GoDGiVeR wrote: CC can bust sneakers, but I dunno if it deactivates the sneak attack capability. Anyways, finally disguises can be thrown off completely. The tool does not pop people out of sneak... The CC tool will only break a disguise f...
Garu wrote: AnXieTy wrote: MKT's have thoes movement downgrades so that they can try to keep a person off of them and fight ranged. A person who yas 160% movment speed needs to be slowed down to about 20% for them to be a relatively statio...
Garu wrote: Sever Artery Movement debuff overrides Neuro-dart. (prevents stacking movement debuff) MKT's have thoes movement downgrades so that they can try to keep a person off of them and fight ranged. A person who yas 160% movment speed...
Shi+Xin+Feng wrote: CR2.0 was also built with teamwork in mind as well. No one can be mighty against all. You need teamates to cover your *CENSORED*. the teamwork was 10x better in CR1 than what it is now. Now the game is basically about w...
Tiango wrote: Arcanoloth wrote: That's nice, but as I must have told you about 10 times now, you shouldn't have to customize your entire loadout to fight MKT's. What about MA's and Gunmen? Or Hackers who don't load up Ravager? Well people...
If you want to continue debating this further pylat, I PM'd you our vent info, feel free to hop on there tomorrow and I'll drag you into a seperate chanell and we can debate this all you want. But as of that last post, Im done here, its ge...
Arcanoloth wrote: AnXieTy wrote: Im not going to name bash on the forums except to say I dont/wouldnt value the opinions of several of the players you listed there. So basically your argument is boiling down to "I don't like you and I don'...
Arcanoloth wrote: AnXieTy wrote: And who would thoes people be? And who would thoes people be respected by? Having the respect of a bunch other players who dont pvp very often doesnt say much. Totally, cause Spha, Gohda, Emilia, Epy, liltw...
Arcanoloth wrote: AnXieTy wrote: think what you want pylat, but only a person in your position could think like that. I look at you and I see that kid who just hit lvl 50 who doesnt understand why he doesnt pwn at the game. When you become...
Arcanoloth wrote: AnXieTy wrote: Like I said, you can list off all the strengths of a class in the game or list all of its weak points to try to build a case for why you fail at fighting an MKT, but in the end what it comes down to is inex...
pack-hunter wrote: VT was essentially viral accuracy, the only tree which didn't need to load parts of Hacker was MKT, because they had the advantage of sneak, Hackers complained about their attacks not always hitting.....? and MAs, Gunmen...
Trayen1 wrote: AnXieTy wrote: and btw, thats the only post of any length I plan on writing, so save your breath pylat, ripping my post apart to counter argue it isnt going to provoke a response from me other than the type of responses I've...
and btw, thats the only post of any length I plan on writing, so save your breath pylat, ripping my post apart to counter argue it isnt going to provoke a response from me other than the type of responses I've posted here already.
Arcanoloth wrote: I was here for CR 1, Hacker had timers to the moon (Like MKT), an accuracy through the roof (Like MKT) and the only way to adequately defend against it was to load half of the hacker tree. CR 2 worked to fix this, decreas...
lastbesthope wrote: AnXieTy wrote: not much of an issue tbh... what kinda tournament would you ever participate in where the rules dont require a person to either duel and /sit and die before fighting or flat out suicide before fighting? A...
Mercio wrote: In all honesty, you should have got a warning. You were bumping a thread. Which is in the same boat with thread necroing. It's not allowed. If you want to move your friends post to the top of the list post something like "Is...
yes raijinn, please take notice of this because its getting ridiculous. You have moderators trolling recruitment threads and sales threads, and posting in what feels like virtually almost every new thread created to delete someone's post a...
this has been broken since the day CR2 went live.... $5 says you probably also didnt know you can use the CC tool to blue flag pop peoples disguises with out flaging.
Sphairo wrote: Post by 9mmfu here ; It some times amazes me that simply because a dev doesn't put their stamp of disapproval on something before a player will go hrmm "that doesn't seem right perhaps I shouldn't do it"... Anyways switching...
stacking goes further than just ability stacking, this does nothing to fix clothing stacking. And in order to make someone "refresh" their buffs, all IS costs need to be removed from all title buffs and hypers.
not much of an issue tbh... what kinda tournament would you ever participate in where the rules dont require a person to either duel and /sit and die before fighting or flat out suicide before fighting? And as for its effects in pvp... wel...
neo's insight was disabled right before the org specific toughness devices came out, that being said, if you still have neo's insight you should still have a working toughness device.
