Forum Handle

zeroone506

1,001 archived posts · 1 linked profile id(s)

Profile metadata page

Neo

GirlyGurl84 wrote: ok a lot of people have said that if neo was brought back and introduced to the game, the game would end. Yet some say it wont, anyone want give me an outline on both sides? cuz there is a lot of argument about it. Morph...

Matrix Universe · 04/02/2007 01:15:43

The General - a question

I thought it was all one army, and the one at the end was just the "second wave". Maybe he was hiding out until that point, as the strategic leader. Because it was also him who got the order to retire, and that was after the EMP. Then agai...

Matrix Universe · 03/28/2007 13:14:00

[7.1.3] Okay, we're gonna make some DJs - Syntax - 3/22/07

Papergh0st wrote: zeroone506 wrote: You're limiting the scope of what you can do, which includes limiting the scope of damage you can do - which is a positive thing. Why take the risk of destroying something? Why is responsible treatment o...

Live Events · 03/25/2007 06:33:00

[7.1.3] Okay, we're gonna make some DJs - Syntax - 3/22/07

Papergh0st wrote: zeroone506 wrote: @Paperghost Such obsession is certainly funny, but I don't like how you use these extremes to mock a serious attitude to a fictional universe. "Just a game", "just disposable entertainment" - nice, reall...

Live Events · 03/25/2007 03:16:20

[7.1.3] Okay, we're gonna make some DJs - Syntax - 3/22/07

However, this debate about "canon/ noncanon gets a bit sticky and is it really worth it in the broad scheme of your life to get so uptight about MXO? Who says I'm ranting about it outside of the forums? Who says I'm giving up the other asp...

Live Events · 03/25/2007 02:15:27

[7.1.3] Okay, we're gonna make some DJs - Syntax - 3/22/07

Oh, and yea - the chapter tags. A totally different question. To emphasize once more, the question of how relevant something is to the current storyline is not the question of "canon". When the Sculptress appeared some time ago, it was can...

Live Events · 03/24/2007 15:05:53

[7.1.3] Okay, we're gonna make some DJs - Syntax - 3/22/07

@Paperghost Such obsession is certainly funny, but I don't like how you use these extremes to mock a serious attitude to a fictional universe. "Just a game", "just disposable entertainment" - nice, really. I mean, that's nice, if so. But I...

Live Events · 03/24/2007 14:56:39

what is the merovingians beef with seraph?

The Seraphim were System Agents in the second (or maybe the first?) Matrix version. Some of them have been saved by the Merovingian, but put into his prison constructs, from where they were released by the Boxmaker and put into Pandora's B...

Matrix Universe · 03/24/2007 03:23:36

Sorry to be a noob, but I have questions.

I'm not sure if this version doesn't have a One... I'd say, it's pretty suggesting to assume otherwise. And please keep in mind, for the bluepills, life continues after the previous "version" ended. Probably unlike the first two versions....

Matrix Universe · 03/20/2007 12:39:30

Sorry to be a noob, but I have questions.

I think we're now in the third *version*. The first two failed, then the Oracle joined in with her choice system, which caused the Anomaly and thus the Ones. Neo was tge 6th one, thus the Matrix from the movies the sixth *instance*, and we...

Matrix Universe · 03/20/2007 05:27:52

The Architect's Matrix designs

Or maybe you just don't understand my question. The question is simple, and anything I don't understand would the answer.

Matrix Universe · 03/14/2007 05:14:25

The Architect's Matrix designs

Yea, it would constitute a failure and require new ways to succeed. That's what the Architect did, and I wondered why he looked for ways that appear more complicated for me than they had to be. As for the rest: ...

Matrix Universe · 03/13/2007 10:14:42

The Architect's Matrix designs

"Fantastic" or "fantastical" - not necessarily in the narrow sense of "fantasy-esque", but in the wider sense of "improbable, unrealistic". The first Matrix was a perfect world, but not realistic because it had no downsides and didn't caus...

Matrix Universe · 03/13/2007 05:40:54

The Architect's Matrix designs

Bah. The question is all too simple: "Why did the Architect not estimate the scenarios of his first two Matrices as the cause for the failures? Why was a third, realistic design not the third choice? Why was the "subconscious choice" conce...

Matrix Universe · 03/12/2007 09:23:38

The Architect's Matrix designs

Do you have to to talk in riddles all the time? =p First, the Architect creates a perfect Matrix where no one has to suffer. Failure, because people can't accept perfection as reality. Then, he creates a fantasy/nightmare world. Failure, b...

Matrix Universe · 03/12/2007 09:16:43

The Architect's Matrix designs

But would people be affirmed in their belief in reality when they have left behind a simulation? Or would the fact that they had considered a simulation real for a time make them doubt even more?

