Fighting an NPC who is two levels lower than you, with all the NPC adjustments and whatnot, I think you'd be doing almost twice as much damage as you would to a player your own level with some good resistances.
That whole system is in place because the game revolves around fighting NPCs two or three at a time. If we took it away, it's back to fighting one NPC, hyperjumping away to rest. Come back, fight the next one and jump away...
Fighting an NPC who is two levels lower than you, with all the NPC adjustments and whatnot, I think you'd be doing almost twice as much damage as you would to a player your own level with some good resistances.
That whole system is in place because the game revolves around fighting NPCs two or three at a time. If we took it away, it's back to fighting one NPC, hyperjumping away to rest. Come back, fight the next one and jump away...
HCFrog wrote: Fighting an NPC who is two levels lower than you, with all the NPC adjustments and whatnot, I think you'd be doing almost twice as much damage as you would to a player your own level with some good resistances.
That whole system is in place because the game revolves around fighting NPCs two or three at a time. If we took it away, it's back to fighting one NPC, hyperjumping away to rest. Come back, fight the next one and jump away...