Croesus wrote: AnXieTy wrote: unless your trying to think of a way to stop people from spamming /taunt at one another, I dont really see the point. Because if it flags both people for pvp, ya might as well just type in /pvp and wait for th...
unless your trying to think of a way to stop people from spamming /taunt at one another, I dont really see the point. Because if it flags both people for pvp, ya might as well just type in /pvp and wait for them to attack. Because as is wi...
pack-hunter wrote: Thats just from CR1, in any case removing DPE from the normal attack equation just makes duelist a hell of a lot harder, due to the damage output of the build being nowhere near any of the other builds, making their majo...
you forget that things are subject to change, stop looking at how it is, and look at how it could be with minimal effort. Duelist: dual pistol execution - required states stun - causes 15 second enrage. pistol aerial - causes 6 second stun...
yea sometimes in trying to roll out you can make it out within one combat roll... but this always isnt the case, sometimes it can take 5+ which is bs. And keep something in mind, MA's can do 600-1000 dmg non state specials when the correct...
pack-hunter wrote: So what are the single MA supposed to do about it, you can't just ignore a certain group because it's convienient. CR2 was designed to balance the system. The removal of the bug will make the system more stable and more...
pack-hunter wrote: I'd rather have them Hyper Jump away, if they bunny hop and you've broken their evade, they'll have to HJ anyway, because they can't raise evade while I'm following them on the ground. And when say a Rifleman is attackin...
pack-hunter wrote: Most rooting attacks that you have implied Anx can't be used from within IL, there are no attacks in Hacker to keep a player remaining in IL when they are in IL themselves. Rifleman has 2 moves that can be used in IL, on...
for an MKT its not that big of a deal thoe, you go in for your assassin move, and then you go for a deadly throw which would slow the target and then keep them IL'd. Or you could slow/root them first, and then go in and try to break their...
slowing a target via movement speed debuff, or root is suppose to keep the person in interlock and stop people from using specials like sideroll escape to get out of interlock. So enrage is most heavily needed for MA'a. Duelist have duel p...
GypsyJuggler wrote: While I never 'bunny-hop' it's interesting to note that if I use a flip (direction jump) in combat it's because I'm an MA trying to get the tackle on someone first. If my safety is compromised as a Sniper I just HJ out...
pack-hunter wrote: I believe that there is no "out of Interlock" build per say. Of course you can make a build that is suited for IL but I've never known a build that will at least stand a chance in IL. That goes for Hackers and Riflemen....
all you need to keep roll out as being uncontested is a 5 second debuff making it impossible to roll out via withdraw. Specials such as sideroll, and rifle buttsmash should be able to be thrown in que right as soon as you enter IL if you w...
I've browsed through most of whats been said here I think. So now I'm gonna throw in my 2 cents. This "exploit" is whats been forced upon out of interlock classes since the begining of CR2. This "exploit" has been around since the begining...
If you cant escape and evade because someone is completly standing still and doing a /point to point them in your general direction, you have some serious issues in the skill department when it comes to pvp. Escaping (with out hypejump eve...
quick question, of thoes of you who've said multi interlock was bad based upon the fact that it was buggy, how many of you were MA's back then and trying to pvp with a crap MA build? Because im guessing it was a fairly large ammount of you...
also, something else that I think deserves a look at is the buff that the awakening gear gives. The cooldown timer is way to long, the buff duration is way to short, and the buffs arent really worth it and werent even worth it back in CR1...
most all old vets have our jackets/shades someplace in our inventories or email just sitting in storage. Yea sure you'll the occasional person wearing their jacket or shades, but most dont, and the reason for this being the fact that your...
I havnt read all the posts here, nor do I care to. But I just wanted to say this. For all of you who have ever told an unhappy and disgruntled player to simply quit the game because they do not like the direction that the game is heading i...
concidering that 10% toughness only adds like 5-10 total points of resistance, it gets to the point of why bother? 10k of CQ for such a laughable reward, seriously, c'mon and also, a high CQ count only reflects the fact that a person has s...
nterface wrote: Thats the point the RSIs with high CQ will attract the best fighters and so on. RSI that want their day in the spot light could find dueling higher classes of RSI very benefical because it will help them get closer to a hig...
Tarrega wrote: pack-hunter wrote: Tarrega wrote: I'm pretty sure the advantage to using invisibilty is that it, unlike sneak, is not affected by damage. nah I think I've been brought out of Invisibility b4, but that was way way way back in...
Not a fan of this idea for a few reasons. 1. the players with higher cq counts earned their cq counts one at a time, so you'd completly shaft them. 2. you basicaly are putting a sign on the backs of players with really high cq counts that...
I've never been a fan of invisiblity just due to the fact that in order to use it you need an invisiblity belt which takes up inventory space, but more than that because invisiblity doesnt last forever, once the timer is up you pop out whi...
word of mouth is a very poor way to try to bring in new players, and I'll explain why. how do you have a conversation with a friend and actually be able to answer key questions and actually answer honestly and say good things about this ga...
xDream wrote: A direct sign of you playing on Vector a lil too much not really, machs have the lowest server pop on syntax. When there's pvp goin on, we're not like zion or mervs where all of a sudden people start comin out of the woodwork...
Jsong wrote: New member here! WOOT! Thanks for havin' me guys. Vector - Jaysong well this is deffinetly one way to stop 6 of us from dropping crew to go merv to kill you when you decide to flag up when there's a zerg goin on syntax. rofl /...