Matrix Universe · 03/11/2007 13:11:46

The Architect's Matrix designs

Yea, but I'd think a real world simulation would be the most suggesting ones, even before "perfect world" and "world based on your imaginations". I mean, they've been living in such a world before, they can live again. Still don't get it....

Matrix Universe · 03/11/2007 12:28:14

The Architect's Matrix designs

Yes, I forgot to mention the choice aspect in my OP. Then again, I don't understand this aswell - didn't *some* people already reject the simulation in the first two instances? How was that different from them rejecting it now, whether it'...

Matrix Universe · 03/11/2007 11:23:44

Role of brain, nerves and body in music?

When performing music, the complex move sequences are all saved in the brain, including techniques that increase capability, and recuce exhaustion. The body parts in demand also need physical training - muscles, joints, breathing. Does the...

Off-Topic Discussion · 03/11/2007 11:17:03

The Architect's Matrix designs

Here, a ridiculously trivial question - can't believe this is the first time I think of it. First, the Architect creates a perfect Matrix where no one has to suffer. Failure, because people can't accept perfection as reality. Then, he crea...

Matrix Universe · 03/11/2007 10:56:36

only human....

The first two Matrixes failed. Only after that, the anomaly arised, and the One as an effect. Then again, good point.

Matrix Universe · 03/11/2007 10:47:35

Live Events - classified and in chronological order

7.1 7.1.1 Tyndall [7.1.1] Seraph spotted in Richland - Vector - 3/8/07 Agent Gray [7.1.1] Initiate contact before the network incursion is detected - Syntax - 3/14/07 The Effectuator [7.1.1] I gotta remember to talk to the General about th...

Missions and Storyline · 03/11/2007 03:47:24

only human....

Neo became what he became because of his unique programming, or purpose.

Matrix Universe · 03/10/2007 23:18:05

a year unplugged....

FlaminMathew1 wrote: I agree with Mercio, they have worked realy hard to give us what they do. its only a smal dev team and its better than nothing! If i was a dev and read this i would of thought..FINE Why the *CENSORED* should i work for...

General Discussion · 03/10/2007 22:52:23

a year unplugged....

betaprimus wrote: if not maybe this can spur the idea of making mxo more streamlined, to develop something like adding a vendor onto the game's map could totally screw up a district... it should not be so, having to work around such strict...

General Discussion · 03/10/2007 22:51:00

The Other Side of the Looking Glass - March 9, 2007

cloudwolf wrote: COLORS DON'T WORK!!! Edit: Colors do work, I'm just a noob. A) The Matrix Online, and heck a lot of the matrix universe itself, is a HUGELY multi-layered, collaborative and shared storyline experience, what creates it is a...

Broadcast Depth · 03/10/2007 09:02:12

The Other Side of the Looking Glass - March 9, 2007

Um, why is it the Wachowskis' job to decide what's canon and what's not? I know they approve, decline or contribute ideas, mainly on the "higher level", but not all of them, and they aren't the only ones who write the canon. Does Rarebit c...

Broadcast Depth · 03/10/2007 01:10:41

Erm, are you sure it's ctrl + F?

Agreed. This is an awesome addition to me as I never thought it would be introduced, and you can finally get a much cleaner image especially in combat. But it definitely has its downsides. Punching effects, gun fire and smoke should not be...

General Discussion · 03/09/2007 09:41:15

The Sentinel 9-28-2006

Sorry, can't help you. Resource should catch this up. A question, how to download them?

Missions and Storyline · 03/09/2007 07:55:09

MxO Moments

Never had one. Get a life guys j/k

General Discussion · 03/05/2007 01:52:49

Can't log into Vector

Nope, I've tried that before I made this thread several times. Edit: You know what, "censor" it. It'll be gone tomorrow anyway, so who cares.

General Discussion · 03/04/2007 10:21:49

Can't log into Vector

No. I don't get any messages, I just get stuck at that screen, nothing more. Only at Vector - if it was an "account in use" bug, it would probably be for all my characters. And I saw that post before I played the last time. Edit: The secon...

General Discussion · 03/04/2007 10:07:54

Can't log into Vector

I get stuck at the loading screen when the blue line has reached the right end, everytime I want to log in Vector. Anyone else?

General Discussion · 03/04/2007 10:03:42

PB 4 item details?

Ok, it's like this... I've just failed at Pandora's Box 4, and while I don't have anything against picking up a team, I wouldn't be too inclined to farm gang items in Morrell again. I'm not particularly interested in the Archaelogist rewar...

