrote: The tool launcher is Vector's server specific item. Now it's useless There is no such thing as special items reserved for one server. HCFrog said the loot tables are the same across all servers.
If I recall, long ago there was a patch that was supposed to remove the tool version of the launcher in favor of making male and female versions that were worn in the eyewear slot. I think the tool version was supposed to have been complet...
Hear hear! The devs have been phenomenal when it comes to communication and interaction. It really feels good to know that they really are listening and addressing our concerns, as well as taking many of our suggestions to heart.
I've found that the Devs usually hop on as event characters near the end of their work day, sometime between 3PM-5PM Pacific time. There have been occasions when they have been online earlier than that, but that time seems to be the most c...
Sphairo87 wrote: /bump for MCPD, because they have Mitrios! You mean MCDoE...
I have a feeling the mission bug is being caused by the mission server used for the EP server. That kind of bug is usually server-side, not client-side.
Siros7 wrote: -Disguise -Sneak -DoT attacks Could you elaborate or post links to threads that explain what is bugged with these issues?
Oh yeah, thank you PBlade, I forgot about those phantom finisher moves. Here's one more that seriously needs to be fixed as well: Abilities can be successfully used twice in a row. (EXPLOIT)
Please post your most critical show-stopping bugs and improvements that you feel must be fixed/added before CR2 goes live. If there is a thread that explains how this bug works and how you think it should be working, please provide a link...
My understanding is that percentage bonuses are applied before additional whole-number bonuses. Therefore, you have your base abilities that give damage resistance, which then are affected by the percentage bonus from clothing and attribut...
Can the Devs set it so that we are rewarded with an Enhanced/Armored/Shielded item at the end of every successful mission, like we do with the critical missions? Maybe for a week, so we can stock up on some items that are for our level?
Ya rly. That happened to me in the Creston hideout as well. Weird bug. :smileyindifferent:
Musutangu wrote: *SHAKE FIST* I LIKED that Enhanced Brown Dress Shirt. That's the last time I trust some of my clothes to a woman. Yeah, that shirt was really nice. I tried decompiling it to code another one for you (and me), and I failed.
Fenshire wrote: I got that covered, luv. But just barely. Those shorts don't leave much to the imagination.
The highest-level items (ones whose names appear in yellow at level 50) are very difficult to decompile. With Decompile Items leveled to 50, along with pants that add +1 to Decompile Skill, and with a booster dish (which I don't think buff...
D'oh, misread the OP. :p
I have the medium build and the glasses are showing up black for me on QA...
/bug it. I have a feeling some Hacker abilities aren't quite balanced yet.
That said, it is hilarious soloing a Box 4 with a Stinger. :p
You guys still don't get it. Neo died for peace, not for the freedom of all bluepills from the Matrix. He established the Truce that allows those who want their own freedom from the simluation to be awakened. It does not imply that everyon...
I think the ability to /sit while in combat was purposefully removed. People would use it to their advantage to regain HP/IS at a faster rate than intended, thus, it was taken out. IMO, this is how it should be.
Excellent reconaissance work, sir. Indeed, Persephone's role in the Merovingian's organization is still very much a mystery. We will remain vigilant and report any suspicious activity.
Whoa...ergo, neat!
cloudwol wrote: PlatnmPlatypus wrote: i am so going to try /invis Yeah, thats what i thought but no love :smileysad: Did you really expect it to work?
**bleep** it, Veil. The only thing that makes me as sick I am of you and your Cypherites are the people who let you out of that prison I so gladly helped throw you into. Enjoy your freedom while it lasts -- you'll soon be behind bars again...
Do you have a few examples of some of the buffs on the changed clothing?
Lazaros wrote: there are plenty of lvl 50 guns now I didn't get a chance to check yet since the latest patch...are the level 50 handguns still the same model as the level 45 ones?
RemagDiv wrote: Did they add in the PB/Construct/Exile loot, yet? Nope.
cloudwol wrote: Seems the general concenous is that they're a tad too easy but still a great leap forward in terms of balance, gratz devs! Personally, I think it's fine the way it is. We just need more endgame challenges. We haven't even h...
Maybe make it so that items can be repaired an infinite amount of times, much like other MMOs? It would make the Repair Items ability a lot more useful...
A very good question, Void. I'd like to see how the mechanics behind item stability loss is designed...
EndlessVoid wrote: How glad I am that this one works for the cause of Zion... They can keep him. - Void Oh yes, because we all know Flood doesn't like competition.
Thanks for the party last night, Anome. You really know how to have a good time, I'll give you that...you could probably give Merv a run for his money if you keep it up. Of course, that's only because that he and his lackeys don't have any...
NoRepro wrote: We are hoping to have the fix for the ability Acc problem for the next Test World patch. Check the notes when it goes up. Does that mean a new patch soon? :robotvery-happy:
Thank you, HCFrog! /bow
learn2test Seriously, you're combining your lack of knowledge of the new combat system with the assumption that the way things work now are the way they will be functioning in Live. There's still lots of work to do. Contrary to your opinio...
mitez wrote: What i dont understand is that they said clothing would have a smaller role in the Combat system but now we find it defines whether we win against a mob or lose. Agreed. Enhanced items should do just that - enhance our abiliti...