Missions and Storyline · 03/04/2007 04:27:01

What is real?

Everything in the Matrix is real code. Everything you perceive are real signals sent to your brain. It's rather simple.

Matrix Universe · 02/28/2007 11:53:52

What's the concept of déjà-vu?

Shi+Xin+Feng wrote: That's the most feasible explanation I've ever heard for it. I once thought that maybe their memories were erased a little, but now I think that would be too hard to do, and that they just dismiss such experiences as th...

Matrix Universe · 02/26/2007 12:26:13

What's the concept of déjà-vu?

Déjà-vus in the Matrix have been explained through errors in the Matrix (like a bunch of other phenomena of which we don't know if they occured in the Real) - so how's it supposed to occur? An error in the Matrix arises, and time jumps bac...

Matrix Universe · 02/26/2007 08:42:19

Ask the Devs an MXO question v.5

I've tried using the search function and have just gone through 40 pages of your post archive, without success - and decided it would be better to ask here I remember someone asked if you were going to introduce new PB arcs, and you said n...

Archive Construct · 02/24/2007 04:25:01

Ask the Devs an MXO question v.4

zeroone506 wrote: Rarebit wrote: zeroone, there you go assuming that something you don't understand is a bug again... The waves in some of the Pandora's Box sequences are meant to overlap if you don't take them out fast enough. I had thoug...

Archive Construct · 02/23/2007 15:03:42

Ask the Devs an MXO question v.4

I've tried to use the search function and have just gone through 40 pages of your post archive, without success - and decided it would be better to ask here I remember someone asked if you were going to introduce new PB arcs, and you said...

Archive Construct · 02/23/2007 14:54:34

Ask the Devs an MXO question v.4

Rarebit wrote: zeroone, there you go assuming that something you don't understand is a bug again... The waves in some of the Pandora's Box sequences are meant to overlap if you don't take them out fast enough. I had thought about that poss...

Archive Construct · 02/23/2007 14:31:21

Ask the Devs an MXO question v.4

jeffers wrote: So when Ctrl+F removes graphical effects, does it truely remove all, or all except certain ones? :p I really hope it won't touch gun and punch effects (bullet casings, smoke, fire / dust), but removes all "unrealistic" effec...

Archive Construct · 02/23/2007 14:14:27

Ask the Devs an MXO question v.4

I just wanted to ask if they were selected with thought... Ok, a more important question: I've noticed the spawns in box 2 and 3 are awfully misplaced - waves 2 and 3 spawn before you kill wave 1. Not with box 1, where spawns work correctl...

Archive Construct · 02/23/2007 14:08:18

Ask the Devs an MXO question v.4

zeroone506 wrote: The names of the box NPCs - do they mean something important apart from sounding "kind of like mad doctors, soldiers, chinese warriors and angels"?

Archive Construct · 02/23/2007 14:02:42

Ask the Devs an MXO question v.4

The names of the box NPCs - do they mean something important apart from sounding "kind of like mad doctors, soldiers, chinese warriors and angels"?

Archive Construct · 02/23/2007 13:59:27

The Guide for Pandoras Box...

In order to avoid confusion - the arc 4 collector in the Creston Heights Museum is on floor three, the last floor. It is the "second" underground floor, but it's actually floor 3. Also, there is a much simpler stealth method to run through...

Guides and FAQ's · 02/22/2007 07:02:12

Neo's 'Freak Accident'

I don't think it was an accident, I think it was an effect of certain causes As I already suggested in that thread, I think the Mobil Ave is the Trainman's hidden, secured buffer construct in the simulation's software. I assume a Machine s...

Matrix Universe · 02/19/2007 12:59:37

Questions about the Merv 6.2 plot

Since I try to pay attention to details and consistency, I found a supposed inconsistency in this event : "The computer message in the preceding mission's second phase already announces "meeting at Mjolnir". In this event, the fact that Me...

Missions and Storyline · 02/16/2007 11:57:34

Hypatia

And the Bartender had a deal with Deus Ex Machina? Also quite interesting What do you mean by "the Teacher hasn't been found"? He is an existent city boss.

Districts, Neighborhoods, and Constructs · 02/14/2007 06:46:32

WoW??

But I thought WoW had incredible lots of content? And that it required lots of thought and skill to play? You know - WoW being chess and MxO playing battleships?

Off-Topic Discussion · 02/12/2007 11:39:32

Commando bodies in PB 2?

It's a quest series for level 30s and higher, consisting of missions and collector trades, and also contributing to the story. Find the Archaelogist at the Historic District subway, and follow the lead to the bottom of the Hampton Green Ho...

Missions and Storyline · 02/12/2007 10:26:15